Hi gang,
I'm looking to better understand how the opfor is determined in mekhq, and generally how contracts are constructed and executed. I am finding it very opaque and am reading all sorts of tidbits here and there but nothing definitive.
First, the OpFor seems to generally be a little stronger than makes sense to my smooth brain from a campaign perspective. In an evenly matched pitched battle, one would expect to lose some components pretty regularly, if not entire mechs and pilots. Granted, you get some time between missions to hire and outfit, and maybe you kept some in reserve (is that even a good idea??), but most salvage isn't repairable from what I've seen and selling for some cash really doesn't seem to keep up with attritional losses. I'm just kinda confused in general. Is one really expected to fight multiple battles every month that are evenly matched against you just to earn a payout of 2 million at the end of a couple of months? That's the behavior I'm seeing so far, and it doesn't seem right. Either the pay should be higher or the mission easier. Maybe I'm just taking bad contracts, but I'm only seeing 2 offered at a time and others are far worse.
Second, before accepting a contract, if they vary in difficulty, how does one TELL which ones will be harder and which easier? I'd have thought payout would indicate this, but I'm not seeing that this is true in my limited experience.
Third, there are some setting checkboxes for things like basing the contract payout based on equipment or personnel. I've read that equipment is more forgiving of the two, but I'm not seeing very good contracts and I'm wondering what it's really based on. Like, if I have two lances and nothing else will it give me X amount and if I have the same two lances plus a couple unassigned mechs and a ton of spare parts will it give me Y, being much larger than X?
Fourth, is combat difficulty also increased when contract pay is? Are they linked? I see a lot of settings about pay, and a bunch about opfor relative composition (tanks vs. mechs) but nothing at all about opfor strength. If I'm expected to defend 1300 BV with my 10,000 BV that's fine, but when the enemy is deploying 11,000 BV in response I not only HAVE to deploy my whole force, but am going to probably lose some units. The only workaround here that I've found is going in and sabotaging the opfor with unit edits, but this feels both cheesy and tedious. I've read a couple of posts in which people have been saying that if your lances are under a certain tonnage then the enemy will be less but if you go over a threshold then they are stronger. If true, that would be good info to have. What are the numbers on this?
Fifth, what does the "difficulty" setting even do?
Sixth, how does the deployment into megamek work? My first mission I had my battle lance set to fight and my scout lance set to scout (1 scout was required per the contract). I got a defend mission and the battle lance auto-deployed and I added the scout. The battle deployed first and the scout came in after. Makes sense, but the next fight didn't work the same way. I had another defend and I think neither auto-deployed. I deployed the battle lance and then advanced the day to the mission start. On that day, the scout had self-added. Okay, I was going to add them to have a chance anyway (my allies were a freaking wasp and a firestarter, not exactly 12k battle material), but now my SCOUT lance was deployed first and the battle lance was coming in 7 turns later. I get that they came in slow because they were slower (though not slow, the worst was a 4/6/0 and the commander had good strat and tactics so it seemed a tad high) but what determines which drops first and how can one manage this? It seems that a GM should at least have the option here somewhere, but heck if I can find it.
Such a great program, but there is just SO MUCH learning by trial and error with these vague tooltips. The AtB document doesn't help clarify the above points so far as I can find, and is a couple of years old to boot. Am I missing a resource or something?
If I get this sorted, I'd love to help the community out with documentation or videos, but I can't until I get it figured out. I'm not afraid of doing my homework. I've watched hours of videos and read everything I can find but still have so many questions.
If you read all that, Thanks! Help a guy out!