I recently created an RFE in the MegaMek tracker suggesting the implementation of a sortable list of targets that players can sort by lowest to-hit number for the weapon selected, among other possible attributes. The goal of this request is to make it easier for players to find the easiest unit to target in large games (company vs. company and larger) instead of scrolling the map or cycling the "Next Target" button continuously and trying to go by memory where the easiest targets are. I hope that this would be especially useful for people playing on smaller screens, like those of Surface Pro tablets.
Is there anything currently implemented which I've missed that would make target acquisition in large games just as easy? I reference the movement modifier values printed over units, but those never account for range or terrain modifiers for the selected weapon.