Author Topic: Pack Hunter (All because of a Vision AU)  (Read 117 times)

Snowjeepney

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Pack Hunter (All because of a Vision AU)
« on: 02 March 2024, 01:20:11 »
Pack Hunter



Mass: 30 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D-D
Production Year: 3059
Dry Cost: 5,453,890 C-Bills
Total Cost: 5,453,890 C-Bills
Battle Value: 1,597

Chassis: Type A1 Endo-Steel
Power Plant: Type II 300 Fusion XL Engine
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Royal-7 Standard Armor
Armament:
    1 Ripper Series A1 ER PPC
    2 Series 1 ER Small Lasers
Manufacturer: WC Site 3
    Primary Factory: Arc-Royal
Communications System: K9 Communications System
Targeting and Tracking System: Hunter (3) Dedicated TTS

Overview:
For the All because of a Vision AU (see link below):
https://bg.battletech.com/forums/index.php?topic=82655.0




Source of picture:
https://cfw.sarna.net/wiki/images/c/cd/Pack_Hunter_RGilClan_v01.jpg?timestamp=20230117012326

Making its debut in early 3059, the 30-ton Pack Hunter was the first battlemech
produced by Clan Wolf-in-Exile.  While the steps taken in the late Ulric
Kerensky's "Project 300" plan would ensure that the exiled Wolves would have
the production facilities to support their touman fairly quickly, Khan Phelan
Kell wanted to take things slowly, to ensure that any problems would be
identified and fixed without the risk of producing a flawed OmniMech.  Hence,
he opted to start with a light 'mech, rather than a heavy flagship OmniMech
that many exiled Wolf Warriors pushed for.

Using the Incubus as the basis of the design, the Pack Hunter acts as a test
bed for several Clan-grade equipment produced by the exiled Wolves' fledging
industrial base; however, its armor and Communication systems are manufactured
by the Kell Hounds  (via Arc-Royal Mechworks) and purchased as part of a trade
agreement for access to endo steel from the Exiled Wolves' orbital factory. 


Capabilities:
Designed to be fast and with a sharp bite in mind, the 30-ton Pack Hunter was
built on an Clan-grade Endo-Steel Skeleton, and powered by a Type II 300 XL
Fusion Engine, giving it a top speed of 162 km/h.  Six tons of standard armor
provide respectable protection for the 'mech of its size.


The Pack Hunter's primary weapon is the Ripper Series A1 ER PPC mounted on its
right side torso, giving the 'mech a nasty punch.  This is backed up by an ER
Small Laser on each arm, providing additional close-range punch (as well as
testing the power transfer to the arms).  The base Clan-tech ten double heat
sinks could handle the heat in all but the worst situations.


Battle History:
During Operation Bulldog, Clan Wolf-in-Exile deployed several Pack Hunters
during battles against Clan Smoke Jaguar forces.


Deployment:
Initially limited to the Clan Wolf-in-Exile touman, trade with Clan Diamond
Shark and the Ghost Bear Dominion would lead to the Pack Hunter 'mech being
deployed by the respective factions' toumans as well.


Variants:
Pack Hunter 2 - This variant drops the arm-mounted lasers and adds an ECM on
the left side torso, turning the 'mech into a speedy sniper.


Pack Hunter 3 - This variant downgrades the ER PPC into an ER Large Laser, but
upgrades the ER Small Lasers into ER Medium Lasers.  An Active Probe was also
installed in the left side torso.


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    51 points                1.50
    Internal Locations: 1 HD, 2 CT, 2 LL, 2 RL
Engine:             XL Fusion Engine             300                       9.50
    Walking MP: 10
    Running MP: 15
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV -  96                  6.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           15       
                                 Center Torso (rear)                  4         
                                           L/R Torso     7            10       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     5            8         
                                             L/R Leg     7            12       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               RA        2         1         0.50
ER Small Laser                               LA        2         1         0.50
ER PPC                                       RT        15        2         6.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 16
10         3       3       2       0      1     0   Structure:  2
Special Abilities: ENE, SRCH, ES, SEAL, SOA

What if the Nova Cats chose not to join the second Star League?  What's the resulting butterfly effect?  See link below:
https://bg.battletech.com/forums/index.php/topic,82655.msg1962764.html#msg1962764

 

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