OK, I call this one "I Hope You Like Spads".
Starting up, we've got the first of two groups of mobile forces.
Mobile Force A:- 4 Quetzalcoatl-Scout JumpShips
- 10 SPD-502 Spads per JumpShip
- 2 WSP-100A Wasp LAM Mk. I per JumpShip
Each JumpShip costs around 289.56 million C-Bills, with Spads costing 1.54 million C-Bills each. The Wasp LAMs are 2.36 million per, after rounding. The exact amount for the four JumpShips and their attendant fighters/LAMs works out to $1,218,531,120.
Each of these essentially acts as a mobile defense station with attendant fighters doing the work of fighting. You have four of them, enough to cover your 1-3 inhabited moons with one to spare, and still have good readiness. That brings us to:
Mobile Force B:2 Invader (PPC) class JumpShips at $677.13 million each
For each Invader, we have:
- 2 Dragonstar shuttles (2610) at $9,192,200 each
- 2 Mule Pocket WarShip (SL) at $232.5 million each
- 6 SPD-502 Spad ASFs per Mule PWS
- 1 Gaajian System Patrol Boats (2485) at $154.5 million each
- 2 WSP-100B Wasp LAM Mk. I per Gaajian
All together, that works out to about $1.32 billion per fully-kitted JumpShip force, for an exact total of $2,640,953,598 for the whole thing.
These work as a response force, and are your heavy hitters, thanks to the Mules. The Gaajian also allow them to do boarding and customs work, and you can mix LAMs and Dragonstars between the patrol boats as needed: say, 1 shuttle and one LAM per patrol boat, and the same aboard your Invader if you like. The Gaajians can do detached duty, inspecting ships at the standard jump points, for example, or at your station, depending on where it is. You've only got two of these, so keeping up an operational tempo is harder to do than it would be with more ships, but it should still be feasible. I went with the WSP-100B here because it's an EW bird with Guardian ECM.
Lastly, more static defenses:
54 SPD-502 Spads ($83,061,828 total)
24 WSP-100 Wasp LAM Mk. I at $2,064,140 each ($49,539,360)
These, I figure, are based groundside. The Wasp LAMs, in this case, are based in their bomb truck configuration, allowing them to either provide air support to ground formations or, if necessary, to carry large missiles (including nukes) to oppose large ships in orbit. The three wings of Spads allow for flexible placement as well, depending upon the geographic features and population distribution on your planet.
So, in summation, we're looking at:
4 Quetzalcoatl-Scout JumpShips
2 Invader (PPC) JumpShips
4 Mule Pocket WarShips (SL)
2 Gaajian System Patrol Boats (2485)
2 Dragonstar shuttles (2610)
96 SPD-100 Spads
24 WSP-100B Wasp LAMs Mk. I
6 WSP-100A Wasp LAMs Mk. I
4 WSP-100B Wasp LAMs Mk. I
This leaves me with a total of $7.914,094 C-Bills I haven't quite figured out how to spend. It leaves sufficient budget if you want to swap around LAM designs, but I specifically went with the Wasp LAM Mk. I because it shared a fusion plant with the Spad, and I was trying to keep logistics simpler.
Will this work? Maybe. It may not be 60 fighter wings, but I think it has the strategic mobility and flexibility to do the job.
Edit: Y'now, I've got enough cash left over to buy a couple more Wasp LAMs. Not sure where I'd stick them, but it'd round them up to a full 36 LAMs, enough to count as two wings or one battalion (split up, notably), depending on preference. Maybe include them as part of the static defenses of your space station since, given their ability to function in space and presence of hand actuators, they may also be able to assist with external repairs. Not knowing the stats of the space station, though, makes definitively basing any aboard uncertain.[/list]