Author Topic: BattleTech: Mercenaries  (Read 1678 times)

Xotl

  • Dominus Erratorum
  • Moderator
  • Lieutenant Colonel
  • *
  • Posts: 12090
  • Professor of Errata
BattleTech: Mercenaries
« on: 25 July 2024, 17:14:23 »
This thread is for all issues and problems with BattleTech: Mercenaries box set.

Product Link:

There is no compiled errata for this product at this time.

Please remember to follow the errata report template when reporting issues.  Thanks.
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

Xotl

  • Dominus Erratorum
  • Moderator
  • Lieutenant Colonel
  • *
  • Posts: 12090
  • Professor of Errata
Re: BattleTech: Mercenaries
« Reply #1 on: 25 July 2024, 17:14:57 »
p. 5, Assets
Under "Objectives"

If the scenario includes objectives, Assets never count for fulfilling objective goals (claiming a marker through presence, scanning an area, moving off a map edge, and so on)
except through destruction of enemy Assets, unless the scenario specifically states otherwise.
Change to:
If the scenario includes objectives, Assets never count for fulfilling objective goals (claiming a marker through presence, scanning an area, moving off a map edge, and so on)
except through destruction of enemy units, unless the scenario specifically states otherwise.



p. 6, Combat
Fourth para, first sentence

Unlike other Assets, the Target Movement Modifier (TMM) of an Asset is always the same:
Change to:
Unlike other units, the Target Movement Modifier (TMM) of an Asset is always the same:



p. 7, Indirect Fire
Second para, second sentence

The Asset loses its TMM for that turn, but also does not count as moving when calculating its Target Number.
Change to:
The Asset loses its TMM for that turn, but also applies a –2 modifier to its Target Number.



p. 16, Battle Value Integration
Second paragraph, second sentence:

For example, as noted on the Strikes table, a Light Air Strike Aerospace Support costs 240 BV and a Medium Density Minefield costs 200 BV, while a Maxim Hover Transport Asset would then cost 460 BV.
Change to:
For example, as noted on the Strikes table, a Light Air Strike Aerospace Support costs 180 BV and a Medium Density Minefield costs 160 BV, while a Maxim Hover Transport Asset would then cost 460 BV.



p. 17, Skills
Add new paragraph/sentence at end of Skills:

"In Chaos Campaign: Mercenaries, you do not adjust BV for skill advances. This includes the initial skill advances above, as well as skill advances purchased later in the campaign."
« Last Edit: 12 September 2024, 17:00:15 by Xotl »
3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.

http://bg.battletech.com/forums/index.php?topic=1219.0

ShroudedSciuridae

  • Catalyst Demo Team
  • Warrant Officer
  • *
  • Posts: 510
Re: BattleTech: Mercenaries
« Reply #2 on: 08 September 2024, 10:16:14 »
p. 22, Zhongshan Databox

"Landmasses (Capital City): Hē De (Zuhai)" AND
"The population of Zhongshan clusters along the coastline of the largest continent, Fong."
Correction: Replace Hē De or Fong with the correct continental name
"Assassinating" the Clan commander's goldfish is hardly the stuff of legend.

Kilter

  • Private
  • *
  • Posts: 25
Re: BattleTech: Mercenaries
« Reply #3 on: 24 September 2024, 19:59:39 »
P.13 top of the page, first paragraph in: “Damage Value Groupings”

Example has the incorrect grouping value for Heavy Bombing. Heavy Bombing has 6 damage value groupings, not 5.

Original:
“for each grouping. Each Damage Value grouping noted on the Battlefield Support: Strikes table consists of 5 damage. For example, the Heavy Bombing has five Damage Value groupings, so it would apply a total 25 points of damage, in five Damage Value groupings of 5 damage each.”

Correction: Replace the five for six, and change 25 points to 30 points.

Change to:
“for each grouping. Each Damage Value grouping noted on the Battlefield Support: Strikes table consists of 5 damage. For example, the Heavy Bombing has six Damage Value groupings, so it would apply a total 30 points of damage, in six Damage Value groupings of 5 damage each.”
« Last Edit: 24 September 2024, 20:02:56 by Kilter »

MetalEd

  • Catalyst Demo Team
  • Recruit
  • *
  • Posts: 24
Re: BattleTech: Mercenaries
« Reply #4 on: 13 October 2024, 11:23:32 »
p. 24 - Command Complications Table, step 8+
Append "A roll of a duplicate complication is discarded and not rerolled."


Original:
"8+  Roll twice and apply both effects."

Change to:
"8+  Roll twice and apply both effects. A roll of a duplicate complication is discarded and not rerolled."

Brym

  • Sergeant
  • *
  • Posts: 129
Re: BattleTech: Mercenaries
« Reply #5 on: 15 October 2024, 09:43:08 »
P.29 - Personnel Training

Refers to “between contracts” and “between tracks” interchangeably. I suspect that “between contracts” is the intent, and “between tracks” is a leftover from another source (Battle of Tukayyid?) that the language originally came from.

Change to (changed text underlined):

Personnel may only improve one Skill at a time between contracts. For example, a MechWarrior can improve either their Gunnery or their Piloting Skill by one rating, but they may not advance either Skill by two or more ratings in between contracts nor both Skills by one.
Brym’s OpFor - a solo/co-op automated opponent for Alpha Strike - something I cooked up before Aces was announced, available while we await Aces

Battleclad

  • Warrant Officer
  • *
  • Posts: 419
Re: BattleTech: Mercenaries
« Reply #6 on: 03 December 2024, 19:36:34 »
Pg 4. Total Warfare vs. Battlefield Support box
"at left" is used, the typical language used in the books is normally "on the left"

Page 17.
Skills and Battlefield Support should be swapped, per the example on Page 18 the Battlefield Support calculation of the leftover BV is supposed to take place before the Skill advancements. The current order will cause confusion and lead to people incorrectly calculating their BV after the free advancements. Though suggested errata fro XOTL serves the same purposes, though a change in order is an alternative.

Pg 17. 'Mech List
The Firefly's in the box are missing entirely. The record sheets for the FFL-4C and FFL-5A are provided.

Pg 18. Example
"He will like" should be "He would like"

Pg. 19 Example
"Arthur plans for a pair" should be "Arthur plans to take a pair" this fits better with the usual language used across products.
« Last Edit: 04 December 2024, 21:56:51 by Battleclad »