I know that there is a Royal Rifleman (see Rifleman II), but it being 20 tons heavier always felt off.
So I made several other Royal Rifleman that could have been depot refits of the normal Rifleman.
Feel free to criticize or contribute.
RFL-3Nb
Switch to XL to free up tonnage.
Upgrade the AC/5s to UAC/5s with cased ammo.
DHS upgrade to allow long range alpha strikes.
Remaining tonnage used for thicker ferro armor.
Rifleman RFL-3Ub
Mass: 60 tons
Chassis: Standard Biped
Power Plant: 240 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
2 Medium Laser
2 Ultra AC/5
2 Large Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 2773
Tech Rating/Availability: E/D-F(F*)-E-D
Cost: 10,089,600 C-bills
Type: Rifleman
Technology Base: Inner Sphere (Standard)
Tonnage: 60
Battle Value: 1,327
Equipment Mass
Internal Structure 6
Engine 240 XL 6
Walking MP: 4
Running MP: 6
Jumping MP: 0
Double Heat Sink 10 [20] 0
Gyro 3
Cockpit 3
Armor Factor (Ferro) 170 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 20 22
Center Torso (rear) 7
R/L Torso 14 20
R/L Torso (rear) 6
R/L Arm 10 20
R/L Leg 14 20
Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm
Weapons
and Ammo Location Critical Heat Tonnage
Medium Laser RT 1 3 1.0
CASE RT 1 - 0.5
Ultra AC/5 Ammo (40) RT 2 - 2.0
Ultra AC/5 LA 5 1 9.0
Large Laser LA 2 8 5.0
Medium Laser LT 1 3 1.0
Double Heat Sink LT 3 - 1.0
Ultra AC/5 RA 5 1 9.0
Large Laser RA 2 8 5.0
Features the following design quirks: Anti-Aircraft Targeting, Improved Communications, Searchlight
RFL-3Nb2
Four ER Large Lasers with some extra DHS to ride the heat curve.
And I had some tonnage left for a BAP.
Rifleman RFL-3R
Mass: 60 tons
Chassis: Standard Biped
Power Plant: 240 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: 0 meters
Armor: Standard
Armament:
2 Medium Laser
4 ER Large Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 2773
Tech Rating/Availability: E/E-F(F*)-E-D
Cost: 10,568,000 C-bills
Type: Rifleman
Technology Base: Inner Sphere (Standard)
Tonnage: 60
Battle Value: 1,538
Equipment Mass
Internal Structure 6
Engine 240 XL 6
Walking MP: 4
Running MP: 6
Jumping MP: 0
Double Heat Sink 17 [34] 7
Gyro 3
Cockpit 3
Armor Factor 184 11.5
Internal Armor
Structure Value
Head 3 8
Center Torso 20 30
Center Torso (rear) 10
R/L Torso 14 21
R/L Torso (rear) 6
R/L Arm 10 20
R/L Leg 14 21
Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm
Weapons
and Ammo Location Critical Heat Tonnage
Active Probe CT 2 - 1.5
Medium Laser RT 1 3 1.0
2 Double Heat Sink RT 6 - 2.0
2 Double Heat Sink LA 6 - 2.0
2 ER Large Laser LA 4 12 10.0
Medium Laser LT 1 3 1.0
2 Double Heat Sink LT 6 - 2.0
2 Double Heat Sink RA 6 - 2.0
2 ER Large Laser RA 4 12 10.0
Features the following design quirks: Anti-Aircraft Targeting, Improved Communications, Searchlight
RFL-3Nb3
Going back to the 1N basics, 2 PPCs at range or jumping around with 4 MPLs.
And a Beagle Active Probe for fluff reasons and MPL fun.
Rifleman RFL-3G
Mass: 60 tons
Chassis: Standard Biped
Power Plant: 240 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Standard
Armament:
2 PPC
4 Medium Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 2773
Tech Rating/Availability: E/E-F(F*)-E-D
Cost: 10,452,800 C-bills
Type: Rifleman
Technology Base: Inner Sphere (Standard)
Tonnage: 60
Battle Value: 1,451
Equipment Mass
Internal Structure 6
Engine 240 XL 6
Walking MP: 4
Running MP: 6
Jumping MP: 4
Double Heat Sink 13 [26] 3
Gyro 3
Cockpit 3
Armor Factor 184 11.5
Internal Armor
Structure Value
Head 3 8
Center Torso 20 30
Center Torso (rear) 10
R/L Torso 14 21
R/L Torso (rear) 6
R/L Arm 10 20
R/L Leg 14 21
Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm
Weapons
and Ammo Location Critical Heat Tonnage
2 Jump Jet LL 2 - 2.0
Active Probe CT 2 - 1.5
Medium Pulse Laser RT 1 4 2.0
Double Heat Sink RT 3 - 1.0
Medium Pulse Laser LA 1 4 2.0
Double Heat Sink LA 3 - 1.0
PPC LA 3 10 7.0
Medium Pulse Laser LT 1 4 2.0
Double Heat Sink LT 3 - 1.0
2 Jump Jet RL 2 - 2.0
Medium Pulse Laser RA 1 4 2.0
Double Heat Sink RA 3 - 1.0
PPC RA 3 10 7.0
Features the following design quirks: Anti-Aircraft Targeting, Improved Communications, Searchlight