Author Topic: Manticore (Flamer)  (Read 326 times)

Hellraiser

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Manticore (Flamer)
« on: 14 October 2024, 14:41:17 »
A minor weapon swap allows for WYSIWYG variant that allows burst capability against infantry & a hefty boost to armor.

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Manticore Heavy Tank (Flamer)

Mass: 60 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-D
Production Year: 2868
Dry Cost: 2,528,000 C-Bills
Total Cost: 2,586,000 C-Bills
Battle Value: 1,056

Power Plant: Pitban 240 Fusion Engine
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: ArcShield Maxi II Standard Armor
Armament:
    1 Parti-Kill Heavy Cannon PPC
    1 FarFire LRM-10
    1 SureShot Mk VI SRM-6
    1 Zippo Vehicular Vehicle Flamer
Manufacturer: Defiance Industries, Jalastar Aerospace
    Primary Factory: Hesperus II (Defiance), Panpour (Jalastar)
Communications System: O/P R Janxiir
Targeting and Tracking System: TargiTrack 717

Variants:
 At the start of the 3rd Succession War, 2 centuries after the Manticore debuted
on the battlefields of the Inner Sphere the Lyran firms of Defiance Industries
& NETC collaborated to create the first variant of the Manticore tank.
 The hull mounted Medium Laser & supporting heat sinks were removed & replaced
by a Zippo brand conventional flamer allowing the tank to suppress enemy
infantry formations attempting to swarm the vehicle.
 Armor was increased by 35% boosting survivability on the battlefield as
technology declined & every piece of military equipment became more precious.



================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      30 points                6.00
Engine:             Fusion Engine                240                      17.50
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         3.00
Lift Equipment:                                                            0.00
Turret:                                                                    1.50
Armor:              Standard Armor               AV - 216                 13.50

                                                      Armor     
                                                      Factor     
                                               Front     50       
                                          Left/Right   45/45       
                                              Turret     46       
                                                Rear     30       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Vehicle Flamer                               FR        3         1         0.50
PPC                                          T         10        1         7.00
LRM-10                                       T         4         1         5.00
SRM-6                                        T         4         1         3.00
@LRM-10 (12)                                 BD        -         0         1.00
@SRM-6 (15)                                  BD        -         0         1.00
@Vehicle Flamer (20)                         BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 11
4t         3       3       2       0      3     0   Structure:  3
Special Abilities: TUR(2/3/2), IF 1
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Daryk

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Re: Manticore (Flamer)
« Reply #1 on: 14 October 2024, 16:08:36 »
I approve of trading extraneous heat sinks on vehicles for armor! :)

Der Kommissar

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Re: Manticore (Flamer)
« Reply #2 on: 19 November 2024, 19:27:04 »
Not to mention vehicular flamers have useful secondary uses.  Who doesn't want a fire support tank which can help cool down a friendly Marauder?  But designs like the Manticore really benefit from slab armor in their era since you're going to have to deal with return fire until that turret locks up.

 

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