Sometimes, you just need to get up close and personal with your killing. It's not about efficiency, there's way better ways to do that. No, it's about murdering people with a giant machete. Killing everyone in the squad personally, stabbing and slashing at each conscript on an individual basis, and then stapling them to a tree or building for EVERYONE to see. Cause they need to SUFFER. And there is NOTHING they can do to stop you. They can't run, they can't hide, they can try to shoot you, and you'll shrug it off. You will crawl, swim, and stomp your way to them. You WILL catch up with them, stab them, slice them up, and display their remains as some trophy to the art of killing. And NEVER answer why. Because your hate is PURE.
Murder Machine JSN-V00H3S
Mass: 80 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: X/X-X-X-X
Production Year: 2750
Dry Cost: 19,550,520 C-Bills
Total Cost: 19,550,820 C-Bills
Battle Value: 1,202
Chassis: Reinforced
Power Plant: 240 Fusion XL Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: UMU
Jump Capacity: 30 meters
Armor: Standard Armor
Armament:
1 Sword
1 Chainsaw
1 Nail Gun
8 HarJel IIIs
1 Bloodhound Active Probe
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Reinforced 122 points 16.00
Engine: XL Engine 240 6.00
Walking MP: 3
Running MP: 5
Jumping MP: 1 UMU
Jump Jet Locations: 1 RT 1.00
Heat Sinks: (IS) Single Heat Sink 10 0.00
Heat Sink Locations: 1 RT
Gyro: Standard 3.00
Cockpit: Small 2.00
Actuators: L: SH+UA+LA R: SH+UA+LA+H
Armor: Standard Armor AV - 247 15.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 38
Center Torso (rear) 12
L/R Torso 17 26
L/R Torso (rear) 8
L/R Arm 13 26
L/R Leg 17 34
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
HarJel III HD 0 2 3.00
HarJel III CT 0 2 3.00
HarJel III RT 0 2 3.00
HarJel III LT 0 2 3.00
Bloodhound Active Probe LT 0 3 2.00
Sword RA - 6 4.00
HarJel III RA 0 2 3.00
Nail Gun LA 0 1 0.50
HarJel III LA 0 2 3.00
Chainsaw LA - 5 5.00
HarJel III RL 0 2 3.00
HarJel III LL 0 2 3.00
@Nail/Rivet Gun (300) LA - 1 1.00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 12
3/1u 0 0 0 0 4 0 Structure: 8
Special Abilities: UMU, MEL, BHJ3, BH, RCN, SAW, ENE, SRCH, ES, SEAL, SOA
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