Author Topic: 1st & 2nd Generation OmniMechs 2855-3010 from S.gage Golden Century Campaign  (Read 24950 times)

S.gage

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Hello,

In this third thread, I will be exploring OmniMechs I designed for my Golden Century Campaign. The OmniMechs presented were a living part of the setting of my campaign. The entries for each are supposed to be read as if in universe historical perspectives dating to the year 3000. These OmniMechs:

1. Are (supposed to be) fun and characterful.
2. Are (supposed to be) novel or unique.
3. Do not incorporate XL, FF, ES all together. (c.f. ED:GC, p. 6)
4. Attempt to reflect the proclivities of the Clan that introduced them.
5. Do not group weapons almost exclusively to the arms (that innovation belongs to Clan Hell’s Horses).

=====================================================================================================================

One bit of information left out is a review of when each Clan acquired OmniMech Technology, with references:

Early on I made a list, “Definitive and Speculative OmniMech Acquisition”. I have been updating this list for a while and still do as of late winter 2022. Here is my current version:

First, the two Clans who pioneered OmniMech technology
2854:
Coyote
Clan Coyote developed OmniMech technology 2847-2853 (FM: WC, pp. 40-42), debuting with the Coyotl in 2854.(ED:GC, pp. 1, 6, 10, 22; FM:WC, pp. 40-41)

2855:
Sea Fox
Helping the Coyotes develop OmniMech technology, Clan Sea Fox debuted their own designs “barely a year after Clan Coyote’s first field tests…” (FM:WC, p. 59)

2863-2864 (FM:WC, p. 41, 9 Clans had OmniMech technology - meaning 7 acquire OmniMech technology within these 2 years):
2863:
Jade Falcon
Won with a single Star (FM:CC, p. 91, FM:WC, p. 41)

Wolf
Wolf took OmniMech technology from the Jade Falcons (FM:WC, p. 41, FM:CC, p. 91, 135)

Mongoose
Mongoose attacked Star Adder “en masse… the use of an unknown type of ‘Mech caught the Adders unawares.” (FM:CC, p. 112)

2864:
Fire Mandrill, Kindraa Symthe-Jewel
Fire Mandrill took OmniMech technology, including 3 designs (and 2 Scientists), from Coyotes using deceptive bidding practices. The Smythe-Jewels had implemented larger Star compositions, and did not divulge to the Coyotes the actual size of their forces. Each Point of the Star consisted of 5 infantry, 2 aerospace fighters, 2 combat vehicles, and 2 BattleMechs. While other Clans had experimented with larger formations of infantry, combat vehicles, and ASFs, and these were ultimately accepted by the Clan Grand Council, the Smythe-Jewel's modifications to BattleMech unit size were novel, and were not accepted by other Clans (FM:CC, p. 39, FM:WC, pp. 41-42, TP: Foster, p. 10).

Guesses (most likely, only 3/5 Clans below had OmniMechs by the end of 2864):

(In the back of my head, I always thought Clans with a lot of contact with Clan Coyote would win OmniMech technology sooner. Clans based on Babylon could conduct intra-system Trials of Possession for the technology, which seems to make it more likely the Cloud Cobras and Ice Hellions would win it earlier. Why would they win the technology after Clan Jade Falcon? A several possible reasons suggest themselves, including:
Years of defending the technology have taken its toll on the Coyotes.
The more OmniMechs Clan Coyote manufactures, the more likely inferior MechWarriors have access to them.
After the Jade Falcons won the technology, the Coyotes stop defending it as aggressively.)

More Likely
Burrock
Khan Zenos Danforth was elected ilKhan in 2858 (ED:GC, p. 10) ostensibly because he could act as a neutral party to adjudicate any disputed Trials of Possession (FM:WC, p. 41). However, this was a guise, since ilKhan Danforth used his position to help Clan Burrock become one of the first Clans to win OmniMech technology. Clan Burrock used their newly won technology "...to regain a strong presence of assault ’Mechs...", introducing the first generation Executioner (later renamed Executioner-B so as not to be confused with Clan Ghost Bear's upgraded Executioner) (Shrapnel 08, p. 45).

Cloud Cobra
“By 2868, our Galaxies fielded several Trinaries of OmniMechs.” (FM:WC, p. 21).
Alternatively, the description from Alpha Galaxy's history says its survivors salvaged OmniMech technology in 2872 and developed the technology [by 2877] (FM:CC, p. 32). However, this does not match the text in the Cloud Cobra History (11 pages earlier), nor the description that every Clan desiring OmniMech technology possessed it by 2870 in the Coyote History (9 pages later), nor the the description of the Fire Moth, which was designed by Clan Cloud Cobra (TRO:3050U) and debuted in 2874 (ED:GC), just 2 years after OmniMech acquisition as described in the history of Alpha Galaxy, nor does it match the 2873 introductory date for Clan Cloud Cobra's first OmniFighter, the Goth (MUL). By adjusting the date of Clan Coyote's Priori assaults to 2863, Clan Cloud Cobra has the five years described to amass several trinaries, reconciling Alpha Galaxy’s history with all of the other pieces of information.

Star Adder
“[The Star Adders] managed to salvage several OmniMechs from the battlefields, however, from which they swiftly developed their own.” (FM:CC, p. 112)

Less Likely
Ice Hellion
Ice Hellion was one of the first Clans to develop the OmniMech after winning the technology from Clan Coyote (FM:CC, p. 76). “…also pioneered improvements in ferro-fibrous and endo-steel construction, aiding them in strengthening their smaller machines.” (FM:CC, p. 76). With the newly published information on Clan Burrock (Shrapnel 08), the Ice Hellions seem less likely. Being ultra-aggressive, the Hellions may have already Trialed for the technology in 2863 and lost before the Falcons won, and acquired it during subsequent next attempts in 2864 or 2865.

Smoke Jaguar
Smoke Jaguar “…in one of the most militarily significant of these trials, Clan Smoke Jaguar Warriors won possession of several OmniMechs from Clan Coyote long before many of the other Clans had access to the more powerful machines.” (IC, p. 49) With the newly published information on Clan Burrock (Shrapnel 08), the Smoke Jaguars seem less likely, perhaps winning the technology in 2865.

2865-2870 (FM:WC, p. 41, every Clan that desired OmniMech technology had it by 2870):
2866:
Blood Spirit
Kindraa Smythe-Jewel approached Clan Blood Spirits with an offer for OmniMech technology in exchange for part of Foster in 2865. Trials were held in 2866 after Blood Spirits overcame their distrust. (FM:CC p. 24) 2866 was chosen as the date, because these Trials marked the beginning of "four years [in which] they used their acquisition of OmniMech technology and their contribution (sic) to smooth relations with Clan Blood Spirit to expand their influence," (FM:CC, p. 39) a relationship that became more distant solely because of the Spirit departure from Foster in exchange for Battle Armor and breeding protocols in 2870 (FM: CC, p. 39, FM:CC, p. 24, Shrapnel 09, pp. 60-77,  TP: Foster, p. 10)

2868:
Hell’s Horses
“In 2868, upon hearing that Khan Eric Amirault would again lead a Trial for OmniMech technology from Clan Coyote, MechWarrior Aaron fought his way into the Star and was instrumental in achieving victory.” (TP: Tokasha, p. 9)

Clans whose dates of acquisition are ambiguous, but more likely 2865-2870
Nova Cat
I thought I read something about early NC OmniMech acquisition, but I have not been able to find the reference in several years. If anyone knows where I can find this, I am eager to update this information.

Snow Raven
Steel Viper took OmniMech technology from Snow Raven, resulting in the Crossbow. Therefore, Snow Raven before Steel Viper, before 2870 (TRO:3058, p. 178, TRO:3058U, p. 182, IC, p. 98)

Goliath Scorpion
Frustrated on three attempts to acquire OmniMechs from Clan Coyote. Acquired the technology from Kindraa Payne salvage. (FM:WC, p. 104) MechWarrior Online’s (not quite cannon, but not discarded, either) Sun Spider backstory explains CGS began developing their own OmniMech from Clan Wolf surkairede (from battle armor technology); if so, CGS had not won the technology as of 2868 (Battle Armor debut).

Steel Viper
Steel Viper developed and deployed its first OmniMech after acquiring technology from Snow Raven technicians taken in a Trial of Possession (TRO:3058, p. 178, TRO:3058U, p.182, IC, p. 98). Though claiming to be disinterested in OmniMech technology at the time, the Vipers committed to these Trials of Possession as a way to test themselves, ensuring their battlefield excellence (FM:WC, p. 135)

Finally, Clans acquiring OmniMech Technology after 2870 (FM:CC, p. 79)
2873:
Ghost Bear
Ghost Bear captured OmniMechs from Hell’s Horses in 2873 (FM:CC, p. 79)

See Also:
https://bg.battletech.com/forums/index.php?topic=57487.msg1323897#msg1323897

With that said, I won't re-share the synopsis of Operation: KLONDIKE winners and losers here, as these OmniMechs will debut at least three decades later. Enjoy!

S.gage

References (in order of publication date)
Invading Clans
Technical Readout: 3058
Field Manual: Crusader Clans
Field Manual: Warden Clans
Technical Readout: 3050 Upgrade
Technical Readout: 3058 Upgrade
Era Digest: Golden Century
Turning Points: Tokasha
Turning Points: Foster
Sharpnel, Issues 8-9
« Last Edit: 28 August 2023, 11:35:12 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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For the S.gage Clan BattleMech Refit Thread, go here.
For the S.gage New Production Thread, go here.
For the S.gage Combat Vehicle Refit Thread, go here.

(work in progress, thank you for your patience.)
S.gage
« Last Edit: 02 September 2020, 15:20:21 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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  • The Nova Cat is a subtle hunter.
Table of Contents

Clan OmniMechs, First Generation Unless Noted

Clan Sea Fox OmniMechs
2855 - Silvestris
2859 - Kitsune

Clan Mongoose OmniMechs
2863 - Sapera
2864 - Fanged Badger

Clan Ice Hellion OmniMechs
2865* - Terror
2865* - Xenomorph
2871 - Hunter (2nd Generation OmniMech)
2890 - Remora (experimental 2nd Generation OmniMech)
2948 - Wolf Hunter (2nd Generation OmniMech)

Clan Star Adder OmniMech
2866 - Ophiuchus
3010 - Adder Training OmniMech (2nd Generation OmniMech)

Clans Nova Cat & Wolf OmniMechs
2868 - Alpha (with publication of Executioner-B, there really is no need for this OmniMech)
2872 - Hypernova
2901 - Night Cat (2nd Generation OmniMech)

Clan Coyote OmniMechs
2859 - Storm Giant (the Storm Giant is a standard BattleMech manufactured by Clan Steel Viper)
2859 - Starnake
2859 - Talaria
2860 - Piasa
2861 - Knave (the Knave is being replaced by the Night Chanter from the fantastic Turning Points: Foster)
2864 - Thunderbird
2873 - Xibalba (Transition 1st-2nd Generation OmniMech)
2936 - Thunderbird II (Upgraded 1st Generation OmniMech)
2953 - Petasos (2nd Generation OmniMech)

Clan Cloud Cobra OmniMechs
2868 - Spitting Cobra
2894 - Hamadryad (2nd Generation OmniMech)

Clan Fire Mandrill, Kindraa Smythe-Jewel OmniMech
2871 - Lucifer


Bonus Epilogue:

Clan Cloud Cobra Prototype OmniMech
2870 - Infantry Transport Prototype (2nd Generation OmniMech)

Clan Goliath Scorpion Prototype OmniMech (based on here and here)
2869 - Sun Spider

New Alternate Configurations
2854 - Coyotl
2857 - Lupus
2866 - Woodsman
« Last Edit: 18 November 2022, 21:38:10 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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Clan Sea Fox

Let's first explore Clan Sea Fox. While the Foxes did not invent the OmniMech, they helped with logistics and whatever other details were necessary to get them off the drawing board. Though largely overlooked as a source for OmniMech technology (with the notable exception of Clan Mongoose - ED:GC, p. 7), they introduced their own designs beginning a year after Clan Coyote (FM:WC, p. 59).

For their OmniMechs, I see the Sea Foxes sticking with highly desirable weight classes, with models that would be used until they reached obsolescence. My first choice was a 55-ton OmniMech with inspiration taken from the Mad Cat III and the Timber Wolf. I suppose I was looking to start with a twist, a new point-of-view on the Diamond Shark Mad Cat Mk. II (TRO:3067, pp. 132-133), etc. Standard BattleMechs. This first OmniMech will ultimately be replaced by the Stormcrow.

My second choice was a 35-ton OmniMech, again a durable and useful weight within light OmniMechs. This one would eventually be replaced by the Adder, but could easily serve over a century and not overlap.

References
Field Manual: Warden Clans
Technical Readout: 3067
Era Digest: Golden Century
« Last Edit: 20 February 2023, 10:26:44 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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  • The Nova Cat is a subtle hunter.
Silvestris

Mass: 55 tons
Chassis: S-12n OMNI
Power Plant: Type 275 Fusion Engine
Cruising Speed: 54 km/h
Maximum Speed: 86 km/h
Fixed Jump Jets: 0
Armor: Forging FF72
Armament:
22 tons of Pod Space
Manufacturer: FSF-94
Primary Factory: Babylon
Communications System: SF Chatterweb
Targeting and Tracking System: Omni-Adapt 12.1

The Silvestris was the second OmniMech ever produced, and the first by Clan Coyote’s collaborators, Clan Sea Fox. Though Clan Sea Fox were well respected (or feared) traders, the terms bargained between the Coyotes and Sea Foxes named the Coyotes as the exclusive trade partner, for fear of allowing OmniMech technology to spread beyond the alliance. However, Clan Sea Fox was allowed to set the price for their Omnis, allowing both parties to profit.

Unsold inventory was eagerly sought by Warriors of the Sea Fox’s Alpha Galaxy. The Silvestris was an average Medium-class Clan ‘Mech, with a peak speed over 58 kph, 88%+ armor coverage, and 22 tons of Podspace for various loadouts. Overheating was the only significant issue for the Silvestris, so pilots were warned to keep a close eye on their weapons fire.

After Clan Jade Falcon won the rights to OmniMech technology in 2863, Clan Sea Fox merchants revisited Clan Coyote’s exclusivity to Silvestris production. The matter was brought to a vote within the Coyote Council, and the outcome was the subject of a Trial of Refusal won by the slim minority. The Coyotes agreed to allow the Sea Foxes to sell beyond Clan Coyote, so long as the sales would not disseminate the new technology, and Clan Coyote (and its OmniMech-possessing allies) was given the right of first refusal. Seizing this new opportunity, Clan Mongoose immediately bought all of the Silvestris inventory available. Sales were so brisk the Silvestris became paradoxically rare within Clan Sea Fox’s own touman.

Capabilities

The most common configuration of the Silvestris was part sniper, part Medium line OmniMech, with paired ER Large Lasers, an ER PPC, and nearly enough heat dissipation to manage alpha striking. Though bearing no resemblance, Configuration A reverses the laser-missile layout of the Fox, and may have been the inspiration for the Timber Wolf Prime and Mad Cat III. The A was equipped with paired arm-mounted ER lasers and shoulder-mounted LRMs like the Timber Wolf, but this configuration also boasted a 150-meter jump and extreme issues with overheating. The Silvestris A provided the Timber Wolf with moulds for its (and the Summoner’s) arm weapons housing. Configuration B mimicked the A, but removed the A’s jump jets and replaced the LRMs with Streak SRMs. Configuration C was a more direct copy of the Fox, but may have also inspired many ‘Mechs; its combination of LRMs, SRMs, and lasers were emulated in Mad Dog configurations, as well as the Wolf’s Dragoons’ Archer variant. Configuration D was a deadly, expensive, targeting computer-aided sniper. Configuration E resembled the venerable Hunchback, with an overly massive Ultra AC/20, balanced by a quartet of ER Medium Lasers. The least utilized configuration, F, replaced some of Configuration C’s LRM tubes with SRMs, for a robust close-range punch.

When Clan Mongoose approached Clan Sea Fox to purchase as many Silvestris OmniMechs as possible (surprising everyone with their sudden operations against Clan Star Adder in 2863), Clan Sea Fox added three more standard configurations, “M”, “M2”, and “M3”. “M” could jump 120 meters, and mounted an LB-10X Autocannon with lasers, while “M2” mounted and Ultra Autocannon/10 and eschewed the jump jets for more lasers. “M3” mixed the firepower of Ultra Autocannons with LB-X Autocannon’s ability to exploit weakened spots in an adversary’s armor, supplementing both with a pair of lasers and an LRM-10.

Deployment

The Silvestris was so widely used, at least another 9 standard configurations appeared over its 80+ years of service, including reworked configurations and armor paneling allowing Mechanized Battle Armor coordination. Each Clan maintained at least 1 Star of Silvestris OmniMechs between 2875-2897. But the Silvestris had limitations, and was destined to be surpassed. Production for the Silvestris waned and then ceased in 2943, after it had lost enough market share to the Stormcrow.

BASE

Silvestris (2855)

Code: [Select]
Silvestris

Mass: 55 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-X-X
Production Year: 2855
Cost: 5,320,052 C-Bills
Battle Value: 818

Chassis: S-12n OMNI Endo-Steel
Power Plant: Type 275 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Forging FF72 Ferro-Fibrous
Armament:
    22.0 tons of pod space.
Manufacturer: FSF-94
    Primary Factory: Babylon
Communications System: SF Chatter-Scatter
Targeting and Tracking System: Omni-Adapt 12.1

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 3 RT, 4 LA
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 163                  8.50
    Armor Locations: 3 LT, 4 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           27       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     9            14       
                                             L/R Leg     13           21       


================================================================================


STANDARD CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 6,797,008
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,062

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 1 CT, 3 LT, 2 RT, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               HD        12        1         4.00
ER PPC                                       RT        15        2         6.00
ER Large Laser                               LT        12        1         4.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
5          4       4       4       0      2     0   Structure:  5
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 7,489,568
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,242

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 RT, 1 LL, 1 RL
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               HD        2         1         0.50
LRM-10                                       RT        4         1         2.50
LRM-10                                       LT        4         1         2.50
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
@LRM-10 (12)                                 RT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
5j         3       3       2       0      2     2   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: B                                              Cost: 7,043,458
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,078

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 CT, 1 RT, 1 LL, 1 RL
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 RT        4         2         3.00
Streak SRM-6                                 LT        4         2         3.00
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
Machine Gun                                  RA        0         1         0.25
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
Machine Gun                                  LA        0         1         0.25
@Streak SRM-6 (15)                           RT        -         1         1.00
@MG (1/2) (100)                              RT        -         1         0.50
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
5          4       4       2       0      2     2   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 7,230,427
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,076

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 2  (Standard)
    Jump Jet Locations: 1 LT, 1 RT                                         1.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 RT
    CASE Locations: LA, RA, RL                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           CT        10        2         2.00
LRM-20                                       RA        6         4         5.00
LRM-20                                       LA        6         4         5.00
SRM-4                                        RL        3         1         1.00
SRM-4                                        LL        3         1         1.00
@LRM-20 (12)                                 RA        -         2         2.00
@LRM-20 (12)                                 LA        -         2         2.00
@SRM-4 (25)                                  RL        -         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
5/1j       5       5       3       0      2     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, LRM 2/2/2, IF 2


================================================================================
Loadout Name: D                                              Cost: 6,490,883
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,901

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               HD        12        1         4.00
Targeting Computer                           RT        -         4         4.00
Gauss Rifle                                  LT        1         6        12.00
@Gauss Rifle (16)                            CT        -         2         2.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 19
5          3       3       3       0      2     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E                                              Cost: 7,017,883
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,025

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LL, 1 RL
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/20                                  LT        7         8        12.00
4 ER Medium Lasers                           RA        20        4         4.00
@Ultra AC/20 (20)                            LA        -         4         4.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
5          5       5       0       0      2     1   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 7,128,030
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,667

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 2  (Standard)
    Jump Jet Locations: 2 CT                                               1.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LL, 1 RL
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Narc Launcher                                HD        0         1         2.00
2 SRM-6s                                     RT        8         2         3.00
2 SRM-6s                                     LT        8         2         3.00
LRM-20                                       LA        6         4         5.00
@SRM-6 (Narc) (30)                           RT        -         2         2.00
@SRM-6 (Narc) (15)                           LT        -         1         1.00
@Narc (Homing) (6)                           RA        -         1         1.00
@LRM-20 (Narc) (12)                          LA        -         2         2.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 17
5/1j       5       5       2       0      2     0   Structure:  5
Special Abilities: OMNI, SNARC, CASE, SRCH, ES, SEAL, SOA, SRM 3/3/0, LRM 1/1/1, IF 1

================================================================================


CLAN MONGOOSE CONFIGURATIONS (c. 2863)

Code: [Select]
================================================================================
Loadout Name: M                                              Cost: 7,281,383
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,892

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LL, 2 RL                                         2.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 CT, 1 LT
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RT        12        1         4.00
2 ER Medium Lasers                           RT        10        2         2.00
LB 10-X AC                                   LT        2         5        10.00
@LB 10-X (Cluster) (10)                      LT        -         1         1.00
@LB 10-X (Slug) (10)                         LT        -         1         1.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 19
5/3j       3       3       2       0      2     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1


================================================================================
Loadout Name: M2                                             Cost: 7,095,383
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,961

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 RT
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           CT        10        2         2.00
ER Large Laser                               RT        12        1         4.00
2 ER Medium Lasers                           RT        10        2         2.00
Ultra AC/10                                  LT        3         4        10.00
@Ultra AC/10 (20)                            LT        -         2         2.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
5          4       4       2       0      2     2   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: M3                                             Cost: 6,880,805
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,529

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
ER Medium Laser                              CT        5         1         1.00
Ultra AC/5                                   RT        1         3         7.00
LB 5-X AC                                    LT        1         4         7.00
LRM-10                                       RA        4         1         2.50
@Ultra AC/5 (40)                             RT        -         2         2.00
@LB 5-X (Cluster) (20)                       LT        -         1         1.00
@LRM-10 (12)                                 RA        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 15
5          3       3       2       0      2     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 1

================================================================================
« Last Edit: 08 August 2022, 19:25:19 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Silvestris Reconfigurations (after the debut of Clan Hell's Horses Mechanized Infantry)

Code: [Select]
================================================================================
Loadout Name: Prime'                                         Cost: 6,783,155
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,062

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 1 CT, 3 LT, 2 RT, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               HD        12        1         4.00
ER PPC                                       RA        15        2         6.00
ER Large Laser                               LA        12        1         4.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
5          4       4       4       0      2     0   Structure:  5
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A'                                             Cost: 7,489,568
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,242

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 RT, 1 LL, 1 RL
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               HD        2         1         0.50
LRM-10                                       RT        4         1         2.50
LRM-10                                       LT        4         1         2.50
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
@LRM-10 (12)                                 RT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
5j         3       3       2       0      2     2   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: B'                                             Cost: 7,043,458
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,078

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 CT, 1 RT, 1 LL, 1 RL
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 RT        4         2         3.00
Streak SRM-6                                 LT        4         2         3.00
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
Machine Gun                                  RA        0         1         0.25
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
Machine Gun                                  LA        0         1         0.25
@Streak SRM-6 (15)                           RT        -         1         1.00
@MG (1/2) (100)                              RT        -         1         0.50
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
5          4       4       2       0      2     2   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C'                                             Cost: 7,230,427
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,076

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 2  (Standard)
    Jump Jet Locations: 1 LT, 1 RT                                         1.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 RT
    CASE Locations: LA, RA, RL                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           CT        10        2         2.00
LRM-20                                       RA        6         4         5.00
LRM-20                                       LA        6         4         5.00
SRM-4                                        RL        3         1         1.00
SRM-4                                        LL        3         1         1.00
@LRM-20 (12)                                 RA        -         2         2.00
@LRM-20 (12)                                 LA        -         2         2.00
@SRM-4 (25)                                  RL        -         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
5/1j       5       5       3       0      2     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, LRM 2/2/2, IF 2


================================================================================
Loadout Name: D'                                             Cost: 6,477,030
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,901

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               HD        12        1         4.00
Targeting Computer                           RT        -         4         4.00
Gauss Rifle                                  LA        1         6        12.00
@Gauss Rifle (16)                            CT        -         2         2.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 19
5          3       3       3       0      2     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E'                                             Cost: 7,004,030
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,025

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LL, 1 RL
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/20                                  LT/LA     7         2/6      12.00
4 ER Medium Lasers                           RA        20        4         4.00
@Ultra AC/20 (20)                            LT        -         4         4.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
5          5       5       0       0      2     1   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F'                                             Cost: 7,128,030
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,667

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 2  (Standard)
    Jump Jet Locations: 2 CT                                               1.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LL, 1 RL
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Narc Launcher                                HD        0         1         2.00
2 SRM-6s                                     RT        8         2         3.00
2 SRM-6s                                     LT        8         2         3.00
LRM-20                                       LA        6         4         5.00
@SRM-6 (Narc) (30)                           RT        -         2         2.00
@SRM-6 (Narc) (15)                           LT        -         1         1.00
@Narc (Homing) (6)                           RA        -         1         1.00
@LRM-20 (Narc) (12)                          LA        -         2         2.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 17
5/1j       5       5       2       0      2     0   Structure:  5
Special Abilities: OMNI, SNARC, CASE, SRCH, ES, SEAL, SOA, SRM 3/3/0, LRM 1/1/1, IF 1


================================================================================
Loadout Name: M'                                             Cost: 7,364,405
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,892

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LL, 2 RL                                         2.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 CT, 1 LT
    CASE Locations: LT, LA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
2 ER Medium Lasers                           RA        10        2         2.00
LB 10-X AC                                   LA        2         5        10.00
@LB 10-X (Slug) (10)                         LT        -         1         1.00
@LB 10-X (Cluster) (10)                      LA        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 19
5/3j       3       3       2       0      2     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1


================================================================================
Loadout Name: M2'                                            Cost: 7,073,005
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,961

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 RA, 1 LL
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           CT        10        2         2.00
ER Large Laser                               RA        12        1         4.00
2 ER Medium Lasers                           RA        10        2         2.00
Ultra AC/10                                  LA        3         4        10.00
@Ultra AC/10 (20)                            LA        -         2         2.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
5          4       4       2       0      2     2   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: M3'                                            Cost: 6,853,099
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,510

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA, RL                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               HD        2         1         0.50
Ultra AC/5                                   RA        1         3         7.00
LRM-10                                       RA        4         1         2.50
LB 5-X AC                                    LA        1         4         7.00
ER Medium Laser                              LA        5         1         1.00
@Ultra AC/5 (20)                             RA        -         1         1.00
@LRM-10 (12)                                 RA        -         1         1.00
@LB 5-X (Cluster) (20)                       LA        -         1         1.00
@Ultra AC/5 (20)                             RL        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 15
5          3       3       2       0      2     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 1

"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Ok, now I am done for tonight  xp
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Kitsune

Mass: 35 tons
Chassis: OMNI-SF B1.6 Endo Steel
Power Plant: FSF-RELYON 175 Fusion Engine
Cruising Speed: 54 km/h
Maximum Speed: 86 km/h
Fixed Jump Jets: 0
Armor: Forging FF27
Armament:
14.5 tons of Pod Space
Manufacturer: FSF-34, aka Mammoth Line-Zeta
Primary Factory: Babylon
Communications System: FSF Omni Chatter
Targeting and Tracking System: P&P Target Lock

The Kitsune was the second First Generation OmniMech fielded by Clan Sea Fox. Named “Fox” in Japanese, the Kitsune walked off the assembly line in 2859 and stood as a totem for Clan Sea Fox for a few decades. Before 2875 trade and sales for the Kitsune were stifled somewhat by the Clan Sea Fox’s Warriors unwilling to trade their totem, and so most of the Kitsune’s appearing outside Clan Sea Fox before this time were taken as isorla.

Despite the name and tradition, the Kitsune did not even slightly resemble a Sea Fox, nor was it terribly aesthetically pleasing. The Kitsune stood only 7.6 meters from the ground, with chicken legs proximal to small, articulated arms, resembling a short theropod (except the shoulders sat in the mid-back next to the hips). The low profile was potentially awkward for sight-lines in combat, so the cockpit was elevated. If the ‘Mech could stand straight up, the head would protrude from the back near the top of the torso. The ‘Mech had more Pod Space in the left torso due to a fixed right-torso Double Heat Sink, so designers built a large cowling on the left side, dorsal to the engine. The cowl gave the ‘Mech a strange asymmetry or hunched back in all its configurations. The designers learned thereafter cowling has little functional impact and other Omni housings are possible (and even preferable); the cowling provided no benefit (or liability) to the durability of components installed in the left torso. Modern OmniMech design only rarely utilizes this type of cowling. The Kitsune’s OmniMech gyro easily managed the common asymmetry of its configurations: just 2% of all Kitsunes fielded became inoperable due to gyro shearing, and most of these casualties had served for at least 20 years.

Capabilities

The Kitsune was a rugged, Light-class trooper OmniMech, and was most often utilized as such. Though OmniMech construction made the Kitsune more expensive than other Clan Light BattleMechs, like the Horned Owl, Clan Sea Fox determined they could lean on their production to exploit the OmniMechs’ inherent ease-of-repair. Kitsune were preferred dueling and Trial OmniMechs, and DropShips baring spare parts were never distant from Kitsune in whatever role they played. Mechwarriors customarily used default configurations, understanding each was tailored to a particular mission parameter.

Like the later Kit Fox, the Kitsune traded Light-class speed for Podspace and armor. The Kitsune could only manage running around 86 kph, but had 1.5 more tons of armor, and more internal structure, than the Kit Fox. The Kitsune also offered available MASC for MechWarriors for quick redeployment.

Rather than field the Kitsune as a Jack-of-all-trades, the stock configurations specialized in particular fighting styles. The Primary Configuration was a bit of a light brawler, sporting an OmniPod-mounted “Buster” Ultra Autocannon/10, but armed itself with an Active Probe and Machine Guns in case close combat revealed the presence of infantry. Configuration A traded ballistics for missiles, with LRMs, six tubes of SRMs, and an ER Medium Laser. Configuration B was a potent sniper, with paired over-under ER PPCs and an ER Small Laser; since the Kitsune B lacked jump jets, Mechwarriors had to keep a close eye on the ebb of combat to prevent from overheating and being overrun. The main Striker option, Configuration C mounts Jump Jets and paired ER Large Lasers and ER Medium Lasers. Configuration D was a long-range harasser, mounting AC/2 Ultra autocannons and machine guns for point defense against infantry. With C, Configuration E was the primary dueling ‘Mech, combining Jump Jets, 8 ER Medium Lasers, and an ER Small Laser. Duels were decided if the left torso of the Kitsune E was disabled, since all but the ER Small Laser was mounted within the cowl.

Deployment

The Kitsune started to age with the advent of mechanized Battle Armor tactics, since many of the configurations relied heavily on torso Podspace and, in particular the Left Torso cowl. Despite this, the Kitsune only lost market share when its replacement, the Kit Fox, was released by Clan Cloud Cobra in 2890. But Clan Sea Fox maintained production, profiting from their presence in the light OmniMech market.

Unbeknownst the the Sea Foxes, their own Kitsune production had inadvertently prevented a price war in its weight-class (otherwise, they would have increased the price). When Clan Cloud Cobra took Possession by Trial of the Kitsune Mammoth line-zeta on Babylon in 2922 and stopped production, most Clans were shocked, including Clan Smoke Jaguar. The remaining light OmniMech market was now monopolized by Clan Cloud Cobra (Clans Coyote, Ghost Bear, and Ice Hellion were reticent to sell), causing prices for light OmniMechs to skyrocket. Panicking due to the rising costs, Clans like the Fire Mandrills and Hell’s Horses, who were originally content to purchase or barter for their light OmniMech replacements, suddenly issued Trials of Possession for any new and used light OmniMechs wherever they could find them.

Before the market run, the Merchant-decimated Clan Smoke Jaguar had long procured its light OmniMechs by Trials of Possession. After the market collapse, the Jaguars no longer could easily find inventory to take by Trial. In response, Clan Smoke Jaguar demanded its Scientist Caste provide its Warriors with a domestic and controllable alternative for light ‘Mech combat. Four years later the light OmniMech they introduced, the Mist Lynx, not only ended the supply shortage, but became the premier light OmniMech favored by almost all the Clans:

Kitsune (2859)

BASE

Code: [Select]
Kitsune

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2859
Cost: 3,089,531 C-Bills
Battle Value: 571

Chassis: OMNI-SF B1.6 Endo-Steel
Power Plant: FSF-RELYON 175 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h (108.0 km/h)
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Forging FF27 Ferro-Fibrous
Armament:
    14.5 tons of pod space.
Manufacturer: FSF-34, aka Mammoth Line-Zeta
    Primary Factory: Babylon
Communications System: FSF Omni Chatter
Targeting and Tracking System: P&P Target Lock

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    58 points                2.00
    Internal Locations: 1 RT, 6 RA
Engine:             Fusion Engine                175                       7.00
    Walking MP: 5
    Running MP: 8 (10)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 RT, 1 LL, 1 RL
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 105                  5.50
    Armor Locations: 1 LT, 6 LA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           14       
                                 Center Torso (rear)                  6         
                                           L/R Torso     8            12       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            9         
                                             L/R Leg     8            13       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 6
6          0       0       0       0      1     0   Structure:  3
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================


CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 4,083,637
Tech Rating/Era Availability: X/X-D-X-X                       BV2: 1,033

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
Active Probe                                 CT        0         1         1.00
Ultra AC/10                                  LT        3         4        10.00
2 Machine Guns                               LA        0         2         0.50
@MG (200)                                    LT        -         1         1.00
@Ultra AC/10 (20)                            LT        -         2         2.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 10
6          2       2       2       0      1     0   Structure:  3
Special Abilities: OMNI, -0, PRB, RCN, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 4,134,262
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,503

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
ER Medium Laser                              CT        5         1         1.00
SRM-6                                        RT        4         1         1.50
2 LRM-15s                                    LT        10        4         7.00
@SRM-6 (15)                                  RT        -         1         1.00
@SRM-6 (Inferno) (15)                        RT        -         1         1.00
@LRM-15 (24)                                 LT        -         3         3.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 15
6          4       4       2       0      1     0   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2


================================================================================
Loadout Name: B                                              Cost: 4,156,622
Tech Rating/Era Availability: D/X-D-X-X                       BV2: 1,939

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 2 LT, 1 RT, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
ER Small Laser                               CT        2         1         0.50
2 ER PPCs                                    LT        30        4        12.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
6          3       3       3       0      1     1   Structure:  3
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 4,365,450
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,914

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 2 LT, 1 RT, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
ER Medium Laser                              CT        5         1         1.00
2 ER Large Lasers                            LT        24        2         8.00
ER Medium Laser                              LT        5         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
6/5j       3       3       2       0      1     1   Structure:  3
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 3,763,012
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 869

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
2 Machine Guns                               CT        0         2         0.50
2 Machine Guns                               RT        0         2         0.50
2 Ultra AC/2s                                LT        2         4        10.00
2 Machine Guns                               LT        0         2         0.50
2 Machine Guns                               RA        0         2         0.50
2 Machine Guns                               LA        0         2         0.50
@MG (200)                                    RT        -         1         1.00
@Ultra AC/2 (45)                             LT        -         1         1.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 9
6          3       1       1       0      1     0   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E                                              Cost: 4,293,141
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,038

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         2.00
Heat Sinks:         Double Heat Sink             15(30)                    5.00
    Heat Sink Locations: 1 CT, 1 RT, 2 LA, 2 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
ER Small Laser                               RT        2         1         0.50
7 ER Medium Lasers                           LT        35        7         7.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 20
6/3j       5       5       0       0      1     1   Structure:  3
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


By late 2870, the Sea Foxes had traded for infantry hardpoints (from Clan Hell's Horses Nova) and reworked the standard configurations of the Kitsune, so far as they could on the already restrictive chassis:

RECONFIGURATIONS (after the debut of the Nova, 2870)

Code: [Select]
================================================================================
Loadout Name: Prime'                                         Cost: 4,123,716
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,166

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
Active Probe                                 CT        0         1         1.00
ER Small Laser                               CT        2         1         0.50
Ultra AC/10                                  LT        3         4        10.00
ER Small Laser                               RA        2         1         0.50
ER Small Laser                               LA        2         1         0.50
@Ultra AC/10 (20)                            LT        -         2         2.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 12
6          3       3       2       0      1     0   Structure:  3
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A'                                             Cost: 4,049,887
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,503

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
ER Medium Laser                              CT        5         1         1.00
SRM-6                                        LT        4         1         1.50
LRM-15                                       RA        5         2         3.50
LRM-15                                       LA        5         2         3.50
@LRM-15 (24)                                 LT        -         3         3.00
@SRM-6 (15)                                  LT        -         1         1.00
@SRM-6 (Inferno) (15)                        LT        -         1         1.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 15
6          4       4       2       0      1     0   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2


================================================================================
Loadout Name: B'                                             Cost: 4,141,266
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,939

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 2 LT, 1 RT, 1 LL, 1 RL
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
ER Small Laser                               CT        2         1         0.50
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
6          3       3       3       0      1     1   Structure:  3
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C'                                             Cost: 4,365,450
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,914

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 2 LT, 1 RT, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
ER Medium Laser                              CT        5         1         1.00
ER Large Laser                               RA        12        1         4.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
6/5j       3       3       2       0      1     1   Structure:  3
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D'                                             Cost: 3,711,797
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,140

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
7 ER Small Lasers                            LT        14        7         3.50
Ultra AC/2                                   RA        1         2         5.00
Ultra AC/2                                   LA        1         2         5.00
@Ultra AC/2 (45)                             LT        -         1         1.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 11
6          4       5       1       0      1     0   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E'                                             Cost: 4,308,497
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,038

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         2.00
Heat Sinks:         Double Heat Sink             15(30)                    5.00
    Heat Sink Locations: 1 CT, 2 LT, 3 RT, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         HD        -         1         1.00
3 ER Medium Lasers                           LT        15        3         3.00
ER Small Laser                               LT        2         1         0.50
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 20
6/3j       5       5       0       0      1     1   Structure:  3
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA

« Last Edit: 08 August 2022, 19:30:29 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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  • The Nova Cat is a subtle hunter.
Clan Mongoose

Our second faction is Clan Mongoose. Clan Mongoose acquired OmniMech technology from Clan Sea Fox (ED:GC, p. 7). Their large scale assault on Star Adder in 2863 (FM:CC, p. 112), in concert with Clan Coyote (ED:GC, p. 7), featured unknown OmniMechs (FM:CC, p. 112), which to me meant not Clan Coyote or Sea Fox designs (these designs would have been coveted for years, they should be well known). Additionally, if these OmniMechs were isorla taken from the Coyotes or Sea Foxes, how did they get so many unnoticed, and how could they could suddenly appear and attack the Star Adders “en masse” so quickly (FM:CC, p. 112)? If they were novel Mongoose production, how did Clan Mongoose suddenly acquire OmniMechs, then produce significant numbers to assault Clan Star Adder in this manner?

This led to an in-universe conspiracy theory in my head. After having acquired OmniMech technology, Clan Mongoose (with technical assistance, yes, active technical assistance) from Clan Coyote or Sea Fox constructed a pair of new OmniMechs.

The two OmniMechs produced by the Mongooses were quick designs, capable of strike and fade, and featuring ultra autocannons (because Clan Mongoose made the initial Clan-spec Ultra Autocannons and targeting computers (ED:GC, p. 12)). They are also so poorly, haphazardly designed, with fixed equipment and standard construction materials, their capabilities are more akin to Star League BattleMech, with added Omni flexibility. Their Omni flexibility is their core advantage, certainly sufficient to initially confuse and make significant gains into Clan Star Adder territory.

Because of their Absorption and disgrace, these novel Clan Mongoose designs are all-but-extinct today.

References
Field Manual: Crusader Clans
Era Digest: Golden Century
« Last Edit: 20 February 2023, 10:29:11 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Sapera

Mass: 45 tons
Chassis: CM-G
Power Plant: Fusion 270 Fusion Engine
Cruising Speed: 65 km/h
Maximum Speed: 92 km/h
Fixed Jump Jets: 6 CerLift 2.2
Armor: CerPlate Model 3B
Armament:
16 tons of Pod Space
Manufacturer: Tokasha MechWorks
Primary Factory: Tokasha
Communications System: Block 7 Lynk-Fix
Targeting and Tracking System: TRTTS-M Mk. 11.1

The Sapera OmniMech was the first Omni design manufactured by the impulsive Clan Mongoose. It was notable as well for being the first OmniMech manufactured outside of the Coyote/Sea Fox collaboration. Among other Clans, the Sapera was known by a much more mundane name, Snake Charmer.

The Sapera was the star of Clan Mongoose’s Star Adder offensive, a medium-weight brawler and striker. In the short, striking, Clan-style conflicts favored by the Mongooses (and dominating Adder/Mongoose hostilities in 2863), the Sapera shined. However, payload flexibility could not mask the shortcomings of the Sapera, and the Sapera’s ammunition dependence made longer operations problematic. Clan Star Adder capitalized on the Sapera’s weaknesses and captured Omni Technology during one of the many lulls in the fighting.

Clan Mongoose began production of the Sapera intent on a rapid offensive against their Star Adder rivals weeks after Clan Jade Falcon had finally won the rights to OmniMech technology. Though never formally censured or accused, Clan Mongoose’s speed of transition between acquiring Omni Technology from Clan Sea Fox (ED:GC, p. 7) to full-scale production led many to wonder quietly if there were any backroom deals involving either Clan Coyote or Sea Fox.

It seems highly probable either the Coyotes or Sea Foxes may have aided the Mongooses with the Sapera and Fanged Badger after they had acquired the technology, as the Coyotes did with Clan Wolf’s Woodsman and the Wolfs in turn with Clan Goliath Scorpion’s Sun Spider. When not harassing their own rivals, Clan Mongooses’ annoying raids and political ploys were primarily directed against the Sea Fox’s and canid Clans’ enemies. If the conspiracy theorists are right, Clan Mongoose’s long history of adventurism and political maneuvering, though ultimately fraught, was the perfect cover for a backroom alliance with Clan Coyote, Clan Sea Fox, or one of their allies. The theory speculates that the Mongooses received technical know-how to construct OmniMechs as reward for decades of service. Unfortunately for the Mongooses, their Grand Council misstep and immediate call for Absorption by Clan Smoke Jaguar tied their allies’ hands. The last role for Clan Mongoose may not have been harasser or precipitator, but sacrificial patsy for their allies.

Capabilities

The Sapera featured large, boxy side torsos and long, conventionally jointed legs, and a head sitting atop the torso. For a medium OmniMech, it had a relatively tall profile, but this rarely hampered performance in conventional Trials. Were it not for the torso’s awkward profile, thick torso, or the advanced gyro, observers could easily have mistaken the Sapera for an armless Phoenix Hawk or a tall Sentinel resurrected from from a Brian Cache. The Sapera was constructed primarily from standard components, only using advanced heat sinks and fusion engine. Though this may seem like another rash Mongoose decision, standard structural components made the Sapera remarkably affordable, and cut production time immensely. Alternatively, if Clan Mongoose had received assistance designing the Sapera, its paucity of Clan-tech components might tell us about the depth of their interClan relationships. The quick design-to-production time allowed the Mongooses to press their advantages against Clan Star Adder in the 2863.

The Sapera’s finest attribute was its maneuverability. The ‘Mech had a fixed 180-meter jump. That precision on the battlefield, and its intended snake-adversaries, led designers to name it for the snake-taming dance of South Asian performers on Old Terra. Since the Mongoose Warrior Caste favored home-grown ballistic weaponry, every stock configuration of the Sapera featured Ultra autocannons. But without the advanced Clan-tech components of its adversaries, the Sapera was unable to stand toe-to-toe in every duel. The inability to sustain any sort of advantage, especially against elite pilots, slowed the Mongoose advance and gave the Star Adders opportunities to mount a determined defense.

Deployment

After the Mongoose Absorption by Clan Smoke Jaguar, the Sapera saw only a limited use. Clan Smoke Jaguar gave away Tokasha and its OmniMech lines after the Absorption (ED:GC, p.9), and never resumed production. The Sapera failed to thrive with Clans too poor or too weak, since they could not sustain part production or maintain the machines in the field. Richer Clans manufactured or acquired other OmniMechs, with more Pod Space and better adapted to multiple combat roles, thanks to upgraded Clan-tech structure and armor. Clan Smoke Jaguar ended up with most of the Sapera salvage and isorla after Absorbing Clan Mongoose, but rather than field this inferior design, they discarded them like the Mongoose legacies they Absorbed. The Dark Caste used what they could, but again, maintenance relegated most of these Saperas to salvage. Only Clans Star Adder (who salvaged many 2863-2868) and Burrock (who traded stopped selling the Mongooses Fusion 270 engines used in the Sapera, and instead won OmniMech Technology from them in 2866) fielded Saperas until their own Omni Technology had sufficient time to mature.

The Sapera had been extinct for several decades when the concepts and chassis were revisited and upgraded by Clan Ice Hellion as their Wolf Hunter. Clan Wolf recognized the connection upon winning Possession of their production, renaming the Wolf HunterIce Ferret”, an insult meant to evoke comparisons between modern Ice Hellion capabilities and the failed Mongoose heritage:

Sapera (2863)

BASE

Code: [Select]
Sapera

Mass: 45 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2863
Cost: 9,230,156 C-Bills
Battle Value: 640

Chassis: CM-G Standard
Power Plant: Fusion 270 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: CerLift 2.2
    Jump Capacity: 180 meters
Armor: CerPlate Model 3B Standard Armor
Armament:
    16.0 tons of pod space.
Manufacturer: Tokasha MechWorks
    Primary Factory: Tokasha
Communications System: Block 7 Lynk-Fix
Targeting and Tracking System: TRTTS-M Mk. 11.1

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      75 points                4.50
Engine:             XL Fusion Engine             270                       7.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 128                  8.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     14           17       
                                 Center Torso (rear)                  6         
                                           L/R Torso     11           16       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     7            11       
                                             L/R Leg     11           16       



================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 10,287,025
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,627

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   0.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 RL
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               HD        2         1         0.50
LRM-10                                       RT        4         1         2.50
ER Medium Laser                              RT        5         1         1.00
Ultra AC/5                                   RA        1         3         7.00
ER Medium Laser                              LA        5         1         1.00
@LRM-10 (12)                                 RT        -         1         1.00
@Ultra AC/5 (40)                             RA        -         2         2.00
                                            Free Critical Slots: 27

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 16
6j         4       4       2       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: A                                              Cost: 10,238,541
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,582

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   0.00
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 RT, 1 LL, 1 RL
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               HD        12        1         4.00
ER Medium Laser                              RT        5         1         1.00
ER Small Laser                               RT        2         1         0.50
Machine Gun                                  RT        0         1         0.25
ER Small Laser                               LT        2         1         0.50
Machine Gun                                  LT        0         1         0.25
Ultra AC/2                                   RA        1         2         5.00
@MG (1/2) (100)                              LT        -         1         0.50
@Ultra AC/2 (45)                             RA        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 16
6j         4       3       2       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 10,211,988
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,555

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   0.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           HD        4         1         2.00
Ultra AC/5                                   RT        1         3         7.00
SRM-6                                        RT        4         1         1.50
SRM-6                                        LT        4         1         1.50
Medium Pulse Laser                           LT        4         1         2.00
@Ultra AC/5 (20)                             RT        -         1         1.00
@SRM-6 (15)                                  RT        -         1         1.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 16
6j         4       4       1       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


================================================================================
Loadout Name: C                                              Cost: 10,480,781
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,850

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   0.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/10                                  RT        3         4        10.00
2 ER Medium Lasers                           LT        10        2         2.00
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
@Ultra AC/10 (20)                            RT        -         2         2.00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
6j         4       4       2       0      2     1   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 10,355,447
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,763

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   0.00
    CASE Locations: LT, LA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/5                                   LT        1         3         7.00
ER PPC                                       RA        15        2         6.00
Streak SRM-2                                 LA        2         1         1.00
@Ultra AC/5 (20)                             LT        -         1         1.00
@Streak SRM-2 (50)                           LA        -         1         1.00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 18
6j         3       3       3       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA

« Last Edit: 08 February 2023, 10:18:00 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Fanged Badger

Mass: 25 tons
Chassis: CM-F
Power Plant: MONFUS 175 Fusion Engine
Cruising Speed: 75 km/h
Maximum Speed: 118 km/h
Fixed Jump Jets: 6 CerLift 2.3
Armor: CerPlate FF-6
Armament:
5 tons of Pod Space
Manufacturer: Tokasha MechWorks
Primary Factory: Tokasha
Communications System: Block 9 Lynk-Fix
Targeting and Tracking System: TRTTS-M Mk. 11.2

The Fanged Badger was the second, and last OmniMech developed by Clan Mongoose, but made its debut too late in the Star Adder/Mongoose hostilities of 2863-2864 to significantly change the outcome. As Clan Mongoose became more proficient with Omni Technology, especially with its prominence, or overuse, during the war, the limitations of the Sapera became more obvious. Clan Mongoose sought to make a mobile, versatile Omni capable of scouting, fast cavalry maneuvers, and hunting conventional armor fielded occasionally by the Adders. The result should have been the standard Light OmniMech for many (non-canid) Clan Toumans. Only the Mongoose Absorption would relegate the Fanged Badger to dishonor and obscurity.

Capabilities

Named after the clever, but small, Strana Mechty Ratel, this Omni could be used for a variety of tasks, and some of the configurations make use of cutting edge electronics. The Fanged Badger was fast, managing speeds over 110 km/h, and a jump of at least 90 meters. It was also well armored for its size, with 4 tons of Ferro-Fibrous Armor covering the 25-ton ‘Mech. Unfortunately, that was where the superlatives ended; the Fanged Badger lacked the Pod Space of more modern Light OmniMechs, since it did not use advanced Endo Steel or Extra Light Engines. Rather than running the Fanged Badger out to be massacred like Jackrabbits, the engineers devised standard loadouts focused on the mission profiles, which may have ben irksome to the MechWarrior assigned to a Badger, but improved survivability and chances of success.

The Primary Configuration was a dueling ‘Mech. Though more expensive to use for Trials of Bloodright or Position, the Primary Badger could be easily repaired, had a 150-meter jump radius, and a pair of Targeting Computer-aided ER Medium Lasers. The A was offered as an alternative, sacrificing 60-meters of jump range for more lasers. The B was meant solely for anti-personnel work on the frontline, while the C was designed as a personnel head-hunter away from the front lines. Both were surprisingly prescient, though ultimately useless, for the near advent of Battle Armor warfare. D was a sniper; the frames for the LA were acquired inexpensively, and utilized for the left arm of the Kit Fox by Clan Cloud Cobra. E was a hunter-killer, especially when equipping Inferno Munitions against armor. Surprisingly, newly developed TAG was not mounted on any of the standard configurations.

Deployment

The Fanged Badger was not produced in the numbers of the Sapera, and upon Absorption of Clan Mongoose, production at Tokasha MechWorks was abruptly halted. What remained was a small cache of the Omnis, quietly shuttled to the Scientist Caste, for examination. The Fanged Badger samples were shunned by Smoke Jaguar scientists for fear of the Mongoose taint, but were not unnoticed by Clan Cloud Cobra. In the midst of the Trial the Cobra conducted for genetic legacies, they also bid for, and won, technical schematics and a pair of Fanged Badgers. The Cobras would later alter the design significantly in the production of their Spitting Cobra spotters.

After half a century in storage, a Jaguar scientist team recognized old Fanged Badgers were compatible with the Sling BattleMech, a favorite of the Smoke Jaguars during their early years. The Jaguar scientists used the Fanged Badger to shorten design-time for the superlative Mist Lynx light OmniMech:

Fanged Badger (2864)

BASE

Code: [Select]
Fanged Badger

Mass: 25 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-X-X
Production Year: 2864
Cost: 2,279,948 C-Bills
Battle Value: 424

Chassis: CM-F Standard
Power Plant: MONFUS 175 175 Fusion Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: CerLift 2.3
    Jump Capacity: 90 meters
Armor: CerPlate FF-6 Ferro-Fibrous
Armament:
    5.0 tons of pod space.
Manufacturer: Tokasha MechWorks
    Primary Factory: Tokasha
Communications System: Block 9 Lynk-Fix
Targeting and Tracking System: TRTTS-Q Mk. 11.2

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      43 points                2.50
Engine:             Fusion Engine                175                       7.00
    Walking MP: 7
    Running MP: 11
    Jumping MP: 3 Standard
    Jump Jet Locations: 1 CT, 1 LT, 1 RT                                   1.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT, 1 LL, 1 RL
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV -  76                  4.00
    Armor Locations: 1 CT, 3 LT, 3 RT

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     8            10       
                                 Center Torso (rear)                  3         
                                           L/R Torso     6            9         
                                    L/R Torso (rear)                  3         
                                             L/R Arm     4            6         
                                             L/R Leg     6            9         



================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 2,868,229
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,052

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 7  (Standard)
    Jump Jet Locations: 1 CT, 3 LT, 3 RT                                   2.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           HD        -         1         1.00
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 11
7j         2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 2,805,729
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,515

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 3  (Standard)
    Jump Jet Locations: 1 CT, 1 LT, 1 RT                                   0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           HD        -         1         1.00
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 15
7/2j       4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 2,472,917
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 588

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 3  (Standard)
    Jump Jet Locations: 1 CT, 1 LT, 1 RT                                   0.00
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            RT        2         1         1.00
Small Pulse Laser                            LT        2         1         1.00
Flamer                                       RA        3         1         0.50
2 Machine Guns                               RA        0         2         0.50
2 Machine Guns                               LA        0         2         0.50
Flamer                                       LA        3         1         0.50
@MG (200)                                    RA        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 6
7/2j       2       1       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 2,807,682
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 826

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   1.00
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Anti-Missile System                          HD        1         1         0.50
ER Small Laser                               RT        2         1         0.50
ER Medium Laser                              RT        5         1         1.00
2 Machine Guns                               LT        0         2         0.50
@Anti-Missile System (24)                    LT        -         1         1.00
@MG (1/2) (100)                              LT        -         1         0.50
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 8
7/3j       2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, AMS, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 2,724,479
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,143

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 3  (Standard)
    Jump Jet Locations: 1 CT, 1 LT, 1 RT                                   0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 11
7/2j       2       2       1       0      1     0   Structure:  2
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E                                              Cost: 2,653,385
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 802

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 3  (Standard)
    Jump Jet Locations: 1 CT, 1 LT, 1 RT                                   0.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 SRM-6s                                     RT        8         2         3.00
ER Small Laser                               RA        2         1         0.50
ER Small Laser                               LA        2         1         0.50
@SRM-6 (15)                                  RT        -         1         1.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 8
7/2j       3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0

« Last Edit: 13 September 2020, 20:10:54 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Clan Ice Hellion

Another early adopter of OmniMech technology was Clan Ice Hellion (FM:CC, p. 76). I initially saw the Ice Hellions using OmniMech technology to achieve much greater battlefield flexibility. Considering most Clans practice a different form of zellbrigen (FM:CC, p. 80), it seems pretty clear acquiring OmniMech technology would allow Ice Hellion Warriors to customize any loadout, maybe featuring Narc Missile Beacons, TAG, etc., or conversely loadout that favor stricter zellbrigen (some Hellions may favor single combat). Relying on their propensity for rash decisions (H:OK, p. 127) and their technical expertise with structural materials, I came up with a reason to design 2 CIH OmniMechs:

1. that are able to (and perhaps are better at) fight in groups, or first strike (FM:CC, p. 80)
2. that MUST be fast, speed as armor, etc. (FM:CC, p. 80)
3. that utilize advanced Endo-Steel and Ferro-Fibrous.
4. that, like most early OmniMechs, will not mount XL-Engines with Endo Steel. (ED:GC, p. 6)
5. that cut corners. (H:OK, p. 127)

Then inspiration hit - two OmniMechs debuting simultaneously, light and medium, rushed into production, using the same standard fusion engine. Why would Clan Ice Hellion produce a lot of standard fusion engines when an extra-light allows you to travel much faster, strike above your weight, and speed becomes that much more important replacing armor? Resource scarcity.

The solution? Clan Ice Hellion retrofited an engine from something they would never field. The Brian Caches of Clan Ice Hellion and others are filled with old Star League BattleMech parts and salvage, some are too slow, others inoperably damaged. Needing a new stream of standard fusion engines, why not instead cut corners and scavenge Nissan 200s from destroyed Mongooses (TRO: 2750, pp. 20-21) or unused Hunchbacks (TRO: 3025, pp. 58-59). Then the Clan could field these OmniMechs quickly (at least until their stockpiles of Nissan 200s ran out), and spend precious resources building production capacity to over-invest in new 200-rated engines later. The larger Omni would have to use MASC, which makes sense, since CIH pioneered Clan-spec MASC (IO, p. 45). Good. Their initial Omnis work ok with their dezgra style of combat.

.
.
.

But then years later I started to consider how Clan Ice Hellion had been an early pioneer of Clan-spec Endo-Steel internal structure and had worked extensively on Ferro-Fibrous armor (refs, IO, p. 48, FM:CC, p. 76). The idea crept into my head that maybe it was the Ice Hellions that streamlined the process of designing and producing Endo-Steel specially to allow it to be utilized on OmniMech chassis with extra-light fusion engines in a manner that would allow this combination to proliferate in the forms of later OmniMechs, including the Fire Moth and Stormcrow. This led me to design a third early Ice Hellion OmniMech.

This third OmniMech is different from the others. Maybe not every Ice Hellion wants to fight in a pack. I wrote one last Omni for the Hellions, a precursor to 50-ton OmniMechs, that was faster and carried a better payload than its contemporaries. More in common with the Wolf Hunter, the Hunter is a respectable, though slightly undergunned, OmniMech capable of filling in the later gaps in Ice Hellion frontline forces.

One more note - with Clan Ice Hellions’ deficiencies producing Elemental Infantry and under utilizing them (FM:CC, p. 76), I decided it appropriate CIH would never reconfigure their OmniMechs to be used for Mechanized Battle Armor deployment.

References
Technical Readout: 3025
Technical Readout: 2750
Field Manual: Crusader Clans
Historical: Operation Klondike
Interstellar Operations
« Last Edit: 20 February 2023, 11:44:07 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Terror

Mass: 25 tons
Chassis: Hellion Light V3
Power Plant: Nissan
Cruising Speed: 86 km/h
Maximum Speed:  km/h
Fixed Jump Jets: 0
Armor: Compound Gamma Ferro-Fibrous
Armament:
6 tons of Pod Space
Manufacturer: Hector MechWorks Facility Alpha
Primary Factory: Hector
Communications System: HCFA 2865 1.4
Targeting and Tracking System: HCFA 2865 2.4

When Clan Ice Hellion first encountered the Coyotl in 2855, the Ice Hellion Khans immediately realized the potential of customizable weapons platforms for their own style of batchall and zellbrigen. Clan Ice Hellion would become the first Clan to Trial for newly manufactured Coyotls, but came up short on most attempts. Even in success, Clan Ice Hellion lacked the technical experience to reconfigure and maintain their first prizes.

When Clans led by the Jade Falcons insisted they be allowed to win OmniMech technology from Clan Coyote, the Ice Hellions became the first Clan to attempt to win the technology with a preemptive batchall right on the Grand Council floor. After losing their first 5 attempts, Clan Ice Hellion became the 8th Clan to possess OmniMech Technology, after Clans Coyote, Sea Fox, Jade Falcon, Wolf, Mongoose, Smoke Jaguar, and Mongoose in 2864.

Ever audacious, the Hellions began a crash course in equipping lines at Hector MechWorks Facility Alpha with the new technology, in order to introduce two new OmniMechs. The Hellions scientist caste had a significant head-start on their OmniMech design, having pioneered several advances in Clan-spec Endo Steel II and Ferro-Fibrous alloys. The largest hurdle for the Hellions was manufacturing the sophisticated Gyroscopes required to balance the OmniMech. After 11 hectic months, both prototypes began their field tests. The Terror and the Xenomorph debuted together on 5 October, 2865, after Clan Mongoose had fielded its light and medium Omnis.

Capabilities

The Terror was a 25-ton OmniMech with good speed and average loadout for its size. Both the Terror and its sister design, the Xenomorph, utilized Ferro-Fibrous armor and Endo Steel II structure with great precision and workmanship, a finesse of craftsmanship that many later OmniMechs like the Hellion would aspire to replicate. (The unit symbol for Delta Galaxy still depicts a silhouette of a Terror OmniMech, standing on the right of the crest and holding a spear.) While refining their OmniMech Fusion Engine technology, the Hellions decided both the new Terror and the new Xenomorph would use standard Nissan 200-rated Fusion Engines salvaged from Hunchbacks or irreparable Mongooses sitting in Clan Ice Hellion Brian Caches. This strategy allowed Clan Ice Hellion to field large numbers of Terror and Xenomorphs quickly.

Production for both OmniMechs halted in 2869, when the Ice Hellion Brian Caches ran out of Nissan 200s. Terror and Xenomorph production runs after 2871 were constructed with new Hector 200-O Fusion Reactors, which were just as reliable and were specially constructed to ease placement of the engine within an OmniMech, and ease coupling the engine with enhanced myomer circuitry.

Alone, the Terror was undergunned for Clan zellbringen, but in a pack, Clan Ice Hellion’s light OmniMech was aptly name. Able to exceed 130 kph, the Terror brought a mix of 6 tons of weapons or even TAG, with members of the Star complimenting each other for Ice Hellion battlefield pack roles. A star of 4 Terror were intended soften an enemy ‘Mech, leaving a fresh Xenomorph to finish the duel.

Deployment

For eight decades Terror and Xenomorph production continued with proven results. Both designs were reliable and robust, and stabilized Clan Ice Hellion through much of the Golden Century, despite grumbles of unClan-like tactics. But as compatibility between XL engines and Endo Steel structures were resolved with newer designs (including Clan Ice Hellion's later Hunter OmniMech), the Hellions began looking at more capable OmniMechs. The introduction of the Timber Wolf and Gargoyle in the mid-2940s prompted Clan Ice Hellion to move on from the Terror and Xenomorph. After winning production rights to the Stormcrow, and reaching the prototype phase on their new Wolf Hunter on Tranquil, Clan Ice Hellion dismantled their Terror and Xenomorph production lines in 2947. With diminishing numbers of Terror and Xenomorphs, Hellion tactics drifted away from dedicated killer OmniMechs, and more toward Clan Ice Hellion's modern style of zellbringen. This allowed all the warriors in the star almost equal opportunity for an honorable kill, but at times at a greater disadvantage:

Terror (2865)

BASE

Code: [Select]
Terror

Mass: 25 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2865
Cost: 2,321,615 C-Bills
Battle Value: 421

Chassis: Hellion Light V3 Endo-Steel
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Compound Gamma Ferro-Fibrous
Armament:
    6.0 tons of pod space.
Manufacturer: Hector MechWorks Facility Alpha
    Primary Factory: Hector
Communications System: HCFA 2865 1.4
Targeting and Tracking System: HCFA 2865 2.4

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    43 points                1.50
    Internal Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             Fusion Engine                200                       8.50
    Walking MP: 8
    Running MP: 12
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LA, 1 RA
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV -  76                  4.00
    Armor Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     8            10       
                                 Center Torso (rear)                  3         
                                           L/R Torso     6            9         
                                    L/R Torso (rear)                  3         
                                             L/R Arm     4            6         
                                             L/R Leg     6            9         



================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 2,769,271
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,007

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               CT        12        1         4.00
LRM-5                                        RT        2         1         1.00
@LRM-5 (Narc) (24)                           RT        -         1         1.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 10
8          2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 2,941,146
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,323

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-2                                        CT        2         1         0.50
2 ER Medium Lasers                           RT        10        2         2.00
2 ER Medium Lasers                           LT        10        2         2.00
SRM-2                                        LT        2         1         0.50
@SRM-2 (Narc) (50)                           RT        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 13
8          3       3       0       0      1     1   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 2,831,771
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 690

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        RT        4         1         1.50
SRM-6                                        LT        4         1         1.50
Machine Gun                                  RA        0         1         0.25
Machine Gun                                  LA        0         1         0.25
@SRM-6 (Narc) (15)                           RT        -         1         1.00
@SRM-6 (Inferno) (15)                        LT        -         1         1.00
@MG (1/2) (100)                              RA        -         1         0.50
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 7
8          2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0


================================================================================
Loadout Name: C                                              Cost: 2,800,521
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,200

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RT        15        2         6.00


================================================================================
Loadout Name: D                                              Cost: 3,081,771
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 699

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TAG                                          CT        0         1         1.00
Active Probe                                 RT        0         1         1.00
ER Medium Laser                              RT        5         1         1.00
Narc Launcher                                LT        0         1         2.00
@Narc (Homing) (6)                           LT        -         1         1.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 7
8          1       1       0       0      1     0   Structure:  2
Special Abilities: OMNI, TAG, PRB, RCN, -0, SNARC, CASE, SRCH, ES, SEAL, SOA

« Last Edit: 15 February 2023, 21:32:48 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

wolfcannon

  • Lieutenant
  • *
  • Posts: 933
    • wolfcannon's photobucket album
i like these.
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
i like these.

Thank you so much! I did a lot of setting work, and I hope these are fun!
S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Xenomorph

Mass: 50 tons
Chassis: Hellion Medium V4
Power Plant: Nissan
Cruising Speed: 43 km/h
Maximum Speed: 64 km/h (86 km/h with MASC)
Fixed Jump Jets: 0
Armor: Compound Gamma Ferro-Fibrous
Armament:
24 tons of Pod Space
Manufacturer: Hector MechWorks Facility Beta
Primary Factory: Hector
Communications System: HCFB 2865 1.5
Targeting and Tracking System: HCFB 2865 2.5

The Xenomorph was a 50-ton OmniMech with a large, generally long-range loadout, designed to finish off weakened adversaries. The Xenomorph used the same standard 200-rated Nissan Fusion engine as the Terror, but at twice the mass, it could only manage half the speed. Designers mitigated this weakness by installing MASC for short burst if duels became close and bloody. Production of the Xenomorph initially required additional time to refit the Nissan 200 with MASC circuitry. Lower battlefield attrition and smaller field numbers of Xenomorphs allowed Clan Ice Hellion to do this without severe repercussions.

The Xenomorph debuted on the same day as its sister design, the Terror. Both feature exceptionally well crafted Ferro-Fibrous Armor and Endo Steel II structural plating. While not all subsequent OmniMechs aspired to the aesthetics of the Xenomorph and Terror, glimpses of their workmanship can still be seen today. Except for changing engines in 2871, Xenomorph production continued with few pauses for several decades.

Capabilities

An oddity within Clan Ice Hellion, the Xenomorph could only manage 64 km/h without engaging MASC. At 50 tons the Xenomorph is decidedly sluggish for a Clan Medium ‘Mech, especially in a Clan that valued maneuver so highly. However, the Khans and the designers decided ease of production, with the Nissan 200, and 24 tons of Pod Space were ample tradeoffs for the reduced maneuverability.

The Xenomorph required pack tactics to fight effectively. After a pack of Terrors would soften their target, the Xenomorph MechWarriors would often fight in one of two ways. Warriors would either bid with their enemy for an “honorable” duel, then engage to deliver a coup de gras at range. Other Xenomorph pilots preferred fighting multiple blooded adversaries at the same time. For its intended battlefield role most loadouts of the Xenomorph relied on long-range firepower. However, particularly aggressive Ice Hellion stars would engage at much shorter ranges, with Terrors trading off their opponents to a waiting Xenomorph B, armed with SRMs and an Ultra Autocannon. Since Xenomorphs remained out of combat until adversaries were blooded, attrition of the Xenomorph was much lower than its sister design.

Deployment

While Warriors in Xenomorphs tallied many, many kills in its decades of service, Xenomorph pilots in fact received little honor. Warriors in accompanying Terrors or other lighter BattleMechs softened an adversary at significant risk, while Xenomorph MechWarriors were regarded more as executioners. With the Xenomorph’s lack of maneuverability, Trials with force compositions smaller than a Star were more often fought with lighter BattleMechs and OmniMechs than with Xenomorphs, even if the terms of the Trial allowed decision by first strike. Daring Warriors who favored Xenomorphs for single-combat, augmented (‘Mech vs. ‘Mech) duels were highly respected, but rarely had long careers.

Terror OmniMechs taken as isorla were tolerated by other Clans, but isorla Xenomorphs were shunned dezgra machines, fielded almost entirely as punishment for impudent Warriors. In Clans practicing traditional zellbrigen, the only benefit to piloting a Xenomorph was the difficulty of the kill.

When Clan Ice Hellion dismantled the Xenomorph lines in 2947, remaining Xenomorphs were most frequently scrapped. Despite its hardy design and its even artistic craftsmanship, even armor panels were discarded rather than carry the taint of the design to a new OmniMech. Few Warriors, even among Clan Ice Hellion, mourned the death of the Xenomorph. The last lingering memory of the Xenomorph (in this case, the prime) is the central silhouetted 'Mech holding a spear in the unit symbol for Clan Ice Hellion's Delta Galaxy:

Xenomorphs (2865)

BASE

Code: [Select]
Xenomorph

Mass: 50 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-X-X
Production Year: 2865
Cost: 4,615,625 C-Bills
Battle Value: 760

Chassis: Hellion Medium V4 Endo-Steel
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h (86.4 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Compound Gamma Ferro-Fibrous
Armament:
    24.0 tons of pod space.
Manufacturer: Hector MechWorks Facilities Beta
    Primary Factory: Hector
Communications System: HCFB 2865 1.5
Targeting and Tracking System: HCFB 2865 2.5

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6 (8)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LA, 1 RA
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 153                  8.00
    Armor Locations: 1 LT, 2 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           22       
                                 Center Torso (rear)                  6         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            15       
                                             L/R Leg     12           19       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 8
5          0       0       0       0      2     0   Structure:  4
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 6,442,813
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,116

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 3 LA, 2 RA
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
LRM-15                                       RT        5         2         3.50
LRM-15                                       LT        5         2         3.50
ER PPC                                       RA        15        2         6.00
ER Large Laser                               RA        12        1         4.00
@LRM-15 (Narc) (16)                          RT        -         2         2.00
@LRM-15 (Narc) (16)                          LT        -         2         2.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
5          4       4       4       0      2     0   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: A                                              Cost: 5,935,625
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,022

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LT, 1 LA, 1 RA
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
Gauss Rifle                                  RT        1         6        12.00
Large Pulse Laser                            LT        10        2         6.00
2 ER Medium Lasers                           LT        10        2         2.00
@Gauss Rifle (24)                            RT        -         3         3.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
5          4       4       3       0      2     0   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 6,271,250
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,851

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
2 Streak SRM-6s                              RT        8         4         6.00
Ultra AC/20                                  LT        7         8        12.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@Ultra AC/20 (10)                            LT        -         2         2.00
@Ultra AC/20 (15)                            LA        -         3         3.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 19
5          5       5       0       0      2     0   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 6,175,625
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,133

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 LT, 1 RT, 2 LA, 2 RA
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
ER PPC                                       RT        15        2         6.00
Streak SRM-2                                 RT        2         1         1.00
3 Medium Pulse Lasers                        LT        12        3         6.00
LRM-10                                       RA        4         1         2.50
LRM-10                                       LA        4         1         2.50
@Streak SRM-2 (50)                           RT        -         1         1.00
@LRM-10 (Narc) (12)                          RA        -         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
5          5       5       2       0      2     1   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: D                                              Cost: 6,277,813
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,738
Rules Level: Advanced Rules

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
Arrow IV Missile                             RT/RA     10        6/6      12.00
LRM-10                                       LT        4         1         2.50
LRM-10                                       LA        4         1         2.50
ER Medium Laser                              LA        5         1         1.00
@Arrow IV (Homing) (15)                      RT        -         3         3.00
@Arrow IV (Homing) (5)                       LT        -         1         1.00
@LRM-10 (Narc) (24)                          LA        -         2         2.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 17
5          4       2       2       0      2     0   Structure:  4
Special Abilities: OMNI, ARTAC, -0, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1

« Last Edit: 15 February 2023, 20:54:01 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Hunter

Mass: 50 tons
Chassis: Hellion Medium V5
Power Plant: Redline
Cruising Speed: 76 km/h
Maximum Speed: 119 km/h (151 km/h with MASC)
Fixed Jump Jets: 0
Armor: Compound Beta Ferro-Fibrous
Armament:
16 tons of Pod Space
Manufacturer: Fallen Tower Testing & Manufacturing Facility
Primary Factory: Babylon
Communications System: FTT 2871 1.8
Targeting and Tracking System: FTT 2871 2.8

The Hunter was the third OmniMech manufactured by Clan Ice Hellion. The Hunter is noteworthy; it is the first production OmniMech featuring advanced ferro-fibrous and endo-steel while mounting an extra-light fusion engine. Combined with myomer accelerator signal circuitry and gracefully sloped armor paneling, the Hunter is capable of over 150 km/h dashes, while still mounting 16 tons of OmniPods.

The Hunter was born from Clan Ice Hellion research in extending the possibilities of OmniMech capability. After debuting the Terror and Xenomorph, the Ice Hellions knew they must find a new source of Nissan 200 Fusion Engines, or begin manufacturing their own. Khan Mia Taney approved construction of a new fusion engine factory in 2868 as part of Hector MechWorks, but also ordered research into optimizing their own endo-steel and ferro-fibrous production to allow for the incorporation of a lightweight fusion engine. “Group B”, as they were called, conducted their research on Babylon at Fallen Tower Testing and Manufacturing, a subterranean facility. Taney recognized her Clan’s expertise in materials science could allow them to break this technological barrier. After two years Hellion research led by Scientist Dirk were experimenting in functional Hunter prototypes, before Terror or Xenomorph production had to be halted, but delays securing a field-testing site kept the Hunter out of the Hellion Touman until 2871. By comparison, Scientist Richard (Remer’s) group required the majority of a decade to begin producing OmniMech prototypes; their Coyotl bypassed ferro-fibrous instead of spending additional resources integrating lighter armor.

Capabilities

The Hunter is among the fastest medium OmniMechs ever produced. In its preferred battlefield role, the Hunter is a skirmisher that darts and strikes, and a cavalry unit that can participate in single-combat zellbrigen or in the pack-style combat favored by the Hellion Warrior Caste. It is modestly armored and relies heavily on using its MASC while in combat, but its 16 tons of Pod Space allow it to mount heavy weaponry or lighter weapon systems en masse. Prime and B configurations mix lasers with missiles (although B is more missile-heavy), and Clan-spec Narc Missile Beacon systems. A, C, and D are cavalry or strike units; since the Hunter is one of the few Hellion units with sufficient Pod Space, A and D mount large-bore autocannons. C reuses the armor plating and weapons placement of the contemporary Nova’s left arm.

Deployment

While the Ice Hellions may be moderately disdained throughout the Clans, the Hunter emerged as a premium OmniMech, highly sought and traded within Clan Space for decades. Construction techniques pioneered on the chassis of the Hunter were also highly sought and traded. Though the Hunter is now rarely seen, the production facility was never reported raised or mothballed. The most likely explanation for why Clan Ice Hellion stopping production of the Hunter resource reallocation to ‘Mech production on Hector, especially after the Wolf Hunter debacle with Clan Wolf on Tranquil. Others have suggested the Hunter’s dependence on MASC led to some disfavor within the Hellions. A few have even joked the Hellion leadership forgot where Fallen Tower was located due to due to shortened attention span. Whatever the reason, the Hunter is a rarity on the modern battlefield:

Hunter (2871)

BASE

Code: [Select]
Hunter

Mass: 50 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2871
Cost: 13,784,375 C-Bills
Battle Value: 778

Chassis: Hellion Medium V5 Endo-Steel
Power Plant: Redline 350 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h (151.2 km/h)
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Compound Beta Ferro-Fibrous Ferro-Fibrous
Armament:
    16.0 tons of pod space.
Manufacturer: Fallen Tower Testing & Manufacturing Facility
    Primary Factory: Babylon
Communications System: FTT 2871 1.8
Targeting and Tracking System: FTT 2871 2.8

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 2 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 7
    Running MP: 11 (14)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 144                  7.50
    Armor Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           21       
                                 Center Torso (rear)                  6         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     8            13       
                                             L/R Leg     12           18       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 8
9          0       0       0       0      2     0   Structure:  3
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 14,843,750
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,337

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
Streak SRM-2                                 RT        2         1         1.00
ER PPC                                       LT        15        2         6.00
Large Pulse Laser                            LA        10        2         6.00
@Streak SRM-2 (50)                           RT        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 23
9          3       3       3       0      2     0   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 14,940,313
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,007

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
ER Medium Laser                              RA        5         1         1.00
Ultra AC/20                                  LA        7         8        12.00
@Ultra AC/20 (15)                            LT        -         3         3.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
9          4       4       0       0      2     0   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 15,059,844
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,173

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
Narc Launcher                                RT        0         1         2.00
LRM-10                                       RT        4         1         2.50
2 LRM-10s                                    LT        8         2         5.00
ER Small Laser                               RA        2         1         0.50
2 ER Medium Lasers                           RA        10        2         2.00
@Narc (Homing) (6)                           RT        -         1         1.00
@LRM-10 (Narc) (12)                          RT        -         1         1.00
@LRM-10 (Narc) (24)                          LT        -         2         2.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
9          4       4       2       0      2     0   Structure:  3
Special Abilities: OMNI, -0, SNARC, CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2


================================================================================
Loadout Name: C                                              Cost: 15,098,750
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,644

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 3 LT, 2 RT, 3 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
6 ER Medium Lasers                           LA        30        6         6.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 26
9          6       6       0       0      2     0   Structure:  3
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 15,065,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,300

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
LB 10-X AC                                   RT        2         5        10.00
2 SRM-2s                                     LT        4         2         1.00
Narc Launcher                                LA        0         1         2.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@SRM-2 (Narc) (50)                           LT        -         1         1.00
@Narc (Homing) (6)                           LA        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
9          1       1       1       0      2     0   Structure:  3
Special Abilities: OMNI, SNARC, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1

« Last Edit: 12 September 2020, 01:16:55 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Clan Star Adder OmniMech

A patient and prudent Clan (FM:CC, p. 110, 117), Clan Star Adder could have been forced into the OmniMech age by the aggression of Clan Mongoose. However, it seemed more fitting to write the Star Adders as taking necessary short-term steps (perhaps fielding isorla), and then coming to a strong understanding of OmniMech technology, its applications and advantages, before designing their own. As such, a customizable command OmniMech seemed to fit - commanding officers could outfit their new OmniMech to whatever would most likely fit the mission profile.

References
Field Manual: Crusader Clans
« Last Edit: 20 February 2023, 11:45:27 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Ophiuchus

Mass: 80 tons
Chassis: Type MAES-80 Light
Power Plant: Type 10
Cruising Speed: 46 km/h
Maximum Speed: 64 km/h
Fixed Jump Jets: 0
Armor: Forging SA94
Armament:
32.5 tons of Pod Space
Manufacturer: LM-TA 8-10
Primary Factory: Sheridan
Communications System: Series D3 CA-25X
Targeting and Tracking System: Adder Special V4.8

The Ophiuchus, or Serpentarius to its adversaries, was the first OmniMech produced by Clan Star Adder. Amidst the losses of the Adder/Mongoose feud, the Star Adders were able to acquire Omni Technology from Clan Mongoose. Despite this early acquisition, the prudent Adders took a few years to develop their technology base, relying primarily on more conventional technologies to fend off Mongoose aggression. Adder engineers avoided cutting corners, like utilizing vulnerable Extra Light Engine technology or error-prone MASC for short bursts of speed. But the price and slow implementation limited the Ophiuchus to Star Captains, or Ristars among frontline Galaxies fighting the Mongooses.

Capabilities

The Ophiuchus was a rugged Assault OmniMech capable of holding its own. A max speed of 64 kph was sufficient to keep pace with most other Assault OmniMechs, and even the occasional Heavy. 13 tons of standard armor also meant the Ophiuchus needed only worry about the most determined or heavily gunned adversaries. Several of the configurations borrowed concepts from proven Star League-Era assault designs, especially the venerable BattleMaster Command Assault ‘Mech. Heat was generally manageable if Warriors bracketed their weapons on all of the stock configurations, though continued alpha-striking with an Ophiuchus B resulted in shutdown (that is, just before the munitions ran out). The Charlie configuration modified the loadout of the Prime to handle infantry and armor. All Ophiuchus configurations were revised in 2875 when Clan Star Adder won mechanized Battle Armor technology from Clan Hell’s Horses.

Deployment

The Ophiuchus remained in production on Sheridan for most of eight decades. Initially the Ophiuchus made up a large portion of the Assault OmniMechs, along with the Starnake, the Executioner, and the Kingfisher. During these first few decades, the proliferation of Assault-Class OmniMechs was sufficiently slow that each Clan's preference became apparent. For instance, the Coyotes, Sea Foxes, and Wolves favored the Starnake; the Kingfisher was prefered by the Ghost Bears, Nova Cats, and Snow Ravens; the Executioner was preferred by the Burrocks, Cloud Cobras, and Jade Falcons; and the Ophiuchus became quite popular with Clans Fire Mandrill, Hell's Horses, and Smoke Jaguar. The remaining factions, Clans Blood Spirit, Goliath Scorpion, Ice Hellion, and Steel Viper, showed no overwhelming preference in Assault OmniMechs. In the case of the Ice Hellions, this was due to tactical preference in their touman for faster units, while for Clans Blood Spirit, Goliath Scorpion, and Steel Viper, the lack of preference reflected general resource scarcity and a paucity of OmniMech technology to commit to Frontline Galaxies.

(One additional note regarding the distribution of Assault OmniMechs in Clan Blood Spirit: Before receiving large quantities of Clan Snow Raven Kingfishers in exchange surplus WarShips in 2980, Clan Blood Spirit rarely displayed any preference for a specific Assault OmniMechs. However, their repeated clashes with Clan Burrock meant the Spirits had access to a large inventory of Executioners. The Spirits probably would have benefited from utilizing this surplus, but their Warriors abhorred the Burrocks so much, Executioners taken as isorla were more often discarded or traded to Clans Sea Fox or Fire Mandrill.)

Clan Star Adder shifted Assault ‘Mech production away from the Ophiuchus when improved compatibility allowed engineers to mount both Endo Steel Structure and Extra Light Engines. Still, the rugged Ophiuchus chassis and ample Pod Space allowed this ‘Mech a long ride into obscurity. The Adders shut down their primary Ophiuchus line on Sheridan in the Spiring of 2949, but continued producing replacement components for more than a decade. The last operational Ophiuchus, “Puffy the Slayer“, had its center torso cored by a Nova Cat Supernova during a Trial of Possession in Southern Circe in 2962:

Ophiuchus (2866)

BASE

Code: [Select]
Ophiuchus

Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2866
Cost: 8,713,500 C-Bills
Battle Value: 981

Chassis: Type MAES-80 Light Endo-Steel
Power Plant: Type 10 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Forging SA94 Standard Armor
Armament:
    32.5 tons of pod space.
Manufacturer: LM-TA 8-10
    Primary Factory: Sheridan
Communications System: Series D3 CA-25X
Targeting and Tracking System: Adder Special V4.8

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 1 HD, 3 LA, 3 RA
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           33       
                                 Center Torso (rear)                  10       
                                           L/R Torso     17           25       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     13           21       
                                             L/R Leg     17           25       



================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 11,793,300
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,375

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    8.00
    Heat Sink Locations: 2 LT, 2 RT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-10                                       CT        4         1         2.50
    Artemis IV FCS                           CT        -         1         1.00
ER PPC                                       RT        15        2         6.00
ER PPC                                       LT        15        2         6.00
LRM-10                                       RA        4         1         2.50
    Artemis IV FCS                           RA        -         1         1.00
LRM-10                                       LA        4         1         2.50
    Artemis IV FCS                           LA        -         1         1.00
@LRM-10 (Artemis) (12)                       RA        -         1         1.00
@LRM-10 (Artemis) (12)                       LA        -         1         1.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 24
4          5       5       5       0      4     0   Structure:  6
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 2


================================================================================
Loadout Name: A                                              Cost: 11,448,713
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,279

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    4.00
    Heat Sink Locations: 1 CT, 1 RA, 1 LL, 1 RL
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RT        2         5        10.00
Streak SRM-6                                 LT        4         2         3.00
2 ER PPCs                                    RA        30        4        12.00
ER Small Laser                               LA        2         1         0.50
@Streak SRM-6 (15)                           LT        -         1         1.00
@LB 10-X (Slug) (10)                         LT        -         1         1.00
@LB 10-X (Cluster) (10)                      LT        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 23
4          5       5       3       0      4     1   Structure:  6
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1


================================================================================
Loadout Name: B                                              Cost: 11,795,550
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,361

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    4.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       CT        5         2         3.50
3 LRM-15s                                    RT        15        6        10.50
3 LRM-15s                                    LT        15        6        10.50
@LRM-15 (16)                                 RT        -         2         2.00
@LRM-15 (16)                                 LT        -         2         2.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 24
4          5       5       5       0      4     0   Structure:  6
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 4/4/4, IF 4


================================================================================
Loadout Name: C                                              Cost: 11,495,400
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,560

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             22(44)                   11.00
    Heat Sink Locations: 1 CT, 2 LT, 3 RT, 2 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           RT        10        2         2.00
2 Machine Guns                               RT        0         2         0.50
2 Machine Guns                               LT        0         2         0.50
2 ER Medium Lasers                           LT        10        2         2.00
Streak SRM-6                                 LT        4         2         3.00
2 ER PPCs                                    RA        30        4        12.00
@MG (1/2) (100)                              RT        -         1         0.50
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 26
4          7       6       3       0      4     1   Structure:  6
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


RECONFIGURATIONS (2875)

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 11,746,500
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,375

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    8.00
    Heat Sink Locations: 2 LT, 2 RT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-10                                       CT        4         1         2.50
    Artemis IV FCS                           CT        -         1         1.00
ER PPC                                       RA        15        2         6.00
LRM-10                                       RA        4         1         2.50
    Artemis IV FCS                           RA        -         1         1.00
ER PPC                                       LA        15        2         6.00
LRM-10                                       LA        4         1         2.50
    Artemis IV FCS                           LA        -         1         1.00
@LRM-10 (Artemis) (12)                       RA        -         1         1.00
@LRM-10 (Artemis) (12)                       LA        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 24
4          5       5       5       0      4     0   Structure:  6
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 2


================================================================================
Loadout Name: A                                              Cost: 11,425,313
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,279

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    4.00
    Heat Sink Locations: 1 CT, 1 RA, 1 LL, 1 RL
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 LT        4         2         3.00
2 ER PPCs                                    RA        30        4        12.00
ER Small Laser                               LA        2         1         0.50
LB 10-X AC                                   LA        2         5        10.00
@Streak SRM-6 (15)                           LT        -         1         1.00
@LB 10-X (Slug) (10)                         LT        -         1         1.00
@LB 10-X (Cluster) (10)                      LT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 23
4          5       5       3       0      4     1   Structure:  6
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1


================================================================================
Loadout Name: B                                              Cost: 11,748,750
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,361

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    4.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       CT        5         2         3.50
3 LRM-15s                                    RA        15        6        10.50
3 LRM-15s                                    LA        15        6        10.50
@LRM-15 (16)                                 RT        -         2         2.00
@LRM-15 (16)                                 LT        -         2         2.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 24
4          5       5       5       0      4     0   Structure:  6
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 4/4/4, IF 4


================================================================================
Loadout Name: C                                              Cost: 11,481,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,560

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             22(44)                   11.00
    Heat Sink Locations: 1 CT, 3 LT, 4 RT, 1 LA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               RT        0         2         0.50
2 Machine Guns                               LT        0         2         0.50
2 ER PPCs                                    RA        30        4        12.00
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
Streak SRM-6                                 LA        4         2         3.00
@MG (1/2) (100)                              RT        -         1         0.50
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 5

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 26
4          7       6       3       0      4     1   Structure:  6
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA

« Last Edit: 20 April 2022, 15:09:39 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
(New) Clan Nova Cat & Clan Wolf OmniMechs

I decided to give Clan Wolf and Clan Nova Cat an additional Assault OmniMech each (in addition to the Woodsman), both Assault OmniMechs. While not particularly vital to the backstory, I thought it would be characterful to present an couple early OmniMech that would be discarded for vulnerabilities (which could be resolved with the later inclusion of an extra-light fusion engine, endo steel internal structure, and ferro-fibrous armor). Further, I thought it important that these discarded designs should be introduced by Clans that are still considered successful by the mid-31st century.

The subsequent Night Cat Second Generation OmniMech was a successful and respectable cavalry OmniMech in the tradition of the Champion or Lancelot, but with better armor.
« Last Edit: 05 April 2022, 17:46:15 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Alpha Please see Shrapnel Magazine for the first-generation Executioner OmniMech, a canon Assault OmniMech taking the place of the Alpha.

Mass: 95 tons
Chassis: APA-1
Power Plant: Wolf 285 Standard Fusion Engine
Cruising Speed: 32 km/h
Maximum Speed: 54 km/h (64 km/h with MASC)
Fixed Jump Jets: 0
Armor: Durallex Assault
Armament:
45 tons of Pod Space
Manufacturer: W-5 Facilities
Primary Factory: Eden
Communications System: Wolf Com 3-5
Targeting and Tracking System: CW 4-O

After the Woodsman stepped off the assembly line, Clan Wolf began developing its first Assault OmniMech. The Wolves soon realized much of their early Omni production should go to logistics for the rugged Woodsman, and so plans for the new Alpha were altered: rather than a new, standard Assault, the Alpha would be reserved for Ristars and COs in the field. The Alpha faced its first combat in late September 2868, but upon its first MASC failure two months later, expectations for the Alpha were adjusted again. By the end of the decade, the Alpha MechWarriors had earned a reputation, either for daring or for being insanely protective.

Called the Pack Leader by many Warriors, the Alpha was a tall, conventionally jointed, Assault-class OmniMech with broad shoulders, under which torso-mounted Pods could be installed. The Alpha’s cockpit shell protruded forward atop the shoulders, similar in appearance to the cockpit of the Griffin, except that it was embellished to give it a more canid appearance, including a canid snout extending from the front of the shoulders and “fangs”. The cockpit allowed a 360o view of combat, enhanced by sensors and an advanced targeting a tracking suite. The Alpha bore some visual similarity to the Orion, Seawolf, and Woodsman.

Capabilities

The Alpha was a capable Assault OmniMech. It utilized a standard engine, MASC, and Endo Steel to save space for 45 tons of Pod Space. Alpha’s primary configuration was an LB-X Autocannon boat, similar to the Annihilator. “A” replaced most of the autocannons with a trio of ER PPCs and SRMs; at the risk of overheating, the “A” is able to drop most opponents in a single, well-placed salvo. Configuration B ran cooler and boasted the most heavy, direct-fire punch of any of the configurations, with an ultra autocannon, gauss rifles, and some ER Medium Lasers for point defense. Configuration C, or the “Hot Dog”, made heavy use of energy weapons, but its unforgiving heat curve was too extreme for most MechWarriors. Configuration “D” was a bizarre mix of a long-range missile boat with a class-20 LB-X autocannon and a small targeting computer. “E” was a more conventional missile boat, this time mixing LRMs with SRMs and a pair of large energy weapons. Configuration F, or the “Hot Pup”, combined jump capability with 3 Large Pulse Lasers, lots of ER Medium Lasers, and a targeting computer.

Deployment

The Alpha was never produced in great numbers. It was intended to be allocated to units for an extra-flexible command OmniMech. Ostensibly the paucity in Alphas was due to resource allocation to the Woodsman, but whether incompatibility issues in early Clan Omni technology, or a wise decision to keep the Alpha from overexposure on the battlefield played any role in this decision, we may never know.

The Alpha had a major disadvantage against many of its adversaries. Though the Alpha was not alone in utilizing MASC, especially among First Generation OmniMechs, this Assault ‘Mech had a top speed of 54 km/h without using the MASC, too slow to duel with most Clan-tech Assault ‘Mechs. Designers had conceptualized the Alpha as a Juggernaut, wading into combat with the CO helping to direct her Star from her high vantage point, mixed with the occasional quick duel. But in prolonged engagements, MechWarriors began to overuse their MASC system simply to keep pace with their adversaries. Just two months after the Alpha’s debut, Star Captain Joerjje’’s Alpha was forced into a prolonged duel with a Wakazashi after 3 of his Supernova died in their cockpits; the duel ended abruptly when Joerjje’’s MASC failed, and Joerjje’ was taken Bondsman by Clan Fire Mandrill Kindraa Smythe-Jewel. The prospect of commanding officers losing their duels due to vital equipment malfunction rubbed some Wolves the wrong way. The Alpha still remained in service, especially (but not exclusively) among daring ristar COs. Alpha production was discontinued in 2945 with the introduction of the Gargoyle. The armor and chassis moulds were discarded:

Alpha (2868)

BASE

Code: [Select]
Alpha

Mass: 95 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-X-X
Production Year: 2868
Cost: 12,074,156 C-Bills
Battle Value: 1,264

Chassis: APA-1 Endo-Steel
Power Plant: Wolf 285 285 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h (64.8 km/h)
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Durallex Assault Standard Armor
Armament:
    45.0 tons of pod space.
Manufacturer: W-5 Facilities
    Primary Factory: Eden
Communications System: Wolf Com 3-5
Targeting and Tracking System: CW 4-O

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   145 points                5.00
    Internal Locations: 1 HD, 2 CT, 2 LA, 2 RA
Engine:             Fusion Engine                285                      16.50
    Walking MP: 3
    Running MP: 5 (6)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 280                 17.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     30           44       
                                 Center Torso (rear)                  15       
                                           L/R Torso     20           30       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     16           30       
                                             L/R Leg     20           36       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         LT        -         4         4.00
                                            Free Critical Slots: 40

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 13
4          0       0       0       0      4     0   Structure:  8
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 16,339,781
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,962

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA, LL, RL                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RT        2         5        10.00
LB 10-X AC                                   LT        2         5        10.00
MASC                                         LT        -         4         4.00
LB 10-X AC                                   RA        2         5        10.00
LB 10-X AC                                   LA        2         5        10.00
@LB 10-X (Slug) (10)                         RA        -         1         1.00
@LB 10-X (Cluster) (20)                      RL        -         2         2.00
@LB 10-X (Cluster) (20)                      LL        -         2         2.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 20
4          3       3       3       0      4     0   Structure:  8
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 2/2/2


================================================================================
Loadout Name: A                                              Cost: 16,425,338
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,965

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    8.00
    Heat Sink Locations: 1 LT, 2 LA, 3 RA, 1 LL, 1 RL
    CASE Locations: RT, LA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 20-X AC                                   RT        6         9        12.00
3 ER PPCs                                    LT        45        6        18.00
MASC                                         LT        -         4         4.00
Streak SRM-6                                 LA        4         2         3.00
@LB 20-X (Cluster) (15)                      RT        -         3         3.00
@Streak SRM-6 (15)                           LA        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 30
4          5       5       4       0      4     2   Structure:  8
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: B                                              Cost: 15,462,281
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,923

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/20                                  RT        7         8        12.00
2 ER Medium Lasers                           LT        10        2         2.00
MASC                                         LT        -         4         4.00
Gauss Rifle                                  RA        1         6        12.00
Gauss Rifle                                  LA        1         6        12.00
@Ultra AC/20 (20)                            RT        -         4         4.00
@Ultra AC/20 (5)                             RA        -         1         1.00
@Gauss Rifle (8)                             RA        -         1         1.00
@Gauss Rifle (8)                             LA        -         1         1.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
4          6       7       3       0      4     0   Structure:  8
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 16,134,300
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 3,178

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             22(44)                   11.00
    Heat Sink Locations: 3 LT, 4 RT, 1 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER PPCs                                    RT        30        4        12.00
Large Pulse Laser                            LT        10        2         6.00
MASC                                         LT        -         4         4.00
2 ER Large Lasers                            RA        24        2         8.00
2 ER Large Lasers                            LA        24        2         8.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 32
4          5       5       5       0      4     4   Structure:  8
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 16,534,781
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,819

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LL, RL                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 20-X AC                                   RT        6         9        12.00
MASC                                         LT        -         4         4.00
Targeting Computer                           LT        -         3         3.00
2 LRM-20s                                    RA        12        8        10.00
2 LRM-20s                                    LA        12        8        10.00
@LB 20-X (Cluster) (5)                       RT        -         1         1.00
@LB 20-X (Slug) (5)                          RT        -         1         1.00
@LRM-20 (24)                                 LT        -         4         4.00
@LRM-20 (12)                                 RL        -         2         2.00
@LRM-20 (12)                                 LL        -         2         2.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 28
4          5       5       4       0      4     0   Structure:  8
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 4/4/4, IF 4, FLK 1/1/0


================================================================================
Loadout Name: E                                              Cost: 16,203,525
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 3,069

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 2  (Standard)
    Jump Jet Locations: 1 LT, 1 RT                                         4.00
Heat Sinks:         Double Heat Sink             17(34)                    6.00
    Heat Sink Locations: 2 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-20                                       RT        6         4         5.00
    Artemis IV FCS                           RT        -         1         1.00
Large Pulse Laser                            RT        10        2         6.00
ER PPC                                       RT        15        2         6.00
LRM-20                                       LT        6         4         5.00
    Artemis IV FCS                           LT        -         1         1.00
MASC                                         LT        -         4         4.00
Streak SRM-6                                 RA        4         2         3.00
Streak SRM-6                                 LA        4         2         3.00
@LRM-20 (12)                                 RT        -         2         2.00
@LRM-20 (12)                                 LT        -         2         2.00
@Streak SRM-6 (15)                           RA        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 31
4/1j       7       7       5       0      4     1   Structure:  8
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 3


================================================================================
Loadout Name: F                                              Cost: 15,114,572
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 3,311

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 2  (Standard)
    Jump Jet Locations: 1 LT, 1 RT                                         4.00
Heat Sinks:         Double Heat Sink             20(40)                    9.00
    Heat Sink Locations: 2 RT, 1 LA, 4 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
3 Large Pulse Lasers                         RT        30        6        18.00
ER Large Laser                               RT        12        1         4.00
MASC                                         LT        -         4         4.00
Targeting Computer                           LT        -         6         6.00
4 ER Medium Lasers                           LA        20        4         4.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 33
4/1j       6       6       4       0      4     2   Structure:  8
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA

[/s]
« Last Edit: 20 April 2022, 11:56:35 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Alpha RECONFIGURATIONS

Clan Wolf adopted Clan Hell's Horses's mechanized Battle Armor technologies and tactics before most other Clans. The Alpha had its configurations reconfigured in 2871

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 16,339,781
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,962

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA, LL, RL                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RT        2         5        10.00
LB 10-X AC                                   LT        2         5        10.00
MASC                                         LT        -         4         4.00
LB 10-X AC                                   RA        2         5        10.00
LB 10-X AC                                   LA        2         5        10.00
@LB 10-X (Slug) (10)                         RA        -         1         1.00
@LB 10-X (Cluster) (20)                      RL        -         2         2.00
@LB 10-X (Cluster) (20)                      LL        -         2         2.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 20
4          3       3       3       0      4     0   Structure:  8
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 2/2/2


================================================================================
Loadout Name: A'                                             Cost: 16,383,656
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,965

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    8.00
    Heat Sink Locations: 2 LT, 4 RT, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 20-X AC                                   RT/RA     6         1/8      12.00
MASC                                         LT        -         4         4.00
3 ER PPCs                                    LA        45        6        18.00
Streak SRM-6                                 LA        4         2         3.00
@LB 20-X (Cluster) (15)                      RT        -         3         3.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 30
4          5       5       4       0      4     2   Structure:  8
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: B                                              Cost: 15,462,281
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,923

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/20                                  RT        7         8        12.00
2 ER Medium Lasers                           LT        10        2         2.00
MASC                                         LT        -         4         4.00
Gauss Rifle                                  RA        1         6        12.00
Gauss Rifle                                  LA        1         6        12.00
@Ultra AC/20 (20)                            RT        -         4         4.00
@Ultra AC/20 (5)                             RA        -         1         1.00
@Gauss Rifle (8)                             RA        -         1         1.00
@Gauss Rifle (8)                             LA        -         1         1.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
4          6       7       3       0      4     0   Structure:  8
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C'                                             Cost: 16,104,197
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 3,178

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             22(44)                   11.00
    Heat Sink Locations: 3 LT, 4 RT, 1 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         LT        -         4         4.00
2 ER Large Lasers                            RA        24        2         8.00
2 ER PPCs                                    RA        30        4        12.00
2 ER Large Lasers                            LA        24        2         8.00
Large Pulse Laser                            LA        10        2         6.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 32
4          5       5       5       0      4     4   Structure:  8
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D'                                             Cost: 16,534,781
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,819

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LL, RL                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 20-X AC                                   RT        6         9        12.00
MASC                                         LT        -         4         4.00
Targeting Computer                           LT        -         3         3.00
2 LRM-20s                                    RA        12        8        10.00
2 LRM-20s                                    LA        12        8        10.00
@LB 20-X (Cluster) (5)                       RT        -         1         1.00
@LB 20-X (Slug) (5)                          RT        -         1         1.00
@LRM-20 (24)                                 LT        -         4         4.00
@LRM-20 (12)                                 RL        -         2         2.00
@LRM-20 (12)                                 LL        -         2         2.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 28
4          5       5       4       0      4     0   Structure:  8
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 4/4/4, IF 4, FLK 1/1/0


================================================================================
Loadout Name: E'                                             Cost: 16,283,719
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 3,069

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 2  (Standard)
    Jump Jet Locations: 1 LT, 1 RT                                         4.00
Heat Sinks:         Double Heat Sink             17(34)                    6.00
    Heat Sink Locations: 1 LT, 3 RT, 1 LL, 1 RL
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 RT        4         2         3.00
Streak SRM-6                                 LT        4         2         3.00
MASC                                         LT        -         4         4.00
LRM-20                                       RA        6         4         5.00
    Artemis IV FCS                           RA        -         1         1.00
ER PPC                                       RA        15        2         6.00
LRM-20                                       LA        6         4         5.00
    Artemis IV FCS                           LA        -         1         1.00
Large Pulse Laser                            LA        10        2         6.00
@LRM-20 (6)                                  RT        -         1         1.00
@LRM-20 (6)                                  LT        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
@LRM-20 (6)                                  RA        -         1         1.00
@LRM-20 (6)                                  LA        -         1         1.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 31
4/1j       7       7       5       0      4     1   Structure:  8
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 3


================================================================================
Loadout Name: F'                                             Cost: 15,114,572
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 3,311

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 2  (Standard)
    Jump Jet Locations: 1 LT, 1 RT                                         4.00
Heat Sinks:         Double Heat Sink             20(40)                    9.00
    Heat Sink Locations: 5 RT, 1 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              LT        5         1         1.00
MASC                                         LT        -         4         4.00
Targeting Computer                           LT        -         6         6.00
3 Large Pulse Lasers                         RA        30        6        18.00
3 ER Medium Lasers                           LA        15        3         3.00
ER Large Laser                               LA        12        1         4.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 33
4/1j       6       6       4       0      4     2   Structure:  8
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA

[/s]
« Last Edit: 05 April 2022, 17:46:54 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Hypernova

Mass: 85 tons
Chassis: NCIS Endo Steel Type O
Power Plant: NC Consolidated
Cruising Speed: 32 km/h
Maximum Speed: 54 km/h
Fixed Jump Jets: 3 Northrup Super Assault Starlifters A200s
Armor: Omega Heavy Stellarguard
Armament:
46.5 tons of Pod Space
Manufacturer: Barcella Alpha (Rs 1-6)
Primary Factory: Barcella
Communications System: NC-TelCom Mk. XII
Targeting and Tracking System: Big Cat Mk XXXII-O

An early entrant into OmniMech design and technology, Clan Nova Cat won access to the OmniMech technology from Clan Wolf in 2866. Not satisfied replicating existing OmniMechs like the Lupus or Starnake, the Nova Cats produced several prototype OmniMechs. The Nova Cats requested assistance from their Clan Sea Fox allies in producing their prototypes, but the Foxes cited their exclusivity clauses in both their dealings with OmniMech technology and Nova Cat futures, and only provided minimal consultation on easing compatibility between Omni technology and Endo Steel structure. One of these prototypes reached field trials, and subsequent production; the Hypernova found a short-lived home in Alpha Galaxy in 2872.

Capabilities

The Hypernova was an 85-ton Assault OmniMech based largely on moulds and concepts found in the Supernova Assault BattleMech. Like the Supernova, the Hypernova boasted a devastating payload, plus jump capability in most of its stock configurations. But what the Hypernova added to its parent in payload flexibility, it could not augment in battlefield role because of its poor speed and poor heat management. A mere 54 km/h maximum running speed meant the Hypernova was minimally more effective at dueling than the Supernova, at a significantly higher price. So despite its flexibility, the Hypernova really was best suited to defensive engagements, especially ones allowing Warriors to bracket their weapons usage.

The primary configuration combined large energy weapons and long-range missiles on a jump-capable Assault ‘Mech. “A” mixed energy weapons again, this time with SRMs and a large-bore LB-X to exploit any damage. “B” was a long-range missile boat, boasting 120 launch tubes, but alone among Hypernova configurations, it lacked the jump jets often required to pass difficult terrain. “C” was a near-clone of the Supernova, mixing arm-mounted ER Large Lasers with a Large Pulse Laser and point-defense ER Small Laser. All configurations struggled to manage heat, and alpha striking with configuration C was suicidal.

Deployment

While basing the Hypernova on the Supernova may have eased the design process, a stumbling block for many other early Nova Cat OmniMech prototypes, the close association between the Hypernova and its inspiration made this Omni, paradoxically, somewhat of a pariah. Assault-class Nova Cat MechWarriors, already comfortable with their exceptional Supernova, were reluctant to pilot a slightly smaller version. Where they did utilize the Hypernova, Warriors frequently made use of configurations featuring Nova Cat-made ER Large Lasers. This preference was so ingrained, the Khans of Clan Nova Cat instructed scientists, merchants, and technicians to give preference to standard Hypernova loadouts distinct from that of the Supernova (vide supra). The Khans did not, however, forbid ER Lasers, and Configuration C (the Supernova’s closest clone) became the most commonly fielded of all Hypernova configurations.

After a few years of operation, Clan Nova Cat audited cost and capabilities of the Hypernova program. They discovered the Hypernova was hardly more effective than the Supernova, if at all. Indeed, Assault OmniMechs taken as isorla, especially the Executioner, appeared just as effective in their roles as the Hypernova. Whether this was due to a performance issue with the Hypernova, or some sort of MechWarrior bias skewing the data, or something unforeseen, no one can say. Working in coordination with scientists and techs, Clan Nova Cat identified three OmniMechs and BattleMechs better able to enhance Clan Nova Cat’s Touman, and Trialed for access to their production and/or factories. Fittingly the Nova Cats won rights to four months’ production of Nova OmniMechs in 2878, a second successor to the Supernova. The day the first Dropship unloaded new Novas on Circe, Barcella Alpha (Rs 1-6) ceased Hypernova production and began retooling their lines to increase production of Supernovas. Ultimately, the Hypernova proved to be the least effective OmniMech produced by Clan Nova Cat, and another example of growing pains in the new era of OmniMech combat:

Hypernova (2872)

BASE

Code: [Select]
Hypernova

Mass: 85 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-X-X
Production Year: 2872
Cost: 7,764,219 C-Bills
Battle Value: 1,090

Chassis: NCIS Endo Steel Type O Endo-Steel
Power Plant: NC Consolidated 255 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Northrup Super Assault Starlifters A200s
    Jump Capacity: 0 meters
Armor: Omega Heavy Stellarguard Standard Armor
Armament:
    46.5 tons of pod space.
Manufacturer: Barcella Alpha
    Primary Factory: Barcella
Communications System: NC-TelCom Mk. XII
Targeting and Tracking System: Big Cat Mk XXXII-O

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   130 points                4.50
    Internal Locations: 1 HD, 1 LT, 1 RT, 2 LA, 2 RA
Engine:             Fusion Engine                255                      13.00
    Walking MP: 3
    Running MP: 5
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 240                 15.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           40       
                                 Center Torso (rear)                  11       
                                           L/R Torso     18           24       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     14           24       
                                             L/R Leg     18           32       



================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 11,593,719
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 3,052

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 3  (Standard)
    Jump Jet Locations: 1 CT, 1 LT, 1 RT                                   3.00
Heat Sinks:         Double Heat Sink             23(46)                   13.00
    Heat Sink Locations: 2 LT, 4 RT, 3 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               CT        12        1         4.00
ER PPC                                       RT        15        2         6.00
ER PPC                                       LT        15        2         6.00
LRM-15                                       LT        5         2         3.50
LRM-15                                       RA        5         2         3.50
LRM-15                                       LA        5         2         3.50
@LRM-15 (16)                                 LT        -         2         2.00
@LRM-15 (16)                                 RA        -         2         2.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 31
3j         6       6       6       0      4     0   Structure:  7
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2


================================================================================
Loadout Name: A                                              Cost: 11,698,938
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,579

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             21(42)                   11.00
    Heat Sink Locations: 1 CT, 3 LT, 3 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 20-X AC                                   RT        6         9        12.00
Streak SRM-6                                 LT        4         2         3.00
ER Small Laser                               LT        2         1         0.50
2 ER PPCs                                    RA        30        4        12.00
ER Large Laser                               LA        12        1         4.00
@LB 20-X (Slug) (5)                          RT        -         1         1.00
@LB 20-X (Cluster) (5)                       RT        -         1         1.00
@LB 20-X (Slug) (5)                          LT        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 26
3          6       6       4       0      4     1   Structure:  7
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: B                                              Cost: 11,519,719
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,734

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 CT, 1 RT, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-20                                       RT        6         4         5.00
LRM-20                                       LT        6         4         5.00
2 LRM-20s                                    RA        12        8        10.00
2 LRM-20s                                    LA        12        8        10.00
@LRM-20 (30)                                 RT        -         5         5.00
@LRM-20 (42)                                 LT        -         7         7.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 27
3          6       6       6       0      4     0   Structure:  7
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 6/6/6, IF 6


================================================================================
Loadout Name: C                                              Cost: 11,341,078
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,803

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 2  (Standard)
    Jump Jet Locations: 2 CT                                               2.00
Heat Sinks:         Double Heat Sink             24(48)                   14.00
    Heat Sink Locations: 5 LT, 4 RT, 2 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            RT        10        2         6.00
ER Small Laser                               LT        2         1         0.50
3 ER Large Lasers                            RA        36        3        12.00
3 ER Large Lasers                            LA        36        3        12.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 28
3/1j       5       5       5       0      4     3   Structure:  7
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


Hypernova configurations were not reworked. While the added ability to ferry Battle Armor into the field may have made the Hypernova moderately more useful, the Hypernova's slow speed conferred little advantage over dismounted Battle Armor, and production did not continue long enough for Clan Nova Cat to effectively employ these tactics with functional Hypernovae.
« Last Edit: 20 April 2022, 13:08:31 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Clan Coyote OmniMechs

I left Clan Coyote for last, at least until reconsidering and presenting some of Clan Cloud Cobra's work (who I had skipped because their efforts with the Fire Moth and Kit Fox (TRO: 3050U, pp. 114-115, 118-119) are well known and respected). How fitting that the Clan that pioneered OmniMechs would be upstaged again by their old nemeses.

I started this endeavor primarily for a few lines in Field Manual: Warden Clans:

First, Clan Coyote initially introduced one design per weight class (light, medium, heavy, assault) to have a range of OmniMechs to perform whatever tasks were necessary (FM: WC, p. 41). Referenced as a competitor of the First-Generation Executioner, the Warlock is Clan Coyote's ssault-class OmniMech, though the details of this design have yet to be published (Shrapnel #8, pp. 45-50).

Second, after Clan Jade Falcon won OmniMech technology Clan Coyote introduced another 4 OmniMechs in an attempt to maintain their technological edge. One OmniMech was introduced per weight class, to complement their existing OmniMech assets. These were designed and introduced quickly before any other Clan (save the Sea Foxes) could introduce their own new OmniMechs (FM: WC, p. 41). Per Turning Points: Foster, p. 19, we now know some of these new OmniMech chassis were Star League designs manufactured by Clan Coyote that were modified to integrate Omni technology, with varying degrees of success.

This meant at least 4 OmniMechs, with 1 holding a spot for the Warlock. I felt some of these had to be iconic, and maybe one or two of these might not be. Why include OmniMechs that would not become iconic? Having invented the OmniMech at the height of their influence, their wealth, and before their Blood Scandal, Clan Coyote might decide to leverage their wealth by creating another OmniMech for a specialized mission profile, something impossible to tackle with a different loadout, would be fitting. This modus operandi might explain why their was an arms race during the Golden Century Clan.

All of these OmniMechs will become either temporarily or permanently extinct, like the Coyotl, Lupus, and Woodsman First Generation OmniMechs, for a variety of reasons. Let’s look at the early OmniMechs we know.

The Coyotl was mothballed because some of its parts factories were taken, and its fortunes waned. (ED: GC, "Coyotl", p. 22)
The Lupus was made obsolete by Clan Smoke Jaguar’s Mad Dog (ED: GC, "Lupus", p. 23), but was resurrected as a standard BattleMech by Clan Star Adder to become the Hellfire (FM: CC, p. 188)
The Woodsman was compromised by reliance on MASC (ED: GC, "Woodsman", p. 24), but the Naga II and Naga, constructed from the same prototype and design process, still appear sporadically in the toumans of the Clans (ilClan Rec Guide 26, pp. 10-11)

My remaining 4 First Generation Coyote OmniMechs, and 3 later OmniMechs, went extinct for a variety of reasons:

Damage to production
Connection to the Blood Scandal
Obsolescence
Assembly mothballed to preserve production, redistribute waning resources

With that, let's explore these new Omnis.

S.gage

References
Field Manual: Crusader Clans
Field Manual: Warden Clans
Technical Readout: 3050 Upgrade
Era Digest: Golden Century
Turning Points: Foster
Shrapnel, Issue #8
ilClan Recognition Guide 26
« Last Edit: 28 August 2023, 11:36:39 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Storm Giant Please see TRO:GC for the canon Storm Giant BattleMech, an Assault BattleMech produced by Clan Steel Viper.

Mass: 100 tons
Chassis: Storm Giant
Power Plant: New Kent Type 50 400 XL Fusion Engine
Cruising Speed: 43 km/h
Maximum Speed: 64 km/h
Fixed Jump Jets: 0
Armor: CI 94 Ferro-Fibrous
Armament:
1 New Kent Technologies Active Probe
35 tons of Pod Space
Manufacturer: Richard OmniMech Production Complex
Primary Factory: New Kent
Communications System: CI-Com 5
Targeting and Tracking System: CI-X3

The Storm Giant was the first Clan Assault OmniMech. Debuting in 2859, designers opted to supplement their current OmniMech assets with as large an OmniMech as possible, but one that could keep up in combat and out-duel most Assault BattleMechs it would face.

Clan Coyote produced this monster OmniMech at the Richard OmniMech Production Complex on New Kent, their newest and most advanced First Generation OmniMech factory, established by Richard (Remer). New Kent was chosen because of the close proximity with Clan Coyote’s OmniMech collaborators, Clan Sea Fox who had an enclave on New Kent and would share in production and protection of the complex. New Kent was also close to Clan Coyote’s oldest and closest ally, Clan Wolf; their newer colony on Tranquil was developing must faster than early estimates.

The scenario was almost ideal. The factory was almost completely self-sufficient with the Sea Foxes providing ample raw materials mined from Eagle Crater astrobleme. In return, the Foxes kept 10% of the Storm Giant production, making the Storm Giant the standard Sea Fox Assault OmniMech. When Omni Technology became ubiquitous, the Storm Giant hit the open market and became a valuable export. Clan Wolf fielded many Storm Giants in their Touman.

New Kent was shared with two other colonies, a small Ice Hellion holding, and the Steel Viper capital. The Hellions had little interest in the Storm Giant, as it was outside of their combat doctrine to field large (or slow) ‘Mechs in combat. The Steel Viper colony posed a far greater threat, but the Vipers’ had mostly self-isolated since the “Traitor Khan’s” treachery. The ascendence of Sanra Mercer shortly before the factory’s completion ensured the Viper enclave did not significantly probe the factory’s defenses for over a century.

Capabilities

The Storm Giant massed 100 tons on paper, though in practice it always appeared to be just slightly less massive than the later Dire Wolf. It used a 400-rated “New Kent Type 50 XL” Extra Light Engine, 15 tons of Ferro-Fibrous armor, and 35 tons of Pod Space. It was also extremely expensive, the weapon of a rich Clan.

In its Primary Configuration, the Storm Giant aspired to General Kerensky’s creation, the Atlas, with a mix of autocannon, lasers, and missiles. However, the Storm Giant name actually referred to another 100-ton assault BattleMech, the inspiration for Configuration A, the Titan Star League prototype. Configuration A wielded energy weapons and SRMs. Like its predecessor, this configuration had significant overheating issues, and had to be used carefully. Configuration B mimicked the Highlander, combining Jump Jets, a Gauss Rifle, lasers, and missiles. Configuration C drew inspiration from the oldest Hegemony BattleMech, the Mackie. D Configuration was a missile boat in the tradition of the “Longbow”. Both Configurations E and F identified with the Awesome. E combined ER PPCs with Jump Jets but no point defense, while F dropped the Jump Jets and replaced the PPCs with paired over-under Large Laser/Large Pulse Laser. A, C, and F all ran very hot, while prime and B mimicked jack-of-all-trades Assault BattleMechs like the Atlas and Highlander, and ran relatively cool. Heat management and weapons brackets were extremely important maximizing performance of the Storm Giant, considering the Coyote MechWarrior was likely to need as much maneuverability as possible while dueling Marauder IICs, Warhammer IICs, and the occasional Kingfisher.

The Storm Giant was the most widely produced Assault OmniMech ever, and remained a viable Assault OmniMech for over 100 years. Despite massing and costing more than the Thunderbird or Kingfisher, the Storm Giant actually was more common in 2900, with higher rates of production and sales facilitated by Clan Sea Fox. While OmniMech incompatibility between Extra Light Fusion Engines and Endo Steel would eventually be resolved, the space constraints of an Assault OmniMech chassis allowed the Storm Giant to always have some exploitable advantage, even against newer OmniMechs eschewing an XL, Endo Steel, or Ferro Fibrous for Pod Space. As mechanized Battle Armor infantry tactics became common with Elementals, the Storm Giant even underwent a few cosmetic changes, including migrating weapon systems to the arms to mount Elementals.

Deployment

The death blow for the Storm Giant was dealt in 2963, decades before Clan Coyote’s territorial losses began in earnest. As Clan Coyote’s fortunes began to shift, Clan Steel Viper saw an opportunity to become less isolationist, expand its holdings, and consolidate New Kent. When Clan Steel Viper attempted a series of Trials of Possession for territory and 3 full Stars of undelivered Storm Giant at Richard OPC, the scope of the Trials were almost a complete surprise. Unfortunately for the Coyotes, they had long grown too complacent on New Kent; Clan Ice Hellion had already ceased most of its activity against the Coyotes on New Kent after the debacle with at the Ernst OPC “Talaria” facility nine years earlier. The Steel Viper Trials began with short notice on the 24th of May. The Coyote’s 89th Reserve Battle Cluster did not even field the undelivered Storm Giant in the face of Frontline Viper forces. While this was not the first time Clan Steel Viper had won Storm Giant from Clan Coyote, the emboldened Vipers shocked everyone with their next move. After taking a few weeks to recover from their losses, on the 7th of July Khan Royce Chapman ordered a subsequent Trial of Possession for the Richard OPC itself. However, the delay had allowed the Coyotes sufficient time for Beta Galaxy (The Long Fangs - FM: WC, p. 50) to relieve the Coyote’s 89th Reserve. Additionally, Clan Sea Fox, citing their interests in the factory, also provided elements of their Alpha Galaxy to the defense, but these were bid away early with a guarantee from Clan Steel Viper that Clan Sea Fox would still be entitled to 10% of the production in exchange for raw materials. As fighting for the factory escalated, reserve elements above the cutdown were mobilized. SaKhan Eustace Breen, in charge of the operation, decided to join the Trial with her Keshik on July 9th, but died in the fighting.

Enraged with the Coyote resistance on their own capital and the death of his saKhan, Khan Chapman ordered his troops to disengage, and “honorably” informed the Coyote defenders the factory would be raised from orbit the next day by the CSV Dark Asp, to the horror of both the Coyotes and Foxes. After a devastating Trial of Possession for the space above the factory between Steel Viper navy and the Beta Galaxy’s Aerospace assets and its escort, CCS Ancestral Home (after which its K-F drive failed limping home to Tamaron for repairs c.f. FM:Wc, p. 46, “naval assets”, 3rd paragraph), it was obvious the Storm Giant’s factory was doomed. No relief fleet would be available in time to prevent the Dark Asp from its bombardment. Coyote and Fox forces, technicians, and engineers evacuated the factory. However, Khan Chapman did not immediately raise the facility on the 10th, instead mobilizing Viper technicians to take as much as they could. The Dark Asp ultimately did raise the factory, but on July 16th, after most of its valuable material had been plundered.

The incident was not without repercussions, but the fading Coyotes no longer had the political clout to exact revenge. After the Steel Vipers’ actions were condemned by the Clan Council, even by the Khans of Clans Jade Falcon and Smoke Jaguar, the Vipers were ordered to destroy all the plundered manufacturing equipment. However, Coyote calls for Steel Viper Absorption were blocked by several Clans, including Clan Cloud Cobra, surprisingly, Clan Snow Raven. Remaining Storm Giants did not disappear instantaneously, but dwindling Coyote prestige began to tarnish the Storm Giant’s legacy, so many Storm Giants remain in various states of repair in Brian Caches and training units throughout the Kerensky Cluster. The Sea Foxes sought their revenge for the incident by instituting stiff price increases against Clan Steel Viper for all future raw materials taken from their Eagle Crater mining operations, a major hinderance to Viper production for years to come. As for the Coyotes, Richard OmniMech Production Complex was Clan Coyote’s last major facility on New Kent. With their fortune waining, the Coyote Khans decided to reassign only second line and solahma units to protect the Clan’s limited interests remaining on world.

Unbeknownst to the Clan Council, the looted equipment was not destroyed. Clan Steel Viper instead mothballed the plundered equipment. Nearly a century later, the Vipers used this equipment to outfit their own factory, producing a new BattleMech, the Scylla, long after the memory of the battle of ROPC had faded:

Storm Giant (2859)

BASE

Code: [Select]
Storm Giant

Mass: 100 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2859
Cost: 33,116,667 C-Bills
Battle Value: 1,283

Chassis: Storm Giant Standard
Power Plant: New Kent Type 50 400 XL 400 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: CI 94 Ferro-Fibrous Ferro-Fibrous
Armament:
    1 New Kent Technologies Active Probe
    35.0 tons of pod space.
Manufacturer: Richard OmniMech Prodcution Complex
    Primary Factory: New Kent
Communications System: CI-Com 5
Targeting and Tracking System: CI-X3

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     152 points               10.00
Engine:             XL Fusion Engine             400                      26.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             15(30)                    5.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 297                 15.50
    Armor Locations: 2 LT, 1 RT, 2 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     31           45       
                                 Center Torso (rear)                  11       
                                           L/R Torso     21           33       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     17           32       
                                             L/R Leg     21           42       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
                                            Free Critical Slots: 39

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 13
4          0       0       0       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, ENE, SRCH, ES, SEAL, SOA


================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 36,561,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,606

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    2.00
    Heat Sink Locations: 1 CT, 1 LT
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
Ultra AC/20                                  RT        7         8        12.00
ER Large Laser                               LT        12        1         4.00
LRM-15                                       RA        5         2         3.50
SRM-6                                        RA        4         1         1.50
LRM-15                                       LA        5         2         3.50
SRM-6                                        LA        4         1         1.50
@Ultra AC/20 (5)                             RT        -         1         1.00
@LRM-15 (8)                                  RA        -         1         1.00
@SRM-6 (15)                                  RA        -         1         1.00
@Ultra AC/20 (10)                            RA        -         2         2.00
@LRM-15 (8)                                  LA        -         1         1.00
@SRM-6 (15)                                  LA        -         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 26
4          6       6       2       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, LRM 1/1/1, IF 1


================================================================================
Loadout Name: A                                              Cost: 37,559,792
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,058

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
SRM-6                                        CT        4         1         1.50
ER Small Laser                               CT        2         1         0.50
ER PPC                                       RT        15        2         6.00
2 SRM-6s                                     RT        8         2         3.00
ER PPC                                       LT        15        2         6.00
2 SRM-6s                                     LT        8         2         3.00
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
@SRM-6 (30)                                  RT        -         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 31
4j         4       4       2       0      4     4   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


================================================================================
Loadout Name: B                                              Cost: 36,286,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,716

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
LRM-15                                       CT        5         2         3.50
ER Large Laser                               RT        12        1         4.00
ER Medium Laser                              RT        5         1         1.00
SRM-6                                        LT        4         1         1.50
Gauss Rifle                                  RA        1         6        12.00
@SRM-6 (15)                                  LT        -         1         1.00
@LRM-15 (16)                                 LT        -         2         2.00
@Gauss Rifle (16)                            RA        -         2         2.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 27
4j         5       5       4       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: C                                              Cost: 37,226,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,935

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    4.00
    Heat Sink Locations: 1 RT, 3 LA
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
2 ER Medium Lasers                           CT        10        2         2.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
LB 20-X AC                                   RA        6         9        12.00
2 ER PPCs                                    LA        30        4        12.00
@LB 20-X (Cluster) (10)                      RT        -         2         2.00
@LB 20-X (Cluster) (5)                       RA        -         1         1.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 29
4          5       5       3       0      4     2   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: D                                              Cost: 36,496,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,692

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             22(44)                    7.00
    Heat Sink Locations: 2 LT, 2 RT, 1 LA, 2 RA
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
2 ER Medium Lasers                           CT        10        2         2.00
LRM-20                                       RT        6         4         5.00
LRM-20                                       LT        6         4         5.00
LRM-20                                       RA        6         4         5.00
LRM-20                                       LA        6         4         5.00
@LRM-20 (6)                                  RT        -         1         1.00
@LRM-20 (12)                                 RA        -         2         2.00
@LRM-20 (18)                                 LA        -         3         3.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 27
4          5       5       4       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, LRM 4/4/4, IF 4


================================================================================
Loadout Name: E                                              Cost: 36,334,167
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,001

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
Heat Sinks:         Double Heat Sink             24(48)                    9.00
    Heat Sink Locations: 1 CT, 2 LT, 2 RT, 2 LA, 2 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
ER PPC                                       RT        15        2         6.00
ER PPC                                       LT        15        2         6.00
ER PPC                                       RA        15        2         6.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 30
4j         5       5       5       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 36,049,167
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,867

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             20(40)                    5.00
    Heat Sink Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
Large Pulse Laser                            RT        10        2         6.00
ER Large Laser                               RT        12        1         4.00
Large Pulse Laser                            LT        10        2         6.00
ER Large Laser                               LT        12        1         4.00
Large Pulse Laser                            RA        10        2         6.00
ER Large Laser                               RA        12        1         4.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 29
4          4       4       4       0      4     3   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA

« Last Edit: 01 September 2022, 14:07:51 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Storm Giant RECONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime'                                         Cost: 36,561,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,606

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    2.00
    Heat Sink Locations: 1 CT, 1 LT
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
Ultra AC/20                                  RT        7         8        12.00
LRM-15                                       RA        5         2         3.50
SRM-6                                        RA        4         1         1.50
LRM-15                                       LA        5         2         3.50
SRM-6                                        LA        4         1         1.50
ER Large Laser                               LA        12        1         4.00
@Ultra AC/20 (5)                             RT        -         1         1.00
@LRM-15 (8)                                  RA        -         1         1.00
@SRM-6 (15)                                  RA        -         1         1.00
@Ultra AC/20 (10)                            RA        -         2         2.00
@LRM-15 (8)                                  LA        -         1         1.00
@SRM-6 (15)                                  LA        -         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 26
4          6       6       2       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, LRM 1/1/1, IF 1


================================================================================
Loadout Name: A'                                             Cost: 37,494,792
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,058

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
SRM-6                                        CT        4         1         1.50
ER Small Laser                               CT        2         1         0.50
2 SRM-6s                                     RT        8         2         3.00
2 SRM-6s                                     LT        8         2         3.00
ER PPC                                       RA        15        2         6.00
2 ER Medium Lasers                           RA        10        2         2.00
ER PPC                                       LA        15        2         6.00
2 ER Medium Lasers                           LA        10        2         2.00
@SRM-6 (30)                                  RT        -         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 31
4j         4       4       2       0      4     4   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


================================================================================
Loadout Name: B'                                             Cost: 36,286,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,716

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
SRM-6                                        LT        4         1         1.50
Gauss Rifle                                  RA        1         6        12.00
LRM-15                                       LA        5         2         3.50
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
@SRM-6 (15)                                  LT        -         1         1.00
@LRM-15 (16)                                 LT        -         2         2.00
@Gauss Rifle (16)                            RA        -         2         2.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 27
4j         5       5       4       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: C'                                             Cost: 37,226,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,935

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    4.00
    Heat Sink Locations: 1 RT, 3 LA
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
2 ER Medium Lasers                           CT        10        2         2.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
LB 20-X AC                                   RA        6         9        12.00
2 ER PPCs                                    LA        30        4        12.00
@LB 20-X (Cluster) (10)                      RT        -         2         2.00
@LB 20-X (Cluster) (5)                       RA        -         1         1.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 29
4          5       5       3       0      4     2   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: D'                                             Cost: 36,621,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,692

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             22(44)                    7.00
    Heat Sink Locations: 3 LT, 4 RT
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
2 ER Medium Lasers                           CT        10        2         2.00
2 LRM-20s                                    RA        12        8        10.00
2 LRM-20s                                    LA        12        8        10.00
@LRM-20 (6)                                  RT        -         1         1.00
@LRM-20 (6)                                  LT        -         1         1.00
@LRM-20 (12)                                 RA        -         2         2.00
@LRM-20 (12)                                 LA        -         2         2.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 27
4          5       5       4       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, LRM 4/4/4, IF 4


================================================================================
Loadout Name: E'                                             Cost: 36,301,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,001

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
Heat Sinks:         Double Heat Sink             24(48)                    9.00
    Heat Sink Locations: 1 CT, 2 LT, 2 RT, 2 LA, 2 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
2 ER PPCs                                    RA        30        4        12.00
ER PPC                                       LA        15        2         6.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 30
4j         5       5       5       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F'                                             Cost: 36,049,167
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,867

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             20(40)                    5.00
    Heat Sink Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
Large Pulse Laser                            RT        10        2         6.00
ER Large Laser                               RT        12        1         4.00
Large Pulse Laser                            RA        10        2         6.00
ER Large Laser                               RA        12        1         4.00
Large Pulse Laser                            LA        10        2         6.00
ER Large Laser                               LA        12        1         4.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 29
4          4       4       4       0      4     3   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA

« Last Edit: 12 September 2020, 01:43:07 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Talaria

Mass: 30 tons
Chassis: Talaria
Power Plant: Fusion 240 XL
Cruising Speed: 86.4 km/h
Maximum Speed: 130 km/h (173 km/h with MASC)
Fixed Jump Jets: 0
Armor: CI 94 Ferro-Fibrous
Armament:
1 New Kent Technologies Active Probe
9 tons of Pod Space
Manufacturer: Ernst OmniMech Production Complex
Primary Factory: New Kent
Communications System: CI-Com 6
Targeting and Tracking System: CI-X4

The Talaria was the first Light OmniMech. Produced beginning in 2859 at the brand new Ernst OmniMech Production Complex on New Kent (along with sister facility Richard OCP), the Coyote Scientist Caste realized that their current OmniMech-equipped units lacked vital scouting, anti-infantry, armor hunting, and hunter-killer specialists. Rather than produce new configurations of the Coyotl, the Coyotes decided a dedicated light OmniMech would be cheaper, and provide a cost-effective dueling option for Bloodright Trials. They could produce this ‘Mech in numbers, which would allow it to perform many crucial battlefield roles, albeit with less opportunities for honorable dueling combat. A pair of OmniMechs designs went into production simultaneously, with the Talaria beating the Piasa to the field by 3 months. The Talaria was named for the winged-sandals worn by Hermes, and was a nod to the Omni’s inspiration, the Hermes BattleMech. It is strange, or maybe fitting, that the Roman equivalent of Hermes, Mercury, should have played such a foundational role to OmniMech development.

Capabilities

The Talaria massed 30 tons and stands 8.76 meters tall. It was conventionally jointed, and had wide, winged feet. Designers claimed the alternative contact structures on the feet aided in traction, but no evidence for this has ever become publicly available. A 240-rated XL Fusion Engine gave the Talaria great speed, the primary armor since this light mounted a modest amount of Ferro-Fibrous. An NKT Active Probe was standard on all models, and provided a steady stream of income for this otherwise reclusive neighbor. Even in configurations mounting jump jets, the Talaria ran rather cool, too.

The Primary Configuration was designed as a hunter-killer for infantry and tanks, and with a 240-meter jump, little could stop it in this role. “A” was a duelist, combining a targeting computer with ER Lasers and flamers. “B” could manage as a skirmisher, with over-under slung ER Large and ER Medium Lasers, and an SRM4 to exploit any wounds. “C” was designed for electronic countermeasures, but still mounted 5 ER Medium Lasers. “D” allowed commanders to direct artillery, and replaced 3 of “C’s” ER Mediums with just 2 ER Small Lasers. “E” was a fire-support light, with 30 LRM tubes, while “F” replaced these LRMs with an absurd number of SRMs and an ER Medium Laser. “G” was the grand daddy of all electronic warfare configurations, with ECM, TAG, Active Probe, plenty of Narc Pods to guide the munitions of Starmates, and a trio of ER Medium Lasers.

Deployment

Blazingly fast even among the Clans, the Talaria ruled light warfare in the Kerensky Cluster for more than a decade, and was especially common in Gamma and Epsilon Galaxies. But the Talaria’s time of dominance came to a sudden halt, in a minor Trial of Possession in 2868 over a production run of OmniPods between Clan Coyote and its ally, Clan Wolf. The Wolves fielded a single Star of light BattleMechs and one Stars of newly deployed Battle Armor infantry. The Talaria MechWarriors, disregarding the infantry, focused on dueling the ‘Mechs, believing the infantry would be easy targets later, and willing to accept hegira. As the duels unfolded, Coyote MechWarriors took down 3 of the BattleMechs while the Battle Armor deployed. Suddenly, the Battle Armor opened fire on the Coyotes, damaging all 5 Talaria in the first salvo. The confused Coyotes struck back against the Elementals, but none were lost in the counter attack. At this point, Wolf Star Commander Filip offered hegira to the irate Coyotes, only to be refused. All 5 Talaria and their MechWarriors were taken as isorla and Bondsmen for surkai in refusing hegira, but all 5 Warriors became abtakha of Clan Wolf within 7 weeks, a surkairede the Coyotes accepted for their humiliation.

Clan Coyote’s engagement between the Talaria and Battle Armor infantry forced the Coyotes to significantly rework their tactics and adjust their configurations. While the Talaria was well suited to its former roles, it could not conduct operations with impunity as before. Accordingly, Talaria configurations were all reworked to allow for new primary or secondary missions in most operations, including the rapid deployment of Battle Armor infantry.

Talaria production continued steadily for nearly a century. But in 2950, improvements in Clan OmniMech compatibility allowed Coyote Scientists and technicians to experiment with upgrades. Within a couple years, the Talaria's primary production facility, Ernst OPC on New Kent, began closing some of its lines to retool for a new, modified Endo-Steel Talaria chassis. Even though these new Endo-Steel chasses had to be delivered from outside the New Kent system, the initial production run of the upgraded Talaria, named the Petasos, was so successful, plans were made for constructing a new orbital facility above New Kent to manufacture the Endo-Steel, and Technicians at Ernst OPC itself began preparing for a massive expansion.

With the flurry of activity at Ernst OPC, and the wild new performance of the Petasos, Clan Ice Hellion thought it saw an opportunity to enhance its touman. On 19 March 2954, Clan Ice Hellion declared a Trial of Possession for Ernst OPC. With Clan Coyote distracted by the ongoing expansion of Ernst OPC and its punitive Trials again Clan Cloud Cobra on Homer, Brim, and Babylon, the factory was guarded primarily by lesser Warriors, even though it was responsible for 75% of all the Talaria in service, and the only facility that produced the Talaria’s Gyro. This oversight was likely because the lighter, faster 'Mechs in the Coyote touman were often overlooked by the Warden majority of Clan Coyote. After terms for the Trial were settled and both sides were bid their forces, the Ice Hellions quickly broke zellbrigen with their pack tactics, with predictable consequences. The Hellions’ dezgra tactics reinforced the Coyote resolve, and the Trial turned against the Hellions. In response, Star Captain Travveris rashly ordered his Hellions to disengage the Coyotes and target the complex instead. Though the Coyotes managed to prevent total destruction, all of the Petasos lines were damaged beyond repair, while a single Talaria line was operational.

Two months later, seeing a trickle of Talarias walking off the production lines, Clan Ice Hellion again Trialed for Possession of Ernst OPC. This time, the Coyotes only provided token resistance to the Ice Hellions, and quit the field after a few minutes. After the Trial, the reason for the meager resistance became apparent to the Hellions. The damage from the first Trial had destoyed all Gyro production; all recent Talaria were being produced with stockpiles of older Gyros. Full production would be impossible without significant reinvestment in the factory. In light of this new information, the Ice Hellions abandoned the factory but took the remaining Laborers and Technicians. The factory has never been rehabilitated. The Talaria’s demise removed the last obstacle to Clan Smoke Jaguar’s Mist Lynx becoming the premier Light OmniMech among the Clans.

While the death of the Talaria might have seem like a moderate loss to the powerful Clan Coyote, some could argue it was precedent setting. Alone, it would have just been the loss of a ‘Mech - shift production elsewhere, and design a successor to the Talaria to compete with the Mist Lynx. But the loss of the Talaria was the first of a series of losses occurring in just 13 years, beginning with attrition from continuous Trials against Clan Cloud Cobra, the loss of the Starnake to Clan Steel Viper, and the self-inflicted casualties of the Blood Scandal. These events lost Clan Coyote lost nearly 20% of its Warrior Caste genetic material and personnel, its standard frontline Light ‘Mech, and its most iconic Assault ‘Mech. While the Thunderbird II was more than adequate as a replacement for the Starnake, the lowly Piasa was too fragile, and incapable of replacing the Talaria. In response, Clan Coyote reverted to its tendency for large and lumbering heavier ‘Mechs.

A slow death overtook Clan Coyote, a stagnation of frontline ‘Mech tactics, political ideology, and a sudden 20% reduction in Warrior numbers and genetic diversity. The agents responsible for these losses were not the most powerful Clans, for instance Clan Coyote’s allies Clan Wolf, nor Clan Coyote’s enemies Clans Smoke Jaguar or Jade Falcon. Instead, the Coyotes’ downfall came at the hands of their feud rivals, the average Star Adders and Cloud Cobras, and second-tier Clans like the small, impulsive Ice Hellions, or the caustic Steel Vipers. The Coyote losses left the Clan again with a propensity for ponderously heavy ‘Mech assets and defensive or juggernaut tactics, and a unflinching determination to the Warden cause no matter the outcome. The once mighty Coyotes had begun their path to twilight and mediocrity:

The story of the death of the Talaria checks out from multiple sources, except that it does not explain the large number of rumors related to the Trial. The specificity of the destruction at Ernst OPC appeared to be less than random. The Trial occurred during a lull in production, and some Hellion Scientists speculated the astrobleme may have been an ideal location for a materials testing site. This may have something to do with the seemingly wild capabilities of the upgraded Petasos OmniMech Clan Ice Hellion desired. Whatever the truth, the century since Trial has likely removed any remaining clues.

Talaria (2859)

BASE

Code: [Select]
Talaria

Mass: 30 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2859
Cost: 6,189,625 C-Bills
Battle Value: 457

Chassis: Talaria Standard
Power Plant: Fusion 240 Fusion XL Engine
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h (172.8 km/h)
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: CI Ferro-Fibrous Ferro-Fibrous
Armament:
    9.0 tons of pod space.
Manufacturer: Ernst OmniMech Production Complex
    Primary Factory: New Kent
Communications System: CI-Com 6
Targeting and Tracking System: CI-X4

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3.00
Engine:             XL Fusion Engine             240                       6.00
    Walking MP: 8
    Running MP: 12 (16)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV -  76                  4.00
    Armor Locations: 1 CT, 3 LA, 3 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           10       
                                 Center Torso (rear)                  5         
                                           L/R Torso     7            8         
                                    L/R Torso (rear)                  3         
                                             L/R Arm     5            7         
                                             L/R Leg     7            8         

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
                                            Free Critical Slots: 36

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 5
10         0       0       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, ENE, SRCH, ES, SEAL, SOA


================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 7,037,550
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 945

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 8  (Standard)
    Jump Jet Locations: 4 LT, 4 RT                                         4.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
Flamer                                       RA        3         1         0.50
2 Machine Guns                               RA        0         2         0.50
2 ER Small Lasers                            RA        4         2         1.00
Flamer                                       LA        3         1         0.50
2 Machine Guns                               LA        0         2         0.50
2 ER Small Lasers                            LA        4         2         1.00
@MG (200)                                    RT        -         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 9
10/8j      4       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 6,792,175
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,804

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
2 ER Medium Lasers                           RT        10        2         2.00
Flamer                                       RT        3         1         0.50
2 ER Medium Lasers                           LT        10        2         2.00
Flamer                                       LT        3         1         0.50
Targeting Computer                           LT        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 18
10         4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 6,939,400
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,528

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LL, 1 RL
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
2 SRM-4s                                     LT        6         2         2.00
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
@SRM-4 (25)                                  LT        -         1         1.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 15
10         3       3       1       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


================================================================================
Loadout Name: C                                              Cost: 7,314,613
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,659

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
2 ER Medium Lasers                           RT        10        2         2.00
ER Small Laser                               RT        2         1         0.50
ER Medium Laser                              LT        5         1         1.00
ER Small Laser                               LT        2         1         0.50
ECM Suite                                    LT        0         1         1.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 17
10/4j      4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, -0, ECM, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 7,213,863
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,308

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 8  (Standard)
    Jump Jet Locations: 4 LT, 4 RT                                         4.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
ER Medium Laser                              RT        5         1         1.00
ER Small Laser                               RT        2         1         0.50
TAG                                          LT        0         1         1.00
ER Medium Laser                              LT        5         1         1.00
ER Small Laser                               LT        2         1         0.50
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 13
10/8j      3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, TAG, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E                                              Cost: 6,933,550
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,360

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
LRM-15                                       RT        5         2         3.50
LRM-15                                       LT        5         2         3.50
@LRM-15 (8)                                  RT        -         1         1.00
@LRM-15 (8)                                  LT        -         1         1.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 14
10         2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: F                                              Cost: 7,002,125
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,331

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
ER Medium Laser                              LT        5         1         1.00
2 SRM-6s                                     RA        8         2         3.00
2 SRM-6s                                     LA        8         2         3.00
@SRM-6 (15)                                  RT        -         1         1.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 29

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 13
10         4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0


================================================================================
Loadout Name: G                                              Cost: 7,242,300
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,406

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
3 ER Medium Lasers                           RT        15        3         3.00
ECM Suite                                    LT        0         1         1.00
TAG                                          LT        0         1         1.00
Narc Launcher                                LT        0         1         2.00
@Narc (Homing) (12)                          LT        -         2         2.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 14
10         3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, ECM, TAG, SNARC, -0, CASE, SRCH, ES, SEAL, SOA

« Last Edit: 08 February 2023, 11:56:21 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Talaria RECONFIGURATIONS

With Clan Coyote's acquisition of mechanized battle armor technology in 2871, the loadout of the Talaria was altered

Code: [Select]
================================================================================
Loadout Name: Prime'                                         Cost: 7,256,925
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,505

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 8  (Standard)
    Jump Jet Locations: 4 LT, 4 RT                                         4.00
    CASE Locations: LL                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
2 ER Small Lasers                            RA        4         2         1.00
Machine Gun                                  RA        0         1         0.25
ER Medium Laser                              RA        5         1         1.00
2 ER Small Lasers                            LA        4         2         1.00
Machine Gun                                  LA        0         1         0.25
ER Medium Laser                              LA        5         1         1.00
@MG (1/2) (100)                              LL        -         1         0.50
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 15
10/8j      4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A'                                             Cost: 6,804,363
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,964

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
Targeting Computer                           LT        -         1         1.00
2 ER Medium Lasers                           RA        10        2         2.00
ER Small Laser                               RA        2         1         0.50
2 ER Medium Lasers                           LA        10        2         2.00
ER Small Laser                               LA        2         1         0.50
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 20
10         5       5       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B'                                             Cost: 6,939,400
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,528

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LL, 1 RL
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
2 SRM-4s                                     LA        6         2         2.00
@SRM-4 (25)                                  LA        -         1         1.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 15
10         3       3       1       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


================================================================================
Loadout Name: C'                                             Cost: 7,314,613
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,659

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
ECM Suite                                    LT        0         1         1.00
2 ER Medium Lasers                           RA        10        2         2.00
ER Small Laser                               RA        2         1         0.50
ER Medium Laser                              LA        5         1         1.00
ER Small Laser                               LA        2         1         0.50
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 17
10/4j      4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, -0, ECM, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D'                                             Cost: 7,213,863
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,308

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 8  (Standard)
    Jump Jet Locations: 4 LT, 4 RT                                         4.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
TAG                                          LT        0         1         1.00
ER Medium Laser                              RA        5         1         1.00
ER Small Laser                               RA        2         1         0.50
ER Medium Laser                              LA        5         1         1.00
ER Small Laser                               LA        2         1         0.50
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 13
10/8j      3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, TAG, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E'                                             Cost: 6,933,550
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,360

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
LRM-15                                       RA        5         2         3.50
LRM-15                                       LA        5         2         3.50
@LRM-15 (8)                                  RA        -         1         1.00
@LRM-15 (8)                                  LA        -         1         1.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 14
10         2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: F'                                             Cost: 7,002,125
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,331

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
2 SRM-6s                                     RA        8         2         3.00
2 SRM-6s                                     LA        8         2         3.00
ER Medium Laser                              LA        5         1         1.00
@SRM-6 (15)                                  RA        -         1         1.00
@SRM-6 (15)                                  LA        -         1         1.00
                                            Free Critical Slots: 29

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 13
10         4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0


================================================================================
Loadout Name: G'                                             Cost: 7,242,300
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,406

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
MASC                                         CT        -         1         1.00
ECM Suite                                    LT        0         1         1.00
TAG                                          LT        0         1         1.00
Narc Launcher                                LT        0         1         2.00
3 ER Medium Lasers                           RA        15        3         3.00
@Narc (Homing) (12)                          LT        -         2         2.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 14
10         3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, ECM, TAG, SNARC, -0, CASE, SRCH, ES, SEAL, SOA

"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Piasa

Mass: 20 tons
Chassis: Piasa
Power Plant: Fusion 140 Standard
Cruising Speed: 76 km/h
Maximum Speed: 119 km/h
Fixed Jump Jets: 0
Armor: CI 92 Ferro-Fibrous
Armament:
6 tons of Pod Space
Manufacturer: Coyote Industrial Complex, Line F Annex
Primary Factory: Babylon
Communications System: CI-Com 7
Targeting and Tracking System: CI-X5

The Piasa was the second light OmniMech introduced by Clan Coyote. Named for river spirits of the indigenous people of the Terran Central North America continent, the Piasa was conceptualized as an inexpensive, speedy, and numerous combatant on the Clan battlefield; figuratively, the Piasa would fight by a flow of OmniMechs. In principle, the Scientist Caste could have been correct, but zellbrigen dueling and bidding meant Piasa MechWarriors had to be extremely careful in open combat. Therefore, the Piasa primary role in the Touman became dueling OmniMech for Trials of Bloodright, Position, and Possession. The advent of Mechanized Battle Armor would change this philosophy within a decade of its birth.

Debuting 2860, 3 months after the Talaria was introduced, the Piasa makes better use of Pod Space than its sister design, albeit in a slower chassis with less armor. What really sold the Piasa was its tactical flexibility and its cost, less than 1/3 of the Talaria.

Capabilities

The Piasa had to be selective in battlefield role. Like the Jackrabbit of yesteryear, the Piasa could easily be picked off if allowed to brawl or skirmish in open terrain. With a top speed over 110 km/h and just 3 tons of Ferro-Fibrous Armor, the Piasa  was best utilized as a scout or sniper, or as distant fire support. Most configurations of the Piasa ran quite cool, which is important as only 1/2 of the stock configurations mounted jump jets. Prime and Beta were snipers wielding an ER PPC or a Large Pulse Laser, respectively. “A” was a dueler and skirmisher ideal for Trials, with a sextet of ER Small Lasers and Jump Jets. Configuration C was fire-support option with LRMs, and “D” provided commanding officers with advanced electronic warfare options. “E” and “F” were frontline combat options, both packing ER Medium Lasers (“F” replaces 1/2 the lasers with Jump Jets). Lastly, Configuration G was an armor and infantry hunter, combining machine guns with flamers and inferno short range missiles.

Deployment

The Piasa was not produced on Tamaron, rather at Clan Coyote’s Coyote Industrial Complex - line F Annex, the satellite facility established on Babylon to fine-tune existing OmniMech components (reducing costs and improving performance), and the site of much of the secret collaboration between Clan Coyote and Sea Fox Scientists. The facility was repurposed from those early collaborations, and primarily tasked with constructing the Lupus. The massive scale of Lupus production required a perpetual stream of materials and components. As a result, Piasa designers at the facility found themselves a lesser priority, and were unable to beat their brethren to introduce the first Light OmniMech (the Talaria was produced at the newer Coyote facility on New Kent).

Once the first Piasas walked from the production lines, the Coyote brass began another reallocation, this time to be able to field as many Piasa as possible. But within the first few months, the Piasa’s frailty became overwhelmingly apparent, and production was reduced. The Piasa’s reputation became toxically bad when ilKhan Zenos Danforth ruled in May of 2860 a Piasa-heavy Coyote unit could not be challenged to a Trial of Possession for OmniMech Technology. For a decade, the Piasa would linger in specialized obscurity, that is until Mechanized Battle Armor tactics were introduced by Clan Hell’s Horses in 2870. The new doctrine resulted in a flurry of activity to rewire and recast the Piasa armor paneling to allow for Battle Armor Infantry to mount and be deployed expeditiously on the battlefield, along with reconfiguration of weapon systems to allow Warriors to engage while still mounting armored infantry. While deploying non-Elemental Battle Armor infantry in this manner met with mixed results, the potential was clear and the Piasa remained in production.

In this role, the Piasa was given new life. It was this development that made Configurations E and F especially popular - young, reckless Coyote MechWarriors would attempt to deploy their Battle Armor brethren, and then challenge an opposing light 'Mech during their withdrawal in an attempt to win some glory (mostly by luck). But the new lease did not last long. The introduction of the Fire Moth four years later relegated most Piasas to second line status in most Clan toumans, even before Elemental infantry were plentiful enough to make fielding the Piasa worthwhile.

The Piasa did see a limited production run in 2956 to replenish numbers after Piasas were forced back to frontline combat (two years after the death of the Talaria), but then only long enough for Clan Coyote to secure new Kit Fox and Fire Moth light OmniMech production runs. With the last production run delivered more than half a century ago, today the Piasa can still be found, but primarily as a training OmniMech for MechWarrior crèches lucky enough and diligent enough to maintain them:

Piasa (2860)

BASE

Code: [Select]
Piasa

Mass: 20 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2860
Cost: 1,930,000 C-Bills
Battle Value: 318

Chassis: Piasa Endo-Steel
Power Plant: Fusion 140 140 Fusion Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: CI 92 Ferro-Fibrous Ferro-Fibrous
Armament:
    6.0 tons of pod space.
Manufacturer: Coyote Industrial Complex, Line F Annex
    Primary Factory: Babylon
Communications System: CI-Com 7
Targeting and Tracking System: CI-X5

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    33 points                1.00
    Internal Locations: 7 RA
Engine:             Fusion Engine                140                       5.00
    Walking MP: 7
    Running MP: 11
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV -  57                  3.00
    Armor Locations: 7 LA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     6            8         
                                 Center Torso (rear)                  2         
                                           L/R Torso     5            7         
                                    L/R Torso (rear)                  1         
                                             L/R Arm     3            5         
                                             L/R Leg     4            6         



================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 2,387,800
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,043

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RT        15        2         6.00


================================================================================
Loadout Name: A                                              Cost: 2,255,050
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 728

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
3 ER Small Lasers                            RT        6         3         1.50
3 ER Small Lasers                            LT        6         3         1.50
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 7
7/4j       3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 2,200,300
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 784

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            LT        10        2         6.00


================================================================================
Loadout Name: C                                              Cost: 2,267,800
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 730

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 LRM-5s                                     RT        4         2         2.00
2 LRM-5s                                     LT        4         2         2.00
@LRM-5 (24)                                  RT        -         1         1.00
@LRM-5 (24)                                  LT        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 7
7          2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: D                                              Cost: 2,837,800
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 473

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TAG                                          HD        0         1         1.00
ECM Suite                                    RT        0         1         1.00
Active Probe                                 RT        0         1         1.00
Narc Launcher                                RT        0         1         2.00
@Narc (Homing) (6)                           RT        -         1         1.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 5
7          0       0       0       0      1     0   Structure:  2
Special Abilities: OMNI, TAG, ECM, PRB, RCN, SNARC, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E                                              Cost: 2,650,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,363

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
3 ER Medium Lasers                           RA        15        3         3.00
3 ER Medium Lasers                           LA        15        3         3.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 14
7          3       3       0       0      1     2   Structure:  2
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 2,513,800
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,026

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              HD        5         1         1.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 10
7/4j       3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: G                                              Cost: 2,365,300
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 578

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Machine Gun                                  RT        0         1         0.25
SRM-6                                        RT        4         1         1.50
Flamer                                       RT        3         1         0.50
Machine Gun                                  LT        0         1         0.25
SRM-6                                        LT        4         1         1.50
Flamer                                       LT        3         1         0.50
@SRM-6 (Inferno) (15)                        RT        -         1         1.00
@MG (1/2) (100)                              LT        -         1         0.50
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 6
7          2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


RECONFIGURATIONS (2871)

Code: [Select]
================================================================================
Loadout Name: Prime'                                         Cost: 2,383,900
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,043

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00


================================================================================
Loadout Name: A'                                             Cost: 2,247,250
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 728

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
3 ER Small Lasers                            RA        6         3         1.50
3 ER Small Lasers                            LA        6         3         1.50
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 7
7/4j       3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B'                                             Cost: 2,197,900
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 784

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            LA        10        2         6.00


================================================================================
Loadout Name: C'                                             Cost: 2,260,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 730

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 LRM-5s                                     RA        4         2         2.00
2 LRM-5s                                     LA        4         2         2.00
@LRM-5 (24)                                  RA        -         1         1.00
@LRM-5 (24)                                  LA        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 7
7          2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: D'                                             Cost: 2,837,800
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 473

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TAG                                          HD        0         1         1.00
ECM Suite                                    RT        0         1         1.00
Active Probe                                 RT        0         1         1.00
Narc Launcher                                RA        0         1         2.00
@Narc (Homing) (6)                           RT        -         1         1.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 5
7          0       0       0       0      1     0   Structure:  2
Special Abilities: OMNI, TAG, ECM, PRB, RCN, SNARC, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E'                                             Cost: 2,650,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,363

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
3 ER Medium Lasers                           RA        15        3         3.00
3 ER Medium Lasers                           LA        15        3         3.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 14
7          3       3       0       0      1     2   Structure:  2
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F'                                             Cost: 2,513,800
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,026

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              HD        5         1         1.00
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 10
7/4j       3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: G'                                             Cost: 2,296,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 622

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        RA        4         1         1.50
Small Pulse Laser                            RA        2         1         1.00
SRM-6                                        LA        4         1         1.50
Small Pulse Laser                            LA        2         1         1.00
@SRM-6 (Inferno) (15)                        RT        -         1         1.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 6
7          2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0

« Last Edit: 15 July 2022, 17:12:30 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Xibalba

Mass: 70 tons
Chassis: Xibalba
Power Plant: CI 350 XL Fusion Engine
Cruising Speed: 54 km/h
Maximum Speed: 86 km/h (108 km/h w/ MASC
Fixed Jump Jets: 0
Armor: CI 108 Ferro-Fibrous
Armament:
29 tons of Pod Space
Manufacturer: Zuni OmniMech Production Complex
Primary Factory: Foster
Communications System: CI-Com 9
Targeting and Tracking System: CI-X15

The Xibalba OmniMech aspired to be death incarnate. Named for the Mayan underworld, Clan Coyote designed the Xibalba as a complement to its original Heavy OmniMech, the Lupus, and a nod to Clan Hell's Horses new mechanized Battle Armor tactics showcased on Foster (TRO: 3050U, pp. 126-127; FM:CC, pp. 39-40, 54-56, 65; FM:WC, pp. 41-42; TP: Foster). While the Lupus was quick, rugged, decently armed, and reliable, the Xibalba was obscenely fast and heavily armed, capable of 100+ km/h bursts while carrying 29 tons of Pod Space. Only the contemporary Thresher was capable of similar bursts, but was significantly less well armed. On the Clan battlefield, where zellibringen was so important, the Xibalba proved a lethal adversary, winning more than 78% of its single combat. And as Clan Coyote came into Possession of Elemental Battle Armor infantry, the Xibalba became Clan Coyote's premier Heavy/Assault Nova OmniMech.

Capabilities

The key to the Xibalba’s speed was a massive 350-rated CI Extra Light Fusion Engine enhanced by MASC circuitry. But with such a large engine, the Xibalba only carried 9 tons of Ferro-Fibrous armor for protection. 29 tons of Pod-equipped weapons allowed the Xibalba to overwhelm most opponents quickly, allowing aggressive MechWarriors full use of MASC to maximize maneuverability, and use speed to augment their modest armor. But longer engagements always remained a weakness of the Xibalba. While the Xibalba could comfortably manage 86 km/h, MechWarriors depending upon MASC to win their duels occasionally lost due to equipment failure.

The Xibalba’s Primary Configuration paired pulse lasers with LB-X auto cannons, with cluster munitions encouraged to exploit any holes in opponents armor. A Configuration was a laser boat with enough Heat Sinks to almost always alpha strike. B had 80 missile tubes and enough ammunition to sustain fire for more than a minute of combat, but such a loadout really undermined the maneuverability of the ‘Mech. C ran relatively cool while wielding a trio of ER PPCs. D paired over-under slung ER lasers with a targeting computer and 120-meter jump. E downgraded two of the lasers, but added the killing punch of shoulder mounted SRMs. F is the only configuration to have significant heat problems, but managing range brackets allowed MechWarriors to replace 2 of E’s SRM launchers with LRM20s.

Deployment

The Xibalba's aggressive design filled a vital role in Clan Coyote's Medium, Heavy, and Assault elements. More agile than the Lupus or Spirit Walker, the Xibalba served as Clan Coyote's Heavy Cavalry 'Mech, especially in Crusader-heavier formations like Gamma and Epsilon Galaxies. As Novae became widely used in the Coyote touman, the Xibalba also took on a transport role for Elemental Battle Armor Infantry. Despite its early dominance, the progression of OmniMech technology allowed improved compatibility between advanced armors, structure, and engines. Within a few decades the Xibalba's reliance on MASC and thinner armor compared with newer OmniMechs became a liability. Additionally, Clan Coyote’s Warriors had begun to use the Hellbringer, a Heavy OmniMech with similar performance and mission profiles, but at 75% of the price. Still, as the Xibalba aged, its aggressive tactics endeared itself to the Clan's modest Crusader element.

With the demise of the Clan Coyote Crusaders in the Blood Scandal (FM:WC, p. 42), the Xibalba was no longer embraced by the Warrior Caste. With Hellbringer production readily available, Clan Coyote decided its resources were better spent on the more rugged Lupus. At 0630 hours on the morning of 08 September 2977 Clan Coyote Khan’s ordered the Xibalba’s factory mothballed, even ceasing production of replacement parts. The orders were carried out without hesitation, and the factory went silent later that evening. There was no grace period for this transition; Xibalbas were removed almost overnight from front line service.

Clan Watch intelligence confirms the Zuni OPC and its attendant additional orbital platform on Foster by the by the end of the Wars of Reaving. Long-since repurposed to construct the Savage Coyote, Zuni OPC still has the facilities and schematics to manufacture new Xibalbas.

However, it is unlikely Xibalba manufacture will ever resume. Clan Cloud Cobra controls Zuni OPC as of 3085. While the Cobras rarely use the competing Hellbringers in combat, the Cobra disdain for Clan Coyote extends to the Xibalba as well. Should Heavy OmniMech production resume at Zuni, the Cobras are more likely to retool the lines to produce another ‘Mech, like the Ebon Jaguar.


Xibalba (2873)

BASE

Code: [Select]
Xibalba

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2863
Cost: 20,494,208 C-Bills
Battle Value: 934

Chassis: Xibalba Standard
Power Plant: CI 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h (108.0 km/h)
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: CI 108 Ferro-Fibrous
Armament:
    29.0 tons of pod space.
Manufacturer: Zuni OmniMech Production Complex
    Primary Factory: Foster
Communications System: CI-Com 9
Targeting and Tracking System: CI-X15

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8 (10)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 172                  9.00
    Armor Locations: 1 HD, 3 LA, 3 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           27       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           17       
                                             L/R Leg     15           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         RT        -         3         3.00
                                            Free Critical Slots: 37

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 9
6          0       0       0       0      3     0   Structure:  4
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 22,525,708
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,140

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         RT        -         3         3.00
LB 5-X AC                                    RA        1         4         7.00
Large Pulse Laser                            RA        10        2         6.00
LB 5-X AC                                    LA        1         4         7.00
Large Pulse Laser                            LA        10        2         6.00
@LB 5-X (Slug) (20)                          RA        -         1         1.00
@LB 5-X (Cluster) (20)                       LA        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
6          3       3       3       0      3     0   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 0/1/1


================================================================================
Loadout Name: A                                              Cost: 22,118,771
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,603

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             22(44)                   12.00
    Heat Sink Locations: 5 LT, 3 RT, 1 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           CT        10        2         2.00
MASC                                         RT        -         3         3.00
Large Pulse Laser                            RA        10        2         6.00
ER Medium Laser                              RA        5         1         1.00
ER Small Laser                               RA        2         1         0.50
Large Pulse Laser                            LA        10        2         6.00
ER Medium Laser                              LA        5         1         1.00
ER Small Laser                               LA        2         1         0.50
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 26
6          6       6       3       0      3     0   Structure:  4
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 23,937,958
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 2,875

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-20                                       RT        6         4         5.00
    Artemis IV FCS                           RT        -         1         1.00
MASC                                         RT        -         3         3.00
LRM-20                                       LT        6         4         5.00
    Artemis IV FCS                           LT        -         1         1.00
LRM-20                                       RA        6         4         5.00
    Artemis IV FCS                           RA        -         1         1.00
LRM-20                                       LA        6         4         5.00
    Artemis IV FCS                           LA        -         1         1.00
@LRM-20 (6)                                  RT        -         1         1.00
@LRM-20 (12)                                 RA        -         2         2.00
@LRM-20 (12)                                 LA        -         2         2.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 29
6          5       5       5       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 4


================================================================================
Loadout Name: C                                              Cost: 22,546,958
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,948

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             21(42)                   11.00
    Heat Sink Locations: 4 LT, 2 RT, 2 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       CT        15        2         6.00
MASC                                         RT        -         3         3.00
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 29
6          5       5       5       0      3     0   Structure:  4
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 22,795,583
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,719

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             22(44)                   12.00
    Heat Sink Locations: 1 CT, 3 LT, 2 RT, 2 LA, 2 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ECM Suite                                    RT        0         1         1.00
MASC                                         RT        -         3         3.00
Targeting Computer                           LT        -         2         2.00
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 27
6/3j       4       4       3       0      3     0   Structure:  4
Special Abilities: OMNI, -0, ECM, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E                                              Cost: 23,509,583
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,343

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 1 CT, 1 LT, 2 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 SRM-6s                                     RT        8         2         3.00
    Artemis IV FCS                           RT        -         2         2.00
MASC                                         RT        -         3         3.00
2 SRM-6s                                     LT        8         2         3.00
    Artemis IV FCS                           LT        -         2         2.00
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
@SRM-6 (15)                                  RT        -         1         1.00
@SRM-6 (30)                                  LT        -         2         2.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 23
6/3j       7       7       0       0      3     0   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 23,860,133
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,769

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    CASE Locations: LT, LA, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           RT        10        2         2.00
SRM-6                                        RT        4         1         1.50
    Artemis IV FCS                           RT        -         1         1.00
MASC                                         RT        -         3         3.00
2 ER Medium Lasers                           LT        10        2         2.00
SRM-6                                        LT        4         1         1.50
    Artemis IV FCS                           LT        -         1         1.00
LRM-20                                       RA        6         4         5.00
    Artemis IV FCS                           RA        -         1         1.00
LRM-20                                       LA        6         4         5.00
    Artemis IV FCS                           LA        -         1         1.00
@LRM-20 (12)                                 LT        -         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
@SRM-6 (15)                                  RT        -         1         1.00
@LRM-20 (6)                                  RT        -         1         1.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 28
6          5       5       2       0      3     3   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 2

« Last Edit: 20 February 2023, 11:53:31 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

wolfcannon

  • Lieutenant
  • *
  • Posts: 933
    • wolfcannon's photobucket album
a query.   Hypernova seems......cant seem to describe what i am thinking,  would not Quasar, Nebula, Far Star, Lynx or other such names be better?  just a query of naming by the Nova Cats.
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Sure. I considered “Pulsar” and “Magnetar”.  Fanged Badger was another questionable name for me. I almost switched to “Fanged Ratel”, and the Clans do love theme animal species names.

Thank you for your feedback, maybe I will change it.

Do you have any other suggestions?
S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

wolfcannon

  • Lieutenant
  • *
  • Posts: 933
    • wolfcannon's photobucket album
so far no. the Omni’s seem well thought out to me
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

Intermittent_Coherence

  • Lieutenant
  • *
  • Posts: 1165
First Generation Omnimechs (2870 and earlier) tended to be conservative with the use of ES and FF.
Coyotl only used ES. Nova, Hellbringer, and Crossbow all entering production in 2870 used neither.
Lupus used both, but it's effectively a 2nd attempt anyway. Woodsman's an outlier for using both in a first attempt by a Clan. Summoner only had FF and it entered production 2872.

Putting both on a first attempt simply loses the flavor of the era for me.

wolfcannon

  • Lieutenant
  • *
  • Posts: 933
    • wolfcannon's photobucket album
If you go back and look at the SL Battlemechs that were produced, Terran designers incorperated ES, FF and XL on several of the Higher End Battlemechs.   So for me its just continuation of what was started.
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
First Generation Omnimechs (2870 and earlier) tended to be conservative with the use of ES and FF.
Coyotl only used ES. Nova, Hellbringer, and Crossbow all entering production in 2870 used neither.
Lupus used both, but it's effectively a 2nd attempt anyway. Woodsman's an outlier for using both in a first attempt by a Clan. Summoner only had FF and it entered production 2872.

Putting both on a first attempt simply loses the flavor of the era for me.

Yes, there are difficulties in mounting Endo Steel with other space saving technologies (discussed in ED:GC, p. 6). The question was also asked of the writers, with this response.

Before beginning my project, I had been cataloguing all published BattleTech units. My special subcatalogue on OmniMechs includes construction materials. To respond to your question about "losing the flavor", let's look at what is already published. I do not know how to post a section of a spread sheet here, so instead here is a summary (ES, FF, XL, MA, fixed "JJ", or none of these "-")

Coyotl (2854); ES, XL
Lupus (2857); ES, FF
Woodsman (2865); ES, MA
Crossbow (2870); -
Nova (2870); XL, JJ
Summoner (2872); FF, XL, JJ
Battle Cobra (2873); ES, FF
Fire Moth (2874); ES, FF, XL, MA
Kingfisher (2887); ES, FF
Kit Fox (2890); ES, XL

Of these ten, 30% combine of ES and FF, while an addition 10% adds an XL. Looking at Endo Steel or Ferro-Fibrous without considering other construction materials, 70% use ES; half use Ferro-Fibrous.

And to me, nothing screams older OmniMech like a Battle Cobra or Kingfisher. Of course, I will likely revise these designs again when the next source provides more information or retcons the existing.

Thank you for your interest and your thoughts, I really do appreciate them!
S.gage
« Last Edit: 23 June 2020, 11:15:58 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
The Knave is being phased out. Please refer to the Night Chanter from the fascinating Turning Points: Foster!

"Knave"

Mass: 50 tons
Chassis: "KNAVE" Endo Steel
Power Plant: Vlar 300 Fusion Engine
Cruising Speed: 64 km/h
Maximum Speed: 97 km/h
Fixed Jump Jets: 0
Armor: Tamaron FF 5.2 Ferro-Fibrous
Armament:
15 tons of Pod Space
Manufacturer: Landen OmniMech Production Complexes
Primary Factory: Tamaron
Communications System: Landen Band 3
Targeting and Tracking System: CI-X1

In 2861 Clan Coyote debuted their sixth OmniMech, the Knave. The Knave is fascinating, in that its design principles could become more common during OmniMech proliferation, except that the Knave was a disappointment. Most Warriors desired heavier weaponry on a 50-ton frame, and therefore the most effective configurations (focusing on energy weapons) were under-utilized, making the Knave underperform. Combined with the unforeseen advent of Clan Hell’s Horses mechanized Battle Armor tactics, OmniMech design shifted either toward more Pod Space (and less specialization) or better performance (and highly specialized configurations). Incidentally, the Knave was not the first moniker for this design. Unfortunately, the original name has been lost, but we do know the story of the newer name.

Capabilities

The Knave followed up on Clan Coyote’s two closest OmniMech chassis, the Coyotl and the Lupus. Massing 50 tons, the Knave featured a respectable 7.5 tons of Ferro-fibrous armor and a maximum running speed 97 kph on favorable terrain and weather conditions. This meant the Knave’s performance was intermediate to its two predecessors.

In terms of role, both of the Coyotl and the Lupus were cutting-edge, proof-of-principle platforms, with mixed payloads boasting flexibility. With a lack of Pod Space, the Knave’s design team made focused standard loadouts based on proven BattleMechs or roles, pushing the Mechwarrior into one tactical mindset based on the mission. The Primary Configuration was a brawler that emulates one of the most venerable of all BattleMechs, the Hunchback. Configuration A was a laser boat, augmented with an advanced targeting computer. Configuration B was a long-range fire-support specialist with paired ER Large Lasers and LRMs (with far too little ammunition to maintain its LRMs). The Archer or the Fox may have been the inspiration for Configuration C, with a mix of LRMs, and rear-facing ER Medium Lasers, capable of deterring a flanking adversary. Configuration D was a direct-fire brawler, and was inspired by the same Star League prototype that gave rise to the Enforcer and Enfield BattleMechs. Configuration E was a dueling ‘Mech, with ER Medium Lasers, Jump Jets, a targeting computer, and nearly enough Heat Sinks to use everything. In a twist, the moulds used on the Left Arm of this configuration would be copied by Clan Hell’s Horses for the Knave’s replacement, the Nova.

Unfortunately for the Knave, without an Extra Light Fusion Engine, it could not manage enough Pod Space to make it indispensable on the battlefield. Additionally, the best Coyote Mechwarriors had already grown accustomed to the flexibility of the Lupus and Coyotl; the mindset of the Knave’s design came too late. Most Knave configurations were also under-gunned by even conventional Clan BattleMechs with similar battlefield roles and loadouts.

Deployment

The Knave suffered from a poor reputation before it even saw combat. The Knave’s most often fielded configuration was reminiscent of the Hunchback, inviting Warriors to compare it with Clan Smoke Jaguar’s Hunchback IIC, a poorly regarded, last-chance BattleMech for Mechwarriors eager to earn honor in their battlefield demise. Production for the Hunchback IIC began in earnest five years before the Knave walked off the assembly lines. While the Knave had staying power compared with the Hunchback IIC, it lacked the insane firepower. Established and renowned MechWarriors rarely gave the Knave a chance. To promote their new creation in spite of the best Coyote Warriors, the Scientist Caste changed the name of the prototypes to appeal more to down-on-their luck, aggressive Mechwarriors. Production numbers for the Knave always remained (understandably) low, with the Coyote Touman fielding no more than 11 per Frontline Galaxy at any time in its history, but fighting under-gunned Knaves became a turmoil for Warriors of other Clans, because the desperate Coyote they faced knew they could be soon demoted away from Alpha, Beta, Gamma, or Delta Galaxy. The saying, “Wild as a Knave”, became more common within the Kerensky cluster than the OmniMech itself.

The death of the Knave came with the introduction of the Nova in 2870. By that time, Clan Smoke Jaguar had made the Hunchback IIC moderately available to other Clans, mostly through isorla. In November a few months after the Nova debuted, the Coyote Council decided to replace all Beta Galaxy Knaves with cheap Hunchback IICs. Dispatching Delta Galaxy to Clan Snow Raven’s Circe Manufacturing Center Alpha, Delta returned with production rights and schematics for the Hunchback IIC. While the Knave’s modest performance could have justified continuing production, the combination of bad reputation and a pair of viable, 50-ton alternatives was too much for most Coyote Mechwarriors. In 2871 as production for the Hunchback IIC began at Ashton ‘Mech Production Complex on Tamaron TBD, the Knave was discontinued across Tamaron at Landen ‘Mech Production Complex:

"Knave" (2861)

BASE

Code: [Select]
Knave

Mass: 50 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-X-X
Production Year: 2861
Cost: 5,034,375 C-Bills
Battle Value: 734

Chassis: "KNAVE" Endo-Steel
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Tamaron FF 5.2 Ferro-Fibrous Ferro-Fibrous
Armament:
    15.0 tons of pod space.
Manufacturer: Landen 'Mech Production Complexes
    Primary Factory: Tamaron
Communications System: Landen Band 3
Targeting and Tracking System: CI-X1

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 3 LT, 4 LA
Engine:             Fusion Engine                300                      19.00
    Walking MP: 6
    Running MP: 9
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 143                  7.50
    Armor Locations: 3 RT, 4 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           20       
                                 Center Torso (rear)                  8         
                                           L/R Torso     12           17       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            13       
                                             L/R Leg     12           17       



================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 6,188,438
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,456

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, LA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/20                                  LT        7         8        12.00
ER Small Laser                               RA        2         1         0.50
ER Small Laser                               LA        2         1         0.50
@Ultra AC/20 (5)                             LT        -         1         1.00
@Ultra AC/20 (5)                             LA        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 15
6          4       4       0       0      2     0   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 6,768,750
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,233

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               CT        12        1         4.00
2 ER Medium Lasers                           RT        10        2         2.00
2 ER Medium Lasers                           LT        10        2         2.00
Targeting Computer                           LT        -         2         2.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
6j         3       3       1       0      2     2   Structure:  4
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 6,452,813
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,684

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TAG                                          HD        0         1         1.00
LRM-20                                       RT        6         4         5.00
ER Large Laser                               RA        12        1         4.00
ER Large Laser                               LA        12        1         4.00
@LRM-20 (6)                                  RT        -         1         1.00
                                            Free Critical Slots: 27

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 17
6          3       3       3       0      2     0   Structure:  4
Special Abilities: OMNI, -0, TAG, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: C                                              Cost: 6,575,625
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,712

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 (R) ER Medium Lasers                       CT        10        2         2.00
LRM-15                                       RA        5         2         3.50
    Artemis IV FCS                           RA        -         1         1.00
LRM-15                                       LA        5         2         3.50
    Artemis IV FCS                           LA        -         1         1.00
@LRM-15 (8)                                  RA        -         1         1.00
@LRM-15 (8)                                  LA        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 17
6          2       2       2       0      2     0   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 2


================================================================================
Loadout Name: D                                              Cost: 6,265,313
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,357

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RA        2         5        10.00
ER Large Laser                               LA        12        1         4.00
@LB 10-X (Cluster) (10)                      RA        -         1         1.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 14
6          2       2       2       0      2     0   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1


================================================================================
Loadout Name: E                                              Cost: 6,328,125
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,173

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         2.00
Heat Sinks:         Double Heat Sink             15(30)                    5.00
    Heat Sink Locations: 1 CT, 2 LT, 1 LL, 1 RL
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           LT        -         2         2.00
6 ER Medium Lasers                           LA        30        6         6.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
6/3j       5       5       0       0      2     0   Structure:  4
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA

[/s]
« Last Edit: 07 July 2022, 15:44:35 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Thunderbird

Mass: 85 tons
Chassis: TBIRD Standard
Power Plant: CI 340 Extra Light Fusion Engine
Cruising Speed: 43 km/h
Maximum Speed: 64 km/h
Fixed Jump Jets: 0
Armor: “OmniArmor”
Armament:
38 tons of Pod Space
Manufacturer: Mason OmniMech Production Complex
Primary Factory: Londerholm
Communications System: Mason-Link
Targeting and Tracking System: CI-Xne

The Thunderbird was Clan Coyote’s second Assault OmniMech.

Large and not esthetically appealing, the Thunderbird massed 85 tons, with chicken legs and a torso with very plainly angled lines, almost appearing to be a rectangular box with weird hips and legs. The cockpit sat atop the torso. Most configurations eschewed the Thunderbird’s almost vestigial, pole-like arms. When seen from the front, the high shoulders mounting weapons pods gave the Thunderbird a silhouette reminiscent of its namesake, the legendary lightning-birds common in the the stories of indigenous North American tribes.

As the Thunderbird prototype predated the Starnake’s introduction, engineers and designers were still inexperienced with Omni Technology, and feared rigid and fixed armor paneling could interfere with the almost endless possible Assault OmniMech configurations, especially for the Thunderbird’s open side torsos. As Starnakes were about to go into production utilizing Pod bays lateral to the center torso and below the shoulder assemblies (along with weapons casings, this was, and still is, the conventional solution), prototype Thunderbirds were redirected to 5 years of research to explore alternative solutions. T-bird engineers came up with something completely unique, a modular armor system they dubbed “OmniArmor”, composed of small inter-fastened units, mounted on spaced scaffolding protecting the side torsos. The armor appeared to be an ugly, mutable patchwork, changing even between Thunderbirds mounting the same configuration of Pods. Shifting strange armor baffles, ridges, ports, and posts all around the left and right sides made these prototype Thunderbirds look like FrankenMechs. Midway through their work, the research team began to believe they could adapt and adjust “OmniArmor” to allow technicians to reallocate armor profiles for any mission parameters, but research aim was abandoned in 2863. Still having to house valuable weapons and equipment Pods beneath the “OmniArmor”, the spaced scaffolding had to be reinforced at incredible cost and added mass. On the other hand, “OmniArmor” could utilize any combat grade armor available, even salvage from conventional Combat Vehicle to Dropships, provided technicians spent time adapting the armor fragment. The process adapting armor sections was difficult and time consuming. Each armor module required more work than mounting the typical weapon system in an OmniPod.

When Thunderbird production began, it was universally reviled as ugly, but this did not tarnish the new OmniMech’s reputation. Beta Galaxy (The Long Fangs - FM:WC, p. 50) technicians frequently pre-painted armor segments before installation, transforming the blue-gray-black camo scheme into a digital camo pattern. Other Galaxies had little love for the early Thunderbird’s broken lines; they desired the ‘Mech for its capabilities. Within a couple years engineers and techs became more comfortable standardizing Thunderbird armor paneling around torso Pods. The “OmniArmor” was abandoned, smoothing the lines, removing the scaffolding entirely in later production runs, and saving technicians time and effort. On the battlefield, this change in armor paneling was wholly cosmetic, as both were equally effective and roughly equal in mass. But revised armor paneling did not significantly improve the looks of the Thunderbird; even late production models were still ugly by current standards.

Capabilities

The Thunderbird had above average performance for a Clan-tech Assault ‘Mech. With an XL fusion engine allowing a running speed of 46 km/h, and a copious 15 tons of Standard Armor, the Thunderbird was able to out-duel most Assault ‘Mechs, and did not utilize jump jets in most of its stock configurations. While most “Thunderbird” configurations ran a little hot, most conscientious MechWarriors could maintain safe heat levels and not slow their ‘Mech to a halt.

Like the ‘Mech’s namesake, the Thunderbird could cause massive devastation from its 38 tons of Pod-mounted weaponry. Primary was a cool-running, close-to-medium range brawler, featuring a quartet of torso-mounted Large Pulse Lasers. “A” configuration had to bracket its weapon fire, and mixed 80 long-range missile tubes with pulse lasers, and machine guns for infantry defense. “B” revised “A’s” mix, adding jump jets and replacing the Large Pulse Laser and LRMs with and ER Large Laser and 12 Streak SRM tubes, but did not correct “A’s” heat issues. “C” was only meant for short engagements, with 20-class LB-X- and Ultra-Autocannons; after a few minutes of operation, it had to retire or defend itself with a single Medium Pulse Laser. “D” was perhaps the best rounded, a mix of 30 LRM launch tubes with an ER PPC and medium LB-X auto cannon allowed MechWarriors to bracket and exploit any wounds. “E” was also well-rounded, mounting Gauss Cannons, a Large Pulse Laser, and 12 SRM tubes to find any breaches in an adversary’s armor.

Deployment

The Thunderbird debuted in 2864, but the Thunderbird was modestly overshadowed by the Starnake. Though the Thunderbird lacked the prestige of the Starnake, it held its own for decades despite advancements in Clan technology. In 2936, the Thunderbird was updated to the Thunderbird II, an upgrade that included new Ferro Fibrous armor plating. The update allowed the Thunderbird and Thunderbird II to maintain steady production for over a century. This makes the Thunderbird the longest produced First-Generation OmniMech. Modest numbers of Thunderbird have appeared in every Clan Touman.

Unlike Clan Coyote’s other First-Generation OmniMechs, Clan Coyote’s enemies never attempted to raise the Thunderbird production facilities on Londerholm, and while many production runs were taken by Trial of Possession, especially by Clan Smoke Jaguar, The T-bird’s means of production remained almost entirely with Clan Coyote (disrupted only when Clan Steel Viper took Londerholm in the 3070s). Thunderbird production ceased well beforehand in 2999; the apathetic Coyotes mothballed the Thunderbird factory and shifted their focus to acquiring newly constructed Clan Smoke Jaguar Warhawks. By the end of the Wars of Reaving, Clan Coyote again controls production of the Thunderbird, should they want to resurrect it:

Thunderbird (2864)

BASE

Code: [Select]
Thunderbird

Mass: 85 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2864
Cost: 25,060,948 C-Bills
Battle Value: 1,142

Chassis: TBIRD Standard
Power Plant: CI 340 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h (86.4 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: "OmniArmor" Standard Armor
Armament:
    38.0 tons of pod space.
Manufacturer: Mason OmniMech Production Complex
    Primary Factory: Londerholm
Communications System: Mason-Link
Targeting and Tracking System: CI-Xne

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     130 points                8.50
Engine:             XL Fusion Engine             340                      13.50
    Walking MP: 4
    Running MP: 6 (8)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 240                 15.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           37       
                                 Center Torso (rear)                  10       
                                           L/R Torso     18           27       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     14           26       
                                             L/R Leg     18           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         RT        -         3         3.00
                                            Free Critical Slots: 44

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 11
5          0       0       0       0      4     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 26,971,304
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,957

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    9.00
    Heat Sink Locations: 1 RT, 3 LA, 3 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Large Pulse Lasers                         RT        20        4        12.00
MASC                                         RT        -         3         3.00
2 Large Pulse Lasers                         LT        20        4        12.00
Targeting Computer                           LT        -         5         5.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 30
5          5       5       5       0      4     0   Structure:  5
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 28,291,742
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,963

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LL, 1 RL
    CASE Locations: LT, LA, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            HD        2         1         1.00
Large Pulse Laser                            CT        10        2         6.00
LRM-20                                       RT        6         4         5.00
Machine Gun                                  RT        0         1         0.25
MASC                                         RT        -         3         3.00
LRM-20                                       LT        6         4         5.00
Machine Gun                                  LT        0         1         0.25
LRM-20                                       RA        6         4         5.00
LRM-20                                       LA        6         4         5.00
@MG (1/2) (100)                              LT        -         1         0.50
@LRM-20 (18)                                 RA        -         3         3.00
@LRM-20 (18)                                 LA        -         3         3.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 30
5          5       5       4       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 3/3/3, IF 3


================================================================================
Loadout Name: B                                              Cost: 29,163,554
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,278

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             15(30)                    5.00
    Heat Sink Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL
    CASE Locations: LT, LA, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               HD        12        1         4.00
Streak SRM-6                                 RT        4         2         3.00
MASC                                         RT        -         3         3.00
Streak SRM-6                                 LT        4         2         3.00
ER Medium Laser                              RA        5         1         1.00
LRM-20                                       RA        6         4         5.00
    Artemis IV FCS                           RA        -         1         1.00
ER Medium Laser                              LA        5         1         1.00
LRM-20                                       LA        6         4         5.00
    Artemis IV FCS                           LA        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
@LRM-20 (Artemis) (12)                       RA        -         2         2.00
@LRM-20 (Artemis) (12)                       LA        -         2         2.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 33
5/4j       6       6       3       0      4     2   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 2


================================================================================
Loadout Name: C                                              Cost: 28,312,323
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,566

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           HD        4         1         2.00
MASC                                         RT        -         3         3.00
Targeting Computer                           LT        -         6         6.00
Ultra AC/20                                  RA        7         8        12.00
LB 20-X AC                                   LA        6         9        12.00
@Ultra AC/20 (5)                             RT        -         1         1.00
@LB 20-X (Cluster) (5)                       LT        -         1         1.00
@Ultra AC/20 (10)                            RA        -         2         2.00
@LB 20-X (Slug) (5)                          LA        -         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 26
5          6       6       0       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: D                                              Cost: 28,178,198
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,782

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 1 CT, 2 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       RT        5         2         3.50
MASC                                         RT        -         3         3.00
LRM-15                                       LT        5         2         3.50
ER PPC                                       RA        15        2         6.00
ER Large Laser                               RA        12        1         4.00
LB 10-X AC                                   LA        2         5        10.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LRM-15 (16)                                 RT        -         2         2.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 28
5          5       5       5       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1, FLK 1/1/1


================================================================================
Loadout Name: E                                              Cost: 27,597,760
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,663

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        RT        4         1         1.50
MASC                                         RT        -         3         3.00
SRM-6                                        LT        4         1         1.50
Large Pulse Laser                            RA        10        2         6.00
Gauss Rifle                                  RA        1         6        12.00
Gauss Rifle                                  LA        1         6        12.00
@Gauss Rifle (16)                            CT        -         2         2.00
@SRM-6 (15)                                  RT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 27
5          5       5       4       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0

« Last Edit: 01 September 2022, 14:09:47 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Infantry Transport Prototype

Mass: 20 tons
Chassis: Light-Alpha 20 Endo Steel
Power Plant: Firebox-prototype 160 Extra Light Fusion Engine
Cruising Speed: 86 km/h
Maximum Speed: 129 km/h (172 km/h w/ MASC)
Fixed Jump Jets: 0
Armor: Compound H-3
Armament:
5 tons of infantry compartments
3 tons of Pod Space
Manufacturer: Complex H-3 testing site
Primary Factory: Homer
Communications System: Homer-instaConnect
Targeting and Tracking System: Homer-instaTrack

While Clan Hell's Horses may have pioneered mechanized Battle Armor, Clan Cloud Cobra also attempted to pioneer the use of 'Mechs as infantry taxis (TRO:3030U, p. 114). It is unclear if they arrived at this concept on their own, or if they may have stumbled upon the idea through the Chatterweb. Their attempt fixed infantry compartments to three points on the prototype 'Mechs, two under the reverse-jointed, high arms, and one on the front torso. A few weapons loadouts were in the concept phase with prototypes, however there is no evidence to say whether the Cobras preferred an Omni or would have begun production on optimal loadout based on testing. The unveiling of the prototype was met with such scorn, it was shelved and later traded to Clan Ghost Bear.

Many aspects of Clan Cloud Cobra's Infantry Transport Prototype remain unclear. Did the Cobras intended to bring their prototype to production? While the Cobras solved compatibility issues between Endo Steel, Ferro-Fibrous Armor, Extra Light fusion engines, and OmniMech construction in the prototype, were they able to expand production?

Moreover, the Cobras had not realized the adaptability of the OmniMech Gyro allowed the added mass of infantry. Additionally, the Cobra solution focused too much on reverse compatibility with standard infantry instead of Battle Armor by installing compartments, as opposed to allowing the Battle Armor to hang freely. When the Hell's Horses Nova debuted months after the first prototype tests, the Cobras discarded their plans and adopted the Horses better solution.

Clan Cloud Cobra Infantry Transport Prototype (2870)

Code: [Select]
Infantry Transport Prototype

Mass: 20 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Era Specific
Era: Succession Wars
Tech Rating/Era Availability: E/X-F-X-X
Production Year: 2870
Cost: 3,140,000 C-Bills
Battle Value: 248

Chassis: Light-Alpha 20 Endo-Steel
Power Plant: Firebox-prototype 160 Fusion XL Engine
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h (172.8 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Compound H-3 Ferro-Fibrous
Armament:
    5.0 tons of infantry compartments
    3.0 tons of pod space.
Manufacturer: Complex H-3
    Primary Factory: Homer
Communications System: Homer-instaConnect
Targeting and Tracking System: Homer-instaTrack

Additional: PROTOTYPE


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    33 points                1.00
    Internal Locations: 1 RT, 1 LA, 1 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             160                       3.00
    Walking MP: 8
    Running MP: 12 (16)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LA, 1 RA
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV -  38                  2.00
    Armor Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            5         
                                        Center Torso     6            5         
                                 Center Torso (rear)                  2         
                                           L/R Torso     5            4         
                                    L/R Torso (rear)                  2         
                                             L/R Arm     3            3         
                                             L/R Leg     4            4         

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Cargo, Standard (1.0 tons)                   CT        0         1         1.00
MASC                                         LT        -         1         1.00
Cargo, Standard (2.0 tons)                   RA        0         2         2.00
Cargo, Standard (2.0 tons)                   LA        0         2         2.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 2
10         0       0       0       0      1     0   Structure:  1
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 3,338,750
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 506

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Cargo, Standard (1.0 tons)                   CT        0         1         1.00
SRM-4                                        RT        3         1         1.00
2 ER Small Lasers                            LT        4         2         1.00
MASC                                         LT        -         1         1.00
Cargo, Standard (2.0 tons)                   RA        0         2         2.00
Cargo, Standard (2.0 tons)                   LA        0         2         2.00
@SRM-4 (25)                                  RT        -         1         1.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 5
10         2       2       0       0      1     0   Structure:  1
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 3,815,000
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 350

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Cargo, Standard (1.0 tons)                   CT        0         1         1.00
ECM Suite                                    CT        0         1         1.00
TAG                                          RT        0         1         1.00
Active Probe                                 LT        0         1         1.00
MASC                                         LT        -         1         1.00
Cargo, Standard (2.0 tons)                   RA        0         2         2.00
Cargo, Standard (2.0 tons)                   LA        0         2         2.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 4
10         0       0       0       0      1     0   Structure:  1
Special Abilities: OMNI, PRB, RCN, ECM, TAG, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 3,470,000
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 800

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Cargo, Standard (1.0 tons)                   CT        0         1         1.00
ER Medium Laser                              RT        5         1         1.00
MASC                                         LT        -         1         1.00
Cargo, Standard (2.0 tons)                   RA        0         2         2.00
2 Machine Guns                               RA        0         2         0.50
Cargo, Standard (2.0 tons)                   LA        0         2         2.00
ER Medium Laser                              LA        5         1         1.00
@MG (1/2) (100)                              RT        -         1         0.50
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 8
10         2       2       0       0      1     0   Structure:  1
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 3,305,000
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 533

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Cargo, Standard (1.0 tons)                   CT        0         1         1.00
LRM-5                                        RT        2         1         1.00
LRM-5                                        LT        2         1         1.00
MASC                                         LT        -         1         1.00
Cargo, Standard (2.0 tons)                   RA        0         2         2.00
Cargo, Standard (2.0 tons)                   LA        0         2         2.00
@LRM-5 (24)                                  RT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 5
10         1       1       1       0      1     0   Structure:  1
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: D                                              Cost: 3,216,875
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 546

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Cargo, Standard (1.0 tons)                   CT        0         1         1.00
ER Small Laser                               CT        2         1         0.50
ER Small Laser                               RT        2         1         0.50
Flamer                                       RT        3         1         0.50
Targeting Computer                           RT        -         1         1.00
ER Small Laser                               LT        2         1         0.50
MASC                                         LT        -         1         1.00
Cargo, Standard (2.0 tons)                   RA        0         2         2.00
Cargo, Standard (2.0 tons)                   LA        0         2         2.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 5
10         2       2       0       0      1     0   Structure:  1
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Sun Spider (Clan Goliath Scorpion Surkairede prototype)

Mass: 70 tons
Chassis: SNS-p Standard
Power Plant: Redline 350 Extra Light Fusion Engine (purchased)
Cruising Speed: 54 km/h
Maximum Speed: 86 km/h
Fixed Jump Jets: 0
Armor: Forging XA 177 Standard
Armament:
31 tons of Pod Space
Manufacturer: CLASSIFIED
Primary Factory: Roche
Communications System: XS-485 Mk. VIII
Targeting and Tracking System: GS-N D10g TTS

Note: Unlike some of the other custom 1st Generation OmniMechs, The Sun Spider is modified from an MWO OmniMech described here and purchasable here.

The Sun Spider (prototype) was developed in secret without access to Clan Goliath Scorpion’s main production. It was developed in secret because the Omni Technology used to design these prototypes was obtained “dishonorably” by backroom dealings between the Scorpion Scientist Caste and the elements of the former Clan Widowmaker Scientist Caste Absorbed by Clan Wolf on Roche. CGS had already begun production on OmniPod-compatible weapon systems, but this production was destined to be sold, traded, or equipped on isorla OmniMechs. Thus, the prototype Sun Spiders were completely equipped with production overruns or “misplaced” inventory (sourced from here)

Capabilities

The centerpiece of the Sun Spider’s technology was an expensive Redline Clan XL Fusion Engine quietly acquired from another Clan. However, the rest of the Sun Spider’s loadout was remarkably primitive by mid-29th century standards. The Sun Spider’s OmniPods were difficult to reconfigure, and replacement required twice the time of its contemporaries. The Structure and Armor protecting the XL Engine were feared too vulnerable to attrition or the rigors of prototype testing; without dedicated production, recycled Standard Armor and Structure had to be hand-assembled by the project’s technicians.

Among its many quirks, the original Sun Spider prototypes featured Star League-era CASE, which was easily salvaged from CGS’s stockpile of aging Star League BattleMechs. Several short-lived configurations fielding Star League-era weaponry were also tested. None of these loadouts became standard, with Configuration E as the lone exception.

The Sun Spider’s armor was very thin for a Heavy OmniMech. However, since the Omni was intended to face CGS’s primary antagonists, Clan Ice Hellion, the designers decided there was sufficient protection from a few ER Medium or ER Small Laser blasts, plenty for Clan combat. Indeed, a massive 31 tons of Pod Space would have allowed the Sun Spider to drop most Light- and Medium-class adversaries very quickly. Of course, the Goliath Scorpion Khans disagreed. There was no honor to be won by piloting a large, over-gunned, under-protected, low-tech monstrosity against the temper tantrum tactics of Clan Ice Hellion, when a skilled pilot could demonstrate their mettle in a Conjuror, Horned Owl, or isorla Coyotl.

The Prime Configuration was a Heavy-class cavalry unit used against the striking tactics of the Ice Hellion. A mix of heavy lasers, autocannon, and SRMs could bring down most Hellion units in a few salvos. The B Configuration also fulfilled the same rolls, and was easier to equip with plentiful, retrofitted Clan Widowmaker Gauss Rifles; in fact, had the Sun Spider reached full production, the Prime and B Configurations likely would have been swapped. Configurations A and C were intended to strike from distance or indirectly, ostensibly to act as Moreau had decades earlier and prevent “UnClanlike tactics” (using questionable tactics itself). The D Configuration provided a heavy punch to combat Heavy- and Assault-class adversaries, but its lack of ammo meant it would likely only be marginally useful.

Configuration E was a singularity among OmniMechs. Since Clan Widowmaker’s Roche holdings came with large stockpiles of their coveted Gauss Rifles, the Sun Spider’s designers began retrofitting both Inner Sphere- and Clan-tech varieties to become “OmniPod compatible” for Configuration B. Unfortunately, a pair of the prototypes could not be reconfigured after installing the Inner Sphere Gauss Rifles, so the designers fixed all of the components and space in the right torso, and christened these prototypes Sun Spider 2 or Sun Widowmaker. The Sun Widowmaker was the first OmniMech with fixed mixed Inner Sphere/Clan loadout, and the equipment in its right torso was also fixed. The designers then reworked the remaining loadout, making the Sun Widowmaker a direct fire specialist, complete with Not-Named Clan Enhanced PPCs. Like the other Sun Spiders, these two prototypes never saw combat, and their whereabouts are still a mystery.

Configuration F was Scientist-General Patkirk’s final attempt to make the Sun Spider relevant, emulating the Nova Prime, not only by replacing the aging armor with new armor plating and Clan-tech CASE and incorporating Mechanized Battle Armor hardpoints, but also in the layout and jump capability. The upgrade meant the Sun Spider F prototypes performed nearly equally in the same rolls as the Nova. However, the F’s armor was still perilously thin. The combination of past failures, the peril of admitting CGS’s dishonorable OmniMech design program, and the price tag for this frail experiment (18,000,000 C-bills before weapons were even installed) were too problematic for the upper echelons of CGS.

Deployment

None of the Sun Spider prototypes were ever fielded in combat.

Variants

A significantly reworked version did reach production two centuries later in the wake of Operation REVIVAL, but never became common.


Sun Spider (2869)

BASE

Code: [Select]
Sun Spider prototype SNS

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-F-X-X
Production Year: 2869
Cost: 18,058,958 C-Bills
Battle Value: 610

Chassis: SNS-p Standard
Power Plant: Redline 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Forging XA 177 Standard Armor
Armament:
    31.0 tons of pod space.
Manufacturer: CLASSIFIED
    Primary Factory: Roche
Communications System: XS-485 Mk. VIII
Targeting and Tracking System: GS-N D10g TTS

Overview: PROTOTYPE


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV -  96                  6.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           12       
                                 Center Torso (rear)                  5         
                                           L/R Torso     15           10       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     11           10       
                                             L/R Leg     15           10       



================================================================================

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 20,740,708
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 1,723
Rules Level: Era Specific                               Tech Base: Mixed

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    2.00
    Heat Sink Locations: 1 CT, 1 RT
    CASE Locations: RT, LL, RL                                             1.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/10                                  RT        3         4        10.00
ER Large Laser                               LT        12        1         4.00
3 SRM-6s                                     RA        12        3         4.50
3 SRM-6s                                     LA        12        3         4.50
@Ultra AC/10 (20)                            RT        -         2         2.00
@SRM-6 (15)                                  RL        -         1         1.00
@SRM-6 (Inferno) (15)                        RL        -         1         1.00
@SRM-6 (15)                                  LL        -         1         1.00
                                            Free Critical Slots: 25

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 17
5          5       5       2       0      3     0   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, SRM 3/3/0


================================================================================
Loadout Name: A                                              Cost: 20,515,458
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 1,555
Rules Level: Era Specific                               Tech Base: Mixed

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 RA
    CASE Locations: RT                                                     1.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 LB 2-X ACs                                 RT        2         6        10.00
2 LB 2-X ACs                                 LT        2         6        10.00
ER Large Laser                               RA        12        1         4.00
ER Large Laser                               LA        12        1         4.00
@LB 2-X (Cluster) (45)                       RT        -         1         1.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 16
5          3       3       3       0      3     0   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 21,440,365
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 2,128
Rules Level: Era Specific                               Tech Base: Mixed

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, LA, RA, LL                                         1.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
Gauss Rifle                                  RT        1         6        12.00
Anti-Missile System                          LT        1         1         0.50
Active Probe                                 LT        0         1         1.00
ER Large Laser                               LT        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
2 SRM-6s                                     RA        8         2         3.00
ER Medium Laser                              LA        5         1         1.00
2 SRM-6s                                     LA        8         2         3.00
@Gauss Rifle (8)                             CT        -         1         1.00
@SRM-6 (15)                                  RA        -         1         1.00
@SRM-6 (Inferno) (15)                        LA        -         1         1.00
@Anti-Missile System (24)                    LL        -         1         1.00
                                            Free Critical Slots: 25

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 21
5          5       5       2       0      3     0   Structure:  4
Special Abilities: OMNI, -0, AMS, PRB, RCN, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0


================================================================================
Loadout Name: C                                              Cost: 21,259,208
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 2,233
Rules Level: Era Specific                               Tech Base: Mixed

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 CT
    CASE Locations: LT, RT, LL, RL                                         1.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-20                                       RT        6         4         5.00
LRM-20                                       LT        6         4         5.00
2 LRM-15s                                    RA        10        4         7.00
2 LRM-15s                                    LA        10        4         7.00
@LRM-15 (8)                                  RT        -         1         1.00
@LRM-15 (16)                                 LT        -         2         2.00
@LRM-20 (6)                                  RL        -         1         1.00
@LRM-20 (6)                                  LL        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 22
5          5       5       5       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 5/5/5, IF 5


================================================================================
Loadout Name: D                                              Cost: 21,089,208
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 1,755
Rules Level: Era Specific                               Tech Base: Mixed

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 RT
    CASE Locations: RT, LL, RL                                             1.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               RT        0         2         0.50
ECM Suite                                    LT        0         1         1.00
Ultra AC/20                                  RA        7         8        12.00
Ultra AC/20                                  LA        7         8        12.00
@Ultra AC/20 (5)                             RT        -         1         1.00
@MG (1/2) (100)                              RT        -         1         0.50
@Ultra AC/20 (5)                             RL        -         1         1.00
@Ultra AC/20 (5)                             LL        -         1         1.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 18
5          5       5       0       0      3     0   Structure:  4
Special Abilities: OMNI, ECM, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Sun Widowmaker                                 Cost: 20,348,115
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 2,211
Rules Level: Era Specific                               Tech Base: Mixed

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    1.00
    Heat Sink Locations: 1 LT
    CASE Locations: RT                                                     0.50
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RT        1         7        15.00
ER Large Laser                               LT        12        1         4.00
ER Small Laser                               LT        2         1         0.50
2 ER Medium Lasers                           LT        10        2         2.00
Enhanced ER PPC                              LA        15        3         7.00
@Gauss Rifle (8)                             RT        -         1         1.00
                                            Free Critical Slots: 29

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 22
5          4       5       3       0      3     1   Structure:  4
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 20,766,208
Tech Rating/Era Availability: E/X-X-X-X                       BV2: 2,741
Rules Level: Era Specific

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LL, 2 RL                                         4.00
Heat Sinks:         Double Heat Sink             29(58)                   15.00
    Heat Sink Locations: 1 CT, 5 LT, 5 RT, 2 LA, 2 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
6 ER Medium Lasers                           RA        30        6         6.00
6 ER Medium Lasers                           LA        30        6         6.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 27
5/3j       9       9       0       0      3     0   Structure:  4
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


References
MechWarrior Online
« Last Edit: 28 August 2023, 11:37:40 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Coyotl Alternate Configurations

Code: [Select]

================================================================================
Loadout Name: F                                              Cost: 9,555,117
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,192

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 7  (Standard)
    Jump Jet Locations: 1 CT, 3 LT, 3 RT                                   3.50
Heat Sinks:         Double Heat Sink             16(32)                    6.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
3 ER Medium Lasers                           RT        15        3         3.00
3 ER Medium Lasers                           LT        15        3         3.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
7j         5       5       0       0      2     0   Structure:  2
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: G                                              Cost: 8,969,392
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,778

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 CT, 1 RT, 1 LL, 1 RL
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RT        12        1         4.00
ER Small Laser                               RT        2         1         0.50
ER Large Laser                               LT        12        1         4.00
ER Small Laser                               LT        2         1         0.50
SRM-6                                        RA        4         1         1.50
@SRM-6 (15)                                  RA        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 18
7          4       4       2       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: L                                              Cost: 9,175,804
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,889

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              CT        5         1         1.00
ER Small Laser                               CT        2         1         0.50
LRM-20                                       RT        6         4         5.00
LRM-20                                       LT        6         4         5.00
@LRM-20 (12)                                 RA        -         2         2.00
@LRM-20 (12)                                 LA        -         2         2.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 19
7          4       4       3       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2


================================================================================
Loadout Name: J                                              Cost: 9,880,267
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,069

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT, RT, LA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 CT        0         1         1.00
ECM Suite                                    CT        0         1         1.00
SRM-6                                        RT        4         1         1.50
Machine Gun                                  RT        0         1         0.25
Machine Gun                                  LT        0         1         0.25
TAG                                          RA        0         1         1.00
2 Flamers                                    RA        6         2         1.00
Narc Launcher                                LA        0         1         2.00
@SRM-6 (Inferno) (15)                        RT        -         1         1.00
@SRM-6 (15)                                  RT        -         1         1.00
@MG (1/2) (100)                              LT        -         1         0.50
@Narc (Homing) (6)                           LA        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 11
7/4j       2       1       0       0      2     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, ECM, TAG, SNARC, -0, CASE, SRCH, ES, SEAL, SOA


RECONFIGURATIONS (after acquiring mechanized Battle Armor technology from Clan Hell's Horses, 2871)

Code: [Select]
================================================================================
Loadout Name: Prime'                                         Cost: 9,099,417
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,974

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT, LA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           RT        4         1         2.00
Streak SRM-4                                 LT        3         1         2.00
ER PPC                                       RA        15        2         6.00
LRM-10                                       LA        4         1         2.50
@Streak SRM-4 (25)                           LT        -         1         1.00
@LRM-10 (12)                                 LA        -         1         1.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 20
7          4       4       2       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: A'                                             Cost: 9,383,267
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,753

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 7  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT, 1 LL, 1 RL                       3.50
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            CT        2         1         1.00
Streak SRM-4                                 RT        3         1         2.00
Large Pulse Laser                            RA        10        2         6.00
Streak SRM-4                                 LA        3         1         2.00
@Streak SRM-4 (25)                           LA        -         1         1.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 18
7j         3       3       2       0      2     1   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA

================================================================================
Loadout Name: B'                                             Cost: 8,966,417
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,447

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RT        5         1         1.00
Ultra AC/10                                  RA        3         4        10.00
SRM-6                                        LA        4         1         1.50
@Ultra AC/10 (20)                            RA        -         2         2.00
@SRM-6 (15)                                  LA        -         1         1.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 14
7          3       3       2       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA

================================================================================
Loadout Name: F'                                             Cost: 9,555,117
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,192

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 7  (Standard)
    Jump Jet Locations: 1 CT, 3 LT, 3 RT                                   3.50
Heat Sinks:         Double Heat Sink             16(32)                    6.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
3 ER Medium Lasers                           RA        15        3         3.00
3 ER Medium Lasers                           LA        15        3         3.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
7j         5       5       0       0      2     0   Structure:  2
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: G'                                             Cost: 8,969,392
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,778

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 CT, 1 RT, 1 LL, 1 RL
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
ER Small Laser                               RA        2         1         0.50
SRM-6                                        RA        4         1         1.50
ER Large Laser                               LA        12        1         4.00
ER Small Laser                               LA        2         1         0.50
@SRM-6 (15)                                  RA        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 18
7          4       4       2       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: L'                                             Cost: 9,175,804
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,889

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              CT        5         1         1.00
ER Small Laser                               CT        2         1         0.50
LRM-20                                       RA        6         4         5.00
LRM-20                                       LA        6         4         5.00
@LRM-20 (12)                                 RA        -         2         2.00
@LRM-20 (12)                                 LA        -         2         2.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 19
7          4       4       3       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2


================================================================================
Loadout Name: J'                                             Cost: 9,915,267
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,280

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: RT, LA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 CT        0         1         1.00
ECM Suite                                    CT        0         1         1.00
TAG                                          RA        0         1         1.00
ER Medium Laser                              RA        5         1         1.00
SRM-6                                        RA        4         1         1.50
2 Flamers                                    RA        6         2         1.00
Narc Launcher                                LA        0         1         2.00
@SRM-6 (Inferno) (15)                        RT        -         1         1.00
@SRM-6 (15)                                  RT        -         1         1.00
@Narc (Homing) (6)                           LA        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
7/4j       2       2       0       0      2     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, ECM, TAG, SNARC, -0, CASE, SRCH, ES, SEAL, SOA

« Last Edit: 06 August 2022, 16:15:38 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Lupus Alternate Configurations

Code: [Select]
================================================================================
Loadout Name: I                                              Cost: 7,947,200
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,111

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               CT        12        1         4.00
2 Streak SRM-6s                              RT        8         4         6.00
2 Streak SRM-6s                              LT        8         4         6.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5/3j       4       4       1       0      3     1   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: J                                              Cost: 7,588,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,188

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    9.00
    Heat Sink Locations: 3 LT, 2 RT, 2 LA, 2 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               CT        12        1         4.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
ER Large Laser                               RA        12        1         4.00
ER Large Laser                               LA        12        1         4.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
5          4       4       3       0      3     1   Structure:  5
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: K                                              Cost: 7,619,200
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,298

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    9.00
    Heat Sink Locations: 3 LT, 2 RT, 2 LA, 2 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RT        15        2         6.00
ER PPC                                       LT        15        2         6.00
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 23
5          5       5       3       0      3     0   Structure:  5
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: L                                              Cost: 7,887,200
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,046

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            CT        2         1         1.00
LRM-15                                       RT        5         2         3.50
Machine Gun                                  RT        0         1         0.25
SRM-6                                        RT        4         1         1.50
LRM-15                                       LT        5         2         3.50
Machine Gun                                  LT        0         1         0.25
SRM-6                                        LT        4         1         1.50
Medium Pulse Laser                           RA        4         1         2.00
Medium Pulse Laser                           LA        4         1         2.00
@LRM-15 (16)                                 RT        -         2         2.00
@MG (1/2) (100)                              LT        -         1         0.50
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
5/3j       4       4       1       0      3     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


RECONFIGURATIONS (after acquiring mechanized Battle Armor technology from Clan Hell's Horses, 2871)

Code: [Select]
================================================================================
Loadout Name: Prime'                                         Cost: 8,911,200
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,428

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   5.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-20                                       RT        6         4         5.00
    Artemis IV FCS                           RT        -         1         1.00
ECM Suite                                    RT        0         1         1.00
LRM-20                                       LT        6         4         5.00
    Artemis IV FCS                           LT        -         1         1.00
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
@LRM-20 (Artemis) (6)                        RT        -         1         1.00
@LRM-20 (Artemis) (12)                       LT        -         2         2.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 24
5j         4       4       3       0      3     0   Structure:  5
Special Abilities: OMNI, -0, ECM, CASE, SRCH, ES, SEAL, SOA, IF 2


================================================================================
Loadout Name: A'                                             Cost: 7,394,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,927

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              CT        5         1         1.00
Ultra AC/10                                  RA        3         4        10.00
ER Medium Laser                              LA        5         1         1.00
Large Pulse Laser                            LA        10        2         6.00
@Ultra AC/10 (30)                            RA        -         3         3.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 19
5          4       4       3       0      3     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B'                                             Cost: 7,908,200
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,985

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
LB 20-X AC                                   RT        6         9        12.00
Medium Pulse Laser                           RT        4         1         2.00
ER Small Laser                               LT        2         1         0.50
Medium Pulse Laser                           LT        4         1         2.00
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
@LB 20-X (Slug) (10)                         LT        -         2         2.00
@LB 20-X (Cluster) (5)                       LT        -         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
5          5       5       0       0      3     1   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: I'                                             Cost: 7,947,200
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,111

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               CT        12        1         4.00
Streak SRM-6                                 RT        4         2         3.00
Streak SRM-6                                 LT        4         2         3.00
Streak SRM-6                                 RA        4         2         3.00
Streak SRM-6                                 LA        4         2         3.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5/3j       4       4       1       0      3     1   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: J'                                             Cost: 7,588,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,188

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    9.00
    Heat Sink Locations: 1 LT, 2 RT, 3 LA, 3 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               CT        12        1         4.00
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
5          4       4       3       0      3     1   Structure:  5
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: K'                                             Cost: 7,588,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,298

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    9.00
    Heat Sink Locations: 3 LT, 2 RT, 2 LA, 2 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER Medium Laser                              RA        5         1         1.00
ER PPC                                       LA        15        2         6.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 23
5          5       5       3       0      3     0   Structure:  5
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA

« Last Edit: 06 August 2022, 16:41:33 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Woodsman Alternate Configurations

Code: [Select]
================================================================================
Loadout Name: I                                              Cost: 12,152,656
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,391

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 CT, 1 LT, 1 RT                                   4.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           RT        10        2         2.00
ER Small Laser                               RT        2         1         0.50
2 Streak SRM-6s                              LT        8         4         6.00
MASC                                         LT        -         3         3.00
LB 20-X AC                                   LA        6         9        12.00
@LB 20-X (Cluster) (5)                       RT        -         1         1.00
@LB 20-X (Slug) (5)                          RT        -         1         1.00
@Streak SRM-6 (15)                           RT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 24
5/4j       5       5       0       0      3     0   Structure:  6
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: J                                              Cost: 11,058,359
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,540

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RT        1         6        12.00
2 Large Pulse Lasers                         LT        20        4        12.00
ER Small Laser                               LT        2         1         0.50
ER Medium Laser                              LT        5         1         1.00
MASC                                         LT        -         3         3.00
@Gauss Rifle (16)                            CT        -         2         2.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 25
5          5       5       4       0      3     0   Structure:  6
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


RECONFIGURATIONS (after acquiring mechanized Battle Armor technology from Clan Hell's Horses, 2870)

Code: [Select]
================================================================================
Loadout Name: Prime'                                         Cost: 11,688,359
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,623

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    5.00
    Heat Sink Locations: 1 LT, 2 RT, 1 LA, 1 RA
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               CT        0         2         0.50
ER Small Laser                               RT        2         1         0.50
LRM-15                                       RT        5         2         3.50
ER Medium Laser                              LT        5         1         1.00
LRM-15                                       LT        5         2         3.50
MASC                                         LT        -         3         3.00
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
@MG (1/2) (100)                              RT        -         1         0.50
@LRM-15 (24)                                 RT        -         3         3.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 26
5          5       5       3       0      3     1   Structure:  6
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: A'                                             Cost: 11,332,891
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,741

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    5.00
    Heat Sink Locations: 2 LT, 3 RT
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
Medium Pulse Laser                           CT        4         1         2.00
Large Pulse Laser                            RT        10        2         6.00
Medium Pulse Laser                           LT        4         1         2.00
MASC                                         LT        -         3         3.00
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 27
5          5       5       3       0      3     2   Structure:  6
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: I'                                             Cost: 12,152,656
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,391

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 CT, 1 LT, 1 RT                                   4.00
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 RT        4         2         3.00
Streak SRM-6                                 LT        4         2         3.00
MASC                                         LT        -         3         3.00
2 ER Medium Lasers                           RA        10        2         2.00
ER Small Laser                               RA        2         1         0.50
LB 20-X AC                                   LA        6         9        12.00
@LB 20-X (Cluster) (5)                       RT        -         1         1.00
@LB 20-X (Slug) (5)                          RT        -         1         1.00
@Streak SRM-6 (15)                           RT        -         1         1.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 24
5/4j       5       5       0       0      3     0   Structure:  6
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: J'                                             Cost: 11,023,906
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,540

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         LT        -         3         3.00
Gauss Rifle                                  RA        1         6        12.00
2 Large Pulse Lasers                         LA        20        4        12.00
ER Small Laser                               LA        2         1         0.50
ER Medium Laser                              LA        5         1         1.00
@Gauss Rifle (16)                            CT        -         2         2.00
                                            Free Critical Slots: 26

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 25
5          5       5       4       0      3     0   Structure:  6
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA

« Last Edit: 06 August 2022, 16:46:13 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Hello All,

I have a few more Second Generation OmniMechs, but I may share them another time. If you like these, drop a line, and hopefully these new designs will bring a fun new element to your Golden Century game.

S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

wolfcannon

  • Lieutenant
  • *
  • Posts: 933
    • wolfcannon's photobucket album
hell yes post them.
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

S.gage

  • Lieutenant
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  • The Nova Cat is a subtle hunter.
hell yes post them.

Ok, but as these were outside my focus, these are really just based on muses. I really don't have extensive write-ups, either...
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

wolfcannon

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    • wolfcannon's photobucket album
share em.
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Adder Training OmniMech

Originally posted here

BASE Chassis is identical to the Adder

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime'                                         Cost: 7,027,678
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,422

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       CT        3         1         0.50
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
Large Pulse Laser                            RA        10        2         6.00
LB 5-X AC                                    LA        1         4         7.00
@LB 5-X (Slug) (20)                          LA        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 14
6          3       3       2       0      1     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A'                                             Cost: 6,934,866
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,255

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       CT        3         1         0.50
Streak SRM-2                                 RT        2         1         1.00
Streak SRM-2                                 LT        2         1         1.00
Ultra AC/5                                   RA        1         3         7.00
ER Large Laser                               LA        12        1         4.00
@Streak SRM-2 (50)                           RT        -         1         1.00
@Streak SRM-2 (50)                           LT        -         1         1.00
@Ultra AC/5 (20)                             RA        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 13
6          3       3       2       0      1     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B'                                             Cost: 6,890,991
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,446

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 3 LT, 3 RT
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       CT        3         1         0.50
ER Medium Laser                              LT        5         1         1.00
2 LRM-10s                                    RA        8         2         5.00
ER Large Laser                               LA        12        1         4.00
@LRM-10 (24)                                 RA        -         2         2.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 14
6          4       3       3       0      1     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: C'                                             Cost: 7,048,688
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,488

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LA, 1 RA
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       CT        3         1         0.50
Streak SRM-4                                 RA        3         1         2.00
ER Medium Laser                              RA        5         1         1.00
LRM-10                                       RA        4         1         2.50
Streak SRM-4                                 LA        3         1         2.00
ER Medium Laser                              LA        5         1         1.00
LRM-10                                       LA        4         1         2.50
@Streak SRM-4 (25)                           RA        -         1         1.00
@LRM-10 (12)                                 RA        -         1         1.00
@LRM-10 (12)                                 LA        -         1         1.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 15
6          5       5       2       0      1     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1


================================================================================
Loadout Name: D'                                             Cost: 6,950,813
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,486

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 LT, 2 RT, 2 LA, 1 RA
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Flamer                                       CT        3         1         0.50
Streak SRM-6                                 RT        4         2         3.00
ER Large Laser                               RA        12        1         4.00
ER Large Laser                               LA        12        1         4.00
@Streak SRM-6 (15)                           RT        -         1         1.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 15
6          4       4       2       0      1     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA

« Last Edit: 23 June 2020, 16:12:32 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Wolf Hunter

Originally posted here.

BASE Chassis is identical to the Ice Ferret

CONFIGURATIONS

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 12,401,941
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,723

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 CT        0         1         1.00
ER Small Laser                               RT        2         1         0.50
Large Pulse Laser                            LT        10        2         6.00
2 ER Medium Lasers                           RA        10        2         2.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 17
8          3       3       2       0      2     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 12,104,238
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,005

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            CT        2         1         1.00
LB 2-X AC                                    LT        1         3         5.00
Anti-Missile System                          RA        1         1         0.50
Small Pulse Laser                            RA        2         1         1.00
@LB 2-X (Slug) (45)                          LT        -         1         1.00
@Anti-Missile System (24)                    RA        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 10
8          1       1       1       0      2     0   Structure:  2
Special Abilities: OMNI, AMS, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 11,973,738
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,043

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/5                                   RT        1         3         7.00
SRM-2                                        RA        2         1         0.50
@Ultra AC/5 (20)                             RT        -         1         1.00
@SRM-2 (Inferno) (50)                        RA        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 10
8          1       1       1       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 12,139,128
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,206

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
LRM-5                                        RT        2         1         1.00
LRM-5                                        LT        2         1         1.00
LRM-5                                        RA        2         1         1.00
Narc Launcher                                LA        0         1         2.00
@LRM-5 (Narc) (24)                           RT        -         1         1.00
@LRM-5 (Narc) (24)                           LT        -         1         1.00
@LRM-5 (Narc) (24)                           RA        -         1         1.00
@Narc (Homing) (6)                           LA        -         1         1.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 12
8          2       2       1       0      2     0   Structure:  2
Special Abilities: OMNI, -0, SNARC, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: D                                              Cost: 12,372,488
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 1,111

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, LA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Narc Launcher                                RT        0         1         2.00
SRM-4                                        LT        3         1         1.00
SRM-4                                        RA        3         1         1.00
Anti-Missile System                          LA        1         1         0.50
SRM-4                                        LA        3         1         1.00
@Narc (Homing) (6)                           RT        -         1         1.00
@SRM-4 (Narc) (25)                           LT        -         1         1.00
@Anti-Missile System (24)                    LA        -         1         1.00
@SRM-4 (Inferno) (25)                        LA        -         1         1.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 11
8          2       2       0       0      2     0   Structure:  2
Special Abilities: OMNI, AMS, SNARC, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0


================================================================================
Loadout Name: E                                              Cost: 12,266,003
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 1,723

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               RA        2         1         0.50
2 ER Medium Lasers                           RA        10        2         2.00
LRM-20                                       LA        6         4         5.00
@LRM-20 (12)                                 LA        -         2         2.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 17
8          4       4       2       0      2     0   Structure:  2
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1

"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Thunderbird II

In reworking the Thunderbird, engineers gave the newer model Forging TX25 FF Armor and MASC for short burst of mobility.

BASE

Code: [Select]
Thunderbird II

Mass: 85 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2936
Cost: 25,380,073 C-Bills
Battle Value: 1,204

Chassis: TBIRD2 Standard
Power Plant: CI 340 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h (86.4 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Forging TX25 FF Ferro-Fibrous
Armament:
    36.5 tons of pod space.
Manufacturer: Mason OmniMech Production Complex
    Primary Factory: Londerholm
Communications System: Mason-Link
Targeting and Tracking System: CI-Xne

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     130 points                8.50
Engine:             XL Fusion Engine             340                      13.50
    Walking MP: 4
    Running MP: 6 (8)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             13(26)                    3.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 259                 13.50
    Armor Locations: 1 HD, 1 LA, 1 RA, 2 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           39       
                                 Center Torso (rear)                  15       
                                           L/R Torso     18           26       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     14           27       
                                             L/R Leg     18           35       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         RT        -         3         3.00
                                            Free Critical Slots: 37

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 12
5          0       0       0       0      4     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================

CONFIGURATIONS

Code: [Select]

Loadout Name: Prime                                          Cost: 27,237,589
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,072

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             20(40)                    7.00
    Heat Sink Locations: 1 LT, 2 RT, 2 LA, 2 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
MASC                                         RT        -         3         3.00
Targeting Computer                           LT        -         5         5.00
2 Large Pulse Lasers                         RA        20        4        12.00
2 Large Pulse Lasers                         LA        20        4        12.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 31
5          6       6       5       0      4     0   Structure:  5
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 28,504,839
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,099

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    5.00
    Heat Sink Locations: 3 LT, 2 RT
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
LRM-15                                       RT        5         2         3.50
ER Medium Laser                              RT        5         1         1.00
MASC                                         RT        -         3         3.00
LRM-15                                       LT        5         2         3.50
ER Medium Laser                              LT        5         1         1.00
2 LRM-15s                                    RA        10        4         7.00
2 LRM-15s                                    LA        10        4         7.00
@LRM-15 (32)                                 RA        -         4         4.00
@LRM-15 (32)                                 LA        -         4         4.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 31
5          7       7       5       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 5/5/5, IF 5


================================================================================
Loadout Name: B                                              Cost: 28,865,589
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,268

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             17(34)                    4.00
    Heat Sink Locations: 2 LT, 1 LA, 1 RA
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
ER Medium Laser                              RT        5         1         1.00
MASC                                         RT        -         3         3.00
ER Medium Laser                              LT        5         1         1.00
2 LRM-15s                                    RA        10        4         7.00
Streak SRM-6                                 RA        4         2         3.00
2 LRM-15s                                    LA        10        4         7.00
Streak SRM-6                                 LA        4         2         3.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@LRM-15 (16)                                 RT        -         2         2.00
@LRM-15 (16)                                 LT        -         2         2.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 33
5/4j       6       6       3       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2


================================================================================
Loadout Name: C                                              Cost: 28,396,151
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,523

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    3.00
    Heat Sink Locations: 3 LT
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
ER Medium Laser                              CT        5         1         1.00
MASC                                         RT        -         3         3.00
Large Pulse Laser                            RA        10        2         6.00
Ultra AC/10                                  RA        3         4        10.00
LB 20-X AC                                   LA        6         9        12.00
@LB 20-X (Cluster) (10)                      LT        -         2         2.00
@Ultra AC/10 (20)                            RA        -         2         2.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
5          5       5       3       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: D                                              Cost: 28,495,589
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,941

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    6.00
    Heat Sink Locations: 3 LT, 3 RT
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
MASC                                         RT        -         3         3.00
LRM-10                                       RA        4         1         2.50
2 ER PPCs                                    RA        30        4        12.00
LRM-10                                       LA        4         1         2.50
LB 10-X AC                                   LA        2         5        10.00
@LRM-10 (12)                                 RA        -         1         1.00
@LRM-10 (12)                                 LA        -         1         1.00
@LB 10-X (Cluster) (10)                      LA        -         1         1.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
5          6       6       5       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1, FLK 1/1/1


================================================================================
Loadout Name: E                                              Cost: 27,972,964
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,911

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
ER Medium Laser                              CT        5         1         1.00
MASC                                         RT        -         3         3.00
Gauss Rifle                                  RA        1         6        12.00
SRM-6                                        RA        4         1         1.50
Medium Pulse Laser                           RA        4         1         2.00
Gauss Rifle                                  LA        1         6        12.00
SRM-6                                        LA        4         1         1.50
Medium Pulse Laser                           LA        4         1         2.00
@SRM-6 (15)                                  RT        -         1         1.00
@Gauss Rifle (8)                             RT        -         1         1.00
@Gauss Rifle (16)                            LT        -         2         2.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
5          7       7       3       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0

[/s]

I finished the write up of this OmniMech; I am posting the rewritten version momentarily.
-S.gage
« Last Edit: 08 January 2021, 17:43:50 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Intermittent_Coherence

  • Lieutenant
  • *
  • Posts: 1165
Before beginning my project, I had been cataloguing all published BattleTech units. My special subcatalogue on OmniMechs includes construction materials. To respond to your question about "losing the flavor", let's look at what is already published. I do not know how to post a section of a spread sheet here, so instead here is a summary (ES, FF, XL, MA, fixed "JJ", or none of these "-")

Coyotl (2854); ES, XL
Lupus (2857); ES, FF
Woodsman (2865); ES, MA
Crossbow (2870); -
Nova (2870); XL, JJ
Summoner (2872); FF, XL, JJ
Battle Cobra (2873); ES, FF
Fire Moth (2874); ES, FF, XL, MA
Kingfisher (2887); ES, FF
Kit Fox (2890); ES, XL

Of these ten, 30% combine of ES and FF, while an addition 10% adds an XL. Looking at Endo Steel or Ferro-Fibrous without considering other construction materials, 70% use ES; half use Ferro-Fibrous.

And to me, nothing screams older OmniMech like a Battle Cobra or Kingfisher. Of course, I will likely revise these designs again when the next source provides more information or retcons the existing.

Thank you for your interest and your thoughts, I really do appreciate them!
S.gage
Of that 30%, Battle Cobra and Lupus are 2nd attempts for the Clans that built them, with an implied corresponding increase in knowhow. As for the Kingfisher, we're not sure who originated it, but its production year is also in the 2880's, 3 decades after the Coyotl debuted, so whoever did so must have also been working on Omnimechs for some time.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Of that 30%, Battle Cobra and Lupus are 2nd attempts for the Clans that built them, with an implied corresponding increase in knowhow. As for the Kingfisher, we're not sure who originated it, but its production year is also in the 2880's, 3 decades after the Coyotl debuted, so whoever did so must have also been working on Omnimechs for some time.

I see what you are saying. Let me assure you, I took this into account. Let’s skip the Coyote field, they are attempts #3-8. Of the other examples of ES + FF:

- 2 are Sea Fox Omnis (whose teams helped build the Coyotl - so I assume they are not novice with Omni technology)

-2 are early Ice Hellion designs (whose materials scientists, along with those of Clan Snow Raven - but probably not in partnership -  pioneered Clan-spec ES and FF, so I gave them a head start adapting structural breakthroughs on Omni technology)

Quote from: Field Manual - Crusader Clans, p. 76, first full paragraph
As one of the first Clans to develop the OmniMech after winning technology from Clan Coyote, the Ice Hellion forces greatly increased their battlefield flexibility. The Hellions also pioneered improvements in ferro-fibrous and endo-steel construction, aiding them in strengthening their smaller machines. ...

(I do understand part of this was attributed to Clan Snow Raven in IO, but I interpreted this as Snow Raven achieved Clan-spec Ferro-fibrous armor first. Believe me, there are times in science groups get “scooped” - it happens more often than than it should, considering how much it costs to run a lab.)

- and 1 was Clan Cloud Cobra’s Fire Moth prototype, which I based on the canon Fire Moth. The Fire Moth was written by TPTB as the first (published) attempt at OmniMech design by the Cobras, even if they eventually sold it to Clan Ghost Bear. Viewed as a Cobra or Bear design, the Fire Moth breaks the trend. After all, Clan Ghost Bear  won Omni technology from Clan Hell’s Horses the year before they debuted the Fire Moth. That’s a lot of innovation they either pioneered very fast, or bought from the Cloud Cobras, who apparently just got into OmniMech production themselves.

So what do you think? Would you agree Sea Fox teams should be better than novice designers? Is my fan design backstory about Ice Hellion innovation plausible? And how do you reconcile the trend with the Cloud Cobra OmniMech efforts?

Thank you again for your thoughts, questions and comments help me make this material better. I am eager to read your insights!
S.gage
« Last Edit: 24 June 2020, 17:03:48 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Takiro

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  • Posts: 1426
  • BattleTech: Salient Horizon
    • Your BattleTech
Glad to see someone running with the Early OmniMech idea. Love to throw in a few hopefully constructive concepts when time permits but I would think TRO Golden Century should do more to illuminate this era. That is what I am waiting on.

Props to you for using the Storm Giant as the pre-Dire Wolf which makes a lot of sense when you stop to think about it. Coyote may have had resources to blow on such an extravagance (400 XL Engine OmniMech) at the time when its empire was young and expanding. It might be better suited to rapid expansion than defending far flung holdings which in turn has a sinkhole effect as the Coyotes shrink and lose resource it is increasingly hard to fund. Unable to enlarge its holdings as the Kerensky Cluster becomes largely settled this OmniMech and the Clan could be doomed to a death cycle.

You are approaching this from a pre-invasion mindset which is the opposite of something masterarminas was trying to pull off not long ago. We were thinking of the Warden vs Crusader wars of the 3000s when Clans started to shift into that mindset. This saw the creation of new OmniMechs which of course replace what you are proposing here. Point is you can take cues from what is currently in the field to design what was replaced.

More later!

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Glad to see someone running with the Early OmniMech idea. Love to throw in a few hopefully constructive concepts when time permits but I would think TRO Golden Century should do more to illuminate this era. That is what I am waiting on.

Props to you for using the Storm Giant as the pre-Dire Wolf which makes a lot of sense when you stop to think about it. Coyote may have had resources to blow on such an extravagance (400 XL Engine OmniMech) at the time when its empire was young and expanding. It might be better suited to rapid expansion than defending far flung holdings which in turn has a sinkhole effect as the Coyotes shrink and lose resource it is increasingly hard to fund. Unable to enlarge its holdings as the Kerensky Cluster becomes largely settled this OmniMech and the Clan could be doomed to a death cycle.

You are approaching this from a pre-invasion mindset which is the opposite of something masterarminas was trying to pull off not long ago. We were thinking of the Warden vs Crusader wars of the 3000s when Clans started to shift into that mindset. This saw the creation of new OmniMechs which of course replace what you are proposing here. Point is you can take cues from what is currently in the field to design what was replaced.

More later!

:thumbsup:
Thank you, I am glad you enjoy them! Yes, you interpreted a lot of my thoughts. I spent so much time on this, I was hoping someone might enjoy them, enjoy their backstory, or how they play. I also alluded to a little of my campaign content, including plot hook conspiracy theories I extrapolated from modern conspiracies and past events. These go a little too far off the canon-ranch :D, so I’ll leave it there.

Can you link Masterarminas’s thread, maybe give his some more foot traffic?

Also, if anyone wants to share, feel free!
« Last Edit: 26 June 2020, 14:20:32 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Hello all,

With Friday’s publication of Technical Readout: Golden Century, a few of the units reported in this thread require rewrites or replacement. In addition, I recently found evidence of a few more generation 1.1 or 2 OmniMechs, which will be added to this thread later. Though light on OmniMechs, I encourage everyone to look at TRO:GC for great battlefield context for this period of Clan history:

CGL PDF:
https://store.catalystgamelabs.com/products/battletech-technical-readout-golden-century?fbclid=IwAR2_8A8MQ94HOCyu2TQSCx7FyK9cQ7MeI42_R2gbWkeYEAD3mEhthtVHKF8

DTRPG PoD or PDF:
https://www.drivethrurpg.com/product/318818/BattleTech-Technical-Readout-Golden-Century?fbclid=IwAR3IeQT4kdERiQ7pOgbb7GuiHtz6Y-7zCEaMEib-Tz18W5cLc5X7aARtByw

Of the OmniMechs detail on this thread, the first Clan Coyote Assault OmniMech, indeed produced on New Kent (an act of Coyote hubris), and misreported here as the Storm Giant, is in most desperate need of correction and/or clarification.

S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

wolfcannon

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bring it on good buddy.  ;D
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Starnake

Mass: 100 tons
Chassis: Starnake
Power Plant: New Kent Type 50 400 XL Fusion Engine
Cruising Speed: 43 km/h
Maximum Speed: 64 km/h
Fixed Jump Jets: 0
Armor: CI 94 Ferro-Fibrous
Armament:
35 tons of Pod Space
Manufacturer: Richard OmniMech Production Complex
Primary Factory: New Kent
Communications System: CI-Com 5
Targeting and Tracking System: CI-X3

The Starnake was the first Clan Assault OmniMech. Debuting in 2859, designers opted to supplement their current OmniMech assets with as large an OmniMech as possible, but one that could keep up in combat and out-duel most Assault BattleMechs it would face. Having won design schematics as well as a pair of newly constructed 100-ton Steel Viper Storm Giants in 2856, the designers reworked the design, and renamed it after the mythical giant white cannibals of Indigenous American myth. They presented the test types for the new OmniMech to the Khans of Clan Coyote in June 2858. Within a week, Khan Tchernovkov ordered a full expansion of production, and that the first production run be completed by the end of the following year.

Clan Coyote produced this monster OmniMech at the Richard OmniMech Production Complex on New Kent, their newest and most advanced First Generation OmniMech factory, established by Richard (Remer). New Kent was chosen not just because of the origins of the Starnake’s design, but because of the close proximity with Clan Coyote’s OmniMech collaborators, Clan Sea Fox, who had an enclave on New Kent and would share in production and protection of the complex. New Kent was also close to Clan Coyote’s oldest and closest ally, Clan Wolf; their newer colony on Tranquil was developing must faster than early estimates. Production deadlines were difficult, especially reproduction of the New Kent Type 50, which was still in production on the other side of the planet. However, the first run was partially completed by the end of 2859.

The scenario was almost ideal. New Kent was almost completely self-sufficient with the Sea Foxes providing ample raw materials mined from Eagle Crater astrobleme. In return, the Foxes kept 10% of the Starnake production, making the Starnake the standard Sea Fox Assault OmniMech. When Omni Technology became ubiquitous, the Starnake hit the open market and became a valuable export. Clan Wolf fielded many Starnakes in their Touman.

New Kent was shared with two other colonies, a small Ice Hellion holding, and the Steel Viper capital. The Hellions had little interest in the Starnake, as it was outside of their combat doctrine to field large (or slow) ‘Mechs in combat. The Steel Viper colony posed a far greater threat, but the Vipers had mostly self-isolated since the “Traitor Khan’s” treachery. The ascendence of Sanra Mercer shortly before the factory’s completion ensured the Steel Vipers did not significantly probe the factory’s defenses for over a century. However, the Starnake’s origins were not forgotten, and the following century provided ample time for Vipers’ “sour grapes” the mature into a deadly vintage.

Capabilities

The Starnake massed 100 tons on paper, though in practice it always appeared to be just slightly less massive (though significantly taller) than the later Dire Wolf. The Starnake’s head was widened compared with the original Storm Giant, with paneling on the front of the cockpit, a nod to the Starnake’s mythical large, wide eyes. Reproducing the Storm Giant’s 400-rated “New Kent Type 50 XL” Extra Light Engine gave the Starnake considerable speed for an Assault OmniMech, while 15 tons of Ferro-Fibrous armor, and 35 tons of Pod Space gave it staying power and punch. It was also extremely expensive, the weapon of a rich Clan.

In its Primary Configuration, the Starnake modified the Storm Giant’s mix of SRMs, LRMs, and Ultra Autocannon, adding an ER Large Laser for added direct energy firepower at range. Configuration A, perhaps its most intimidating standard configuration, was modeled after the Titan Star League prototype, wielding energy weapons and SRMs. Like its predecessor, this configuration had significant overheating issues, and had to be used carefully. Configuration B mimicked the Highlander, combining Jump Jets, a Gauss Rifle, lasers, and missiles. Configuration C drew inspiration from the oldest Hegemony BattleMech, the Mackie. D Configuration was a missile boat in the tradition of the Longbow. Both Configurations E and F identified with the Awesome. E runs cool and combined ER PPCs with Jump Jets (but no point defense), while F dropped the Jump Jets and replaced the PPCs with paired over-under Large Laser/Large Pulse Laser. A, C, and F all ran very hot, while prime and B mimicked jack-of-all-trades Assault BattleMechs like the Atlas and Highlander, and ran relatively cool.

Heat management and weapons brackets were extremely important for the Starnake, especially on New Kent. Configurations A, C, and F, again the hottest for this Omni, were never deployed on New Kent. Clan Coyote also assigned the Starnake only to seasoned pilots who were adept at heat management, considering the Coyote MechWarrior was likely to need as much maneuverability as possible while dueling Marauder IICs, Warhammer IICs, and the occasional Kingfisher.

The Starnake was the most widely produced Assault OmniMech ever, and remained a viable Assault OmniMech for over 100 years. Despite massing and costing more than the Thunderbird or Kingfisher, the Starnake actually was more common in 2900, with higher rates of production and sales facilitated by Clan Sea Fox. While OmniMech incompatibility between Extra Light Fusion Engines and Endo Steel would eventually be resolved, the space constraints of an Assault OmniMech chassis allowed the Starnake to always have some exploitable advantage, even against newer OmniMechs eschewing an XL, Endo Steel, or Ferro Fibrous for Pod Space. As mechanized Battle Armor infantry tactics became common with Elementals, the Starnake even underwent a few cosmetic changes, including migrating weapon systems to the arms to mount Elementals.

Deployment

The death blow for the Starnake was dealt in 2963, decades before Clan Coyote’s territorial losses began in earnest. Their fortunes shifting, Clan Coyote brought an end to their punitive fifteen year-long campaign against Clan Cloud Cobra (for their involvement in the death of Corian Tchernovkov). The Coyote operations were halted abruptly after Coyote saKhan Kielman killed Khan Levien in a Trial of Grievance over Coyote losses as a result of the Cloud Cobra campaign. Clan Coyote's first priority was rebuilding Beta Galaxy after its years of attrition against the Cobras (FM: WC, p. 50).

Thinking this was a moment of weakness, Clan Steel Viper saw an opportunity for revenge, and at the same time initiating a long-overdue expansion and consolidation of its capital New Kent in one strike. When Clan Steel Viper attempted a series of Trials of Possession for territory and 3 full Stars of undelivered Starnakes at Richard OPC, the scope of the Trials were almost a complete surprise. Unfortunately for the Coyotes, they had long grown too complacent on New Kent; Clan Ice Hellion had already ceased most of its activity against the Coyotes on New Kent after the debacle with at the Ernst OPC Talaria facility nine years earlier.

The Steel Viper Trials began with short notice on the 24th of May. The Coyote’s 89th Reserve Battle Cluster did not even field the undelivered Starnake in the face of Frontline Viper forces, primarily due to bureaucracy involving Starnake heat management and underperforming solahma MechWarriors present to defend the factory. While this was not the first time Clan Steel Viper had won Starnake OmniMechs from Clan Coyote, the emboldened Vipers shocked everyone with their next move. After taking a few weeks to recover from their losses, on 7 July Khan Royce Chapman ordered a subsequent Trial of Possession for the Richard OPC itself. The Vipers bid for the factory included the very same Starnake OmniMechs they had taken weeks earlier (using the Viper name, Storm Giant (Omni)). However, the delay had allowed the Coyotes sufficient time for the depleted Beta Galaxy to relieve the Coyote’s 89th Reserve. The Long Fangs were able to redeploy in time because they were currently rebuilding after the cessation of hostilities against Clan Cloud Cobra (FM:WC, p. 50). Additionally, Clan Sea Fox, citing their interests in the factory, also provided elements of their Alpha Galaxy to the defense, but these were bid away early with a guarantee from Clan Steel Viper that Clan Sea Fox would still be entitled to 10% of the production in exchange for raw materials.

Even under-strength from years of fighting the Cloud Cobras, Beta Galaxy was still Clan Coyote's heaviest formation, and put up overwhelming resistance to the Steel Viper assault. As fighting for the factory escalated, reserve elements above the cutdown were mobilized on both sides. SaKhan Eustace Breen, in charge of the operation, decided to join the Trial with her Keshik on 9 July, but died in the fighting. Enraged with the Coyote resistance on their own capital and the death of his saKhan, Khan Chapman ordered his troops to disengage, and “honorably” informed the Coyote defenders the factory would be raised from orbit the next day by the CSV Dark Asp, to the horror of both the Coyotes and Foxes. After a devastating Trial of Possession for the space above the factory between Steel Viper navy and the Beta Galaxy’s Aerospace Trinaries and its naval escort, the CCS Ancestral Home (after which its K-F drive failed limping home to Tamaron for repairs), it was obvious the Starnake’s factory was doomed. No relief fleet would be available in time to prevent the Dark Asp from its bombardment. However, Coyote and Fox forces, technicians, and engineers refused to evacuate from the factory. The next morning, the Dark Asp raised the factory, killing all Coyote civilians in the process.

The incident was not without repercussions, but the fading Coyotes no longer had the political clout to exact revenge. The Steel Vipers’ actions were condemned by the Clan Grand Council, even by the Khans of Clans Jade Falcon, Smoke Jaguar, and Cloud Cobra. However, Coyote Khan James Kielman’s calls for Steel Viper Absorption were blocked by several Clans, including Clan Cloud Cobra and, surprisingly, Clan Snow Raven. Remaining Starnakes did not disappear instantaneously, but dwindling Coyote prestige began to tarnish the Starnake’s legacy, so many Starnakes remain in various states of repair in Brian Caches and training units throughout the Kerensky Cluster. The Sea Foxes sought their revenge for the incident by instituting stiff price increases against Clan Steel Viper for all future raw materials taken from their Eagle Crater mining operations, a major hinderance to Viper Crossbow and Battle Cobra production for years to come. As for the Coyotes, Richard OmniMech Production Complex was Clan Coyote’s last major facility on New Kent. With their fortune waining, the Coyote Khans decided to reassign only second line and solahma units to protect the Clan’s limited interests remaining on world.

(Please forgive me for any confusion, but it is quite reasonable to mistake the Starnake for the Storm Giant, especially considering the Coyote OmniMech was designed from captured schematics for the Viper Assault BattleMech. - S.gage)

Starnake (2859)

BASE:

Code: [Select]
Starnake

Mass: 100 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2859
Cost: 33,116,667 C-Bills
Battle Value: 1,283

Chassis: Storm Giant Standard
Power Plant: New Kent Type 50 400 XL 400 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: CI 94 Ferro-Fibrous Ferro-Fibrous
Armament:
    35.0 tons of pod space.
Manufacturer: Richard OmniMech Prodcution Complex
    Primary Factory: New Kent
Communications System: CI-Com 5
Targeting and Tracking System: CI-X3

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     152 points               10.00
Engine:             XL Fusion Engine             400                      26.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             15(30)                    5.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 297                 15.50
    Armor Locations: 2 LT, 1 RT, 2 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     31           45       
                                 Center Torso (rear)                  11       
                                           L/R Torso     21           33       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     17           32       
                                             L/R Leg     21           42       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
                                            Free Critical Slots: 39

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 13
4          0       0       0       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, ENE, SRCH, ES, SEAL, SOA


================================================================================

CONFIGURATIONS:

Code: [Select]

Loadout Name: Prime                                          Cost: 36,561,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,606

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    2.00
    Heat Sink Locations: 1 CT, 1 LT
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
Ultra AC/20                                  RT        7         8        12.00
ER Large Laser                               LT        12        1         4.00
LRM-15                                       RA        5         2         3.50
SRM-6                                        RA        4         1         1.50
LRM-15                                       LA        5         2         3.50
SRM-6                                        LA        4         1         1.50
@Ultra AC/20 (5)                             RT        -         1         1.00
@LRM-15 (8)                                  RA        -         1         1.00
@SRM-6 (15)                                  RA        -         1         1.00
@Ultra AC/20 (10)                            RA        -         2         2.00
@LRM-15 (8)                                  LA        -         1         1.00
@SRM-6 (15)                                  LA        -         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 26
4          6       6       2       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, LRM 1/1/1, IF 1


================================================================================
Loadout Name: A                                              Cost: 37,559,792
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,058

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
SRM-6                                        CT        4         1         1.50
ER Small Laser                               CT        2         1         0.50
ER PPC                                       RT        15        2         6.00
2 SRM-6s                                     RT        8         2         3.00
ER PPC                                       LT        15        2         6.00
2 SRM-6s                                     LT        8         2         3.00
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
@SRM-6 (30)                                  RT        -         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 31
4j         4       4       2       0      4     4   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


================================================================================
Loadout Name: B                                              Cost: 36,286,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,716

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
LRM-15                                       CT        5         2         3.50
ER Large Laser                               RT        12        1         4.00
ER Medium Laser                              RT        5         1         1.00
SRM-6                                        LT        4         1         1.50
Gauss Rifle                                  RA        1         6        12.00
@SRM-6 (15)                                  LT        -         1         1.00
@LRM-15 (16)                                 LT        -         2         2.00
@Gauss Rifle (16)                            RA        -         2         2.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 27
4j         5       5       4       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: C                                              Cost: 37,226,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,935

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    4.00
    Heat Sink Locations: 1 RT, 3 LA
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
2 ER Medium Lasers                           CT        10        2         2.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
LB 20-X AC                                   RA        6         9        12.00
2 ER PPCs                                    LA        30        4        12.00
@LB 20-X (Cluster) (10)                      RT        -         2         2.00
@LB 20-X (Cluster) (5)                       RA        -         1         1.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 29
4          5       5       3       0      4     2   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: D                                              Cost: 36,496,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,692

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             22(44)                    7.00
    Heat Sink Locations: 2 LT, 2 RT, 1 LA, 2 RA
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
2 ER Medium Lasers                           CT        10        2         2.00
LRM-20                                       RT        6         4         5.00
LRM-20                                       LT        6         4         5.00
LRM-20                                       RA        6         4         5.00
LRM-20                                       LA        6         4         5.00
@LRM-20 (6)                                  RT        -         1         1.00
@LRM-20 (12)                                 RA        -         2         2.00
@LRM-20 (18)                                 LA        -         3         3.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 27
4          5       5       4       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, LRM 4/4/4, IF 4


================================================================================
Loadout Name: E                                              Cost: 36,334,167
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,001

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
Heat Sinks:         Double Heat Sink             24(48)                    9.00
    Heat Sink Locations: 1 CT, 2 LT, 2 RT, 2 LA, 2 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
ER PPC                                       RT        15        2         6.00
ER PPC                                       LT        15        2         6.00
ER PPC                                       RA        15        2         6.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 30
4j         5       5       5       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 36,049,167
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,867

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             20(40)                    5.00
    Heat Sink Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
Large Pulse Laser                            RT        10        2         6.00
ER Large Laser                               RT        12        1         4.00
Large Pulse Laser                            LT        10        2         6.00
ER Large Laser                               LT        12        1         4.00
Large Pulse Laser                            RA        10        2         6.00
ER Large Laser                               RA        12        1         4.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 29
4          4       4       4       0      4     3   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA

« Last Edit: 01 September 2022, 14:30:08 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Takiro

  • Lieutenant
  • *
  • Posts: 1426
  • BattleTech: Salient Horizon
    • Your BattleTech
Very nice, i like the idea of an incredibly capable but hugely expensive 100 tonner that preceded the Dire Wolf. It makes sense that Coyote would be responsible for that at their height but because of their diminished state couldn't maintain it.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Very nice, i like the idea of an incredibly capable but hugely expensive 100 tonner that preceded the Dire Wolf. It makes sense that Coyote would be responsible for that at their height but because of their diminished state couldn't maintain it.

Thank you Takiro! I agree, the Starnake seems like a rich Clans' weapon. After reading the TRO entry for the Storm Giant, I did some thinking how I would adjust the Coyote Omni, then I realized that the Storm Giant's performance probably would bring it to the attention of the powerful Coyotes. So rather than change their tactical mindset and strategic capabilities (not just of the Starnake, but adjusting the rest to fit), I thought it more appropriate the Coyotes steal and exploit from the isolationist Vipers.

S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Starnake RECONFIGURATIONS (as of 2872)

Code: [Select]

Loadout Name: Prime                                          Cost: 36,561,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,606

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             17(34)                    2.00
    Heat Sink Locations: 1 CT, 1 LT
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
Ultra AC/20                                  RT        7         8        12.00
LRM-15                                       RA        5         2         3.50
SRM-6                                        RA        4         1         1.50
LRM-15                                       LA        5         2         3.50
SRM-6                                        LA        4         1         1.50
ER Large Laser                               LA        12        1         4.00
@Ultra AC/20 (5)                             RT        -         1         1.00
@LRM-15 (8)                                  RA        -         1         1.00
@SRM-6 (15)                                  RA        -         1         1.00
@Ultra AC/20 (10)                            RA        -         2         2.00
@LRM-15 (8)                                  LA        -         1         1.00
@SRM-6 (15)                                  LA        -         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 26
4          6       6       2       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, LRM 1/1/1, IF 1


================================================================================
Loadout Name: A                                              Cost: 37,494,792
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,058

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
SRM-6                                        CT        4         1         1.50
ER Small Laser                               CT        2         1         0.50
2 SRM-6s                                     RT        8         2         3.00
2 SRM-6s                                     LT        8         2         3.00
ER PPC                                       RA        15        2         6.00
2 ER Medium Lasers                           RA        10        2         2.00
ER PPC                                       LA        15        2         6.00
2 ER Medium Lasers                           LA        10        2         2.00
@SRM-6 (30)                                  RT        -         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 31
4j         4       4       2       0      4     4   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


================================================================================
Loadout Name: B                                              Cost: 36,286,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,716

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
SRM-6                                        LT        4         1         1.50
Gauss Rifle                                  RA        1         6        12.00
LRM-15                                       LA        5         2         3.50
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
@SRM-6 (15)                                  LT        -         1         1.00
@LRM-15 (16)                                 LT        -         2         2.00
@Gauss Rifle (16)                            RA        -         2         2.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 27
4j         5       5       4       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: C                                              Cost: 37,226,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,935

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    4.00
    Heat Sink Locations: 1 RT, 3 LA
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
2 ER Medium Lasers                           CT        10        2         2.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
LB 20-X AC                                   RA        6         9        12.00
2 ER PPCs                                    LA        30        4        12.00
@LB 20-X (Cluster) (10)                      RT        -         2         2.00
@LB 20-X (Cluster) (5)                       RA        -         1         1.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 29
4          5       5       3       0      4     2   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: D                                              Cost: 36,621,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,692

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             22(44)                    7.00
    Heat Sink Locations: 3 LT, 4 RT
    CASE Locations: LT, RT, LA, RA                                         0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
2 ER Medium Lasers                           CT        10        2         2.00
2 LRM-20s                                    RA        12        8        10.00
2 LRM-20s                                    LA        12        8        10.00
@LRM-20 (6)                                  RT        -         1         1.00
@LRM-20 (6)                                  LT        -         1         1.00
@LRM-20 (12)                                 RA        -         2         2.00
@LRM-20 (12)                                 LA        -         2         2.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 27
4          5       5       4       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, CASE, SRCH, ES, SEAL, SOA, LRM 4/4/4, IF 4


================================================================================
Loadout Name: E                                              Cost: 36,301,667
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,001

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         8.00
Heat Sinks:         Double Heat Sink             24(48)                    9.00
    Heat Sink Locations: 1 CT, 2 LT, 2 RT, 2 LA, 2 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
2 ER PPCs                                    RA        30        4        12.00
ER PPC                                       LA        15        2         6.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 30
4j         5       5       5       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: F                                              Cost: 36,049,167
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,867

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             20(40)                    5.00
    Heat Sink Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Active Probe                                 HD        0         1         1.00
Large Pulse Laser                            RT        10        2         6.00
ER Large Laser                               RT        12        1         4.00
Large Pulse Laser                            RA        10        2         6.00
ER Large Laser                               RA        12        1         4.00
Large Pulse Laser                            LA        10        2         6.00
ER Large Laser                               LA        12        1         4.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 29
4          4       4       4       0      4     3   Structure:  5
Special Abilities: OMNI, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA

"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

wolfcannon

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any more ideas?
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.
any more ideas?

Yes! So I did not leave Clan Nova Cat with nothing. Their first successful OmniMech is the Night Cat, a second-generation OmniMech based partially on the Vision Quest. However, I have not completed the write up of the design. Moreover, I reworked the design to fit with the Gauss Rifle in TRO:GC. I just wanted to give the reworked configurations some time to sit in my head. I’ll share what I have, without the write up.
S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Night Cat

Clan Nova Cat's next attempt at the OmniMech took them back to their first BattleMech, the Vision Quest. With nods to other Star League 60-ton BattleMechs, the Night Cat's loadouts feature Clan lasers, with the occasional missile system or ballistic weapon. The 'Mech runs rather cool, and could outpace any other Heavy or Assault OmniMech without MASC enhancement until the introduction of the Linebacker. Some of the configurations also mount targeting computers and jump jets.

My original Night Cat was 65-tons, and mounted primarily laser weapons. It was not a cavalry OmniMech, but a trooper OmniMech, with heavy armor and 35-tons of Pod space, but could only manage 64 kph running. It made up for its poor speed with fixed jump jets.

Anyways, without further ado, here is the Night Cat

BASE (2901):

Code: [Select]
Night Cat

Mass: 60 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2901
Cost: 15,708,000 C-Bills
Battle Value: 804

Chassis: Endo-Steel
Power Plant: 360 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:
    Jump Capacity: 0 meters
Armor: Ferro-Fibrous
Armament:
    21.0 tons of pod space.
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    99 points                3.00
    Internal Locations: 5 RT, 2 RL
Engine:             XL Fusion Engine             360                      16.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 163                  8.50
    Armor Locations: 5 LT, 2 LL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     20           29       
                                 Center Torso (rear)                  7         
                                           L/R Torso     14           19       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     10           15       
                                             L/R Leg     14           19       


CONFIGURATIONS (2901):

Code: [Select]

Loadout Name: Prime                                          Cost: 17,214,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,088

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         6        12.00
2 ER Large Lasers                            LA        24        2         8.00
@Gauss Rifle (8)                             RA        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
6          3       4       4       0      3     0   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 17,184,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,349

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    2.00
    Heat Sink Locations: 1 CT, 1 LT
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 RT        4         2         3.00
Targeting Computer                           RT        -         3         3.00
2 Medium Pulse Lasers                        RA        8         2         4.00
2 ER Large Lasers                            LA        24        2         8.00
@Streak SRM-6 (15)                           RA        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 23
6          5       5       3       0      3     1   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 17,728,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,070

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        RT        4         1         1.50
SRM-6                                        LT        4         1         1.50
2 LRM-15s                                    RA        10        4         7.00
2 LRM-15s                                    LA        10        4         7.00
@SRM-6 (15)                                  RT        -         1         1.00
@LRM-15 (16)                                 RA        -         2         2.00
@LRM-15 (8)                                  LA        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
6          4       4       3       0      3     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, LRM 3/3/3, IF 3


================================================================================
Loadout Name: C                                              Cost: 17,434,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,092

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/20                                  RA        7         8        12.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
@Ultra AC/20 (10)                            RT        -         2         2.00
@Ultra AC/20 (10)                            RA        -         2         2.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
6          5       5       1       0      3     0   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                               Cost: 17,332,000
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,079

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   6.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           RT        -         3         3.00
Large Pulse Laser                            RA        10        2         6.00
Large Pulse Laser                            LA        10        2         6.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
6j         3       3       3       0      3     0   Structure:  3
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: Base                                           Cost: 15,708,000
Tech Rating/Era Availability: E/X-E-E-A                       BV2: 804

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
« Last Edit: 09 January 2021, 01:05:34 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

wolfcannon

  • Lieutenant
  • *
  • Posts: 933
    • wolfcannon's photobucket album
i like.
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
i like.

Thanks! I also wrote a Configuration E, mixing an LB 10-X with 2x SRM6s and modest ammo. This was a nod the the Champion (I’m sure you can see homages to the Lancelot, Ostroc, Crusader, and Flashman). With all crit-seeking weapons, Config E did not seem optimal for single combat without assistance, but would be nightmarish if fielded in Inner Sphere. Running, crits, running, crits....

S.gage

I need to also show off the 65-ton trooper. Who likes slower, heavily armed OmniMechs?
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

wolfcannon

  • Lieutenant
  • *
  • Posts: 933
    • wolfcannon's photobucket album
i can see that.
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
(New) Clan Cloud Cobra First Generation OmniMechs

There is one more Clan influential in early OmniMech development. Clan Cloud Cobra acquired OmniMech technology directly from Clan Coyote through salvage on Priori (FM:WC, p. 32), and possessed several Trinaries by 2868 (FM:WC, p.21). While some of these were salvaged Coyote designs, these OmniMechs were not ideal for their very different, combined-arms tactical doctrine. Clan Cloud Cobra attempted to field small OmniMech support Trinaries in all their Front-line Clusters. As such, the Cloud Cobras favor OmniMechs capable of scouting, redeploying infantry, spotting for AeroSpace forces, anti-aircraft operations, or providing defense for ground structures like airfields and fuel depots. Their first attempt at applying OmniMech technology resulted in an alternative light scout/spotter/harrasser OmniMech, the Spitting Cobra. Their subsequent attempts helped innovate OmniFighter technology, while also ushering in Second Generation OmniMech technology. The results of their efforts produced the second OmniFighter, the Goth (TRO: 3055U, pp. 50-51), and as well as the Fire Moth (TRO:3050U, pp. 114-115), the Kit Fox (TRO: 3050U, pp. 118-119), and the Hamadryad OmniMechs.

References
Field Manual: Warden Clans
Technical Readout: 3050 Upgrade
Technical Readout: Golden Century
« Last Edit: 20 February 2023, 11:59:26 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

wolfcannon

  • Lieutenant
  • *
  • Posts: 933
    • wolfcannon's photobucket album
 can’t wait
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

S.gage

  • Lieutenant
  • *
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Spitting Cobra

Mass: 25 tons
Chassis: Process 10 Endo Steel
Power Plant: MONFUS 175 Fusion Engine
Cruising Speed: 76 km/h
Maximum Speed: 118 km/h
Fixed Jump Jets: 0
Armor: Compound H17
Armament:
7 tons of Pod Space
Manufacturer: Babylon MechWorks V
Primary Factory: Babylon
Communications System: CobraTalk Lynk-Fix
Targeting and Tracking System: Series XI.II MultiTrack

The Spitting Cobra was Clan Cloud Cobra’s first attempt at producing a domestic OmniMech. The Cobras had long been antagonized by Clan Coyote. Whether the Coyotes perceived weakness during the liberation of Babylon, the Cobras’ paucity of BattleMech forces, their detente with Clan Burrock, or some other factor is lost to history. By 2863, Alpha Galaxy had only one operational cluster, but something more valuable at that time - salvaged Coyote OmniMechs taken from Trials on Priori. Ordering their scientist caste to begin their own OmniMech program, Clan Cloud Cobra began by trying to copy the Talaria and Piasa light OmniMechs. Though their scientists came close to replicating many of the systems, it was the Absorption of Clan Mongoose that provided the final piece. Almost seen as an afterthought, the Cobras bid for and won two more intact OmniMechs, a pair of Fanged Badgers, as well as the production schematics.

Rather than recreate the Fanged Badger, they adapted the Badger’s software suite and gyro. With the chassis already completed, the Spitting Cobra began production later that year.

Capabilities

As a first attempt at OmniMech technology, the Spitting Cobra is a modest accomplishment, and represents somewhat of a mid-point in capabilities between the Piasa and Talaria. It is modestly armored with 4.5 tons of standard military-grade armor, can dart between adversaries at speeds in excess of 115 km/h, and mounts 7 tons of Pod Space, all while staying cool in its configurations. However, the Spitting Cobra is lackluster compared with its contemporaries, especially the Talaria and the Terror.  Many Spitting Cobra configurations mount either Target Acquisition Gear or Narc Missile Beacons to aid AeroSpace assets in their strike missions.

The primary configuration mounts a Narc Missile Beacon and a pair of 6-tube SRM launches, all with guided munitions; this configuration is intended to scout and tag adversaries, allowing its Coil Clusters ease in delivering more of their munitions on target. Configuration A mounts an Active Probe, TAG, and over-under slung ER Large Laser and ER Medium Laser. Configuration B can jump 180 meters, and is an anti-personnel variant with a trio of Small Pulse Lasers; it also mounts TAG to aid in ASF strikes. The final variant is a sniper, with a ER PPC and TAG.

Deployment

With a small number of MechWarriors within their touman, Clan Cloud Cobra kept production of Spitting Cobras understandably low. Unfortunately, this did not not help morale of Warriors assigned to the Spitting Cobra, nor did the idea that aiding in ASF strikes would be a mission worthy of great honor. However, running through wave after wave of Coyote raiders with speed and 4.5 tons of armor for protection did win these Warriors some recognition outside their Clan, even if there was little desire to acquire this light OmniMech.

The Spitting Cobra was first and foremost a testbed to allow Clan Cloud Cobra to expand their capabilities. Clan Cloud Cobra’s next attempt, the Fire Moth, was a failure, until the under-arm-slung infantry compartments were removed in favor of more Pod Space, a bigger engine, MASC, and Battle Armor hard points. With the Fire Moth resurrected by Clan Ghost Bear, the Cloud Cobras frequently acquired limited production of the Fire Moth to supplement their light OmniMech capabilities. The Spitting Cobra’s weakness were finally addressed in 2890 when the OmniMech was shelved for the Kit Fox light trooper OmniMech as part of Khan Samson McCloud’s reforms to the Cloud Cobra touman.

Spitting Cobra (2868)

BASE:

Code: [Select]
Spitting Cobra

Mass: 25 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-X-X
Production Year: 2868
Cost: 2,201,823 C-Bills
Battle Value: 404

Chassis: Process 10 Endo Stell Endo-Steel
Power Plant: MONFUS 175 Fusion Engine 175 Fusion Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: CerLift 2.3
    Jump Capacity: 0 meters
Armor: Compound H17 Standard Armor
Armament:
    7.0 tons of pod space.
Manufacturer: Babylon MechWorks V
    Primary Factory: Babylon
Communications System: CobraTalk 10
Targeting and Tracking System: Series XI.II MultiTrack

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    43 points                1.50
    Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Engine:             Fusion Engine                175                       7.00
    Walking MP: 7
    Running MP: 11
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 CT, 1 LL, 1 RL
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV -  72                  4.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     8            10       
                                 Center Torso (rear)                  3         
                                           L/R Torso     6            8         
                                    L/R Torso (rear)                  3         
                                             L/R Arm     4            5         
                                             L/R Leg     6            9         


CONFIGURATIONS:

Code: [Select]

Loadout Name: Prime                                          Cost: 2,764,323
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 677

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        RT        4         1         1.50
SRM-6                                        LT        4         1         1.50
Narc Launcher                                RA        0         1         2.00
@SRM-6 (Narc) (15)                           RT        -         1         1.00
@Narc (Homing) (6)                           RA        -         1         1.00
                                            Free Critical Slots: 33

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 7
7          2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, SNARC, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


================================================================================
Loadout Name: A                                              Cost: 3,029,948
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,047

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TAG                                          RA        0         1         1.00
Active Probe                                 RA        0         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 34

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 10
7          2       2       1       0      1     0   Structure:  2
Special Abilities: OMNI, TAG, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 2,636,198
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 569

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            RA        2         1         1.00
TAG                                          RA        0         1         1.00
2 Small Pulse Lasers                         LA        4         2         2.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 6
7/4j       1       1       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, TAG, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 2,748,698
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,129

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RT        15        2         6.00
TAG                                          RT        0         1         1.00
                                            Free Critical Slots: 35

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 11
7          2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, -0, TAG, ENE, SRCH, ES, SEAL, SOA


RECONFIGURATIONS (after 2879):

Code: [Select]

Loadout Name: Prime                                          Cost: 2,764,323
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 677

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        RA        4         1         1.50
Narc Launcher                                RA        0         1         2.00
SRM-6                                        LA        4         1         1.50
@Narc (Homing) (6)                           RA        -         1         1.00
@SRM-6 (Narc) (15)                           LA        -         1         1.00
                                            Free Critical Slots: 33

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 7
7          2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, SNARC, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0


================================================================================
Loadout Name: A                                              Cost: 3,029,948
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,047

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TAG                                          RA        0         1         1.00
Active Probe                                 RA        0         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 34

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 10
7          2       2       1       0      1     0   Structure:  2
Special Abilities: OMNI, TAG, PRB, RCN, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 2,636,198
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 569

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 3 LT, 3 RT                                         3.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            RA        2         1         1.00
TAG                                          RA        0         1         1.00
2 Small Pulse Lasers                         LA        4         2         2.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 6
7/4j       1       1       0       0      1     0   Structure:  2
Special Abilities: OMNI, -0, TAG, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 2,748,698
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,129

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TAG                                          RA        0         1         1.00
ER PPC                                       LA        15        2         6.00
                                            Free Critical Slots: 35

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 11
7          2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, -0, TAG, ENE, SRCH, ES, SEAL, SOA

« Last Edit: 11 December 2020, 15:14:19 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Hamadryad

Mass: 65 tons
Chassis: Process 13 Endo Steel
Power Plant: Starfire 260 XL Fusion Engine
Cruising Speed: 46 km/h
Maximum Speed: 64 km/h
Fixed Jump Jets: 4 Flying Snake Jump Jets
Armor: Compound FF 20
Armament:
33.5 tons of Pod Space
Manufacturer: Brim MechWorks
Primary Factory: Brim
Communications System: CobraTalk 15
Targeting and Tracking System: Series XXIV MultiTrack

In order to maximize Clan Cloud Cobra’s small and honestly dwindling MechWarrior Bloodlines, Khan Samson McCloud instituted changes to the manner in which MechWarrior sibkos graduate. The best and most capable graduates from Cloud Cobra sibkos were immediately given Frontline Galaxy billets, while MechWarriors failing to impress in the Trial of Position would be assigned to reserve units, able to be activated in times of need. While these reserves might never be nominated for Trials of Bloodright, these reserve Warriors provided Clan Cloud Cobra a vital pressure valve they would need in the next few decades of hostilities with Clan Coyote.

At the same time, Khan McCloud realized it was of the utmost importance that the Clan’s Battle and Coil Clusters could maximize the damage they could sustain and deliver, while taking and holding terrestrial objectives their AeroSpace assets could not. In response, Khan McCloud ordered renewed efforts to procure as many Heavy and Assault OmniMechs for Alpha and Beta Galaxy as they could. While the rugged Lupus, Woodsman, and Thunderbird were all solid options, McCloud would not have access to these because they were produced by the canid Clans. McCloud found a viable Assault OmniMech in Clan Star Adder’s Ophiuchus, and limited access to Clan Snow Raven’s Kingfisher. The Summoner was also a solid choice, but McCloud could only procure small numbers from Clan Jade Falcon, and he ultimately decided a slower OmniMech with more pod space would be preferable.

Therefore, Khan McCloud directed Clan Cloud Cobra’s limited ground production efforts to establishing a new OmniMech production facility in the Cobra enclave on Brim. Brim MechWorks began operations in 2894 with production of a new Heavy OmniMech called the Hamadryad, “King Cobra”. With new heavy OmniMech production coming online, Khan McCloud implemented his changes to MechWarrior sibko system, with many new graduates assigned to Hamadryads.

Capabilities

The Hamadryad is a heavy brawler/trooper/striker OmniMech, the first of its kind to be produced. It mounts nearly 10 tons of Compound FF 20 Ferro-Fibrous armor, a 260-rated Starfire extra light fusion engine, and almost 35 tons of pod space. However, the small engine forces more of the heat sinks into the Hamadryad’s frame, so to stay cool, most configurations mount ballistic weapons, especially Gauss Rifles procured from Clan Cloud Cobra’s long-time ally, Clan Burrock. The OmniMech also comes with a fixed 120-meter jump range. The designers decided fixed jump jets on the sluggish Hamadryad would help significantly in defensive duties or on rough terrain, and were concerned the Clan may suffer greater attrition if jump jets were only an Omni-Pod-available option. Jumping mobility is especially critical, because MechWarriors who do not bracket their fire will overheat quickly.

The primary configuration mixes a Gauss Rifle and an ER PPC with short-range missiles and a Narc Launcher. Configuration A mimics fire support BattleMechs like the Rifleman, combining LB-5X Autocannons with ER Large Lasers and short-range missiles. Configuration B swaps A’s LB-X Autocannons for long-range missiles, more short-range missiles, TAG, and more lasers. Configuration C swaps the Primary configurations’s Gauss Rifle with an LB 20-X Autocannon, while also adding some secondary lasers. A caricature of this configuration holding a bible was stylized and adopted in the early 31st Century to be the unit symbol of Zeta Galaxy. Finally, Configuration D is the second stock OmniMech configuration (after the Xenomorph) mounting the Arrow IV artillery system - in combination with a pair of Large Pulse Lasers, short-range missiles, and TAG. However, D was rarely seen, as it was more common to deploy Arrow IV systems on Aerospace assets.

Deployment

The Hamadryad saw extensive deployment over its four decades of service within the Coil and Battle Clusters of Clan Cloud Cobra. A stout and capable defender, the Hamadryad may have been slow for a heavy OmniMech but still managed to surprise many adversaries with a quick jump with its Flying Snake lifters. However, since the Hamadryad’s combat role did not mix well with the offensive nature of other Clan’s OmniMech deployment, the ‘Mech was mainly ignored by most other Clans. Only Clan Coyote fielded isorla Hamadryads in any significant numbers. Clan Coyote’s Hamadryads were still treated with disdain, and were only assigned to defensive duties in Clan Coyote’s Second Line and Garrison Clusters, especially for Star Commanders and Star Captains in solahma Clusters.

The death of the Hamadryad came shortly after the death of ilKhan Corian Tchernovkov. When Clan Snow Raven traced the death of the ilKhan back to Clan Cloud Cobra and reported their findings to the Clan Council in 2947, the Coyotes resumed a fifteen-year series of Trials against their age-old foe, deploying Beta and Lambda Galaxies for the majority of these operations (FM:WC, pp. 50, 53). The Coyotes focused their assault on Cobra enclaves on Homer and Brim, intent on pushing the Cloud Cobras to the brink of Absorption. While the Coyotes were successful, the Cloud Cobra’s strong AeroSpace assets, the stout performance of the Hamadryad (in particular), as well as the relief available form Khan McCloud’s reserve of MechWarriors, kept the Cobras from the edge of their demise.

However, the efforts of Clan Cloud Cobra’s Warriors was not sufficient to save the Hamadryad itself from extinction, not at the hands of Clan Coyote, but Clan Nova Cat. In November 2952 The Cats sensed an opportunity to expand their own OmniMech production, and issued a Trial of Possession for Brim MechWorks. Weakened and already near their breaking point, Clan Cloud Cobra had placed Brim MechWorks under the protection of the 270th Cobra Guards, part of Delta Galaxy. The Cobra Guards lost the facility in the quick and brutal Trial. Though the loss of the Hamadryad left the Cloud Cobras in an even more desperate situation, the Cobras survived primarily by strength of their Aerospace superiority. After the end of Coyote operations in 2863, Cloud Cobra began attempting to reclaim Brim MechWorks. However, counter-Trials have thus far been repulsed.

Brim MechWorks became a satellite facility of Brim Ironworks, and as the Nova Cats had little use at the time for a trooper/heavy striker, they retooled the lines to begin producing more Night Cat OmniMechs within a year. The facility has been retooled several more times over the next century, finally producing Huntsman OmniMechs in preparation for Operation: REVIVAL:

Hamadryad (2894)

BASE:

Code: [Select]
Hamadryad

Mass: 65 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2894
Cost: 13,544,781 C-Bills
Battle Value: 901

Chassis: Process 13 Endo Steel Endo-Steel
Power Plant: Starfire 260 260 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Flying Snake
    Jump Capacity: 120 meters
Armor: Compound FF 20 Ferro-Fibrous
Armament:
    33.5 tons of pod space.
Manufacturer: Brim MechWorks
    Primary Factory: Brim
Communications System: CobraTalk 15
Targeting and Tracking System: Series XXIV MultiTrack

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   104 points                3.50
    Internal Locations: 1 HD, 2 CT, 1 LT, 1 RT, 1 LA, 1 RA
Engine:             XL Fusion Engine             260                       7.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LL, 2 RL                                         4.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 211                 11.00
    Armor Locations: 2 LT, 2 RT, 2 LA, 1 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     21           31       
                                 Center Torso (rear)                  11       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     10           20       
                                             L/R Leg     15           30       



CONFIGURATIONS:

Code: [Select]

Loadout Name: Prime                                          Cost: 15,996,406
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 2,317

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LL, 2 RL                                         0.00
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 2 LT, 2 LA
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         6        12.00
ER PPC                                       LA        15        2         6.00
3 SRM-6s                                     RT        12        3         4.50
Narc Launcher                                LT        0         1         2.00
@Gauss Rifle (16)                            RA        -         2         2.00
@SRM-6 (Narc) (30)                           RT        -         2         2.00
@Narc (Homing) (6)                           LT        -         1         1.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 23
4j         6       6       3       0      3     0   Structure:  4
Special Abilities: OMNI, SNARC, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0


================================================================================
Loadout Name: A                                              Cost: 16,076,734
Tech Rating/Era Availability: F/X-E-E-D                       BV2: 2,045

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LL, 2 RL                                         0.00
Heat Sinks:         Double Heat Sink             16(32)                    6.00
    Heat Sink Locations: 2 LT, 2 RT, 1 LA, 1 RA
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
LB 5-X AC                                    RA        1         4         7.00
ER Small Laser                               RA        2         1         0.50
ER Large Laser                               LA        12        1         4.00
LB 5-X AC                                    LA        1         4         7.00
SRM-6                                        RT        4         1         1.50
SRM-6                                        LT        4         1         1.50
@SRM-6 (15)                                  RT        -         1         1.00
@LB 5-X (Cluster) (20)                       LT        -         1         1.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 20
4j         4       4       3       0      3     0   Structure:  4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, FLK 0/1/1


================================================================================
Loadout Name: B                                              Cost: 16,213,234
Tech Rating/Era Availability: F/X-E-E-D                       BV2: 2,272

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LL, 2 RL                                         0.00
Heat Sinks:         Double Heat Sink             17(34)                    7.00
    Heat Sink Locations: 3 LT, 2 RT, 1 LA, 1 RA
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
LRM-10                                       RA        4         1         2.50
2 SRM-6s                                     RA        8         2         3.00
TAG                                          RA        0         1         1.00
ER Large Laser                               LA        12        1         4.00
LRM-10                                       LA        4         1         2.50
2 SRM-6s                                     LA        8         2         3.00
ER Small Laser                               LA        2         1         0.50
Medium Pulse Laser                           LT        4         1         2.00
@LRM-10 (Narc) (12)                          RA        -         1         1.00
@LRM-10 (Narc) (12)                          RT        -         1         1.00
@SRM-6 (Narc) (30)                           RT        -         2         2.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 23
4j         5       5       3       0      3     0   Structure:  4
Special Abilities: OMNI, TAG, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0, IF 1


================================================================================
Loadout Name: C                                              Cost: 16,529,834
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 2,320

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LL, 2 RL                                         0.00
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 LT, 1 RT, 2 LA
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
TAG                                          LA        0         1         1.00
LB 20-X AC                                   RT/RA     6         5/4      12.00
SRM-6                                        LT        4         1         1.50
ER Large Laser                               LT        12        1         4.00
Small Pulse Laser                            LT        2         1         1.00
@LB 20-X (Cluster) (10)                      RA        -         2         2.00
@SRM-6 (Narc) (15)                           LT        -         1         1.00
@LB 20-X (Slug) (5)                          LT        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 23
4j         4       4       2       0      3     1   Structure:  4
Special Abilities: OMNI, TAG, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: D                                              Cost: 15,811,984
Tech Rating/Era Availability: F/X-E-E-D                       BV2: 2,130
Rules Level: Advanced Rules

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LL, 2 RL                                         0.00
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 LT, 2 LA
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            LA        10        2         6.00
Arrow IV Missile                             RT/RA     10        7/5      12.00
TAG                                          LT        0         1         1.00
SRM-6                                        LT        4         1         1.50
Large Pulse Laser                            LT        10        2         6.00
@Arrow IV (Homing) (15)                      RA        -         3         3.00
@SRM-6 (Narc) (15)                           LT        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 21
4j         4       3       2       0      3     0   Structure:  4
Special Abilities: OMNI, ARTAC, TAG, CASE, SRCH, ES, SEAL, SOA


« Last Edit: 15 February 2023, 19:56:06 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Ok, I have a couple more ideas floating around, but I am done for now. I welcome your thoughts and critiques. Enjoy!
S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

wolfcannon

  • Lieutenant
  • *
  • Posts: 933
    • wolfcannon's photobucket album
No complaints from me,   Keep it rolling.
Daniels Avenger                Clan Coyote
General Jennifer Daniels    Galaxy Commander Jim Skyes
                                        Omicron Galaxy
Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Star Captain James Sword

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Thunderbird II

Mass: 85 tons
Chassis: TBIRDc Standard
Power Plant: CI 340 Extra Light Fusion Engine
Cruising Speed: 43 km/h
Maximum Speed: 64 km/h (86 km/h with MASC)
Fixed Jump Jets: 0
Armor: CI-96 Ferro-Fibrous Armor
Armament:
36.5 tons of Pod Space
Manufacturer: Mason OmniMech Production Complex
Primary Factory: Londerholm
Communications System: Mason-Link
Targeting and Tracking System: CI-Xne

The upgraded Thunderbird II, introduced in 2936, was a significant improvement over the Thunderbird, both aesthetically and in its capabilities. The new T-Bird II only modestly adjusted the reverse-articulated legs and cockpit of the original to redistribute the OmniMech’s Podspace and armor. The Thunderbird II’s arms were also refined to ease reversing the field of fire for the OmniMech. While still not as well regarded as the Starnake, the Thunderbird II became a highly desired assignment for Warriors in Clan Coyote and throughout Clanspace.

Capabilities

The Thunderbird II, like its predecessor, was an above average Assault OmniMech. Utilizing an XL fusion engine and Myomer Acceleration Signal Circuitry allowed the T-Bird II sustained running speeds of 64 km/h, with quick bursts up to 86 km/h. Designers used their improved experience with Assault OmniMech loadout to add CI-96 Ferro-Fibrous Armor, improving protection of the original by over 10%; the addition of Ferro-Fibrous only slightly reduced the Podspace, and did not significantly alter any of the previous Thunderbird’s stock configurations. Most of the Thunderbird configurations still ran a little hot, but are nonetheless manageable for most Clan Warriors.

The primary configuration pairs the same quartet of torso-mounted Large Pulse Lasers with a Targeting Computer. “A” configuration relies on 90 long-range missile tubes, and replaces the original “A’s” pulse lasers and Machine Guns with Extended Range Medium and an ER Small Laser. “B” exchanges some of the LRMs for Streak SRM-6s and Jump Jets, and is the hottest standard configuration. “C” mounts primarily autocannons, but does not mount sufficient ammunition for long engagements, making it hard to overheat before it must retire. “D” still relies on a mix of 20 LRM tubes with paired ER PPCs and a medium LB-X auto cannon, allowing MechWarriors exploit any wounds. “E” was also well-rounded, mounting two Gauss Rifles, Medium Pulse Lasers, and 12 SRM tubes to find any breaches in an adversary’s armor.

Deployment

The Thunderbird II debuted in 2936, and significantly improved upon the reputation of the Thunderbird. The Thunderbird II appeared in every Clan Coyote Galaxy, and became Clan Coyote’s primary Front-Line Assault OmniMech after Clan Steel Viper destroyed the manufacturing lines for new Starnakes in 2963. The upgraded T-Bird II also found a home as isorla in the toumans of almost every other Clan. Over a century of nearly continuous production made the Thunderbird and Thunderbird II the longest produced First-Generation OmniMech. Thunderbird production only ceased in 2999, when Clan Coyote mothballed the Thunderbird in favor of taking newly constructed Clan Smoke Jaguar Warhawks.

Thunderbird II (2936):

BASE:

Code: [Select]
Thunderbird II

Mass: 85 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-D-X-X
Production Year: 2936
Cost: 25,380,073 C-Bills
Battle Value: 1,204

Chassis: TBIRD2 Standard
Power Plant: CI 340 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h (86.4 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Forging TX25 FF Ferro-Fibrous
Armament:
    36.5 tons of pod space.
Manufacturer: Mason OmniMech Production Complex
    Primary Factory: Londerholm
Communications System: Mason-Link
Targeting and Tracking System: CI-Xne

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     130 points                8.50
Engine:             XL Fusion Engine             340                      13.50
    Walking MP: 4
    Running MP: 6 (8)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             13(26)                    3.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 259                 13.50
    Armor Locations: 1 HD, 1 LA, 1 RA, 2 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           39       
                                 Center Torso (rear)                  15       
                                           L/R Torso     18           26       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     14           27       
                                             L/R Leg     18           35       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         RT        -         3         3.00
                                            Free Critical Slots: 37

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 12
5          0       0       0       0      4     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================

CONFIGURATIONS:

Code: [Select]

Loadout Name: Prime                                          Cost: 27,237,589
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,072

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             20(40)                    7.00
    Heat Sink Locations: 1 LT, 2 RT, 2 LA, 2 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
MASC                                         RT        -         3         3.00
Targeting Computer                           LT        -         5         5.00
2 Large Pulse Lasers                         RA        20        4        12.00
2 Large Pulse Lasers                         LA        20        4        12.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 31
5          6       6       5       0      4     0   Structure:  5
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 28,504,839
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,099

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             18(36)                    5.00
    Heat Sink Locations: 3 LT, 2 RT
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
LRM-15                                       RT        5         2         3.50
ER Medium Laser                              RT        5         1         1.00
MASC                                         RT        -         3         3.00
LRM-15                                       LT        5         2         3.50
ER Medium Laser                              LT        5         1         1.00
2 LRM-15s                                    RA        10        4         7.00
2 LRM-15s                                    LA        10        4         7.00
@LRM-15 (32)                                 RA        -         4         4.00
@LRM-15 (32)                                 LA        -         4         4.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 31
5          7       7       5       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 5/5/5, IF 5


================================================================================
Loadout Name: B                                              Cost: 28,865,589
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 3,268

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 4  (Standard)
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             17(34)                    4.00
    Heat Sink Locations: 2 LT, 1 LA, 1 RA
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
ER Medium Laser                              RT        5         1         1.00
MASC                                         RT        -         3         3.00
ER Medium Laser                              LT        5         1         1.00
2 LRM-15s                                    RA        10        4         7.00
Streak SRM-6                                 RA        4         2         3.00
2 LRM-15s                                    LA        10        4         7.00
Streak SRM-6                                 LA        4         2         3.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@LRM-15 (16)                                 RT        -         2         2.00
@LRM-15 (16)                                 LT        -         2         2.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 33
5/4j       6       6       3       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2


================================================================================
Loadout Name: C                                              Cost: 28,396,151
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,523

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    3.00
    Heat Sink Locations: 3 LT
    CASE Locations: LT, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
ER Medium Laser                              CT        5         1         1.00
MASC                                         RT        -         3         3.00
Large Pulse Laser                            RA        10        2         6.00
Ultra AC/10                                  RA        3         4        10.00
LB 20-X AC                                   LA        6         9        12.00
@LB 20-X (Cluster) (10)                      LT        -         2         2.00
@Ultra AC/10 (20)                            RA        -         2         2.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 25
5          5       5       3       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0


================================================================================
Loadout Name: D                                              Cost: 28,495,589
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,941

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             19(38)                    6.00
    Heat Sink Locations: 3 LT, 3 RT
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
MASC                                         RT        -         3         3.00
LRM-10                                       RA        4         1         2.50
2 ER PPCs                                    RA        30        4        12.00
LRM-10                                       LA        4         1         2.50
LB 10-X AC                                   LA        2         5        10.00
@LRM-10 (12)                                 RA        -         1         1.00
@LRM-10 (12)                                 LA        -         1         1.00
@LB 10-X (Cluster) (10)                      LA        -         1         1.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
5          6       6       5       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1, FLK 1/1/1


================================================================================
Loadout Name: E                                              Cost: 27,972,964
Tech Rating/Era Availability: E/X-D-X-X                       BV2: 2,911

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               CT        2         1         0.50
ER Medium Laser                              CT        5         1         1.00
MASC                                         RT        -         3         3.00
Gauss Rifle                                  RA        1         6        12.00
SRM-6                                        RA        4         1         1.50
Medium Pulse Laser                           RA        4         1         2.00
Gauss Rifle                                  LA        1         6        12.00
SRM-6                                        LA        4         1         1.50
Medium Pulse Laser                           LA        4         1         2.00
@SRM-6 (15)                                  RT        -         1         1.00
@Gauss Rifle (8)                             RT        -         1         1.00
@Gauss Rifle (16)                            LT        -         2         2.00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 29
5          7       7       3       0      4     0   Structure:  5
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0

« Last Edit: 08 January 2021, 17:52:29 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Night Cat

Mass: 60 tons
Chassis: Manul Type Heavy
Power Plant: MotivX Type IIU 360 XL
Cruising Speed: 64 km/h
Maximum Speed: 97 km/h
Fixed Jump Jets: 0
Armor: Concord Shell Alpha FF-2897
Armament:
21 tons of Pod Space
Manufacturer: Concord Subterranean Industriplex, Brim IronWorks
Primary Factory: Circe, Brim
Communications System: NC-TelComs Package N
Targeting and Tracking System: PlugginStalker TTS-11.3

Clan Nova Cat's next attempt at the OmniMech took place over thirty years after the Hypernova. Having traded for and fielded OmniMechs for decades, and this time with the help of their Sea Fox allies, Clan Nova Cat designed an OmniMech featuring an intimidating combination of speed and Podspace. Using their first BattleMech, the Vision Quest, for inspiration, Clan Nova Cat created a cavalry OmniMech capable of speeds approaching 100 km/h with 21 tons of Podspace. For over one hundred fifty years, the Night Cat was the fastest Heavy/Assault OmniMech without MASC, until the introduction of the Linebacker in 3052. With nods to other Star League 60-ton BattleMechs, the Night Cat's loadouts feature Clan Extended Range Lasers, with the occasional missile system or ballistic weapon. Some of the configurations also mount targeting computers and jump jets.

Capabilities

The Night Cat is designed to move quickly and hit hard. Its Primary Configuration features Lasers and a Gauss Rifle; while reminiscent of the Vision Quest, Primary resembles other venerable Heavy Cavalry ‘Mechs, like the Star League Lancelot. Alternate configuration “A” trades the Gauss Rifle for a Targeting Computer, Pulse Lasers, and a Streak SRM-6, allowing it to close and exploit any wounds with its missiles. “B” features missiles, and has limited ammunition, but runs cool, and is quite capable as a cavalry missile boat. “C” is a brawler, pairing Extended Range Lasers with an Ultra AC/20 and enough ammo to rapid fire for nearly two minutes. Configuration “D” is a fast striker, adding jump jets, SRMs, and an LB-10X, able to kill armor and battle armor, or simply land as many hits against an opposing ’Mech as quickly as possible. Finally, configuration “E” replaces the “D’s” autocannon and SRMs with a pair of Targeting Computer-aided Large Pulse Lasers.

Though the Night Cat is well armed and quick, it is not particularly well armored. In order to mitigate this deficiency and capitalize on its speed, Warriors assigned to Night Cats are frequently found in Front-Line Supernova Binaries with battle armor. Before closing range, the battle armor augments the armor of the Night Cat; in exchange, the battle armor is deployed at its ideal battlefield location.

Deployment

The Night Cat is a potent Heavy Cavalry OmniMech, and excels at deploying battle armor infantry. Primarily found in Front-Line Supernova Binaries of Clan Nova Cat, the Night Cats is found mainly in Alpha and Beta Galaxy, though it can also be found in reaction forces used in larger engagements in other Clan Nova Cat Galaxies. Night Cat binaries are often bid away at the very end of the batchall just before reaching the cutdown, most often allowing their quick deployment if the Nova Cats are overwhelmed before the Trial is decided. Beta Galaxy is especially adept at the use of Night Cats to redeploy or reinforce, doing so with such elegance and speed, they often are able to choose their battlefield even deep into the Trial, keeping the opposing Warriors off guard.

Other Clans have deployed the Night Cat extensively, especially Clan Sea Fox. Through Clan Sea Fox’s long speculation with Clan Nova Cat, Sea Fox OmniMechs have frequently found their way into the Nova Cat touman, a return on the invested futures Clan Nova Cat paid to help the Sea Foxes explore (and exploit) the Kerensky Cluster. The long collaboration has also enabled a healthy trade. Clan Sea Fox also field healthy numbers of Night Cats, and while Clan Nova Cat does not preclude its Sea Fox partners from trading their Night Cats away to Nova Cat adversaries, especially Clan Smoke Jaguar, a tacit agreement between the two Clans have largely kept Night Cats away from Clan Nova Cat’s adversaries.

Production of the Night Cat appeared to trail off during the 31st Century, but it is not overly apparent why or what happened to all of it. Brim MechWorks, taken by Clan Nova Cat from Clan Cloud Cobra, and merged with Brim IronWorks, produced one third of all Night Cats in service by 3049. That year its production was halted in favor of the new Huntsman OmniMech in preparation for Operation: REVIVAL, as the Huntsman could be produced much faster for less, while still outperforming and outmaneuvering Inner Sphere Medium and Heavy BattleMechs. However, the Night Cat production at Concord Subterranean Industriplex of Circe also seems to have disappeared. Regardless of its fate by the Great Refusal, Circe was left uninhabitable by 3080s, a combination of its erratic orbit and the hell of the Wars of Reaving.

Night Cat (2901)

BASE:

Code: [Select]
Night Cat

Mass: 60 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-X-X
Production Year: 2901
Cost: 15,708,000 C-Bills
Battle Value: 804

Chassis: Manul Type Heavy Endo-Steel
Power Plant: MotivX Type IIU 360 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Concord Shell Alpha FF-2897 Ferro-Fibrous
Armament:
    21.0 tons of pod space.
Manufacturer: Concord Subterranean Industriplex, Brim IronWorks
    Primary Factory: Circe, Brim
Communications System: NC-TelComs Package N
Targeting and Tracking System: PlugginStalker TTS-11.3

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    99 points                3.00
    Internal Locations: 5 RT, 2 RL
Engine:             XL Fusion Engine             360                      16.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 163                  8.50
    Armor Locations: 5 LT, 2 LL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     20           29       
                                 Center Torso (rear)                  7         
                                           L/R Torso     14           19       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     10           15       
                                             L/R Leg     14           19       



CONFIGURATIONS:

Code: [Select]

Loadout Name: Prime                                          Cost: 17,214,000
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,088

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         6        12.00
2 ER Large Lasers                            LA        24        2         8.00
@Gauss Rifle (8)                             RA        -         1         1.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
6          3       4       4       0      3     0   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 17,184,000
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,349

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    2.00
    Heat Sink Locations: 1 CT, 1 LT
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 RT        4         2         3.00
Targeting Computer                           RT        -         3         3.00
2 Medium Pulse Lasers                        RA        8         2         4.00
2 ER Large Lasers                            LA        24        2         8.00
@Streak SRM-6 (15)                           RA        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 23
6          5       5       3       0      3     1   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 17,728,000
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,070

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, LA, RA                                             0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        RT        4         1         1.50
SRM-6                                        LT        4         1         1.50
2 LRM-15s                                    RA        10        4         7.00
2 LRM-15s                                    LA        10        4         7.00
@SRM-6 (15)                                  RT        -         1         1.00
@LRM-15 (16)                                 RA        -         2         2.00
@LRM-15 (8)                                  LA        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
6          4       4       3       0      3     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, LRM 3/3/3, IF 3


================================================================================
Loadout Name: C                                              Cost: 17,434,000
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,092

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RT, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/20                                  RA        7         8        12.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
@Ultra AC/20 (10)                            RT        -         2         2.00
@Ultra AC/20 (10)                            RA        -         2         2.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
6          5       5       1       0      3     0   Structure:  3
Special Abilities: OMNI, -0, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 17,898,000
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 1,379

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   6.00
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA+LA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RA        2         5        10.00
2 SRM-6s                                     LA        8         2         3.00
@LB 10-X (Cluster) (10)                      RA        -         1         1.00
@SRM-6 (15)                                  LA        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 14
6j         2       2       1       0      3     0   Structure:  3
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, FLK 1/1/1


================================================================================
Loadout Name: E                                              Cost: 17,332,000
Tech Rating/Era Availability: E/X-E-X-X                       BV2: 2,079

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 6  (Standard)
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   6.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           RT        -         3         3.00
Large Pulse Laser                            RA        10        2         6.00
Large Pulse Laser                            LA        10        2         6.00
                                            Free Critical Slots: 20

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 21
6j         3       3       3       0      3     0   Structure:  3
Special Abilities: OMNI, -0, ENE, SRCH, ES, SEAL, SOA

« Last Edit: 10 January 2021, 18:53:19 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Hi All,

If you have not read Shrapnel Magazine or are not a subscriber, I highly recommend it! Along with fiction, there are nice gems, like new BattleMech variants and an early Clan Burrock OmniMech that we got a peak at in the Blood of Kerensky trilogy.

In response to the aforementioned OmniMech, I have retired the Clan Wolf section of this thread along with the Alpha OmniMech, and reordered the OmniMech technology acquisition timeline. More designs will probably be retired from the thread as details of other early OmniMechs become available. And of course, I will keep you updated if any more early OmniMechs come to light.

Have fun!

S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Clan Fire Mandrill

For years I have had the nagging feeling there were more OmniMechs I had missed. Upon re-reading the write up for Clan Fire Mandrill, I found my answer.

Clan Fire Mandrill’s early conquest of OmniMechs from Clan Coyote auspicated well for their success with the technology. However, a combination of military adventurism, hubris, factionalism (and its resulting disorganization) ultimately led to Clan Fire Mandrill squandering their initial gains.

Having acquired OmniMech technology from Clan Coyote directly in early 2866 (albeit using deceptive bidding practices), Kindraa Smythe-Jewel possessed design schematics for three of Clan Coyote’s early OmniMechs (FM: CC, p. 39) - the Night Chanter (TP:Foster) and maybe two of either the Coyotl, the Lupus, and the Spirit Walker (implied from Shrapnel 09, TP:Foster). Additionally the Smythe-Jewels had a more valuable prize, a pair of Coyote scientists capable of directing Fire Mandrill research into new OmniMechs (FM: CC, p. 39). This optimal starting point had the Smythe-Jewels convinced they would supplant Kindraas Sainze and Payne as the most powerful Kindraa. The Smythe-Jewels began producing Coyote OmniMechs as fast as their infrastructure could handle, which in turn helped them to seize the Elemental phenotype from Clan Hell’s Horses in 2870 (FM: CC, p. 39).

With this in mind, I decided Kindraa Smythe-Jewel would attempt to pioneer their own early Clan OmniMech to meet their unique needs. The Fire Mandrills are not the typical Clan. They are extremely insular, fighting much more amongst themselves than with any external Clan. Rather than fighting a few Clans regularly, the proximity of approximately a dozen Kindraa, all with enclaves frequently on the same three planets with each other, ensures not only a large variety of adversaries, but also a high rate of attrition. Kindraa espouse different styles of combat and field a wide range of unit types, including BattleMechs, AeroSpace Fighters, Conventional Infantry (so many in fact, at least two Kindraa were still fielding them in large number by the late 3050s – FM: CC, p. 48 & p. 51), and large numbers of Combat Vehicles. A Kindraa capable of producing OmniMechs, ideal for tailoring battlefield role and capabilities, would be able to adapt to this variety of close adversaries. The Night Chanter is a good, general purpose medium OmniMech, while the Coyotl is a capable sniper or skirmisher, the Lupus can be used in a cavalry role or as fire support quite easily, and the Spirit Walker is a heavy brawler/sniper/juggernaut. Therefore, I decided the early Smythe-Jewel acquisition of Elemental infantry might lead them to develop a Medium OmniMech filling the infantry support role of the later Fire Moth. The new OmniMech would be moderately successful supporting early Battle Armor infantry, but not did not feature the mechanized infantry adaptation of the Nova, which had yet to see combat. Kindraa Smythe-Jewel discovered this failing as they were Annihilated by Clans Coyote and Hell’s Horses (TRO: 3050U, p. 126), revenge for the Smythe-Jewel hubris.

Ultimately, all the Smythe-Jewels had built would be destroyed or scavenged: The single Smythe-Jewel OmniMech would be all-but lost to history, and the promise of Fire Mandrill OmniMechs would be left unfulfilled until the Viper, and even them, poor initial workmanship would lead it to be discarded to Clan Ghost Bear (TRO: 3050U, p. 122). The Smythe-Jewel enclave was taken by the Coyotes; the isorla and the best of the Smythe-Jewel scientist caste and factories were taken off world by Clan Hell’s Horses; and the of scraps Kindraa Smythe-Jewel were left on Foster to be scavenged by Kindraas Payne and Kline.

References
Field Manual: Crusader Clans
Field Manual: Warden Clans
Technical Readout: 3050 Upgrade
Turning Points: Foster
Shrapnel 09
« Last Edit: 20 February 2023, 12:05:56 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Lucifer

Mass: 40 tons
Chassis: Type W1 Endo-Steel
Power Plant: Type II 360 XL
Cruising Speed: 97.2 km/h
Maximum Speed: 146 km/h (194 km/h with MASC)
Fixed Jump Jets: 0
Armor: Type 1 OmniMech Plate
Armament:
7 tons of Pod Space
Manufacturer: Smythe OmniWorks
Primary Factory: Foster
Communications System: Howler 71
Targeting and Tracking System: Model 81 “Primal”

In the internecine conflicts that dominate Clan Fire Mandrill, OmniMechs were even more potent than within other Clans. Most Clans of the mid-29 century had sufficient numbers of Warriors and materiel to field multiple Galaxies distributed throughout their holdings. The average Clan possessed hundreds of BattleMechs, some active, some in caches, and some in repair bays. Whether relying on their caches or their factories, bidding for Trials may have required finesse to manage resources, but were still accomplished regularly; were it not the case, generations of sibkos would not have been able to become Warriors through Trials of Position. While the OmniMech is a force multiplier because it can be adapted to multiple mission types and can be repaired more easily, if a Clan possesses units large enough to bid appropriate to a Trial, OmniMechs are a luxury. Choosing units with BattleMechs capable for the mission is a skill, but is largely still accomplishable.

Resource scarcity, both in materiel and Warriors, was a completely different matter within the Kindraa system of Clan Fire Mandrill. Most Kindraa of the mid-2800s were limited to 2-5 Clusters of Warriors, but much of their Toumans were composed of Conventional Infantry or Warriors equipped with Combat Vehicles. Conventional infantry would be taken from any genetic stock, including Warriors decanted from MechWarrior and AeroSpace lineages, simply due to lack of genetic diversity. Additionally, Kindraa had to be largely self-sufficient, and most could barely manage that. For example during the REVIVAL Trials, some Kindraa Warriors took to the field in OmniMechs with damage unrepaired from the internecine Trials waged to determine the bid (FM: CC, pp. 40-41). With only 1-2 Clusters of MechWariors, a medium-sized Kindraa often had fewer than 90 BattleMechs split between their entire active Touman, their caches, and their repair bays, and most of this was rebuilt from isorla or Star League salvage. Considering the circumstances of Clan Fire Mandrill, any Kindraa with the ability to field 3-4 Trinaries of fresh OmniMechs could shift the balance of power dramatically.

This was the circumstance when Kindraa Smythe-Jewel decisively won OmniMech technology from Clan Coyote early in 2866. By hiding Lancelot C heavy cavalry ‘Mechs among their light Stars, and forcing the Coyotes to fight the heavier ‘Mech by manipulating zellbringen, the Smythe-Jewels won for themselves a decisive victory, albeit one that was considered very dishonorable. The victory secured the Smythe-Jewels parts, crews, Scientists, and schematics for three Coyote OmniMechs (TRO: GC, p. 26, FM: WC, pp. 41-42, FM: CC: pp. 39-40).

Soon the Smythe-Jewels were in a position to dictate the type of engagement when conducting Trials with rival Kindraa, and it appeared the Smythe-Jewels would become the most powerful of all the Kindraa, perhaps even able to re-unite the Clan. By 2869, Kindraa Faraday was attempting to integrate the Smythe-Jewels into a leadership position within Clan Fire Mandrill by accelerating joint strategic planning and brokering technology transfers between the Smythe-Jewels and their rivals in exchange for more Foster territory. Naturally, the Smythe-Jewels resisted the Faraday overtures, believing them unnecessary, since they appeared to be able to subjugate their fellow Kindraa by the force of their will without what they saw as Faraday manipulations. New configurations of the Coyotl and Lupus began appearing on Foster and Shadow as quickly as the chasses and parts could be manufactured. These newer configurations featured more anti-infantry and anti-Combat Vehicle loadouts, with pulse lasers, LRMs, SRMs, and the ubiquitous, domestically manufactured flamer. But configurations adding anti-infantry capabilities proved less effective against ‘Mechs, prompting the Smythe-Jewels to develop a new OmniMech.

The Smythe-Jewels new OmniMech would be purposely built for infantry and Combat Vehicle support operations. While the Coyotl, Lupus, and Spirit Walker were capable at fighting other ‘Mechs, their speed was frequently modest when compared with faster light ‘Mechs and swift Combat Vehicles like the Anhur or Svantovit. The Smythe-Jewels also decided anti-‘Mech loadouts of these Omnis were insufficiently effective against conventional infantry, which were far more common in Fire Mandrill Trials. A faster OmniMech could bring anti-personnel weaponry to range more easily, allowing this new OmniMech to operate in a cavalry role and aid Smythe-Jewel Battle Armored infantry. This new OmniMech would be moderately armed and capable of outmaneuvering larger ‘Mech opponents if necessary.

A further consideration prompted the Smythe-Jewels into designing the new OmniMech. When the Smythe-Jewels captured Elemental Battle Armor materials, breeding protocols, and Scientists in late 2870 (Shrapnel 09), Kindraa Smythe-Jewel Scientists heard rumors of Hell’s Horses efforts to design a novel OmniMech with mechanized Battle Armor capabilities. However, the isorla Scientists were unable to provide any details of the initial work. Rumors on the Chatterweb echoed the Scientists’ claims, with traces of Cloud Cobra Scientists’ work with infantry compartments capable of hard-wiring communications between the MechWarrior and the Battle Armor infantry. However, without details the Smythe-Jewel Scientists experimented with the concept briefly before abandoning it. While a mature sibko of Elemental infantry might be able to manage the stresses of mechanization, the first generation of Smythe-Jewel Battle Armor infantry found the infantry compartments too physically punishing. Instead, the Smythe-Jewels decided to acquire this new development from Clan Hell’s Horses and retrofit it when it was at last available.

The new Smythe-Jewel OmniMech would be named the Lucifer. The name Lucifer was derived from a subspecies of the Fire Mandrill introduced into the gallery and flooded forests of equatorial Foster. Fire Mandrills instinctively form large, aggressive, familial hordes dominated by females, with male pushed to the periphery by the age of sexual maturity. While evolutionarily favorable on Eden, hordes of Foster’s Fire Mandrills began declining in genetic diversity due to severe attrition of male Fire Mandrills (although females and the hordes themselves were showing signs of novel speciation even as early as 2867). The Scientist caste believed this was a result of toxicity from unsuspecting males hunting tree amphibians, a mistake the main horde made less often. Rather than leave such a crucial animal to succumb to natural selection, the Fire Mandrill Scientist caste corrected this flaw by creating a subspecies of Fire Mandrill, the Lucifer Fire Mandrill, which inherited the male-tolerance of the terran lucifer monkey. Though significantly smaller and darker of coat, the lucifer fire mandrill had far lower attrition rates in their male population, an even more insular nature than the wild type Fire Mandrill, and distributed communal parental duties among all the adults. The lucifer even carried their young until the infant dismounted to kill their first prey. With their even greater focus on the safety of juvenile members of the horde, Kindraa Smythe-Jewel decided the lucifer was the ideal inspiration for their new, infantry-support OmniMech.

Capabilities

The Lucifer is designed first to be fast. Using a 360-rated Extra-Light Fusion Engine, the Lucifer is capable of reaching speeds near 150 km/h at a run. However, if required to exploit a weakness or run down a fast Combat Vehicle, the Lucifer also mounts MASC for short burst above 190 km/h. The chassis saves mass by using Endo-Steel. 5.5 tons of standard armor is not thin, but is a weakness, protecting most locations with only enough armor to deflect infantry fire or the occasional Medium or Large Laser. In exchange for the weaker armor, the Lucifer can mount 7 tons of OmniPods.

Most Lucifer configurations are capable of fighting Combat Vehicles or infantry, if not as their primary mission, at least as the need arises. The Prime is designed to take on Combat Vehicles at medium distance, but carries a flamer to deal with infantry. “A” is a long-range sniper capable to killing many light and medium BattleMechs. “B” is designed for fire support and was meant as a gateway for MechWarriors accustomed to the Mandrill and Howler. Configuration C is tailored for incapacitating damaged opponents, or killing Combat Vehicles, and its 2 tons of ammo can include Infernos. Configuration D mixes infantry support with an ER Large Laser and ER Medium Lasers. None of the standard configurations mount jump jets. Additionally, lower arm actuators and hands were not even designed, meaning this OmniMech can flip in all standard configurations, but the ‘Mech has little utility outside combat. Heat and ammo are both well managed in all configurations, except configuration D, which can overheat if a Warrior turns their lasers on infantry.

Deployment

The Lucifer was introduced in 2871 to the general approval of Kindraa Smythe-Jewel, and the horror of Kindraa Payne in particular. While production could only manage one dozen OmniMechs in their first production run, this was sufficient to outfit each double-sized combined-arms Trinary in the Touman (TP:F, pp. 9-10) with a pair of Lucifers and a supply of spare parts. This wound up being the total number ever produced, however, because before a second production run could commence in 2872, Clans Hell’s Horses and Coyote launched a punitive Trial of Possession against several of Kindraa Smythe-Jewel’s key Blood Heritages. The Trial became the de facto Trial of Annihilation for Kindraa Smythe-Jewel.

After Clans Hell’s Horses and Coyote along with Kindraa Payne had completed the Absorption, Kindraa Smythe-Jewel Blood Heritages were claimed by the Coyotes and Horses, picked over by other Kindraa, or simply discarded. Clan Coyote kept most of the Smythe-Jewel enclave. Both Hell’s Horses and the remaining Fire Mandrill Kindraa split the isorla and standard production facilities. While Clan Fire Mandrill may have appreciated the Lucifer for its abilities as an infantry support OmniMech, the Coyotes and Hell’s Horses divided the OmniMech facilities and salvage amongst themselves, not allowing the Mandrills access to the infrastructure. Even if they had access, it seems unlikely they would have fielded the Lucifer. For Kindraa Payne especially, the Lucifer had been responsible for killing entire Trinaries of infantry in the preceding year. With the fall of the Kindraa Smythe-Jewel, it would be more than 65 years until any Kindraa would have the ability to design and manufacture a novel OmniMech again (TRO: 3050U, p. 122 – the Viper being one of the first, but not the first, attempt to create an OmniMech).

Lucifer (2871)

BASE:

Code: [Select]
Lucifer

Mass: 40 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: F/X-F-E-D
Production Year: 2871
Dry Cost: 11,173,750 C-Bills
Total Cost: 11,173,750 C-Bills
Battle Value: 582

Chassis: Type W1 Endo-Steel Endo-Steel
Power Plant: Type II XL 360 Fusion XL Engine
Walking Speed: 97.2 km/h
Maximum Speed: 151.2 km/h (194.4 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Type 1 OmniMech Plate Standard Armor
Armament:
    7.0 tons of pod space.
Manufacturer: Smythe OmniWorks
    Primary Factory: Foster
Communications System: Howler 71
Targeting and Tracking System: Model 81 'Primal'

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             360                      16.50
    Walking MP: 9
    Running MP: 14 (18)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV -  88                  5.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           12       
                                 Center Torso (rear)                  5         
                                           L/R Torso     10           10       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            7         
                                             L/R Leg     10           10       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
                                            Free Critical Slots: 38

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 6
11         0       0       0       0      2     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


CONFIGURATIONS:

Code: [Select]

Loadout Name: Prime                                          Cost: 11,801,375
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 1,577

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
Flamer                                       RA        3         1         0.50
2 Medium Pulse Lasers                        RA        8         2         4.00
Anti-Missile System                          LA        1         1         0.50
ER Medium Laser                              LA        5         1         1.00
@Anti-Missile System (24)                    LA        -         1         1.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 16
11         3       3       0       0      2     0   Structure:  2
Special Abilities: OMNI, AMS, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 11,738,125
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 1,871

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
ER PPC                                       RA        15        2         6.00
2 ER Small Lasers                            LA        4         2         1.00
                                            Free Critical Slots: 34

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 19
11         3       3       2       0      2     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 11,781,250
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 1,507

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
2 LRM-10s                                    RA        8         2         5.00
ER Medium Laser                              LA        5         1         1.00
@LRM-10 (12)                                 RA        -         1         1.00
                                            Free Critical Slots: 34

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 15
11         2       2       1       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: C                                              Cost: 11,754,938
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 1,186

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: RA                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
3 SRM-6s                                     RA        12        3         4.50
ER Small Laser                               LA        2         1         0.50
@SRM-6 (30)                                  RA        -         2         2.00
                                            Free Critical Slots: 32

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 12
11         3       3       0       0      2     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 2/2/0


================================================================================
Loadout Name: D                                              Cost: 11,830,000
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 1,868

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         CT        -         2         2.00
Flamer                                       RA        3         1         0.50
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
Flamer                                       LA        3         1         0.50
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 33

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 19
11         3       2       1       0      2     1   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA

« Last Edit: 08 July 2022, 00:38:39 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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Hello everyone,

If you have not had a chance to read Turning Points: Foster, I recommend it! It fleshes out a lot of the details of the Smythe-Jewel "Absorption", and also gives us a glimpse at two new Coyote OmniMechs.

As such, I am considering the status of two OmniMechs posted in this thread. As the "Knave" is largely superfluous and there is some overlap in role, I have decided to retire the design in favor of the medium OmniMech from TP:F.
I have not come to a conclusion regarding the Xibalba. It is quite different from the new heavy OmniMech, and from a lot of other published Omnis from this period. When I do, I will let you know.

Enjoy TP:Foster, and Death to the Chalcas William Smythe (lol)!
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Maingunnery

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The most interesting aspect or me was that the two new OmniMechs were BattleMechs that were rebuild into OmniMechs, and it does seem they will have special rules for making them.
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Takiro

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If you have not had a chance to read Turning Points: Foster, I recommend it! It fleshes out a lot of the details of the Smythe-Jewel "Absorption", and also gives us a glimpse at two new Coyote OmniMechs.

I'll second your endorsement.

At least we have some canon answers now in our early OmniMech discussion. ;)

S.gage

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The most interesting aspect or me was that the two new OmniMechs were BattleMechs that were rebuild into OmniMechs, and it does seem they will have special rules for making them.

I love it. I asked about limiting Omni-compability to specific locations (specifically in reference to the Steel Viper Crossbow and Battle Cobra) in the forums 8 years ago, and they said it was the proclivity of the designers instead of a rule or design quirk here. In my personal campaign (not scenarios, etc.), I have been using this design quirk for the Steel Viper Omnis.

I'll second your endorsement.

At least we have some canon answers now in our early OmniMech discussion. ;)

The book gives us a lot! The more I read it, the more I like it!

S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Takiro

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Hey S.gage, did you catch Shrapnel #8? I wasn't really fond of the Executioner-B found within but it too should be recognized as another first generation OmniMech built by Clan Burrock. Details can be found on sarna.net for the record (link below). Also, very interesting in the fluff is a mention of an early Coyote Assault (which is lighter than the Executioner-B, so 80 to 90 tons) which could be the third of their fourth Pueblo Omnis. ;)

https://www.sarna.net/wiki/Executioner_(Executioner-B)

S.gage

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Hey S.gage, did you catch Shrapnel #8? I wasn't really fond of the Executioner-B found within but it too should be recognized as another first generation OmniMech built by Clan Burrock. Details can be found on sarna.net for the record (link below). Also, very interesting in the fluff is a mention of an early Coyote Assault (which is lighter than the Executioner-B, so 80 to 90 tons) which could be the third of their fourth Pueblo Omnis. ;)

https://www.sarna.net/wiki/Executioner_(Executioner-B)

I did read the Executioner-B entry. I like it, though I have not yet played one, nor do I know how it would do.

The Executioner-B is an (intentionally) often under-sinked Assault OmniMech, primarily used as a juggernaut. It is too slow to dictate range for short-ranged weapon systems; you have to pick and choose what to fire based on the range/circumstance. If you play with quirks, its quirks don't help it. To me, golden century assault juggernauts make sense for zellbringen combat in very specific circumstances, like fighting another juggernaut (say, Stone Rhino vs. an Executioner-B) or a series of zellbringen duels. Very specific circumstances to me means it may not have the utility of a Lupus, Nova, or Summoner.

The Executioner-B may have its warts, and it is a very different take on the OmniMech from other 29th and 30th century designs, like the Kingfisher and Gargoyle, but I love having the options. And we have seen so little from Clan Burrock, this entry is characterful for the game.

I retired the the Alpha in response. While the Alpha can activate MASC in a pinch, I never really felt it was sufficiently characterful or distinct from the Executioner-B to be worthwhile keeping. The Alpha is the same mass and has similar armor and pod space. Probably the worst aspect of the Alpha was that it did not really add to the story of the Clans or Clan Wolf, and this made the decision easy. I'm mulling over the Hypernova and its relation to the Executioner-B, too.

I may give the Executioner-B some thought for new custom configurations, but the author did a good job fleshing out the design and it probably does not need any more configurations at this point.
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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Another idea crossing my mind is OmniVehicles:

With the clarification of ilKhan Danforth's role in OmniMech technology, I am also considering what this means for OmniVehicle technology. Who pioneered it, who introduced designs like the Badger and Bandit? Were they all Hell's Horses designs or were some introduced by Clans Wolf, Burrock, Fire Mandrill, the resource poor Blood Spirits? Clan Burrock has embraced a variety of combat philosophies, maybe they introduced an OmniVehicle. Maybe there are a couple forgotten OmniVechicles. We will have to see what our research finds. Maybe another thread...?
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Takiro

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The thing about the Executioner-B that bothers me is it should be known as the Executioner I and the upgrade the Executioner II, at least in my opinion. I don't mind it on the drawback side of things because obviously it got replaced for some reason so it was never going to be perfect. The 16 base Double Heat Sinks are actually too much for me and I'd drop them to 11 for maximum pod space and optimal engine fit but I am becoming more accepting of the choices in light of the new Pueblos. The reasoning for the Spirit Walkers armor was particularly satisfying to me and especially Coyote like. I am looking forward to the Warlock and if it is a Pueblo Omni which design do you think it is based on?

Also, if I may further ask what do you think the cutoff will be for first generation OmniMechs? I envisioned the Nova (or Black Hawk – 50 tons) from Hell's Horses and the Crossbow (65 tons) from Steel Viper both introduced in 2870 as such but the fluff indicates they are clearly 'early second generation OmniMechs'. This means the Summoner (or Thor – 70 tons) by Jade Falcon in 2872, the Battle Cobra (40 tons) from Steel Viper in 2873, the Fire Moth (or Dasher – 20 tons) from Ghost Bear in 2874 would all be second generation Omnis too I suppose. Does this mean the Kingfisher (90 tons) in 2887 and the Kit Fox (or Uller – 30 tons) in 2890 are third generation OmniMechs?

The role of OmniVehicles in the Clans was likely controversial because of the application of modular components to these 'inferior combat machines.' Who is going to waste the Kerenskies on building these things besides Hell's Horses and endure the potential scorn of the more hidebound Clans like Coyote, Jade Falcon, and Smoke Jaguar? Right now Wolf is possible I suppose on the experimental front cause they were always cunning and may have sought some sort of advantage but more likely Hell's Horses is your best bet because of their philosophy. I don't see it as a Fire Mandrill project cause the Kindraa are always wrecking their stuff and don't have the unity or time to develop such a concept. Blood Spirit just outright lacks the resources and has to be wise in order to conserve their energies. Probably best discussed in another thread, yes.

Maingunnery

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The notable trait of second generation Omnis is their ability to carry BA, so the cutoff is likely centered around that.
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GreekFire

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The thing about the Executioner-B that bothers me is it should be known as the Executioner I and the upgrade the Executioner II, at least in my opinion. I don't mind it on the drawback side of things because obviously it got replaced for some reason so it was never going to be perfect. The 16 base Double Heat Sinks are actually too much for me and I'd drop them to 11 for maximum pod space and optimal engine fit but I am becoming more accepting of the choices in light of the new Pueblos. The reasoning for the Spirit Walkers armor was particularly satisfying to me and especially Coyote like. I am looking forward to the Warlock and if it is a Pueblo Omni which design do you think it is based on?

The Warlock won't be a Pueblo; it's presence in The Trickster forces it to be one of the OG four as mentioned in FM:WC. The Pueblos are more of a Gen 1.5. Things get a bit messy early on because Omni development didn't occur at the same pace in every Clan, but they fall under the "Before any of the recipients could field their own designs, however, Clan Coyote had produced a new generation of OmniMechs" passage.

The Exeucutioner-B's name is partially a nod towards TRO:3050U, which mentioned the Burrock as being the base for the Executioner---so the B stands for Burrock.
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Takiro

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The notable trait of second generation Omnis is their ability to carry BA, so the cutoff is likely centered around that.

Interesting, between that very useful upgrade and the refinement of a few design points that could make an excellent dividing line.

The Warlock won't be a Pueblo; it's presence in The Trickster forces it to be one of the OG four as mentioned in FM:WC. The Pueblos are more of a Gen 1.5. Things get a bit messy early on because Omni development didn't occur at the same pace in every Clan, but they fall under the "Before any of the recipients could field their own designs, however, Clan Coyote had produced a new generation of OmniMechs" passage.

Ah, very good. The initial Trickster OmniMechs (intriguing cause the Clans don't play tricks especially Coyote but you can see at this point in history they are certainly pushing the bounds of what is acceptable) would be the Coyotl (#1), the Lupus (#2), along with the assault Warlock and an unnamed Light I'll assume. Looking forward to seeing the rest of the Trickster Initiative.

The Pueblos make sense cause they are essentially OmniMech force amplifiers of the first series built to give Coyote a definite edge. Also looking forward to seeing the rest of the Pueblo Initiative.

Lastly, can't wait to see how Sea Fox factors in on all of this. Does the Grand Council direct all challenges to Coyote? Are they protected by some sort of agreement made during the develop of the OmniMech which they help facilitate??

The Exeucutioner-B's name is partially a nod towards TRO:3050U, which mentioned the Burrock as being the base for the Executioner---so the B stands for Burrock.

I understand but because of the configurations things get a bit fuzzy on what an Executioner B really is. ;)

blitzy

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The notable trait of second generation Omnis is their ability to carry BA, so the cutoff is likely centered around that.

You could make the advent of BA the cutoff point if you wanted.
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S.gage

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The notable trait of second generation Omnis is their ability to carry BA, so the cutoff is likely centered around that.

You could make the advent of BA the cutoff point if you wanted.

I largely agree with you, and I very much wanted to make mechanized battle armor capability the defining characteristic of 2nd Generation OmniMechs, too, but when I asked here, Wantec indicated the term was nebulous (at least as of 2013) and also involved a combination of factors, not the least of which was the ability to construct OmniMechs with an Endo-Steel chassis, Ferro Fibrous armor, and an XL fusion engine.
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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...
The role of OmniVehicles in the Clans was likely controversial because of the application of modular components to these 'inferior combat machines.' Who is going to waste the Kerenskies on building these things besides Hell's Horses and endure the potential scorn of the more hidebound Clans like Coyote, Jade Falcon, and Smoke Jaguar? Right now Wolf is possible I suppose on the experimental front cause they were always cunning and may have sought some sort of advantage but more likely Hell's Horses is your best bet because of their philosophy. I don't see it as a Fire Mandrill project cause the Kindraa are always wrecking their stuff and don't have the unity or time to develop such a concept. Blood Spirit just outright lacks the resources and has to be wise in order to conserve their energies. Probably best discussed in another thread, yes.

Well, we can make an argument for seven Clans tolerating or even embracing OmniVehicles, but even among these, most likely would not bother to make them. The rest use Combat Vehicles a bit, but I don't think they are likely enough to even deserve consideration.

The Blood Spirits have the resources of an impoverished Clan. They also use Combat Vehicles, a bit.
The Burrocks adapt.
The Cloud Cobras use Combat Vehicles, but in roles OmniVehicles don't make sense.
The Fire Mandrills have so many Kindraa in 1870s, there is the opportunity, and small touman size may force their deployment out of necessity. But do individual Kindraa they have the manufacturing capability? That makes them unlikely.
The Hell's Horses have always embraced Combat Vehicles.
The Sea Foxes could build them and trade them away.
The Wolves seize opportunity.

To me, the Burrocks, Horses, Sea Foxes, and Wolves make the most sense. The Burrocks make sense because we know they adapt their tactics, but not much else, and as we learn more, that might change. The Horses would use them in all facets of warfare, they are a good choice. But in my mind the Sea Foxes and Wolves are the best choice, and I believe they introduced the Bandit and the Badger.

The two earliest known OmniVehicles, the Badger and the Bandit, appear in 2875. Fast and with 5-ton infantry compartments, their primary role is deploying battle armor, critical to many Clans' newly evolving combat doctrine and technology. While mechanized battle armor will become the preferred method of deployment, in 2875 it is too physically punishing for non-Elemental phenotype Battle Armor. The Wolves only obtained Elemental breeding protocols five years earlier, meaning it would likely be 2885-2890 before we see widespread deployment of Elementals among most of the Clans. As a short-term solution, fast OmniVehicles like the Bandit and Badger used to deploy battle armor are a great solution. I personally favor the Wolves introducing both because Wolf's Dragoons have a lot of them, and had the production schematics, but arguments could be made for other Clans.

Where does that leave other Combat Vehicle roles? I don't know. But I have some ideas...
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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...
Ah, very good. The initial Trickster OmniMechs (intriguing cause the Clans don't play tricks especially Coyote but you can see at this point in history they are certainly pushing the bounds of what is acceptable) would be the Coyotl (#1), the Lupus (#2), along with the assault Warlock and an unnamed Light I'll assume. Looking forward to seeing the rest of the Trickster Initiative.
...
Lastly, can't wait to see how Sea Fox factors in on all of this. Does the Grand Council direct all challenges to Coyote? Are they protected by some sort of agreement made during the develop of the OmniMech which they help facilitate??

I understand but because of the configurations things get a bit fuzzy on what an Executioner B really is. ;)

The first reference I remember to Clan Coyote was in Invading Clans (1994). Described as the inventor of the OmniMech, I thought at the time the Clan animal was chosen because Coyote is generally considered a trickster in Native American myth. And being able to customize loadout after your batchall is pretty tricky.

RE: Sea Foxes, they say in FM:WC they allowed the Coyotes to take most of the attention. Maybe that is the reason, but I really don't know. there may have been some dealing going on.

RE: Executioner B vs. Executioner-B, yes this could be confusing.
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Charistoph

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I think Hell's Horses would have been the ones to create the first OmniVehicle, as they would be one of the few who would bother having such as a dedicated front-line unit.

Speaking of such concepts, I wonder why we haven't seen dedicated "Novas" of Combat Vehicles and Battle Armor.  Admittedly, I haven't gone back to look at Hell's Horses (the most likely candidate) info in some time.
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Kerfuffin(925)

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I think Hell's Horses would have been the ones to create the first OmniVehicle, as they would be one of the few who would bother having such as a dedicated front-line unit.

Speaking of such concepts, I wonder why we haven't seen dedicated "Novas" of Combat Vehicles and Battle Armor.  Admittedly, I haven't gone back to look at Hell's Horses (the most likely candidate) info in some time.

While it won’t happen until much later the Ghost Bear Polaris drop ship was designed around transporting BA/combat vee Supernova Binaries.
NCKestrel’s new favorite.

Takiro

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I largely agree with you, and I very much wanted to make mechanized battle armor capability the defining characteristic of 2nd Generation OmniMechs, too, but when I asked here, Wantec indicated the term was nebulous (at least as of 2013) and also involved a combination of factors, not the least of which was the ability to construct OmniMechs with an Endo-Steel chassis, Ferro Fibrous armor, and an XL fusion engine.

Mechanizing Battlearmor really doesn't seem to be all that complex and could be (at least IMO) retrofitted onto first generation OmniMechs without much trouble. Then again, I never understood why a regular BattleMech couldn't just utilize this technology (handholds) either. Clan tactical bias (Elementals and OmniMechs being frontline units) seems to be primary driver here.

I am still working on my Quicksilver Trials TRO for the Clans in my Salient Horizon setting which deals with further OmniVehicle and standard Combat Vehicle development for them. I don't want to sidetrack the discussion off of early OmniMechs further but I can with details of that if you wish. Tis non canon.  ;)

Charistoph

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Mechanizing Battlearmor really doesn't seem to be all that complex and could be (at least IMO) retrofitted onto first generation OmniMechs without much trouble. Then again, I never understood why a regular BattleMech couldn't just utilize this technology (handholds) either. Clan tactical bias (Elementals and OmniMechs being frontline units) seems to be primary driver here.

It's not just the handholds, it's that a standard BattleMech's gyro is dedicated to a specific balance of the 'Mech, while an OmniMech's is required to be balanced more on the fly.  This effectively allows the OmniMech to handle Battle Armor units hitching a ride without difficulty, while the BattleMech has to dedicate resources to maintaining balance (represented by a reduction in Movement).
Are you a Wolf, a Sheep, or a Hound?
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They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.

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CVB

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You are of course correct that this is the official line, but when an AC20-variant Urby can move normally after losing an arm with almost half his weight far on one side, it's hard to argue that four or five tons of cooperating Elementals around the torso would unbalance a mech.
"Wars result when one side either misjudges its chances or wishes to commit suicide; and not even Masada began as a suicide attempt. In general, both warring parties expect to win. In the event, they are wrong more than half the time."
- David Drake

I'm willing to suspend my disbelief, but I'm not willing to hang it by the neck until it's dead, dead, dead!

Charistoph

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You are of course correct that this is the official line, but when an AC20-variant Urby can move normally after losing an arm with almost half his weight far on one side, it's hard to argue that four or five tons of cooperating Elementals around the torso would unbalance a mech.

There's a difference between losing weight that's accounted for and adding weight that is not accounted for.  Mechs lose limbs and mass, that's one of the reasons why there is a PSR for damage, and special rules for when more damage is done.
Are you a Wolf, a Sheep, or a Hound?
Quote from: Megavolt
They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.

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CVB

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I think I could lose a limb (by crit) without a PSR, and losing a limb shifts the centre of gravity much more than distributing 4-5 BA around the torso. And yet even with a PSR it's just a one time event, while mounted  BA hinder the mech every turn.
And adding 4-5% of distributed, cooperating weight to an Atlas is worse than picking up 10% of cargo or an unbalanced tree?
"Wars result when one side either misjudges its chances or wishes to commit suicide; and not even Masada began as a suicide attempt. In general, both warring parties expect to win. In the event, they are wrong more than half the time."
- David Drake

I'm willing to suspend my disbelief, but I'm not willing to hang it by the neck until it's dead, dead, dead!

S.gage

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...

I have not come to a conclusion regarding the Xibalba. It is quite different from the new heavy OmniMech, and from a lot of other published Omnis from this period. When I do, I will let you know.

Enjoy TP:Foster, and Death to the Chalcas William Smythe (lol)!

Hello Everyone,

After re-reading the Xibalba entry again, I realized there was no way it could have been a First Generation OmniMech. The Xibalba is constructed at Zuni OPC on Foster, and Clan Coyote did not take Possession of Foster enclaves until the Smythe-Jewel Absorption of 2872. The name reference, while it is an indigenous North American mythological reference, is specific to an underworld, a "Hell". I realized all along my source for the Xibalba had left out that it was a nod to Clan Hell's Horses, and their mechanized Battle Armor tactics. I will be modifying the Xibalba accordingly.

And of course, if we discover any more information about early OmniMechs and their later uses, I will post here. Thanks!

S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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Hello,
I just caught rumor of an Experimental Clan Ice Hellion 2nd Generation OmniMech dating from the late 2800s. It is fast for its size and is named for another predator indigenous to Hector, but it appears to have not been put in full production. The OmniMech was either difficult to manufacture, expensive, or both. When I find out more about the OmniMech, I will share the details.
S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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Remora

Mass: 85 tons
Chassis: Hellion Assault V1
Power Plant: Magnaline Large Extra-Light Fusion Engine
Cruising Speed: 54.0 km/h
Maximum Speed: 86.4 km/h (108 km/h with MASC)
Fixed Jump Jets: 0
Armor: Compound Beta Ferro-Fibrous
Armament:
16 tons of Pod Space
Manufacturer: Fallen Tower Testing & Manufacturing Facility
Primary Factory: Babylon
Communications System: FTT 2890 1.8
Targeting and Tracking System: FTT 2890 2.8

Clan Ice Hellion has always espoused a faster-paced style of combat, and has long devoted resources to the advancement of technologies to make their fast BattleMechs more capable. The Hellions Scientist Caste pioneered early Clan advances in miniaturizing endo-steel structure (IO, p. 48). Additionally, upon winning OmniMech technology from Clan Coyote (FM:CC, p. 76, "Golden Rebirth"), Hellion scientist also pioneered adaptions to Clan ferro-fibrous armor, allowing for improved compatibility with extra-light fusion engines and endo-steel structure in their OmniMechs. These modifications were later adopted by many Clans (C: WoK, p. 85, "Clan Ice Hellion") (FM: CC, p. 76, "Golden Rebirth"). However, endo-steel, ferro-fibrous, and xl fusion engines only spare space and tonnage, allowing modest improvements in survivability and offensive capabilities. OmniMechs are still limited by their total mass, especially in durability.

Around 2850, Clan Ice Hellion scientists on Babylon began to recognize the limits of the Hellion’s lighter touman. Knowing the Clan would not accept slower BattleMechs in an effort to decrease attrition, one group of scientists began to experiment with applying the mass-saving materials used in Clan xl fusion engine technology to Large Fusion Engines, primarily found in superheavy equipment used by the lower castes (IO, p. 44). These experimental “Large XL Fusion Engines” ended up having little practical combat value for the Clan, because their rapidly increasing mass, even using the lightest materials available, left prototype BattleMechs with only modest increases in speed, and little mass remaining for offensive loadout.

To the leadership of Clan Ice Hellion, this was a poor sacrifice. Though faster and/or a bit more likely to survive, Hellion tactics required a combination of speed and striking power. Sacrificing too much offensive capability was therefore not tolerable to the Hellion Warriors. Combined with the exorbitant costs of these experimental engines, the Hellions shelved the idea, and few other Clans took notice.

In 2885, Clan Ice Hellion scientists resurrected the concept with another prototype, albeit briefly. Because OmniMechs are especially useful in a touman favoring speed, Clan Ice Hellion began using OmniMechs for offensive operations whenever possible. As important as OmniMechs were to the Hellion touman, their greater price tag itself became a hinderance, only mitigated by the lower costs required to produce lighter machines. However, the decreased durability of the Hellions’ OmniMechs meant they had limited service-time before requiring replacement.

In order to solve the issue of Hellion OmniMech attrition, and at the same time restart research into large xl fusion engines, Hellion scientists proposed testing a new, larger prototype OmniMech, capable of speeds impossible using standard engine technology. They reasoned the higher expense of building OmniMechs with large xl fusion engines would be offset by the increase in survivability. A larger OmniMech would also give the Hellion touman a little more endurance. The Khans of Clan Ice Hellion agreed to the prototype program, and the Remora began field testing five years later in October, 2890.

Capabilities

The Remora is named for the large, fast, predatory iceworms of Hector, a distant relative of the Eden burrock, but which can reach much larger size in Hector’s arctic wastes. The Remora is 85 tons, and powered by a 425-rated large xl fusion engine. This oversized engine gives the Remora the capability of sustained runs of over 86 km/h, unheard of in an 85-ton ‘Mech, but in addition the Remora can also sprint over 100 km/h using MASC. The Remora also has sufficient Podspace for 16 tons of equipment. The OmniMech mounts 11.5 tons of ferro-fibrous armor. While still not extremely durable, the Remora has nearly 50% more armor and structure compared with the similarly mobile Thresher.

Despite its potential on paper, the Remora had an inauspicious start. Production of the first prototype of the Remora was halted mid-fabrication and the designers were reprimanded because Clan Ice Hellion leadership discovered the designers were building a Quad OmniMech. Clan Ice Hellion’s Khans chastised the scientists, and insisted the Hellion touman would only accept the larger OmniMech if it were a standard, bipedal design, allowing flippable arms and sufficient Podspace to mount larger ballistic weapons. The scientists had originally intended for the Remora to be a Quad OmniMech, to make use of its speed in lateral movement. The designers reworked the prototype and schematics together, modifying the original prototype as the design was redrafted. When the first prototype took to the testing field, the long, Quad torso had been adapted to new hips and legs. Rather than resembling the iceworms of Hector, the design now resembled a Marauder IIC, but with small vestigial arms mounted on shoulders near the back of the frame, forward hinging knees, and a larger, wider, hulking torso. The design’s appearance was decidedly un-Hellion-like, and did not have the aesthetic appeal of recent Hellion ‘Mechs.

The first prototypes went through their paces, and standard configurations were established for the OmniMech, with almost all weapon systems mounted in the arms. The Primary configuration paired ER PPCs with ER Small Lasers, and ran relatively cool. Configuration A was a fire-support OmniMech, combining paired LRM-20s and ER Medium Lasers. B Configuration mounted paired ER Large Lasers in the arms, but also had 4 ER Medium Lasers as secondary weapons. “D” combined Pulse Lasers, an advanced Targeting Computer, and an Active Probe. In a twist, none of the standard configurations mounted ballistic weapons, though there was barely enough Podspace to mount 20-class Autocannons or Gauss Rifles.

Deployment

Clan Ice Hellion never deployed the Remora. While the Remora’s improved durability could have been an asset to Clan Ice Hellion, the OmniMech’s limited Podspace meant it was similarly armed to the Hunter, the Nova, the Crossbow, or the brand-new, 30-ton Kit Fox. The similarly mobile Thresher also boasted nearly 50% more weaponry.

Moreover, Warriors within Clan Ice Hellion were not terribly impressed by the speed of the fastest Assault OmniMech yet conceived, because it was only “fast for an Assault”. Unconvinced the increased durability was worth the loss of firepower, and unswayed by the still-modest speed, the Remora failed to sufficiently impress, and the Star’s worth of prototypes were shelved at Fallen Tower. As for large xl engines, the technology would again sit dormant for another 200 years. As part of their building, albeit short-lived, détente (WoR, pp. 35-36, “Quiet Movements”), Clan Ice Hellion traded large xl engine schematics to Clan Hell’s Hores in 3068.

When the Remora was shelved, the same team of scientists had been working on schematics for two more new OmniMechs utilizing large xl fusion engines. However the extreme mass of the LXL engines meant drafts of both subsequent prototypes had paper-thin armor, and very limited Podspace, and even more limited utility. Neither project had come to the point of naming before being canceled.

Remora (2890)

BASE

Code: [Select]
Remora

Mass: 85 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: F/X-F-E-D
Production Year: 2890
Dry Cost: 53,525,510 C-Bills
Total Cost: 53,525,510 C-Bills
Battle Value: 1,173

Chassis: Unknown Endo-Steel
Power Plant: Unknown 425 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h (108.0 km/h)
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    16.0 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   130 points                4.50
    Internal Locations: 3 LT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             425                      40.00
    Walking MP: 5
    Running MP: 8 (10)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             12(24)                    2.00
Gyro:               Standard                                               5.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 220                 11.50
    Armor Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           39       
                                 Center Torso (rear)                  10       
                                           L/R Torso     18           26       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     14           22       
                                             L/R Leg     18           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         RT        -         3         3.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 12
6          0       0       0       0      4     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


CONFIGURATIONS

Code: [Select]

Loadout Name: Prime                                          Cost: 55,006,667
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 2,617

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             15(30)                    3.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         RT        -         3         3.00
ER PPC                                       RA        15        2         6.00
ER Small Laser                               RA        2         1         0.50
ER PPC                                       LA        15        2         6.00
ER Small Laser                               LA        2         1         0.50
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 26
6          4       4       3       0      4     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 55,403,010
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 2,418

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA, RA                                                 0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         RT        -         3         3.00
LRM-20                                       RA        6         4         5.00
ER Medium Laser                              RA        5         1         1.00
LRM-20                                       LA        6         4         5.00
ER Medium Laser                              LA        5         1         1.00
@LRM-20 (12)                                 RA        -         2         2.00
@LRM-20 (12)                                 LA        -         2         2.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 24
6          4       4       3       0      4     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2


================================================================================
Loadout Name: B                                              Cost: 55,637,635
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 2,638

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         RT        -         3         3.00
Streak SRM-6                                 LT        4         2         3.00
ER Large Laser                               RA        12        1         4.00
2 ER Medium Lasers                           RA        10        2         2.00
ER Large Laser                               LA        12        1         4.00
2 ER Medium Lasers                           LA        10        2         2.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 26
6          4       4       2       0      4     2   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 54,813,573
Tech Rating/Era Availability: F/X-F-E-D                       BV2: 2,280

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
MASC                                         RT        -         3         3.00
Active Probe                                 LT        0         1         1.00
Targeting Computer                           LT        -         3         3.00
Small Pulse Laser                            RA        2         1         1.00
Medium Pulse Laser                           RA        4         1         2.00
Large Pulse Laser                            RA        10        2         6.00
Small Pulse Laser                            LA        2         1         1.00
Medium Pulse Laser                           LA        4         1         2.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 23
6          4       4       2       0      4     0   Structure:  5
Special Abilities: OMNI, PRB, RCN, ENE, SRCH, ES, SEAL, SOA


References Used to Write The Background for The Remora
Field Manual: Crusader Clans
The Clans: Warriors of Kerensky
The Wars of Reaving
Interstellar Operations
« Last Edit: 28 August 2023, 11:40:08 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Takiro

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Not a bad Level 3 design, I could see the Society picking up along the way. However, the price tag is enormous and because of that plus the big engine there is no way this would be put into production.

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Not a bad Level 3 design, I could see the Society picking up along the way. However, the price tag is enormous and because of that plus the big engine there is no way this would be put into production.

You’re exactly right, and that is why it never left the prototype stage.

The Star League (TH) tinkered with military Large Fusion Engines (IO), but abandoned them because they were too large to allow the ‘Mech any armor and weapons.

CIH tinkered with LXL (IO), and it makes sense they would try it out if the Hellions thought maybe using LXLs conferred an advantage for their style of combat. LXLs did not, and the Hellions abandoned them. One could conjecture the price for LXLs might drop if they became common, but we’ll never know because they never became common.

As any scorpion can tell you, “Star League knows best” lol.
« Last Edit: 03 August 2022, 20:04:34 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.

I am still working on my Quicksilver Trials TRO for the Clans in my Salient Horizon setting which deals with further OmniVehicle and standard Combat Vehicle development for them. I don't want to sidetrack the discussion off of early OmniMechs further but I can with details of that if you wish. Tis non canon.  ;)

I am also concerned about derailing the discussion, but this would be really cool to see. Do you have a thread or link you could share? Or maybe we can start a new section on OmniVehicles. I also have a Clan Vehicle thread you could use here.

I am continuing research on Clan OmniMechs, and I want to see if I can dig up a little more history before finishing the thread with new configurations observed in Clan space and the deep periphery during and after the Wars of Reaving.
« Last Edit: 06 August 2022, 13:47:40 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Takiro

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  • Posts: 1426
  • BattleTech: Salient Horizon
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There is a bunch of them. Seven to be precise. Here is the first.

A Proposal for a Quicksilver OmniVehicle
https://www.ourbattletech.com/forum/vehicle-factory/a-proposal-for-a-quicksilver-omnivehicle/

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.
There is a bunch of them. Seven to be precise. Here is the first.

A Proposal for a Quicksilver OmniVehicle
https://www.ourbattletech.com/forum/vehicle-factory/a-proposal-for-a-quicksilver-omnivehicle/

I’m having trouble with the link, maybe because I’m not subscribed to this website…? Do you have another link?
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Takiro

  • Lieutenant
  • *
  • Posts: 1426
  • BattleTech: Salient Horizon
    • Your BattleTech

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.
You can try this one

Quicksilver Program #30: Clan Helicopter Gunship
https://www.ourbattletech.com/forum/vehicle-factory/quicksilver-program-30-clan-helicopter-gunship/

Unfortunately, both links are giving me problems. It probably is because I do not have a login for this website. Here is the return from the first link:

Code: [Select]
Too few arguments to function httpBL_look_for_empty_ip(), 0 passed in /home3/jk514284/public_html/forum/Sources/httpBL_Subs.php on line 680 and exactly 1 expected
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Takiro

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  • Posts: 1426
  • BattleTech: Salient Horizon
    • Your BattleTech
I apologize S.gage and will pass this info along to MechRat so that Knightmare will address it.

To summarize the Quicksilver Trials begin after the Truce of Tukayyid in my Clarion Call setting as part of Operation Restoration. This new plan proposed to the Grand Council by a character of mine with the approval of the ilKhan does several things to upgrade Clan preparedness in the lead up to Stalkas Nomen (3067 and the eventual resumption of the invasion). The Trials themselves first - optimize existing equipment (these Reconfigurations essentially set new modular packages for OmniMechs in service for best possible future performance), second - (Filling the Gaps) design new OmniMechs to fill unoccupied niches (every tonnage from 20 to 100) in the three established combat roles (Werewolf or Speedster fastest XL available expensive, Vampire or Assailant smaller XL max weapons, and Zombie or Defender slower fusion engine max armor cheap), third - expansion to other equipment including Fighters and Armor in much the same way. Many new designs created and yes, I am working on putting this altogether still. It is quite a lot of stuff.

S.gage

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  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
I apologize S.gage and will pass this info along to MechRat so that Knightmare will address it.

To summarize the Quicksilver Trials begin after the Truce of Tukayyid in my Clarion Call setting as part of Operation Restoration. This new plan proposed to the Grand Council by a character of mine with the approval of the ilKhan does several things to upgrade Clan preparedness in the lead up to Stalkas Nomen (3067 and the eventual resumption of the invasion). The Trials themselves first - optimize existing equipment (these Reconfigurations essentially set new modular packages for OmniMechs in service for best possible future performance), second - (Filling the Gaps) design new OmniMechs to fill unoccupied niches (every tonnage from 20 to 100) in the three established combat roles (Werewolf or Speedster fastest XL available expensive, Vampire or Assailant smaller XL max weapons, and Zombie or Defender slower fusion engine max armor cheap), third - expansion to other equipment including Fighters and Armor in much the same way. Many new designs created and yes, I am working on putting this altogether still. It is quite a lot of stuff.

Sounds like an interesting premise and a lot of work! That would be interesting to see.
S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.
Hi everyone,
In doing some more research, I discovered Clan Coyote had been quietly upgrading their Talaria OmniMech to become a true, Second Generation OmniMech. The details of the new OmniMech are currently elusive, but there appears to be some promising leads. Even if we discover more about the Talaria's successor, this OmniMech was produced on New Kent at a facility that was all but destroyed in the mid 2950s, and is likely consigned to the past.
S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

Takiro

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  • Posts: 1426
  • BattleTech: Salient Horizon
    • Your BattleTech
What is the source for this new lead?

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.
What is the source for this new lead?

I found this information by complete chance. My first lead was reading through some of the Warrior Codices of the Rosanke Bloodhouse to get a better idea of the Warriors of this Bloodname. I stumbled upon one Star Captain Jamie Rosanke, and saw that she had been assigned a Petasos OmniMech in 2953. The Codex included descriptions of several Trials in which Star Captain Rosanke had defeated a few in single combat, including Star Commander Bertram Showers, a veteran of the 2nd Jaguar Guards, piloting a Mist Lynx on Albion. I had seen Petasos mentioned in the reports from the destruction of Ernst OPC, but I believed at the time Petasos was the nickname of a particular Talaria, given their relationship.
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

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  • Posts: 967
  • The Nova Cat is a subtle hunter.
It took a long time to piece this story together, because the details of this OmniMech were largely lost to history or hidden. What I have discovered changes some of our understanding of later Clan history, or at least gives us more insight into the nebulous tech progression of the later Golden Century. Bear this in mind as you read it.

S.gage

Petasos

Mass: 30 tons
Chassis: Talaria Mk.II Endo-Steel
Power Plant: Fusion 240 XL
Cruising Speed: 86.4 km/h
Maximum Speed: 130 km/h (173 km/h with Experimental Supercharger)
Fixed Jump Jets: 0
Armor: CI 99 Ferro-Fibrous
Armament:
10 tons of Pod Space
1 Supercharger (fixed)
Manufacturer: Ernst OmniMech Production Complex
Primary Factory: New Kent
Communications System: CI-Com 6
Targeting and Tracking System: CI-X4

Some times fresh sets of eyes and a new approach can solve the hardest problems. As Clan Coyote’s rivals began introducing their own OmniMechs, new groups of Scientists and Technicians began improving compatibility between the Clans’ upgraded technologies and Omnitech. It took Clan Coyote several decades, but in the middle of their punitive Trials of Possession against Clan Cloud Cobra, Coyote Warriors began to attribute the Cobra resilience to limitations of their First Generation OmniMechs (and not any Cloud Cobra “virtue”, for instance their aerospace dominance or dezgra reserve system). In response, Coyote Scientist at Ernst OPC on New Kent began to reverse engineer early examples of Second Generation OmniMechs, as well as a few Wolf Hunters gifted from Clan Wolf. The Scientists then began customizing existing First Generation Coyote OmniMechs. After some preliminary work, the group proposed a radical upgrade to the Talaria with the blessing of the Warrior Caste in 2949.

The Talaria was chosen as the testbed to upgrade to a true Second Generation OmniMech for several reasons. While all of Clan Coyote’s original and Pueblo Initiative OmniMechs performed to specifications, the Talaria had the highest attrition rates in the Coyote touman, for the obvious reason it was a light OmniMech and not a sniper like the Piasa. Even with more dangerous mission profile, the Khans of Clan Coyote believed a significant increase in armor protection could reduce attrition. Additionally, Ernst OPC, which was responsible for all Talaria gyro production and most of the Talaria OmniMechs ever constructed, was largely overlooked and had been Clan Coyote's most secure testing facility for a few decades. The upgrade could be done their with a greater degree of secrecy. And privately, Clan Coyote's fracturing into Warden and Crusader camps made the Talaria the ideal candidate, because both factions favored the upgrade. The smaller Crusader faction was far more enamored with the agile Talaria; and while Crusaders within the touman clamored for the upgrade, the Wardens within the Clan saw upgrading the Talaria as a means to make the ‘Mech more desirable to the entire Clan, and at the same time disrupt production just enough to aggravate their rivals.

The increased size of the endo-steel, as well as heavier ferro-fibrous coverage, slightly altered the upgraded Talaria’s appearance. This change required a new cowl extending from the torso to the back of the head. While not conferring any improvement beyond the increased mass of armor, the cowl reminded Scientist the God Hermes was frequently depicted wearing a winged helmet. The new OmniMech would be rechristened Petasos, the winged, armored hat worn by Hermes, instead of Talaria II, a nod to both the cowl and the improved armor.

Ernst OPC’s proximity to Eagle Crater also allowed Coyote Scientists to continue materials and weapons research past the natural death of Richard (Remer). Of particular interest was an alternative to using Clan Ice Hellion’s improved myomer acceleration signal circuitry. While able to give the Talaria and other 'Mechs short bursts of speed that could prove the deciding factor in many duels, the system was slightly error prone, and MASC failure was responsible for many lost Trials over the decades. (Remer) had been experimenting with adapting early spaceflight superchargers (IO, p. 35) to Clan extra-light fusion engines. While not necessarily a cutting-edge technology, one of the early Petasos prototypes was fitted with a ‘Mech-grade supercharger, with promising results. Subsequently the Petasoses were fitted and refitted with superchargers, although each one had to be custom built and installed, meaning they were fixed, and until large-scale production could begin, each experimental supercharger constructed was unique.

The Petasos had one more surprise. Already developing their new supercharged OmniMech with the highest possible secrecy Clan Coyote could provide, Coyote Scientist had used the ultra-secure Ernst OPC as a weapons testing facility for a few decades. One of these weapons, "Advanced Tactical Missiles", was nearly ready for testing, so Coyote Scientists decided to use their prototype OmniMech as a testbed for the new system. “Advanced Tactical Missiles” was a system initially conceived and partially designed by Scientist (Remer) in the early Golden Century (FM: WC, p. 190, “Advanced Tactical Missile System” says this explicitly). The system married improved missile guidance with multiple ammunition types, allowing Warriors adjust the capabilities as required on an ever-fluid battlefield. It took a few decades after his natural death before Clan Coyote had improved their technology sufficiently to begin building test-types of this new type of missile launcher. This was in great part due to the Coyote mining efforts at Eagle Crater on New Kent.

While still only in the “test type” stage, these new missile launchers could be initially loaded on demand with three types of missiles, and came with standard Artemis IV guidance. Further research promised later upgrades would be available in the future. However at the time of their hasty “introduction” in 2954 (vide infra), Ernst OPC was the only facility producing these new “ATMs” (at their specialty munitions satellite facility), and did not yet have the capability to scale manufacture of the munitions with installed guidance systems. The prototype missiles performed optimally in live-fire tests, but when fielded in 2954, there were insufficient numbers of missiles to actually use guided ATMs in combat.

Beyond the highest echelons of the Coyote Warrior Caste, the existence of both the supercharger research and the ATM research were tightly guarded secrets.

Capabilities

The Petasos bore some outward resemblance to its predecessor, the Talaria. It massed 30 tons and stood slightly taller at 8.9 meters, with a bulkier torso and clearly heavier armor. The Petasos had a forward-facing cowl between the side torso and head that designers adorned with little “wings”. The feet also had the same wing-like structures “for traction”.

The Petasos was powered by a 240 XL-fusion engine, meaning it could outrun almost every other light ‘Mech it encountered, or strategically deliver Elemental Infantry. Installation of endo-steel allowed designers to maximize ferro-fibrous armor coverage, so it was also one of the most durable light ‘Mechs yet constructed. The NKT active probe, useful mostly for detecting unarmored infantry and hidden units, was deemed unnecessary in the age of zellbrigen, and was therefore removed from the Petasos, freeing mass and space for other systems. However, changes to the original Talaria made maintenance more complicated, especially installation of the prototype supercharger. Until standard supercharger production could commence, the modifications to the Fusion 240 XL required to install custom-built, prototype superchargers precluded them from being installed in an OmniPod, and replacement required a new supercharger to be built and fitted to the engine from scratch.

In addition to radical speeds and full armor coverage, the Petasos was able to mount an impressive 10 tons of OmniPods, more than both the Petasos’s two direct competitors, the Mist Lynx and the Fire Moth. The Petasos’s Primary Configuration was designed as a light ‘Mech hunter, but could also be used against Combat Vehicles, mixing jump jets with ER medium lasers, ER small lasers, and small pulse lasers. While still effective against infantry, the limited range of these weapon systems made the prospect less than ideal in combat versus battle armor. Configurations A, C, and D are all backstabber and/or dueling ‘Mechs, mounting either a quartet of medium pulse lasers with an advanced targeting computer, a sextet of ER medium lasers with a targeting computer, or an octet of ER small lasers, jump jets, and a suite of advanced electronics, respectively. Configuration B is a multi-role skirmisher, combining an ER large laser, an ER medium laser, and Streak SRMs for seeking critical damage. ”E” was designed as a testbed for Clan Coyote’s new ATM system. With the exception of Configuration C, all builds are able to remain near neutral heat with modest heat management, even when alpha-striking.

Deployment

The Petasos was quietly introduced in 2953, with the retooling of several lines at Ernst OPC. The first two production runs of the Petasos were small, primarily because each supercharger had to be custom built, and a new orbital foundry to produce endo-steel had yet to be constructed (all chasses were constructed outside the New Kent system). Because of the small number of ‘Mechs actually walking off the production line, the similar appearance to the Talaria, and Clan Coyote Wardens’ focus on heavier ‘Mechs, only a couple Clans even noticed the new OmniMech. One of these Clans, Clan Ice Hellion, quickly distinguished between the Talaria and the Petasos, and took an unnatural interest.

Paying close attention to Clan Coyote’s escalating conflict with the Cloud Cobras, Clan Ice Hellion decided to acquire the Petasos production, and possibly determine how the new OmniMech was able to outperform its rivals. Little did the Hellions know or anticipate the resistance Clan Coyote would put up or did they?. Two full Clusters of Pi Galaxy were stationed at Ernst OPC, one recently created to take in an influx of older, capable Warriors from Epsilon (mostly in their mid-30s). The defense was coordinated by Star Colonel Ephraim Graves, an early hardline Crusader within the Coyote touman, with strict orders that Ernst OPC and the research on site had to be protected at all costs. After bidding down to his best Supernova Trinary, Graves and his aide, Star Captain Susan Rosanke, led the Coyotes piloting primarily Petasos, Talaria, and Coyotl OmniMechs. One of these Petasos OmniMechs was the “E” configuration; the defense also served as a forgotten introduction for ATMs, although these missiles lacked the guidance of the later, standard versions. The Coyotes quickly gained the upper hand, prompting Star Captain Travveris to order his Hellions to break zellbrigen and begin focusing on individual Warriors with pack attacks. Star Captain Rosanke was one of the first casualties, killed when her cockpit was struck by an SRM that penetrated the outer armor. In addition to Rosanke, the Coyotes quickly lost most of their Battle Armor in the next few minutes. What happened next is... unclear. Most Coyote reports indicate the breaking of zellbrigen boosted the Coyote morale, despite the sudden losses. What is clear is the battle for the factory suddenly washed into the factory itself, destroying the lines producing the Petasos, a few lines still producing the Talaria, as well as the part of the factory required to manufacture the Talaria and Petasos gyro. The satellite research building was also destroyed, and many personnel there died when they were mistaken for Coyote infantry. After the partial destruction of the factory became apparent, Star Captain Travveris ordered a retreat from the Trial, and was summarily executed by Ice Hellion Loremaster Nigel Moore.

Clan Ice Hellion would again attempt to take Ernst OPC a few months later, but after winning the Trial of Possession, abandoned the factory, realizing it required almost complete reconstruction.

While the Petasos was a superb light Clan OmniMech, the Coyotes did not attempt to resurrect the design. Most Coyote Warriors favored a direct fighting style, and piloted either heavy or assault OmniMechs. The Coyote Warden faction largely eschewed the Talaria and Petasos, meaning despite their performance record, both were beginning to develop a poor reputation within the Clan. And even Warriors who preferred lighter designs agreed the Coyotl was still largely sufficient for most Trial objectives. The remaining Petasos OmniMechs were all cached, their whereabouts completely lost to history. The fate of the prototype ATMs and superchargers was also unknown.

It now seems there may be more than meets the eye in the case of the Talaria and Petasos. The Scientist Caste put a lot of pressure on Coyote Warriors to let the destruction of Ernst OPC fade from Coyote history, and not seek retribution from Clan Ice Hellion. The fact that the Scientists at Ernst OPC had working test types of the ATM nearly 100 years before it was officially introduced is incredible. The additional revelation that they had prototypes of working fusion engine superchargers is also amazing. There is also a mention of a “hybrid laser” nearly 100 years before Clan Coyote research dating to the mid-31st century (FM: WC, p. 190, “Advanced Tactical Missile System”).

Beyond the research at Ernst OPC, research into Ephraim Graves also raises even more questions. Graves’ orders were to protect the facility and its research. After Ernst had been mostly destroyed, Graves was promoted by Clan Coyote leadership to Galaxy Commander of Gamma Galaxy. It is unclear if this is the result of political machinations, or if leadership recognized the stout defense of the facilities after having lost several excellent Warriors. Reports of the Trial even led to questions about how Ernst OPC was damaged. Was the damage a result of impulsive Clan Ice Hellion orders, did the Coyotes turn their guns on the factory to prevent the Hellions from taking cutting edge research, or was it something else? Regardless, Galaxy Commander Graves served in Gamma Galaxy for the next 4 years before being killed in a Trial of Refusal in 2958.


Petasos (2953)

BASE

Code: [Select]
Petasos

Mass: 30 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: F/X-F-F-D
Production Year: 3025
Dry Cost: 9,481,875 C-Bills
Total Cost: 9,481,875 C-Bills
Battle Value: 542

Chassis: Unknown Endo-Steel
Power Plant: Unknown 240 Fusion XL Engine
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h (172.8 km/h)
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    10.0 tons of pod space.
    Supercharger (fixed)
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    51 points                1.50
    Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             240                       6.00
    Walking MP: 8
    Running MP: 12 (16)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 105                  5.50
    Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           14       
                                 Center Torso (rear)                  6         
                                           L/R Torso     7            10       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     5            10       
                                             L/R Leg     7            14       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Supercharger (fixed)                         CT        -         1        1.00
                                            Free Critical Slots: 30

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 5
10         0       0       0       0      1     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


CONFIGURATIONS

Code: [Select]
Loadout Name: Prime                                          Cost: 10,464,188
Tech Rating/Era Availability: F/X-F-F-D                       BV2: 1,537

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 8  (Standard)
    Jump Jet Locations: 4 LT, 4 RT                                         4.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LT, 1 RT
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            RA        2         1         1.00
ER Small Laser                               RA        2         1         0.50
ER Medium Laser                              RA        5         1         1.00
Small Pulse Laser                            LA        2         1         1.00
ER Small Laser                               LA        2         1         0.50
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 15
10/8j      4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 9,904,375
Tech Rating/Era Availability: F/X-F-F-D                       BV2: 1,896

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           LT        -         2         2.00
2 Medium Pulse Lasers                        RA        8         2         4.00
2 Medium Pulse Lasers                        LA        8         2         4.00
                                            Free Critical Slots: 24

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 19
10         4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 10,243,400
Tech Rating/Era Availability: F/X-F-F-D                       BV2: 1,743

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LA                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
Medium Pulse Laser                           RA        4         1         2.00
Streak SRM-6                                 LA        4         2         3.00
@Streak SRM-6 (15)                           LA        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 17
10         3       3       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: C                                              Cost: 10,313,875
Tech Rating/Era Availability: F/X-F-F-D                       BV2: 2,518

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 2 RT
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Targeting Computer                           LT        -         2         2.00
3 ER Medium Lasers                           RA        15        3         3.00
3 ER Medium Lasers                           LA        15        3         3.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 25
10         4       4       0       0      1     1   Structure:  2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 10,902,125
Tech Rating/Era Availability: F/X-F-F-D                       BV2: 1,405

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 8  (Standard)
    Jump Jet Locations: 4 LT, 4 RT                                         4.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ECM Suite                                    LT        0         1         1.00
Active Probe                                 LT        0         1         1.00
4 ER Small Lasers                            RA        8         4         2.00
4 ER Small Lasers                            LA        8         4         2.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 14
10/8j      4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, ECM, PRB, RCN, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E                                              Cost: 10,194,375
Tech Rating/Era Availability: F/X-X-F-D                       BV2: 1,245
Rules Level: Era Specific

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ATM-6                                        RA        4         3         3.50
ATM-6                                        LA        4         3         3.50
@ATM-6 (10)                                  LT        -         1         1.00
@ATM-6 (ER) (10)                             LT        -         1         1.00
@ATM-6 (HE) (10)                             LT        -         1         1.00
                                            Free Critical Slots: 21

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 12
10         3       2       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA

References
Field Manual: Warden Clans
Interstellar Operations
« Last Edit: 04 March 2023, 23:06:58 by S.gage »
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
Hello All,

I wanted to point everyone to the newest Recognition Guide, ilClan Recognition Guide 26, for the latest early OmniMech to be revealed! Great product with some cool content!

As such, I will be revisiting our running blog of early OmniMechs. The nature of this new Omni likely does not influence our previous discoveries, but I will take a few days to look and see what I find. Enjoy!

S.gage
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

S.gage

  • Lieutenant
  • *
  • Posts: 967
  • The Nova Cat is a subtle hunter.
"WHO PUT 6 ARMOR ON THE RIFLEMAN'S HEAD?!?" - Peter S., while marking damage from a PPC, 1994.
"Ich bin Jadefalke!!!! Ich bin MechKrieger!!!!" - German students on their field trip to Leipzig, 1998.
Until the next Clan Invasion or Jihad, Clan Schrödinger's Cat is and is not Annihilated. :)
Early Clan Refit BattleMechs, Novel Clan Golden Century BattleMechs, Early Clan Refit Combat Vehicles, 1st & 2nd Generation Clan OmniMechs.

 

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