Okay now that I'm reasonably happy with where it is for now time for more clear instructions.
Attributes, Traits, Assets, and Special Abilities are bought on a 1 for 1 basis. Strength 4 would cost 4 points from the Attributes pool for example.
Any special ability can be purchased and as many as can be afforded may be purchased but will not function if prerequisites are not met and if the character somehow winds up with more than is normally allowed priority is given to Special Abilities that are prerequisites to others and if that fails cheapest first.
To keep things simple and not have to figure out how to handle it I'm not recognizing Attribute maximums as limited by Phenotype or Extraordinary Attribute. The best idea I can offer for those who want to utilize these particular traits is to actually pull their cost from the Attribute pool instead of the Trait pool.
Assets are specific traits separated out. For my house rules these would be Investment, Property, Property Quirk, Status, and Status Quirk. For as written this list would be Bloodname, Custom Vehicle, Design Quirk, Equipped, Property, Title, Vehicle, and Wealth.
Skills have a progressive cost detailed in the spreadsheet provided. Skill fields may be purchased at their listed costs giving the indicated skill ranks. Also detailed in the spreadsheet provided. The only maximum limit on the number of skill fields that may be purchased at their discounted cost is what the character can afford with their skill priority pool. Any skill in these skill fields may be improved to the limit of the skill priority skill cap at their normal cost. Individual skills are purchased at non-discounted rates also to the maximum limit of the priority chosen for skills. Priority 1 has a maximum starting skill rank of 3, 2 max is 4, 3 is 5, 4 is 6, and 5 is 8.
Negative traits may be purchased freely and a corresponding value applied to any pool, skill pool being an exception in that it receives 3 points for each point of Negative trait applied to it. If the Negative trait is valuable enough it may be split amongst multiple pools as desired. I am also leaving it to local groups to decide what the maximum number and/or maximum value of Negative traits may be purchased.