Author Topic: The Rasalhague Dominion: Friend of a Friend (but not your Friend)  (Read 201396 times)

SteveRestless

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #480 on: 08 September 2015, 19:26:24 »
and holy water to the zombie quote!!  :o
Шонхорын хурдаар хурцлан давшъя, Чонын зоригоор асан дүрэлзэье, Тэнхээт морьдын туурайгаар нүргэе, Тамгат Чингисийн ухаанаар даръя | Let’s go faster than a falcon, Let’s burn with the wolf’s courage, Let’s roar with the hooves of strong horses, Let’s go with the wisdom of Tamgat Genghis - The Hu, Wolf Totem

Foxx Ital

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #481 on: 09 September 2015, 04:11:06 »
and holy water to the zombie quote!!  :o

Holy water Fluid guns to the rescue!! *squirt squirt squirt* Supersoaker 3145!

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Thats some dedication! looking awesome! Does the ship have a name?
Clan Ghost Bear:  We may not like you, but you're not bothering us, so you may exist.
 If your BA tactics can't be described as shenanigans, you're probably doing it wrong. ^-^ -Weirdo
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<Steve_Restless> its YOU who I shouldn't underestimate. I could give you a broom handle and I'd find you sitting on top of the enemy stormcrow, smug surat grin on your face

Jellico

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #482 on: 13 September 2015, 03:13:16 »
Can anybody suggest a fair force to take on 2 Arion and 3 Cyllaros?

Fletch

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #483 on: 13 September 2015, 03:34:08 »
Can anybody suggest a fair force to take on 2 Arion and 3 Cyllaros?

So are you talking about 2 points of Arions and 3 points of Cyllaros bidded as vees or mechs  8)  Those damn liberal Horses  O0

Jellico

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #484 on: 13 September 2015, 04:16:13 »
Hmm. Say a vehicle Star. I am trying to come up with a scenario but know nothing about QuadVees.

wantec

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #485 on: 13 September 2015, 14:03:29 »
Hmm. Say a vehicle Star. I am trying to come up with a scenario but know nothing about QuadVees.
Well, they can be bid as a star of 5 'Mechs, but there are multiple examples of them being bid as a star of 10 vehicles. So you could see it either way. It all depends on if this is supposed to be against a force that knows nothing about the quadvees. If the enemy knows about them, they probably would cry foul and counter with an appropriate sized force.
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Jellico

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #486 on: 13 September 2015, 16:38:33 »
The plan is to commit some unusual stuff as a educational experience.

The plan is to escort some green Bear Cubs off a map. I have balanced and played out a force of Procyons and Buraqs to hunt the Bear Cubs (if they choose to fight). Now I am figuring out the escorts and their opponents (the QuadVees ).

wantec

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #487 on: 14 September 2015, 12:02:29 »
In that case, if I was running it, I'd deploy them as a star of vehicles (10 quadvees) and keep them in vehicle mode until some key point and then have them convert to 'Mechs. Even better is if you use proxy minis, use some other vehicle on the board until they convert.
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Jellico

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #488 on: 14 September 2015, 17:26:14 »
So what 5 Dominion Mechs would you use to take on the 10 QuadVees?

Natasha Kerensky

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #489 on: 14 September 2015, 20:18:55 »
So what 5 Dominion Mechs would you use to take on the 10 QuadVees?

My 2 Kerenskies:

Total Horse Star = 12,096 BV2
6x Cyllaros = 8700 BV2
4x Arion = 3396 BV2

Total Bear Binary = 14,298 BV2 (or less with green Cub warriors)
1x Vulture III A = 1,880 BV2
2x Ryoken II = 3,602 BV2
2x Ursus = 3,556 BV2
5 x Bear Cub = 5,260 BV2 (or less with green Cub warriors)
 
I chose the Vulture III A, the Ryoken II, and the Ursus because there's not many Bear designs with less BV2 without dropping down to lightweights like the Viper and Fire Moth.  And with a star of Bear Cubs, I figured that lightweights were already well represented.  This Bear binary is still ~2,200 BV2 more than the Horse star, but by the time you adjust the Bear Cub BV2 for their green warriors, it should be fairly even. 

Fluff-wise, the Ryoken IIs and Ursuses (Ursi?) have the feel of second-line garrison or solahma mechwarriors escorting Bear Cub sibkin in training.  With a recent-build omni, the Vulture III A is obviously the commander, probably an aggressive and frustrated one given that massed SRM configuration.

Hope this helps.
« Last Edit: 14 September 2015, 20:28:51 by Natasha Kerensky »
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Foxx Ital

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #490 on: 15 September 2015, 00:52:48 »
I would bid one Polaris and make it rain....but i'm evil. Otherwise i would bid a bunch of Executioners and run circles around them...taking Polaroids to show to my sibkin.
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Tyler Jorgensson

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #491 on: 15 September 2015, 13:27:08 »
I would have said a combination Star of Viking IIC's and other second-line Clan Mechs. Maybe a Kingfisher as the Commander's mech.

wantec

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #492 on: 16 September 2015, 10:37:36 »
So what 5 Dominion Mechs would you use to take on the 10 QuadVees?
I'd go with the following:
Arcas 2
Kuma
Ursus 3
Mongrel MGL-T2
Dasher II 2

Comes out to 10263 BV2, comparable to the star of 10 quadvees. I know you didn't ask for it, but in Alpha Strike terms, it qualifies as a Medium Battle Star and as a Probe Star. From a fluff perspective, if the Bear Cubs are the trainees, this works well as a Star assigned to supervising training. The Arcas, Kuma, and Dasher are energy-only so they don't need to be resupplied, a bonus for training missions. Likewise a training unit is going to be low on the supply pole, so the fact that the Mongrel and Ursus share the same autocannon ammo would help logistics. The only other ammo needed is for the Ursus' AP Gauss rifles, which should be easy to supply. Using the Watchdog CEWS on the Ursus and ECM Suite on the Mongrel, the Star can simulate training under different electronic warfare situations. And the Flamer on the Ursus can start a fire to train in/around.

The Kuma with it's IJJs can simulate the long jumps of light recon 'Mechs. It and the Arcas mount max armor for their tonnage, presenting perseverance challenge to work through all that armor. The Dasher is as fast as pretty much any 'Mech the Bear Cub warriors might face. The Mongrel mounts a retractable blade, showcasing one more type of combat the trainees might face.
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Fordel

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #493 on: 17 September 2015, 17:20:48 »
I have a newbie question:

How do you folks decide what colors to paint various units? Is there an official list that says all the Mech's in X galaxy/cluster/binary are blue while all the Mechs in Y galaxy/cluster/binary are white? Or is it just up to personal judgement and creativity?

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #494 on: 17 September 2015, 17:57:44 »
I have a newbie question:

How do you folks decide what colors to paint various units? Is there an official list that says all the Mech's in X galaxy/cluster/binary are blue while all the Mechs in Y galaxy/cluster/binary are white? Or is it just up to personal judgement and creativity?

http://camospecs.com is a good place to get some ideas.
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 If your BA tactics can't be described as shenanigans, you're probably doing it wrong. ^-^ -Weirdo
 <Kojak> Yeah, there's definitely a learning curve with BA, But once you learn how to use 'em well they're addictive,heck, just look at what happened to Foxx ;-)
<Steve_Restless> its YOU who I shouldn't underestimate. I could give you a broom handle and I'd find you sitting on top of the enemy stormcrow, smug surat grin on your face

Zeruel

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #495 on: 18 September 2015, 03:37:31 »
I have a newbie question:

How do you folks decide what colors to paint various units? Is there an official list that says all the Mech's in X galaxy/cluster/binary are blue while all the Mechs in Y galaxy/cluster/binary are white? Or is it just up to personal judgement and creativity?

well there are the official parade schemes, as Foxx linked with camospecs, but not every unit has an official scheme listed
and of course, many unit's fluff says things like "painted in appropriate camo for combat" or some such

so unless you are trying to create a specific unit and paint it in it's parade scheme, just go with whatever you feel like
(for example, if you want a scheme that can represent any unit for any time period, you probably don't want it to be painted up exactly like Alpha Galaxy)
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Fordel

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #496 on: 19 September 2015, 01:24:26 »
So as long as it's some variation of Blue/White/Grey it would probably fit the theme of the clan then.

The examples on camospecs are a big help as well.

Thanks for the info. :)

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #497 on: 19 September 2015, 03:43:18 »
Thing is really there's no RIGHT way to paint mechs, especially inner sphere ones, a lot tended to be rather personalised or would be similar to cammo patterns you'd see in modern armed forces or any time when camo's been used. 

BUT, if you wanna have your Kodiak be a lovely shocking pink with lime green legs, then you go for it.  :)
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Deadborder

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #498 on: 21 September 2015, 19:33:52 »
BUT, if you wanna have your Kodiak be a lovely shocking pink with lime green legs, then you go for it.  :)

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #499 on: 22 September 2015, 00:21:36 »
I kinda want to do that now...like a watermelon 'Mech
"I'll give the Bears this... they do not care about "being clan" one bit, and they own it." - cold1

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The Eagle

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #500 on: 23 September 2015, 08:32:25 »
It'd be like, Ace Darwin's kid got his hands on a Kodiak or something.
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ANS Kamas P81

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #501 on: 11 October 2015, 22:39:43 »
I have always been interested in scandinavian culture and norse myth.  The epic Karelian front during the Winter War and Continuation War don't hurt one bit, though it seems that they've been pretty hosed as far as Battletech goes.  Umpteen centuries under the DCMS thumb, then freedom as Rasalhague, then not freedom as the Ghost Bear Dominion, and under some Wolf worlds too...and now I have no idea what's going on in 3150.

With that in mind, how many of you guys are Ghost Bear fans and who's here for the Shilone *****es and Machine Gun Knees?  Sell me on the Dominion or on Rasalhague itself, in your favorite timeframe.  Considering they've got one of the biggest permanent wartime settings in the game (as far as I know) it makes sense there'd be plenty to do with them at any point in the game.  The fact there's openings for all kinds of folks to step into the faction makes it more fun, to me.

So, what's your attraction to the RasDom?  What do you think the best part of the faction is, and do you like pre-, during-, or post-Invasion settings?  I'm gonna go poke more around Sarna, but I'm up for some ideas.
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Ghostbear_Gurdel

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #502 on: 11 October 2015, 23:49:31 »
I am an Old School Ghost Bear, here against my will.  :P

As a Warrior of CGB, these days I have to take the Rasalhagians as a part of that bargain, whether i want to or not.  ;)

What drew me to the Bears were the Family Values, the mechs selection and the combat / living style style.

The Theory goes (I have yet to master it) that CGB dances for a bit, and finds a weakness, then smashes it open with speed and brute force, using our surprisingly mobile assault line. I like that idea.

I love the Mad Dog, and the Executioner has really grown on me, along with the Viper. I am slowly warming up to the Karhu.

CGB does nothing hasty, but when they do act it is with 10000% effort. Once they make a choice, they will commit and it will be done; also something i like.
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SteveRestless

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #503 on: 12 October 2015, 00:09:21 »
When I play bear it tends to be warden hippie freeminder bear, so I'm totally cool with our rasalhague little brothers. And with Finnish and Swedish ancestors in my blood, my fondness only increases.

Шонхорын хурдаар хурцлан давшъя, Чонын зоригоор асан дүрэлзэье, Тэнхээт морьдын туурайгаар нүргэе, Тамгат Чингисийн ухаанаар даръя | Let’s go faster than a falcon, Let’s burn with the wolf’s courage, Let’s roar with the hooves of strong horses, Let’s go with the wisdom of Tamgat Genghis - The Hu, Wolf Totem

Tyler Jorgensson

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #504 on: 12 October 2015, 07:18:15 »
Honour and family values for sure: nice selection in our Touman from mechs To Battle Armor and Aerospace fighters. Three Leviathans at one point plus a Nightlord. Excellent charachter selection and compared to some other factions only a few bad points in their history.

Add that to the Viking Rasalhague Republic which I didn't care for much until they merged ( and grew to like) and then Vega (which I liked from the start)

Jellico

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #505 on: 12 October 2015, 08:40:29 »
I signed up back in 96 based purely on the fact the Bears were not the overexposed Wolves or Falcons. There is some irony there given the way the Bears have gone from a sleeper faction to one some consider to be blessed.

The main attraction of the Bears is that they play the industrial game. It gets mentioned surprisingly rarely compared to the naval, merchant, or tank Clans. Perhaps not that surprising given production is driven by plot, but it is pretty clear that even in the Homeworlds the Bears were rolling in resources. One of my favourite notes from the early sourcebooks is one of the Bears most notable developments was that they introduced a superior breed of wheat at a time when everyone else was spitting out Clantech weapons.

Really that tells you everything you need to know. The Bears are a camper faction you need to wipe out early or else they are going to out resource you and drop it all on your head. Somewhat hilariously it has worked out for them in the fiction. As a faction they got ignored in the 3060s while some innocent remarks set some snowballs in motion. In the confusion no one stopped the snowballs and suddenly the balanced contender of FM:Warden Clans is the behemoth of FM:3085.

That is sort of a source of frustration to me. When I signed up the Bears were not the munchkin Clan. They became one by accident (like all the good empires). So by signing up with the Bears now you are going to cop flak. Some fair, some not.

------

Anyway, that's just bragging rights. Playing as a Bear is the business end of things.
Historically Ghost Bear 'Mechs were weird. They lacked the straight out balanced trooper like a Storm Crow or Timber Wolf, and when they did use them they used odd variants like the Storm Crow C. So learning to play as a Ghost Bear was a challenge in itself as standard tactics as typified by the 4/6 heavies and 5/8 mediums of the Inner Sphere don't work.

It has actually been interesting over the last decade to see attitudes change. 15 years ago you would never see a Viper rate well in a poll of medium OmniMechs. Now you do. Perhaps it is BV2 and the extra playing space and time allowed by MegaMek, or even the improving Inner Sphere 'Mechs, but the mobility (read ability to get out of trouble) of Bear 'Mechs has come to be appreciated more. BV fighting in Clan 'Mechs against the Inner Sphere is basically Ghost Bear tactics. Snipe at long range till you have done enough damage that you won't be buried at short range. These days a Dire Wolf is a death trap.

Now some people will talk to you about battle armour. Basically you can ignore it because no one plays with it. Did I say that aloud? Okay this game is about big stompy robots. A lot of us play with battle armour and as a Clan player in general it is probably a good idea to know something about it. But in pick up games it generally slows things down too much.  So unless you have sympathetic opponents it won't get used. That said we have a lot of good suits. Once suits diversify in the 70s we seem to settle down on missile boats for our preference with stealth as an interesting though poorly exploited sideline. Talk to Hellbie about the bad things out light armour can do at a Watch level. I would also say that in 3130 we have the best artillery spotter in the game.

Same about aerospace. Which is a shame because Ghost Bear aerospace just keeps getting better and better. It suffers from the general narrative downgrade all Clans copped, but you are still running a Binary or Trinary of Clantech fighters per Cluster which mean you outnumber and out tech most Regiments. As usual our industry is probably better than our pilots. Never forget 3 out of 5 heavy Omnifighters are Ghost Bear designs, as are 1 third of Clan JumpShip designs. WarShips is messier but you get the picture.

Tanks start of fairly traditional and get better over time. Probably the most interesting thing to say here is I can name a Ghost Bear Galaxy Commander that drove a tank. I can't do that for the Horses.

To round things up, the Bears start fairly standard with normal SLDF equipment. By 3050 they have got quirky and require some thought to play. By 3080 they have diversified and you are starting to see things like vehicle transports like Tyrs or actual fire support. By 3130 there are lots of options for tactics. The front line Clusters are traditional, the secondline Clusters pick and choose Spheroid tactics as they see best, while the Kungsarme invests in all sorts of insanity (some not yet supported by existing designs).

If you want more I have a couple of old Jihad era reviews that I can post (and should probably update for 3145).

marauder648

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #506 on: 12 October 2015, 08:56:06 »
I got into the Bear's 'cause I use to collect Space Wolves and found it easy to paint up mech's like that, just adding camo as I went along :)  But the Bear's are (for one of the Clans) a fairly chill bunch with a strong sense of family and honour.  I also guess its because they were not;

 HEY LOOK ITS CLAN WOLF/JADE FALCON! YOU LOVE THEM DON'T YOU!!!

Err well actually..

*Gets Wolf/falcon rubbed in face* LOOOOOOOVE THEM!!!!

the Bears in the past were just sort of there, not limelight stealing, or punching each other for really really dumb reasons, just there, bearing along, just doing their thing.

*a wild jihad appears*

*RAEG ATTACK!!!!!!*



https://www.youtube.com/watch?v=W7qIup-qbhw

Suddenly this Clan that everyone's kinda forgot about is now suddenly equal roughly to a Great House!

« Last Edit: 12 October 2015, 09:13:02 by marauder648 »
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Natasha Kerensky

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #507 on: 12 October 2015, 13:37:34 »
So, what's your attraction to the RasDom?  What do you think the best part of the faction is, and do you like pre-, during-, or post-Invasion settings?

When not playing merc or Periphery scum, I was an Elsie and then moved over to the FRR after the Fourth Succession War.  When the Wolves and Bears divvied up the FRR, they became my favorite Clan factions.  The Wolves have the appeal of the epic Kerensky past and destiny (whatever it turns out to be), actual military acumen among at least some of their leadership, and some of the better designs.  The Bears have the appeal of consistent Warden leanings post-Revvival, actual administrative acumen among their leadership, and interesting tactics/designs (Fire Moth/BA, fast mobile assault designs).

In the current era, Omega Galaxy is arguably the most interesting Bear unit to play in given its proximity to Terra, integration between Clan trueborn and Spheroid freeborn, mix of equipment, suspension of zellbrigen, and negative impression with the rest of the Clan.

"Ah, yes.  The belle dame sans merci.  The sweet young thing who will blast your nuts off.  The kitten with a whip.  That mystique?"
"Slavish adherence to formal ritual is a sign that one has nothing better to think about."
"Variety is the spice of battle."
"I've fought in... what... a hundred battles, a thousand battles?  It could be a million as far as I know.  I've fought for anybody who offered a decent contract and a couple who didn't.  And the universe is not much different after all that.  I could go on fighting for another hundred years and it would still look the same."
"I'm in mourning for my life."
"Those who break faith with the Unity shall go down into darkness."

ANS Kamas P81

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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #508 on: 12 October 2015, 23:13:07 »
Omega seems interesting, though a bit of a mixed bag as far as its potential future.  What's the story of the 3rd Drakons, anyway?  I'm kinda liking them so far, and they end up in Tundra Galaxy it seems.  Not a lot of information on them there, or what they did from 3067 on that I've found yet.  Suggestions?

Also this is totally not at all related to the awesome special unit rules the 3rd Drakons get.  Hakkaa päälle indeed!
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Re: The Rasalhague Dominion: Friend of a Friend (but not your Friend)
« Reply #509 on: 13 October 2015, 00:18:32 »
I am an Old School Ghost Bear, here against my will.  :P

As a Warrior of CGB, these days I have to take the Rasalhagians as a part of that bargain, whether i want to or not.  ;)

What drew me to the Bears were the Family Values, the mechs selection and the combat / living style style.

The Theory goes (I have yet to master it) that CGB dances for a bit, and finds a weakness, then smashes it open with speed and brute force, using our surprisingly mobile assault line. I like that idea.

I signed up back in 96 based purely on the fact the Bears were not the overexposed Wolves or Falcons. There is some irony there given the way the Bears have gone from a sleeper faction to one some consider to be blessed.

these two quotes describe me to a tee (albeit more around 1999 for me)

so I think it's pretty obvious then that I think the best part of the RasDom faction is the Ghost Bears, and my favourite settings are pre-, during and slightly post-Invasion settings...I was a Crusader Bear, but I accept the path we've taken since
"I'll give the Bears this... they do not care about "being clan" one bit, and they own it." - cold1

"Question: Under zellbrigen, how does one engage Shadow Divisions?
Answer: With orbital bombardment."

73rd Battle Cluster - The Lash

 

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