Mars XL is great, but a Mars HAG better... also I second the usage of 4 Huey, even go as far as the AAA model! Don't forget the Demo C, better than an Oro in my book. Sure no pulse laser, but have you ever got a sneeze from one before? I've done something like that before... >:D
Suggest 4 Huey AAA, 4 Demo C and twin Ares as support. If you want, try a Binary unit. Even outfit it with some Fast Recon to make the Huey really shine! Say 3 Points worth, followed by something big and scary in BA for the close support kindness?
TT
That seems like a terribly slow and short unit. IMO there is a good reason all the new clan vehicles have been faster or longer ranged. They need at least keep up with the back half of the battle line.
Ghost Bears have their own artillery stars, I would run 6 Huey, 2 SM2 artillery tanks (stolen from the useless nova cats), or Thor’s if you like, and two pike C. If you want to go arty go big. We are Ghost Bears. If you don’t have room for your own artillery star, make something a command nova and slap on a star of arty there.
Demolishers are great if you know you can use hidden units, or have a short map. Otherwise they’ll get eaten up in anything resembling line combat. I’d never choose an Ares with the Axel IIC around, more and more accurate firepower, more armor, and an ECM. Unless you needed to for BV and/or had to jam it into a light vehicle bay on a dropper.
My standard slow battle tracked combat unit is usually 4 Axel IIC (I usually use regular here), 2 Morrigu (you can also use Kokou XL here), 2 Oro, 2 Carnivore. The slowest unit is the Morrigu or the Kokou, but they can afford to get to one good spot early and snipe, although the Kokou will have more trouble than the Morrigu here. The rest can move up slowly as needed, or atleast reposition to use their mostly long range guns to wipe stuff out and clean up after mechs.
For a faster tracked star I use 4 Axel IIC (the XL), 2 Joust, 2 Mithras, 2 Enyo Sholef.
Use the jihad variant of the Mithras to be annoying, move around as needed to blast stuff, could be moved with most mechs as needed but has range to stay back also. Sholef can deal with most infantry all the AP Gauss and light MGs couldn’t.
I think I remember reading that clans only keep the same movement type within their vee stars, although I could totally be making that up. It makes sense to me that way they don’t have to leave half the star out when it comes to going through that forest.