Author Topic: Warship Race Redux  (Read 112317 times)

kindalas

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Re: Warship Race Redux
« Reply #1260 on: 18 May 2021, 09:29:50 »
So a bit of Necro... but how’s everyone doing? Anyone around to continue? Restart? Re-do? Change-up?

Idk I just got a bit of creative inspiration on the PoR 3049 stuff I was working on and started writing again and was like... ‘damn now I want more Warship Redux two! (Pun intended!)’

While I'd love to, I just don't have the time/energy these days.

Tyler Jorgensson

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Re: Warship Race Redux
« Reply #1261 on: 18 May 2021, 10:09:26 »
No worries: I know the feeling. Chances are my thread will get like three four new posts and I’ll run out of energy on it too lol

truetanker

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Re: Warship Race Redux
« Reply #1262 on: 18 May 2021, 19:02:53 »
Still wanting...

Hope we can do ground forces as well...

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Tyler Jorgensson

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Re: Warship Race Redux
« Reply #1263 on: 05 October 2021, 23:06:08 »
So: Sorry Thread Necro again.

First off: hello all, hows everyone doing?

Second off: curious on a couple of things. First off did any of the 'admins' of this or the previous iteration of this have the data for how they calculated the results of each faction per turn? Second (more hopeful): anyone interested in doing a third iteration (or continue this?)

and third of all: I hope you guys can check the link in my sig for the PoR ships. I think I've gotten them to a point where I'm happy (ish) with the results. However, I'd love your opinions and comments on them  to see whether I've missed something critical or some big design flaw. I'm still writing the fluff parts, and now I'm working more heavily on the actual RP part now that I think I've figured out a solid timeline alteration (coming soon! (ish)).

Anyways.. .thanks all regardless!

truetanker

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Re: Warship Race Redux
« Reply #1264 on: 05 October 2021, 23:49:23 »
Marian Hegemony glances at the prescribed link...

Tasty prize they are... * grumbles at the lack of fleet actions *.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Lagrange

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Re: Warship Race Redux
« Reply #1265 on: 06 October 2021, 18:45:26 »
I think a key question here is: how do you avoid GM burnout?

Tyler Jorgensson

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Re: Warship Race Redux
« Reply #1266 on: 06 October 2021, 19:14:52 »
I think a key question here is: how do you avoid GM burnout?

That’s a question I can’t personally answer well. But honestly it depends mostly on me: I’m good playing games for a long period of time: DM’ing is a whole different ball game. I don’t mind running the numbers or help DM…. But I suck at writing (well…. Mostly just communicating my ideas with others). Give me a script or an adventure book and I’ll run it no problem. In something like this it’s not impossible to DM and play (theoretically) meaning the workload could be spread amongst the players. If it’s a new system that one person designed you have to be interested in running, modifying, and tweaking the game until it’s playable with very few hitches. If it’s an established system it just takes a person who can interpret the rules fairly and in something like this it’s meant to both balance among players but might include a winner at some point…

That’s being said… that’s my two cents on it.

truetanker

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Re: Warship Race Redux
« Reply #1267 on: 06 October 2021, 22:57:07 »
If we knew how damage was transferred and what actions are needed to make such transfers happen, then it would be easy. OTOH, knowing this info, would Min/Maxing a WS to optimize the damage profile create a conundrum? Ergo, we shouldn't cheese munch it...

Now I am in the process of creating a 3D model Starmap with about 50 systems surrounding a central system. BT uses 2D maps... paper and all.

When I am done I'll repost the model... and we'll go from there.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

rufusexc

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Re: Warship Race Redux
« Reply #1268 on: 11 February 2024, 04:29:26 »
Beautiful project, but there is a big mistake in it. Marian Hegemony did not exist in 2350, it was founded in 2920 during the Third Succession War.

Tyler Jorgensson

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Re: Warship Race Redux
« Reply #1269 on: 11 February 2024, 14:40:44 »
Yes: we established them a bit early so we had more factions to play. In addition to others who were around longer than in canon like the Principality of Rasalhague.

FastConcentrate8

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Re: Warship Race Redux
« Reply #1270 on: 11 February 2024, 14:59:09 »
Hey Tyler, it appears your links aren't working at the moment. I got a gate access error when I tried to click them.

Tyler Jorgensson

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Re: Warship Race Redux
« Reply #1271 on: 11 February 2024, 17:26:23 »
Probably hadn’t posted in so long lol I’ll check tomorrow when I have access to my computer to really look at it (thankfully it’s all backed up on my computer regardless)

Thanks!

truetanker

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Re: Warship Race Redux
« Reply #1272 on: 11 February 2024, 19:51:03 »
I still gained more ground without losing any...

I miss this game.

Anyone want to reboot it?

Marian Hegemony Legions are ready to reclaim, for the Glory of Cesear!

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

FastConcentrate8

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Re: Warship Race Redux
« Reply #1273 on: 11 February 2024, 19:54:48 »
I still gained more ground without losing any...

I miss this game.

Anyone want to reboot it?

Marian Hegemony Legions are ready to reclaim, for the Glory of Cesear!

TT

I would love to join if one was implemented but there is one minor problem. I'm bad at building WarShips.

VensersRevenge

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Re: Warship Race Redux
« Reply #1274 on: 12 February 2024, 00:27:35 »
So am I. It was still a lot of fun
...Is this just fantasy?
Warship Arms Race III
https://bg.battletech.com/forums/index.php?topic=84031.0

rufusexc

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Re: Warship Race Redux
« Reply #1275 on: 12 February 2024, 04:18:30 »
Yes: we established them a bit early so we had more factions to play. In addition to others who were around longer than in canon like the Principality of Rasalhague.

If you look from the page https://www.sarna.net/wiki/Factions between the Second Exodus (2242) and the Age of War (2398), there are quite a few factions at play:
Inner Sphere (Major): 6 (2242), 6 (2398);
Inner Sphere (Minor): 28 (2242), 2 (2398);
Periphery: 5 (2242), 5 (2398);
Deep Periphery: 3 (2242), 5 (2398).
So compared to the 11 factions you predicted, in 2242 there would be 42 and in 2398 17.

Gorgon

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Re: Warship Race Redux
« Reply #1276 on: 12 February 2024, 07:26:49 »
I still gained more ground without losing any...

I miss this game.

Anyone want to reboot it?

Marian Hegemony Legions are ready to reclaim, for the Glory of Cesear!

TT

I missed out on the first two iterations and am just now getting into the Aero construction rules. So sure, I'd be up for it. All we need is someone willing to gm
Jude Melancon lives!

FastConcentrate8

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Re: Warship Race Redux
« Reply #1277 on: 12 February 2024, 11:56:04 »
So am I. It was still a lot of fun

Maybe then, could be fun though I'd need to think hard on who I'd want to play.

Tyler Jorgensson

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Re: Warship Race Redux
« Reply #1278 on: 12 February 2024, 12:30:10 »
The only problem is while we have plenty of people wanting to play… we run into the classic RPG problem of who wants to run? We don’t have a DM/GM (or two).

I’m down but would prefer a larger state this time (FS or LC to be honest)

FastConcentrate8

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Re: Warship Race Redux
« Reply #1279 on: 12 February 2024, 13:12:46 »
I’m down but would prefer a larger state this time (FS or LC to be honest)

Darn, Davion or Steiner were my top choices.

Lagrange

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Re: Warship Race Redux
« Reply #1280 on: 12 February 2024, 13:26:01 »
Has the status of state tracking for alternate universes improved?  Some system where folks can designate which stars belong to who and what resources they have would be pretty helpful.

VensersRevenge

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Re: Warship Race Redux
« Reply #1281 on: 12 February 2024, 14:04:28 »
The only problem is while we have plenty of people wanting to play… we run into the classic RPG problem of who wants to run? We don’t have a DM/GM (or two).

I’m down but would prefer a larger state this time (FS or LC to be honest)

Is there a doc the previous GMs used? Because if there is one that I can use, I could run it given a couple weeks to familiarize myself with it.
...Is this just fantasy?
Warship Arms Race III
https://bg.battletech.com/forums/index.php?topic=84031.0

Tyler Jorgensson

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Re: Warship Race Redux
« Reply #1282 on: 12 February 2024, 15:45:45 »
Darn, Davion or Steiner were my top choices.

I not opposed to other large states except maybe the Capellans honestly: those two I’d just prefer to run because I know more about them than the others.

Has the status of state tracking for alternate universes improved?  Some system where folks can designate which stars belong to who and what resources they have would be pretty helpful.

In Warship Redux II the mods had a good map: IDK how they made it honestly.

Is there a doc the previous GMs used? Because if there is one that I can use, I could run it given a couple weeks to familiarize myself with it.

Probably? Idk tomorrow it’s supposed to be bad weather here to I’ll spend it doing some research maybe.

VensersRevenge

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Re: Warship Race Redux
« Reply #1283 on: 12 February 2024, 15:55:43 »
Sounds good. There's probably a couple things I would want to change, but having a base to work from would be incredibly helpful.
...Is this just fantasy?
Warship Arms Race III
https://bg.battletech.com/forums/index.php?topic=84031.0

Daryk

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Re: Warship Race Redux
« Reply #1284 on: 12 February 2024, 18:05:04 »
How small of a power would you be willing to support?  I'm partial to the Lothian League, myself... ;)

truetanker

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Re: Warship Race Redux
« Reply #1285 on: 12 February 2024, 18:23:41 »
I'm partial to the Lothian League, myself... ;)

My liege Kortan, a target of opportunity!

In the game, I expanded to try to swallow the Lothians. Almost got them all, but alas...

TT

Also there is Discord...
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Daryk

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Re: Warship Race Redux
« Reply #1286 on: 12 February 2024, 18:27:41 »
Anyone slippery enough to escape the Star League should be able to evade a smaller power... ;D

truetanker

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Re: Warship Race Redux
« Reply #1287 on: 12 February 2024, 18:29:09 »
Notified the two main GMs...

Hopefully one responds.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

truetanker

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Re: Warship Race Redux
« Reply #1288 on: 12 February 2024, 18:32:02 »
Anyone slippery enough to escape the Star League should be able to evade a smaller power... ;D

Funny enough, when the OG GM started, I had told him Marian Hegemony is the richest Pirate State during any era.

Mines of pure Germanium...

He was dully impressed, it's the lack of industrial might that any House could run, let alone a small pirate culture.

So yeah, loads of cash minerials, just hard to get...

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Daryk

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Re: Warship Race Redux
« Reply #1289 on: 12 February 2024, 18:34:52 »
The Lothians HAD a decent industrial base, right up until 2933...

 

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