Regardless of what the front line galaxies did at any point, with the Polaris back in production we should use it.
A more balanced cluster that can reliably 2v1 a Drac regimental type unit. Less so against full RCTs. Also adds some ballast against horde clusters the Horses still use.
Aesir/Titan 30 aero [1 trinary]
Polaris x3 (60 vee, 30BA) [2 trinary each]
Union-C (15 mechs) [1 trinary]
Overlord-C (45 mechs) [3 trinary]
Sasanid (15BA) [1 trinary]
3 supernova (15mech, 15 BA)
1 mech trinary (15 mechs)
1 weird ‘support’ supernova (30 vee, 30 aero)
1 ‘Transport’ [IFV] binary (20 vee)
1 artillery Star (10 vee)
60 mechs, 45 (225) BA, 30 combat vee, 30 aerospace fighter, 20 IFV, 10 artillery
That gives each front line galaxy a trinary of Polaris, 3 per 5 clusters. Maybe another 5 for dealing with spares and such. Binaries of BA have weird math for supporting trinaries, so it just had to work that way. Sasanid can be hit/miss depending on how supernova you want to go. If you don’t like IFVs or think everything should be mechanized already, move 10 to make an oversized combat Vee trinary, and add 10 to arty for (40/20)
All vees should be tracked or hover, no inbetween. Wheeled terrain restrictions make it too hard to get around outside of flat terrains or cities. Maybe VTOL for transport/IFV.
A Mule or other cargo Dropship can provide support and the whole task force can move on two Oddesey Jumpships.
Switch gears about rebuilding and factories and such, GTK used to build the Aesir/Vanir frames as well, but they closed them down per Objectives. It’s possible with the Polaris going into production at Alishan Naval Yards, GTK will pick up the slack in Aesir/Vanir production there.
All 3 of these ships appeared in the Merc RATs in DD so I would imagine they are producing them at high numbers.