I think the discussion so far has given you a good overview of the options.
The only things I can truly think of to add as possibilities are things like suicidal civilian spacecraft (ramming speed!) that could be small craft, could be dropships.
At Wayside V, the Northwind Highlanders, on the ground, when faced with a Smoke Jaguar warship overhead and no means to really combat it, their dropships decided to make a run for it. To try to attract the Nova Cats to come and tangle with the Jaguars. The fleeing dropships deployed some escape pods or lifeboats as improvised missiles as part of their escape plan. Didn't kill the Essex-class Destroyer, just slowed it down enough so they could get away. To this day I'm not sure how realistic that scenario is and how much it's just novel plot not really rooted in game mechanics, but I'm sure it surprised the destroyer crew at least.
From there my brain pivots to the possibility of getting assistance from another solar system. The distress call via HPG or courier.
Outside of that, I feel like everything else is laid out in the discussion already. Personally I wish blue water assets with some of these capabilities (i.e. surface to orbit weapon systems) were more common in Battletech. But that's me speaking also as a fan of blue water assets who would love to see them proliferate more in a strategically useful way.
The underlying message is that you need to make sure you have some of these things laying around, some of these tools, some of these options, or the planet you are on is in real danger of someone operating anything (spacecraft, satellite, fighters, anything) in orbit with impunity. Just as its at risk of being invaded if you have no militia or military at all. If that's the reality, then you are at risk of being someone's easy conquest. If you have nothing that can threaten anything in orbit, then your orbital space is at risk of being an easy conquest if anyone cares to do so.
The good news is that this is Battletech, and those assets do exist. It's not hard to imagine even a low budget planetary militia having a couple old fighters. Or a few military small craft they can send up. Or a dropship or three operating as system patrol craft doing customs work and watching for pirates and smugglers in the solar system.
But we've absolutely seen canon situations where a planet was put under siege from orbit and there was nothing the people on the ground could do about it but dig in, hide, and wait for that dynamic to change somehow.