Author Topic: Alpha Strike: A Quick-Playing Tactical Miniatures Game  (Read 240205 times)

Savage Coyote

  • CamoSpecs
  • Captain
  • *
  • Posts: 2900
  • 저는 미술 선생님 입니다.
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1020 on: 05 September 2013, 15:42:29 »
Makes you proud to be Lyran... sheesh...

Atlas3060

  • ugh this guy again
  • Global Moderator
  • Lieutenant Colonel
  • *
  • Posts: 9455
  • Just some rando
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1021 on: 05 September 2013, 16:42:57 »
Yes, the second most heavily armored land unit in the game :D


http://masterunitlist.info/Unit/Details/6607/gulltoppr-omnimonitor-a
"Sir we need more room for dots"
"Remove the art!"
It's not about winning or losing, no it's all about how many chapters have you added to the rule books after your crazy antics.

Charlie Tango

  • Moderator Emeritus
  • Global Moderator
  • Lieutenant Colonel
  • *
  • Posts: 6522
  • I'm feeling a little sketchy...
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1022 on: 05 September 2013, 16:52:46 »


Ok loving the addition of the little "print" icon to split the unit out off the page to a printable version.  Nice touch on the programming folks!
"This is a war universe. War all the time. That is its nature.
There may be other universes based on all sorts of other principles, but ours seems to be based on war and games."
  
-- William S. Burroughs

gooseman

  • CDT Miniatures XO
  • Global Moderator
  • Major
  • *
  • Posts: 3482
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1023 on: 05 September 2013, 17:56:48 »

Ok loving the addition of the little "print" icon to split the unit out off the page to a printable version.  Nice touch on the programming folks!

? Am I blind?
Daoshen Liao: Wrong! Xavier! What is best in life?
Xavier McCarron: To crush your enemies, see them driven before you, and to hear the lamentation of their women.

Charlie Tango

  • Moderator Emeritus
  • Global Moderator
  • Lieutenant Colonel
  • *
  • Posts: 6522
  • I'm feeling a little sketchy...
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1024 on: 05 September 2013, 18:06:27 »
? Am I blind?

OK, it shows up in Chrome on my desktop but not in the mobile version.
"This is a war universe. War all the time. That is its nature.
There may be other universes based on all sorts of other principles, but ours seems to be based on war and games."
  
-- William S. Burroughs

Dies Irae

  • Warrant Officer
  • *
  • Posts: 768
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1025 on: 05 September 2013, 18:07:21 »
? Am I blind?

It's next to the Battleforce Stats Text right above the card.

Papabees

  • Lieutenant
  • *
  • Posts: 952
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1026 on: 05 September 2013, 18:38:11 »
No.
If you put Swarm LRMs in your LRMs, your initial attack would do 6/6/2.  If it misses, and there is a target within range, you can make an additional attack that only does 1/1/1 (the lrm value).
if you put inferno SRMs in your SRMs, you initial attack drops to 4/4/2, but adds 2 HT to the target.

I thought if you used special ammo you were only allowed that particular attack though. So if I used Swarm LRMs in the case above would I not just get a single attack at 1/1/1?

Corrinald

  • Master Sergeant
  • *
  • Posts: 339
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1027 on: 05 September 2013, 18:44:04 »
Very cool!  I am psyched to play Alpha Strike.

I love how many sub-par units become much more useful under this ruleset.  The 10M Grand Titan gets a definitive bump in battlefield prowess.  The Gladiator Omnimech, which typically gets crippled by its light side torso armor, becomes a terrifying mobile weapons platform.

It's also great to see that lighter mobile units have become dangerous again.

Weirdo

  • Painter of Borth the Magic Puma
  • Catalyst Demo Team
  • Major General
  • *
  • Posts: 41417
  • We can do it. We have to.
    • Christina Dickinson Writes
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1028 on: 05 September 2013, 18:44:57 »
I thought if you used special ammo you were only allowed that particular attack though. So if I used Swarm LRMs in the case above would I not just get a single attack at 1/1/1?

Nope. Special ammo usually just gives a second chance at your existing attack, though it does look like you have the option to use only the special attack. Basically, you'd attack with your base 6/6/2, but if you miss, you have a second chance at 1/1/1, or you can just only attack with the 1/1/1.
My wife writes books

Sixteen tons means sixteen suits. CT must be repaired.

"Damn you, Weirdo... Damn you for being right!" - Paul

Pat Payne

  • Lieutenant
  • *
  • Posts: 1529
  • 352nd Combat Group -- Ex cinis ad astra
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1029 on: 05 September 2013, 18:53:18 »
One thing I've noticed about the new AS cards on the MUL:

Is it me, or has the Reseen BattleMaster's appearance been canonized as "how all BLR-XX 'mechs supposed to look", as the -4S' art is being used for the earlier variations (as opposed to the usual PP silhouette)?

If so, I approve. Of all the reseens the BattleMaster is the only one (outside of, perhaps, the Locust) that is a definite improvement on the original  O0

Papabees

  • Lieutenant
  • *
  • Posts: 952
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1030 on: 05 September 2013, 18:58:36 »
Nope. Special ammo usually just gives a second chance at your existing attack, though it does look like you have the option to use only the special attack. Basically, you'd attack with your base 6/6/2, but if you miss, you have a second chance at 1/1/1, or you can just only attack with the 1/1/1.

If that is the case this is worded really poorly; pg 76 of the rule book under Alternate Munitions 3rd paragraph:

In gameplay, an attacking player
who wishes to use specialty munitions
need only declare that his attack
will make use of its alternative
ammunition (and what type of
alternate ammunition it is). The
player then rolls for a weapons attack
as normal, using the base range and
damage values for the special ability
that works with the unit’s alternate
munitions. If the attack is successful, adjust
the ability’s normal damage values and other special
effects as appropriate to the rules for the specialty
ammo type used.
Note that an attack using specialty munitions
replaces the unit’s normal attack values for
its requisite special ability. Unless otherwise
noted, use of alternate munitions does not
provide the unit with an extra bonus attack,
but will modify the standard weapon attacks
of the unit accordingly.


The bolded text sounds to me like it replaces your normal attack. Why do you feel that it does not? Not trying to argue I just wanted to make sure I wasn't missing something.

jrvk777

  • Sergeant
  • *
  • Posts: 155
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1031 on: 05 September 2013, 19:01:08 »

Ok loving the addition of the little "print" icon to split the unit out off the page to a printable version.  Nice touch on the programming folks!

I too no longer see this print icon in the MUL. (Using Internet Explorer)

Will it return?  8)

Dies Irae

  • Warrant Officer
  • *
  • Posts: 768
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1032 on: 05 September 2013, 19:02:08 »
Now that they're graphics files, they're even handier!

nckestrel

  • Scientia Bellator
  • Freelance Writer
  • Lieutenant Colonel
  • *
  • Posts: 11172
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1033 on: 05 September 2013, 19:02:55 »
One thing I've noticed about the new AS cards on the MUL:

Is it me, or has the Reseen BattleMaster's appearance been canonized as "how all BLR-XX 'mechs supposed to look", as the -4S' art is being used for the earlier variations (as opposed to the usual PP silhouette)?

If so, I approve. Of all the reseens the BattleMaster is the only one (outside of, perhaps, the Locust) that is a definite improvement on the original  O0

No.  That's an error.
Alpha Strike Introduction resources
Left of Center blog - Tukayyid Expanded Random Unit Tables, Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

nckestrel

  • Scientia Bellator
  • Freelance Writer
  • Lieutenant Colonel
  • *
  • Posts: 11172
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1034 on: 05 September 2013, 19:15:36 »
The bolded text sounds to me like it replaces your normal attack. Why do you feel that it does not? Not trying to argue I just wanted to make sure I wasn't missing something.

I agree that section seems to be saying that.  It doesn't jive with AS p78
"If a unit using precision ammunition chooses to attack with only its AC special ability, it applies a –2 to-hit modifier to the instead of receiving the damage bonus indicated above."
Similar notes appear on almost every munition.

Alpha Strike Introduction resources
Left of Center blog - Tukayyid Expanded Random Unit Tables, Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

Weirdo

  • Painter of Borth the Magic Puma
  • Catalyst Demo Team
  • Major General
  • *
  • Posts: 41417
  • We can do it. We have to.
    • Christina Dickinson Writes
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1035 on: 05 September 2013, 19:19:04 »
To the rules questions forum!
My wife writes books

Sixteen tons means sixteen suits. CT must be repaired.

"Damn you, Weirdo... Damn you for being right!" - Paul

Von Ether

  • Lieutenant
  • *
  • Posts: 906
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1036 on: 05 September 2013, 19:22:24 »
I took it to mean that the overall rule was trying to say that you could have one or the other, depending on the actual ability.
"New players, regardless of age, need to know two things about a wargame. How to blow stuff up and what faction is painted in his favorite color. All the rest can come later when they are hooked." -- A.G.
"But the problem is that it seems to have been made by someone who equates complication with complexity, and that just ain't so." -- iamfanboy

Charlie Tango

  • Moderator Emeritus
  • Global Moderator
  • Lieutenant Colonel
  • *
  • Posts: 6522
  • I'm feeling a little sketchy...
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1037 on: 05 September 2013, 19:26:44 »
I too no longer see this print icon in the MUL. (Using Internet Explorer)

Will it return?  8)


It has disappeared  for me too.

Shouldn't have said anything I guess...
"This is a war universe. War all the time. That is its nature.
There may be other universes based on all sorts of other principles, but ours seems to be based on war and games."
  
-- William S. Burroughs

Corrinald

  • Master Sergeant
  • *
  • Posts: 339
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1038 on: 05 September 2013, 19:33:41 »

It has disappeared  for me too.

Shouldn't have said anything I guess...

It disappeared for me too (using Firefox).  I see the cards are updated to Alpha Strike now from Quick Strike.  A lot of the 'mech art looks a lot more squished and pixelized.  Maybe they are in the middle of an update?

Charlie Tango

  • Moderator Emeritus
  • Global Moderator
  • Lieutenant Colonel
  • *
  • Posts: 6522
  • I'm feeling a little sketchy...
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1039 on: 05 September 2013, 19:46:52 »
It disappeared for me too (using Firefox).  I see the cards are updated to Alpha Strike now from Quick Strike.  A lot of the 'mech art looks a lot more squished and pixelized.  Maybe they are in the middle of an update?

I think that's likely that they are testing features and updates.
"This is a war universe. War all the time. That is its nature.
There may be other universes based on all sorts of other principles, but ours seems to be based on war and games."
  
-- William S. Burroughs

Sartris

  • Codex Conditor
  • BattleTech Volunteer
  • Colonel
  • *
  • Posts: 20102
  • Cap’n-Generalissimost
    • Master Unit List
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1040 on: 05 September 2013, 21:25:40 »
The Riever 700b - Clear Skies Ahead Boss!

http://masterunitlist.info/Unit/BFPrint/2692

I'll take six hundred.

Do you accept checks?

You bought the box set and are ready to expand your bt experience. Now what? | Modern Sourcebook Index | FASA Sourcebook Index | Print on Demand Index
Equipment Reference Cards | DIY Pilot Cards | PaperTech Mech and Vehicle Counters

Quote
Interviewer: Since you’ve stopped making art, how do you spend your time?
Paul Chan Breathers: Oh, I’m a breather. I’m a respirateur. Isn’t that enough?

atlask

  • Catalyst Demo Team
  • Sergeant
  • *
  • Posts: 199
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1041 on: 05 September 2013, 21:31:32 »
Catalyst Demo Agent #881, Tulsa, OK

Azakael

  • Warrant Officer
  • *
  • Posts: 734
  • Brotherhood of Outreach - Until the Sword Breaks
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1042 on: 05 September 2013, 21:34:27 »
This one is a mistake.. but I'll take 1Million http://www.masterunitlist.info/Unit/Details/3623/ymir-bwp-x1-bipedal-weapons-platform

Yeah, I was looking at Primitives earlier today and noticed that. So I added it to the Errata list.

WYSIWYG on that one. Can't field it unless you have the miniature. ;-P So if you want a million of them, that's a million miniatures you need...


atlask

  • Catalyst Demo Team
  • Sergeant
  • *
  • Posts: 199
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1043 on: 05 September 2013, 21:36:11 »
Yeah, I was looking at Primitives earlier today and noticed that. So I added it to the Errata list.

WYSIWYG on that one. Can't field it unless you have the miniature. ;-P So if you want a million of them, that's a million miniatures you need...

Yeah saw you did... for the point cost.. could see a lot of use for that one.
Catalyst Demo Agent #881, Tulsa, OK

Alexander Knight

  • Peditum Generalis
  • BattleTech Volunteer
  • Major
  • *
  • Posts: 4963
  • O-R-E-O
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1044 on: 05 September 2013, 21:37:34 »
Looks like some transcription errors.

nckestrel

  • Scientia Bellator
  • Freelance Writer
  • Lieutenant Colonel
  • *
  • Posts: 11172
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1045 on: 05 September 2013, 21:54:41 »
Looks like some transcription errors.

Solar flares.
Alpha Strike Introduction resources
Left of Center blog - Tukayyid Expanded Random Unit Tables, Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

gooseman

  • CDT Miniatures XO
  • Global Moderator
  • Major
  • *
  • Posts: 3482
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1046 on: 05 September 2013, 22:41:00 »
Looks like some transcription errors.

It's a feature!
Daoshen Liao: Wrong! Xavier! What is best in life?
Xavier McCarron: To crush your enemies, see them driven before you, and to hear the lamentation of their women.

nckestrel

  • Scientia Bellator
  • Freelance Writer
  • Lieutenant Colonel
  • *
  • Posts: 11172
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1047 on: 05 September 2013, 22:52:04 »
This weeks' special, the Shogun (Trisha), only 0 Points!
Get 'em while they last!
Alpha Strike Introduction resources
Left of Center blog - Tukayyid Expanded Random Unit Tables, Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

wackrabbit

  • CamoSpecs
  • Lieutenant
  • *
  • Posts: 885
  • Who wants some, Doc?
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1048 on: 06 September 2013, 03:06:17 »
Why does the jenner (multiple variants),have only a six inch jump move, shouldn't that be 10"?
If you always do what you've always done, you will always get what you've always got

Charlie Tango

  • Moderator Emeritus
  • Global Moderator
  • Lieutenant Colonel
  • *
  • Posts: 6522
  • I'm feeling a little sketchy...
Re: Alpha Strike: A Quick-Playing Tactical Miniatures Game
« Reply #1049 on: 06 September 2013, 03:19:29 »
Why does the jenner (multiple variants),have only a six inch jump move, shouldn't that be 10"?

See this thread:

http://bg.battletech.com/forums/index.php/topic,32474.0.html
"This is a war universe. War all the time. That is its nature.
There may be other universes based on all sorts of other principles, but ours seems to be based on war and games."
  
-- William S. Burroughs