Going back to Cluster sizes, after a bit of miscalculation on my part when playing with the DD RAT's, I accidentally'd, giving the following:
Six Trinaries and two Binaries of mechs, (110 Mechs) Binary for the CO and XO of the Cluster.
Battle Armour Trinary (15 Points BA).
PBI Binary (10 Points PBI), For Field engineers, security ect.
Two Vehicle Trinaries (60 Vehicles), Offensive Trinary and a Defensive/Transport Trinary?
ASF Binary (20 ASF)
So basically about two Clusters smooshed together, 1) this will bring our Clusters closer in line with a Regiment, 2) either cut down on the number of Clusters TPTB need to keep track off by smooshing or staying the same and increasing the size, 3) can be cut down into pre-smoosh Clusters/Trinaries/Binaries/Stars as needed for smaller actions.
Phalanx, Valkyrie and Claws can play with numbers more, replacing Mech Stars or Trinaries with PBI, BA Vehicle or ASF.
Granted smooshing would be better, otherwise we'd end up with ~31 regiments, and ~15 I think would be better if keeping track is better and IRL-adjacent things can be done, when two clusters are merged, taking Alpha Galaxy as an example the 1st and 3rd Bear Guards become just the Bear Guards Cluster with half the unit taking the Honorifics and sub Heraldry (Alpha Galaxy patch, Bear Guards Cluster patch, old 1st or 3rd patch) of the 1st and the other half the 3rd, 8th Bear Cuirassiers and the 73rd Battle Cluster become the IDK the 1st Cuirassiers Cluster and do the same as the Bear Guards Cluster.