I recently started a new campaign of RPG Btech with my son and his friends (
reference). So far, we stayed in light mechs. But before we go up in tonnage, I was thinking of a changing how the Autocannon works (rule-wise).
In my experience in playing (and designing!) the mechs (3025 tech mostly), I found AC to be... lacking compared to energy weapons. Having ammo automatically means that at some point, your weapon will just be a dead-weight you drag around. worst, AC are VERY heavy compared to energy weapons.
So I've been thinking of tampering with the AC combat wise... and I was wondering if this was discussed.
My first idea is to allow AC2 and AC5 the ability to 'fire twice' in a round.
Another idea would be to permits ANY AC to fire twice, if some type of roll is made (piloting to re-align the weapon before firing!?)
Were these ideas discussed on the forum?
Was any consensus reached on the best way to handle such changes?
I am currently using the 2nd edition rules (Mechwarrior)
Thank you for your help!!
RiTz21