http://masterunitlist.info/Unit/Details/748/crusader-crd-2rSomething I just noticed (& brought up in my post
http://bg.battletech.com/forums/index.php?topic=56239.0). I'm not 100% sure about the Alpha Strike calculations for the CRD-2R.
It's possible that it's just because of a carryover from the
BattleForce calculations (at least from what Solaris Skunk Werks says should be the BattleForce figures), or perhaps I'm just reading
Alpha Strike Companion wrong, but I think the Attack Values and Overheat value might be off.
From what I can tell from the tables, Base damage (before adjusting for heat) should be:
- Short: 0.6x2 (LRMs) + 0.4x4 (Streaks) + 0.5x2 (MLs) + 0.2x2 (MGs) = 1.2 + 1.6 + 1.0 + 0.4 = 4.2
- Medium: 1.2x2 (LRMs) + 0.4x4 (Streaks) + 0.5x2 (MLs) = 2.4 + 1.6 + 1.0 + 5.0
- Long: 1.2x2 (LRMs) = 2.4
Maximum heat should be 26 (5x2=10 for LRMs, 2x4=8 for Streaks, 3x2=6 for MLs, & 2 for Movement; 10 + 8 + 6 + 2 = 26). Heat dissipation is 20 (10 double heat sinks). The formula in
ASC (p. 115) says Heat Modified Damage is Base Damage x Heat Dissipation / (Max Heat
-4); or, in this case, Heat Modified Damage = Base Damage x 20 / 22. When I plug that into the calculator, I get:
- Short: 4.2 x 20 / 22 = 3.818181, which rounds up to 4 (this matches the Alpha Strike card)
- Medium: 5.0 x 20 / 22 = 4.545454, which rounds up to 5 (this does not match the Alpha Strike Card, which lists a "4" instead)
- Long: Since only the LRMs have an Attack Value at this range, & the maximum heat (10 + 2 = 12) is less than the heat dissipation, there's no adjustment for heat at this range. "Modified" damage = Base Damage = 2.4, which rounds up to 3 (again, this does not match the Alpha Strike card, which lists "2").
- Since the "Modified" and "Base" damage for Medium Range are now the same (5), OV is now 0 (also does not match the "1" listed on the Alpha Strike card).
For the CRD-2R, the Defensive Points are 18.7 (6x2 = 12 for Armor, 5x1 = 5 for Structure, 12 + 5 = 17; TMM = 1; DIR = 1 + (1/10) = 1.1; 17 x 1.1 = 18.7). The Offensive Points, however, are now 20.5: 4 (S) + 5x2 (M) + 3 (L) + 2 (IF2) + 1.5 (SZ 3, 3/2) = 4 + 10 + 3 + 2 + 1.5 = 20.5. Added together, I get 20.5 + 18.7 = 39.2, rounded down to 39 (1 point higher than the 38 listed on the Alpha Strike card).
Did I miscalculate somewhere, or is this a real error on the card?