Aquagladius AQS-3Issue: I believe there's are several things wrong on this unit...
First, the short-range damage is listed as 0*, but the unit contains no weapons that deliver damage as it only has a Flail and a Taser, both of which add to special abilities. So I believe the short-range damage should be 0.
Second, the unit is listed as having the ENE special, but both the Taser and the ammo explodes for 6 points of damage in TacOps. I know there was some errata needed around what's considered explosive or not, so this is likely one of those things.
Third, the MTAS special ability should have a # after it to indicate the quantity carried, as per the MTAS# wording (ASC p.132).
Fourth, the PV is incorrectly calculated as 19 when it should be 20. I've included my PV calculation below.
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Unit Size Factor 2 (Weight/Size Class) / 2 (+) 1.000 = 1.000
Overheat Factor 0 (Overheat) (+) 0.000 = 1.000
Special Ability Factor [MEL] Melee Weapon (+) 0.500 = 1.500
Special Ability Factor [MTAS1] 1 (Ability Rating) (+) 1.000 = 2.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 2.500
Defensive Interaction Rating:
Armor Factor 5 (Armor) x 2.0 (Non-Vehicle Unit) = 10.000
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 13.000
Defense Factor 1 + {[2 (12" Move)] x 0.1} (*) 1.200 = 15.600
Final DIR Round to nearest half point = 15.500
Unit's Defensive Value:
Movement Factor 1.5 (0.25 per 2") = 1.500
Final DIR Defensive Interaction Rating (+) 15.500 = 17.000
Unit's Final Point Value:
Offensive Value = 2.500
Defensive Value (+) 17.000 = 19.500
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Final Point Value: 20