- New To BattleTech?
- Latest Releases
- Coming Releases
- Core Rulebooks
- Game Aids
- Technical Readouts
- Record Sheets
- Era Reports
- Setting Sourcebooks
- Plot Sourcebooks
- Out-of-Print Books
New Legends Available!
On September 29, 2016
From beyond the periphery comes a threat. A military force of unknown origin.
Nothing we have can stop them. Their power, speed and ferocity are unparalleled. Some of the finest warriors and ablest units have challenged them and failed. No force from the Inner Sphere has faced them and won.
The Clans! An alien juggernaut whose sole reason for being is battle. A race that selectively breeds itself for combat. Humanity’s only hope is an alliance of mortal enemies. The Federated Commonwealth and the Draconis Combine, interstellar empires at war for 300 years, must now stand side-by-side or face certain destruction.
Lethal Heritage: Blood of Kerensky 1 Epub (Buy From BattleCorps)
Lethal Heritage: Blood of Kerensky 1 Epub (Buy From DriveThruRPG)
The Clan invaders have chosen their next objective – Luthien, capital of the Draconis Combine. House Kurita must now fight for survival on its homeworld.
Nothing we have can stop them.
Hanse Davion is presented with a situation undreamt of … final defeat of the Dragon – House Kurita. Should he attack his distracted foe and destroy the enemy his family has battled for over 300 years? Or should he reinforce a fellow House of the Inner Sphere against a force that Davion and the Federated Commonwealth might not otherwise defeat when the time comes?
Since appearing in the Inner Sphere, the Clans have moved from planet to planet with utter disregard for any opposing force. Their technology is superior to anything the Inner Sphere possesses. Their race is selectively bred for combat. They appear to be unstoppable.
Humanity’s only hope – an alliance of mortal enemies – may be doomed.
ComStar, the semi-mystic sect that controls interstellar communication, moves to engineer circumstances that will hurl Davion, Kurita and the Clans into a war that will leave ComStar in a position to dominate what was once the Star League.
Blood Legacy: Blood of Kerensky 2 Epub (Buy From BattleCorps)
Blood Legacy: Blood of Kerensky 2 Epub (Buy From DriveThruRPG)
The Clan invaders are driving toward their ultimate objective – Terra, cradle of humankind and hub of the ComStar communications network.
Nothing we have can stop them. The heir to the throne of the Draconis Combine is missing. Whole regiments of BattleMechs lie smashed like abandoned toys. Rasalhague is overrun. The Clans are sweeping toward the center of the Inner Sphere in a relentless tide.
The Clans. Invaders from beyond the Periphery, the Clans have beaten the forces of the Inner Sphere repeatedly. Warriors bred for battle and mated to fantastic war machines, Clansmen live for victory and pray for death before defeat.
Humanity’s only hope in the Inner Sphere’s most powerful traitor.
ComStar betrayed the Inner Sphere by aiding the Clans in their conquests. Now the mystic sect that controls all interstellar communication must face the Clan hordes alone. The untested warriors of ComStar are the Inner Sphere’s last defense against total defeat.
Lost Destiny: Blood of Kerensky 3 Epub (Buy From BattleCorps)
Lost Destiny: Blood of Kerensky 3 Epub (Buy From DriveThruRPG)