BattleTech: Alpha Strike Point Value System Beta

Alpha Strike is a new, fast-playing form of the BattleTech game of futuristic, armored combat. Developed for the modern tabletop miniatures wargamer, this book brings players the ability to wage war on land, sea, and air using the Quick-Strike game system first devised for truly large-scale play, re-scaled to the tactical level of “classic” BattleTech.

An Alpha Strike Companion is in development for release later this year; check out the BattleBlog showcasing the in-progress outline for this book. And one of the key sections will be an all new Point Value system directly built for Alpha Strike game play. The community can participate directly in this play test by downloading the zip file (the description of the 3 files in the zip is found below), and then coming to the BattleTech forums to share their play testing comments!

Beta – Alpha Strike Point Value System.pdf: This PDF contains the beta rules for point calculation.

PV Test 2014-02-13.xlsx: Spreadsheet contains full stats for nearly all BattleTech units for Alpha Strike, along with new point values derived by excel formulas.

New Point Values.xlsx: As above, but only containing unit names, their type, and new point value (no macros or formulas)

If you’ve not had a chance to check out Alpha Strike just yet, the last page of the PDF contains a code you can use at for a discount on this great miniatures game!

Go grab the free zip file and check it out!

Alpha Strike Point Value System Open Beta PDF (Free from BattleShop)

Alpha Strike Point Value System Open Beta PDF (Free from DriveThruRPG)