Coming Releases

The following BattleTech books and game aids are on the upcoming schedule. If it is an e-book only release, it is noted in brackets. As covers become available, they’re added to this page.

When details concerning street dates and reviews are available, those will be posted to the front page. In no particular release order:


Cover-Periphery-2765Field Report 2765:Periphery (E-Publication)
In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rulers of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each stood ready to defend their own interests against the avarice of their neighbors.

Field Report 2765 Periphery describes the state of the Territorial States just before the events described in Historical: Liberation of Terra, Vol I, including the overall military and logistical condition of one of the Great Houses that would eventually survive the collapse of the Star League and face a new age of endless war.

Operation Turning Point: Widowmaker Absorption (E-Publication)
In 2834, the feud between Clans Wolf and Widowmaker came to a head, and the resulting Trial of Refusal led to the tragic death of ilKhan Nicholas Kerensky at the hands of Clan Widowmaker. Furious at the ilKhan’s death, the Wolves took it upon themselves to hunt down every last Widowmaker warrior in a bloody Trial of Absorption that spanned multiple Clan worlds.

Using the Turning Points PDF exclusive format, Operational Turning Points: Widowmaker Absorption lets players experience the events that turned the Clans’ world upside down and set Clan Wolf on the warpath. Witness firsthand the unbridled savagery that forever altered the course of early Clan history.

This campaign series uses the Chaos Campaign rules and gives players the option of fighting individual Missions or Touchpoints, following a campaign arc, and inserting it into their own campaigns. This PDF exclusive includes detailed information on every world where Clan Wolf hunted down its prey, a rundown of the forces involved in the conflict, an overview of the historical campaign, and several tools and tracks that players can use to run historical characters and battles from this time period.

Operation Turning Point: REVIVAL Trials (E-Publication)
In late 3048, Kerensky’s Clans voted to invade the Inner Sphere. The leaders of Clan Wolf, staunch opponents of the invasion, immediately called for a Trial of Refusal against the vote. Desperate to prevent invasion, the Wolves faced incredible odds and the might of four opposing Clans. After the Refusal, all seventeen Clans met in a series of bitterly fought Placement Trials to determine who would spearhead the invasion. However, not all of the Clans that remained behind in Clan space were happy with the trials’ outcome. In 3049, once the invasion began in earnest, Clan Ice Hellion took matters into its own hands.

Operational Turning Points: REVIVAL Trials puts players in the middle of the most pivotal events in Clan history. Using the Turning Points PDF exclusive format, players can fight the Wolves’ iconic Trial of Refusal, vie for a coveted Operation REVIVAL invasion corridor, or wage war against their neighbor Clans.

This PDF exclusive features rules and tracks for conducting a Placement Trials campaign or tournament using Chaos Campaign rules, and it also includes two mini-campaigns: Clan Wolf’s Trial of Refusal and Clan Ice Hellion’s infamous Hellion’s Fury campaign. Also included are a historical overview of the period, a tactical guide featuring looks at all seventeen Clans, a rundown of all of the forces involved in the Placement Trials and mini-campaigns, and several tools players can use to run historical characters and battles from this time period.

Handbook: House Kurita
For almost a millennium, the symbol of the Dragon has struck fear into the rest of the Inner Sphere. The fearless dedication of its warriors, the devotion of its people, and the awesome ambitions of its Coordinator: House Kurita has been more reviled than any other power. Yet a new leader has arisen in the last decades, bringing about a host of reforms and reigning in the realm’s most rapacious desires. Such rebirth comes at a price, as various shadowy influencers fix their eyes on reigniting the Dragon’s glorious past. Only time will tell which path the Dragon will follow….

Handbook: House Kurita cover the pivotal history, politics and cultures of the Inner Sphere’s most feared Great Houses. Not just a sourcebook, Handbook: House Kurita covers rules for both BattleTech and A Time of War game play, including such areas as personal equipment, support vehicles, creatures and more.

Interstellar Operations
Martial your forces and prepare to conquer the Inner Sphere! Interstellar Operations is the long-awaited final rules installment to the series begun with Total Warfare and carried through the award-winning Tactical Operations and Strategic Operations. The former focuses on a whole new level of excitement directly on your gaming table while the later focuses on moving from a single scenario to a multi-part campaigns and how to take an entire solar system. Interstellar Operations zooms up to the final level, allowing players to assume the roles of House Lord or Clan Khans and dominate the galaxy.

Interstellar Operations contains complete rules for generation and running any type or size of force. Additionally, a comprehensive rules set governs running an entire faction’s military as a player tries to conquer numerous solar systems, including rules for how to stage through any of the various scales represented through the core line of rulebooks. Finally, perhaps one of the most anticipated portions of the book, the Alternate Eras section introduces a huge swath of rules for playing across the thousand years of BattleTech history, including weapons and equipment mostly unique to a given era, such as complete rules for building and playing with LAMs.

Experimental Technical Readout: Primitives IV (E-Publication)

Experimental Technical Readout: Republic (E-Publication)

Alpha_Strike_Companion_WIPAlpha Strike Companion