Latest Releases

The following are the last few months of BattleTech releases by Catalyst Game Labs.

Status: If the book’s PDF is available but the print book is still only a pre-order, it will be noted as “[PDF/Print Pre-Order Available]”; if the print product has hit a Street Date (meaning it is available in a hobby store), it will be noted as “[PDF/Print Available]”; if it is an e-book only release, it will be noted as “[PDF only]”; if it is an e-pub fiction release, it will be noted as “[E-pub only]”.

Finally, a date is included for when a PDF/e-pub/print-PDF Pre-order becomes available, as well as the Street Date (i.e. when it is available on game store shelves) for print books, once that is known.

PDF Previews: Each item below has a product page organized under the main “Books” menu; the product names and covers are links to the appropriate pages, which include additional product details, as well as PDF Previews (at the current time the e-pub fiction page do not include previews).

Ordering: Catalyst Game Labs fully supports game stores and encourages players to purchase from their local retailers. If that is not possible, however, links on each item’s page for ordering print products directly from Catalyst are provided.


Widowmaker-CoverOperational Turning Points: Widowmaker Absorption (E-Publication) [PDF]
PDF Released: 11 December 2014
In 2834, the feud between Clans Wolf and Widowmaker came to a head, and the resulting Trial of Refusal led to the tragic death of ilKhan Nicholas Kerensky at the hands of Clan Widowmaker. Furious at the ilKhan’s death, the Wolves took it upon themselves to hunt down every last Widowmaker warrior in a bloody Trial of Absorption that spanned multiple Clan worlds.

Using the Turning Points PDF exclusive format, Operational Turning Points: Widowmaker Absorption lets players experience the events that turned the Clans’ world upside down and set Clan Wolf on the warpath. Witness firsthand the unbridled savagery that forever altered the course of early Clan history.

This campaign series uses the Chaos Campaign rules and gives players the option of fighting individual Missions or Touchpoints, following a campaign arc, and inserting it into their own campaigns. This PDF exclusive includes detailed information on every world where Clan Wolf hunted down its prey, a rundown of the forces involved in the conflict, an overview of the historical campaign, and several tools and tracks that players can use to run historical characters and battles from this time period.

 

BattleTech Experimental Technical Readout: Primitives IVBattleTech Experimental Technical Readout: Primitives IV (E-Publication) [PDF]
PDF Released: 7 November 2014
Ancient Wonders

Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and each new design with an experiment unto itself.

Experimental Tech Readout: Primitives, Volume IV samples more of the early technology designs that dominated the universe of BattleTech during the pre-Star League Age of War period. Each design featured in this book demonstrates the primitive technology level of the first generation of BattleMechs, the last generation of Combat Vehicles (before the ’Mech supplanted them), and the low-tech aerospace units that flew above them. Although many were ultimately upgraded to “modern standards” and shown in Technical Readout: 3075, the units featured here reflect these designs as they were when first introduced to the universe they fought for. Statistics and Record Sheets are included for 13 Primitive BattleMechs, vehicles, aerospace units presented in this book, ready for play in advanced BattleTech games.

 

BattleTech Field Report 2765 Periphery (E-Publication) [PDF]
PDF Released: 7 November 2014
Gathering Forces…

In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rulers of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each stood ready to defend their own interests against the avarice of their neighbors.

Field Report 2765: Periphery describes the state of the four great Periphery States just before the events described in Historical: Liberation of Terra (Part 1), including the overall military and logistical condition of the fringe powers—including the infamous Rim Worlds Republic, whose House Amaris would bring about the collapse of the Star League that would eventually plunge the rest of the Inner Sphere into a new age of endless war.

 

BattleTech Adventures: Empires Aflame (E-Publication) [PDF]
PDF Released: 31 October 2014
There May be Some Turbulence…

The year is 3095. Ten years after the Jihad, peace has finally reached most of the Inner Sphere. Within the newly created Republic of the Sphere, the post-war drawdowns have made industry of disarmament. But even here, not every mission goes smoothly—for, sometimes, the universe itself has its own agenda!

BattleTech Adventures: Empires Aflame takes players into a whole new adventure, when a misjump during a routine mission strands the crew far from home. Can your team discover where they’ve come, and escape to tell the tale? Empires Aflame includes a guide to a whole new area of BattleTech lore, complete with personal biographies on several key players, and adventure Tracks designed for use with A Time of War: The BattleTech Role-Playing Game and A Time of War Companion, as well as special rules, map, and Record Sheets for key non-player characters unique to this story.

 

Operational Turning Points: REVIVAL TrialsOperational Turning Points: REVIVAL Trials (E-Publication) [PDF]
PDF Released: 4 October 2014
In late 3048, Kerensky’s Clans voted to invade the Inner Sphere. The leaders of Clan Wolf, staunch opponents of the invasion, immediately called for a Trial of Refusal against the vote. Desperate to prevent invasion, the Wolves faced incredible odds and the might of four opposing Clans. After the Refusal, all seventeen Clans met in a series of bitterly fought Placement Trials to determine who would spearhead the invasion. However, not all of the Clans that remained behind in Clan space were happy with the trials’ outcome. In 3049, once the invasion began in earnest, Clan Ice Hellion took matters into its own hands.

Operational Turning Points: REVIVAL Trials puts players in the middle of the most pivotal events in Clan history. Using the Turning Points PDF exclusive format, players can fight the Wolves’ iconic Trial of Refusal, vie for a coveted Operation REVIVAL invasion corridor, or wage war against their neighbor Clans.

This PDF exclusive features rules and tracks for conducting a Placement Trials campaign or tournament using Chaos Campaign rules, and it also includes two mini-campaigns: Clan Wolf’s Trial of Refusal and Clan Ice Hellion’s infamous Hellion’s Fury campaign. Also included are a historical overview of the period, a tactical guide featuring looks at all seventeen Clans, a rundown of all of the forces involved in the Placement Trials and mini-campaigns, and several tools players can use to run historical characters and battles from this time period.

 

Record Sheets: Vehicle Annex, IndustrialMechs & ExoskeletonsRecord Sheets: Vehicle Annex, IndustrialMechs & Exoskeletons (E-Publication) [PDF]
PDF Released: 4 October 2014
MechWarriors receive all the glory; aerospace fighters are a close second; vehicles are considered the workhorses of any military; infantry are even given their day in the sun in the minds of the common citizen. But no battle could be waged, nor won, without the mammoth apparatus of support vehicles that feed the war machine of the Great Houses. From cargo trucks to tanker airships, airborne MASH to communications satellites, armored transport rails to coastal patrol boats, hauler exoskeletons to AgroMechs, even hover and wheeled police cruisers or civilian vehicles conscripted to the military: the support vehicle is the true backbone of any military machine.

 

BattleTech: Alpha Strike CompanionAlpha Strike: Companion (Core Rulebooks) [Print Preorder/PDF Available]
PDF Released: 27 June 2014
BattleMechs clash, fighters duel, and infantry swarm across the landscape. High above the clouds, mighty WarShips emerge from hyperspace, laden with DropShips filled with reinforcements. A host of new machines, new warriors, and new tactics are unleashed as war rages from the void of space to the earth below. The BattleTech universe is yours to conquer!

Alpha Strike Companion adds legions of new rules and expanded options for BattleTech: Alpha Strike, the miniatures war game. With this expansion, players will unlock new tactical abilities, special warrior options, design quirks, and unit types. But more than that, players will find within these pages an expanded abstract aerospace system that will enable them to wage war from planet to jump point, while a handy conversion system opens the path to translating the stats for any BattleTech unit to its fast-playing Alpha Strike equivalent.

 

Cover-LC-2765Field Report 2765: LCAF (E-Publication) [PDF]
PDF Released: 27 June 2014
In 2765, the Star League Defense Force was the greatest military ever assembled, unparalleled in numbers and technological prowess—but it was not alone. The House Lords and the rulers of the Territorial States in the Periphery each amassed armies of their own. While none of these powers alone could challenge the sheer size and might of the SLDF, each stood ready to defend their own interests against the avarice of their neighbors.

Field Report 2765 LCAF describes the state of House Steiner’s Lyran Commonwealth just before the events described in Historical: Liberation of Terra, Vol I, including the overall military and logistical condition of one of the Great Houses that would eventually survive the collapse of the Star League and face a new age of endless war.